/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved. * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, * USA. */ #ifndef __VNCSERVER_WIN32_H__ #define __VNCSERVER_WIN32_H__ #include #include #include #include #include #include #include #include namespace os { class Mutex; class Condition; class Thread; } namespace winvnc { class ListConnInfo; class STrayIconThread; class VNCServerWin32 : rfb::win32::QueryConnectionHandler, rfb::win32::SocketManager::AddressChangeNotifier, rfb::win32::RegConfig::Callback, rfb::win32::EventHandler { public: VNCServerWin32(); virtual ~VNCServerWin32(); // Run the server in the current thread int run(); // Cause the run() call to return // THREAD-SAFE void stop(); // Determine whether a viewer is active // THREAD-SAFE bool isServerInUse() const {return isDesktopStarted;} // Connect out to the specified VNC viewer // THREAD-SAFE bool addNewClient(const char* client); // Disconnect all connected clients // THREAD-SAFE bool disconnectClients(const char* reason=nullptr); // Call used to notify VNCServerST of user accept/reject query completion // CALLED FROM AcceptConnectDialog THREAD void queryConnectionComplete(); // Where to read the configuration settings from static const char* RegConfigPath; bool getClientsInfo(ListConnInfo* LCInfo); bool setClientsStatus(ListConnInfo* LCInfo); protected: // QueryConnectionHandler interface // Callback used to prompt user to accept or reject a connection. // CALLBACK IN VNCServerST "HOST" THREAD void queryConnection(network::Socket* sock, const char* userName) override; // SocketManager::AddressChangeNotifier interface // Used to keep tray icon up to date void processAddressChange() override; // RegConfig::Callback interface // Called via the EventManager whenever RegConfig sees the registry change void regConfigChanged() override; // EventHandler interface // Used to perform queued commands void processEvent(HANDLE event) override; void getConnInfo(ListConnInfo * listConn); void setConnStatus(ListConnInfo* listConn); protected: // Perform a particular internal function in the server thread typedef enum {NoCommand, DisconnectClients, AddClient, QueryConnectionComplete, SetClientsStatus, GetClientsInfo} Command; bool queueCommand(Command cmd, const void* data, int len, bool wait=true); Command command; const void* commandData; int commandDataLen; os::Mutex* commandLock; os::Condition* commandSig; rfb::win32::Handle commandEvent; rfb::win32::Handle sessionEvent; // VNCServerWin32 Server-internal state rfb::win32::SDisplay desktop; rfb::VNCServerST vncServer; os::Mutex* runLock; DWORD thread_id; bool runServer; bool isDesktopStarted; rfb::win32::SocketManager sockMgr; rfb::win32::RegConfig config; ManagedListener rfbSock; STrayIconThread* trayIcon; QueryConnectDialog* queryConnectDialog; }; }; #endif