/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved. * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, * USA. */ // -=- QueryConnectDialog.h #ifndef __WINVNC_QUERY_CONNECT_DIALOG_H__ #define __WINVNC_QUERY_CONNECT_DIALOG_H__ #include #include #include namespace network { class Socket; } namespace winvnc { class VNCServerWin32; class QueryConnectDialog : public rfb::Thread, rfb::win32::Dialog { public: QueryConnectDialog(network::Socket* sock, const char* userName, VNCServerWin32* s); virtual void startDialog(); virtual void run(); network::Socket* getSock() {return sock;} bool isAccepted() const {return approve;} protected: // Dialog methods (protected) virtual void initDialog(); virtual BOOL dialogProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam); // Custom internal methods void setCountdownLabel(); int countdown; network::Socket* sock; rfb::CharArray peerIp; rfb::CharArray userName; bool approve; VNCServerWin32* server; }; }; #endif