1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
|
/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
* Copyright (C) 2011 D. R. Commander. All Rights Reserved.
* Copyright 2009-2014 Pierre Ossman for Cendio AB
*
* This is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this software; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
* USA.
*/
//
// PixelFormat - structure to represent a pixel format. Also has useful
// methods for reading & writing to streams, etc. Conversion to and from
// other formats are also handled by this class. We have three different
// representations that we refer to:
//
// a) Pixels - Unsigned native integers in the format specified by this
// PixelFormat object.
// b) Buffer - Same thing as pixels, but in the appropriate byte stream
// format. This involves endian conversion and padding.
// c) RGB - A byte stream of 8 bit red, green and blue elements, in that
// order.
//
#ifndef __RFB_PIXELFORMAT_H__
#define __RFB_PIXELFORMAT_H__
#include <rfb/Pixel.h>
namespace rdr { class InStream; class OutStream; }
namespace rfb {
class PixelFormat {
public:
PixelFormat(int b, int d, bool e, bool t,
int rm, int gm, int bm, int rs, int gs, int bs);
PixelFormat();
// Checks if the formats have identical buffer representation.
// They might still have different pixel representation, endianness
// or true colour state.
bool equal(const PixelFormat& other) const;
void read(rdr::InStream* is);
void write(rdr::OutStream* os) const;
bool is888(void) const;
bool isBigEndian(void) const;
bool isLittleEndian(void) const;
inline Pixel pixelFromBuffer(const rdr::U8* buffer) const;
inline void bufferFromPixel(rdr::U8* buffer, Pixel pixel) const;
inline Pixel pixelFromRGB(rdr::U16 red, rdr::U16 green, rdr::U16 blue) const;
inline Pixel pixelFromRGB(rdr::U8 red, rdr::U8 green, rdr::U8 blue) const;
void bufferFromRGB(rdr::U8 *dst, const rdr::U8* src, int pixels) const;
void bufferFromRGB(rdr::U8 *dst, const rdr::U8* src,
int w, int stride, int h) const;
inline void rgbFromPixel(Pixel pix, rdr::U16 *r, rdr::U16 *g, rdr::U16 *b) const;
inline void rgbFromPixel(Pixel pix, rdr::U8 *r, rdr::U8 *g, rdr::U8 *b) const;
void rgbFromBuffer(rdr::U8* dst, const rdr::U8* src, int pixels) const;
void rgbFromBuffer(rdr::U8* dst, const rdr::U8* src,
int w, int stride, int h) const;
Pixel pixelFromPixel(const PixelFormat &srcPF, Pixel src) const;
void bufferFromBuffer(rdr::U8* dst, const PixelFormat &srcPF,
const rdr::U8* src, int pixels) const;
void bufferFromBuffer(rdr::U8* dst, const PixelFormat &srcPF,
const rdr::U8* src, int w, int h,
int dstStride, int srcStride) const;
void print(char* str, int len) const;
bool parse(const char* str);
protected:
void updateState(void);
bool isSane(void);
public:
int bpp;
int depth;
// This only tracks if the client thinks it is in colour map mode.
// In practice we are always in true colour mode.
bool trueColour;
// FIXME: These should be protected, but we need to fix TransImageGetter first.
public:
bool bigEndian;
int redMax;
int greenMax;
int blueMax;
int redShift;
int greenShift;
int blueShift;
protected:
/* Pre-computed values to keep algorithms simple */
int redBits, greenBits, blueBits;
int maxBits, minBits;
bool endianMismatch;
static rdr::U8 upconvTable[256*8];
class Init;
friend class Init;
static Init _init;
};
}
#include <rfb/PixelFormat.inl>
#endif
|