/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved. * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, * USA. */ // CurrentUser.h // Helper class providing the session's logged on username, if // a user is logged on. Also allows processes running under // XP/2K3 etc to masquerade as the logged on user for security // purposes #ifndef __RFB_WIN32_CURRENT_USER_H__ #define __RFB_WIN32_CURRENT_USER_H__ #include #include #include namespace rfb { namespace win32 { // CurrentUserToken // CurrentUserToken is a Handle containing the security token // for the currently logged-on user, or null if no user is // logged on. // // canImpersonate() tests whether there is a user token that is safe // to impersonate. // // noUserLoggedOn() tests whether there is *definitely* no user logged on. struct CurrentUserToken : public Handle { CurrentUserToken(); bool canImpersonate() const { return h; } bool noUserLoggedOn() const { return !h; } }; // ImpersonateCurrentUser // Throws an exception on failure. // Succeeds (trivially) if process is not running as service. // Fails if CurrentUserToken is not valid. // Fails if cannot impersonate token. // Succeeds otherwise. struct ImpersonateCurrentUser { ImpersonateCurrentUser(); ~ImpersonateCurrentUser(); CurrentUserToken token; }; // UserName // Returns the name of the user the thread is currently running as. // Raises a SystemException in case of error. struct UserName : public std::string { UserName(); }; // UserSID // Returns the SID of the currently logged-on user (i.e. the session user) struct UserSID : public Sid { UserSID(); }; } } #endif