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/* Copyright (C) 2005 TightVNC Team. All Rights Reserved.
*
* This is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this software; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
* USA.
*/
// -=- ScaledPixelBuffer.h
//
// The ScaledPixelBuffer class allows to scale the image data
// from the source buffer to destination buffer using bilinear
// interpolation.
#include <rdr/types.h>
#include <rfb/Rect.h>
using namespace rdr;
namespace rfb {
class ScaledPixelBuffer {
public:
ScaledPixelBuffer(U8 *data, int width, int height, int scale);
ScaledPixelBuffer();
virtual ~ScaledPixelBuffer();
// Get width, height, number of pixels and scale
int width() const { return width_; }
int height() const { return height_; }
int area() const { return width_ * height_; }
int scale() const { return (int)(scale_ratio * 100); }
// Get rectangle encompassing this buffer
// Top-left of rectangle is either at (0,0), or the specified point.
Rect getRect() const { return Rect(0, 0, width_, height_); }
Rect getRect(const Point& pos) const {
return Rect(pos, pos.translate(Point(width_, height_)));
}
// Get the number of pixels per row in the actual pixel buffer data area
virtual int getStride() const { return width(); }
// Get a pointer into the buffer
// The pointer is to the top-left pixel of the specified Rect.
// The buffer stride (in pixels) is returned.
virtual const U8* getPixelsR(const Rect& r, int* stride);
// Get pixel data for a given part of the buffer
// Data is copied into the supplied buffer, with the specified
// stride.
virtual void getImage(void* imageBuf, const Rect& r, int stride=0);
// Set the new scale, in percent
virtual void setScale(int scale);
// Scale rect from the source image buffer to the destination buffer
// using bilinear interpolation
virtual void scaleRect(const Rect& r);
protected:
int width_;
int height_;
int src_width;
int src_height;
int bpp;
double scale_ratio;
U8 *src_data;
U8 *scaled_data;
};
};
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