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/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
* Copyright 2009-2011 Pierre Ossman <ossman@cendio.se> for Cendio AB
* Copyright (C) 2011 D. R. Commander. All Rights Reserved.
*
* This is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this software; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
* USA.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <assert.h>
#ifndef _WIN32
#include <unistd.h>
#endif
#include <rfb/CMsgWriter.h>
#include <rfb/encodings.h>
#include <rfb/Hostname.h>
#include <rfb/LogWriter.h>
#include <rfb/util.h>
#include <rfb/screenTypes.h>
#include <rfb/fenceTypes.h>
#include <rfb/Timer.h>
#include <rdr/MemInStream.h>
#include <rdr/MemOutStream.h>
#include <network/TcpSocket.h>
#include <FL/Fl.H>
#include <FL/fl_ask.H>
#include "CConn.h"
#include "OptionsDialog.h"
#include "i18n.h"
#include "parameters.h"
#include "vncviewer.h"
#ifdef WIN32
#include "win32.h"
#endif
using namespace rdr;
using namespace rfb;
using namespace std;
static rfb::LogWriter vlog("CConn");
// 8 colours (1 bit per component)
static const PixelFormat verylowColourPF(8, 3,false, true,
1, 1, 1, 2, 1, 0);
// 64 colours (2 bits per component)
static const PixelFormat lowColourPF(8, 6, false, true,
3, 3, 3, 4, 2, 0);
// 256 colours (palette)
static const PixelFormat mediumColourPF(8, 8, false, false);
CConn::CConn(const char* vncServerName, network::Socket* socket=NULL)
: serverHost(0), serverPort(0), desktop(NULL),
pendingPFChange(false),
currentEncoding(encodingTight), lastServerEncoding((unsigned int)-1),
formatChange(false), encodingChange(false),
firstUpdate(true), pendingUpdate(false), continuousUpdates(false),
forceNonincremental(true), supportsSyncFence(false)
{
setShared(::shared);
sock = socket;
int encNum = encodingNum(preferredEncoding);
if (encNum != -1)
currentEncoding = encNum;
cp.supportsLocalCursor = true;
cp.supportsDesktopResize = true;
cp.supportsExtendedDesktopSize = true;
cp.supportsDesktopRename = true;
cp.customCompressLevel = customCompressLevel;
cp.compressLevel = compressLevel;
cp.noJpeg = noJpeg;
cp.qualityLevel = qualityLevel;
if(sock == NULL) {
try {
getHostAndPort(vncServerName, &serverHost, &serverPort);
sock = new network::TcpSocket(serverHost, serverPort);
vlog.info(_("connected to host %s port %d"), serverHost, serverPort);
} catch (rdr::Exception& e) {
vlog.error("%s", e.str());
fl_alert("%s", e.str());
exit_vncviewer();
return;
}
}
Fl::add_fd(sock->getFd(), FL_READ | FL_EXCEPT, socketEvent, this);
// See callback below
sock->inStream().setBlockCallback(this);
setServerName(serverHost);
setStreams(&sock->inStream(), &sock->outStream());
initialiseProtocol();
OptionsDialog::addCallback(handleOptions, this);
}
CConn::~CConn()
{
OptionsDialog::removeCallback(handleOptions);
if (desktop)
delete desktop;
delete [] serverHost;
if (sock)
Fl::remove_fd(sock->getFd());
delete sock;
}
void CConn::refreshFramebuffer()
{
forceNonincremental = true;
// Without fences, we cannot safely trigger an update request directly
// but must wait for the next update to arrive.
if (supportsSyncFence)
requestNewUpdate();
}
const char *CConn::connectionInfo()
{
static char infoText[1024] = "";
char pfStr[100];
char spfStr[100];
cp.pf().print(pfStr, 100);
serverPF.print(spfStr, 100);
int secType = csecurity->getType();
snprintf(infoText, sizeof(infoText),
_("Desktop name: %.80s\n"
"Host: %.80s port: %d\n"
"Size: %d x %d\n"
"Pixel format: %s\n"
"(server default %s)\n"
"Requested encoding: %s\n"
"Last used encoding: %s\n"
"Line speed estimate: %d kbit/s\n"
"Protocol version: %d.%d\n"
"Security method: %s\n"),
cp.name(), serverHost, serverPort, cp.width, cp.height,
pfStr, spfStr, encodingName(currentEncoding),
encodingName(lastServerEncoding),
sock->inStream().kbitsPerSecond(),
cp.majorVersion, cp.minorVersion,
secTypeName(secType));
return infoText;
}
// The RFB core is not properly asynchronous, so it calls this callback
// whenever it needs to block to wait for more data. Since FLTK is
// monitoring the socket, we just make sure FLTK gets to run.
void CConn::blockCallback()
{
int next_timer;
next_timer = Timer::checkTimeouts();
if (next_timer == 0)
next_timer = INT_MAX;
Fl::wait((double)next_timer / 1000.0);
}
void CConn::socketEvent(FL_SOCKET fd, void *data)
{
CConn *cc;
static bool recursing = false;
assert(data);
cc = (CConn*)data;
// I don't think processMsg() is recursion safe, so add this check
if (recursing)
return;
recursing = true;
try {
// processMsg() only processes one message, so we need to loop
// until the buffers are empty or things will stall.
do {
cc->processMsg();
} while (cc->sock->inStream().checkNoWait(1));
} catch (rdr::EndOfStream& e) {
vlog.info("%s", e.str());
exit_vncviewer();
} catch (rdr::Exception& e) {
vlog.error("%s", e.str());
exit_vncviewer(e.str());
}
recursing = false;
}
////////////////////// CConnection callback methods //////////////////////
// serverInit() is called when the serverInit message has been received. At
// this point we create the desktop window and display it. We also tell the
// server the pixel format and encodings to use and request the first update.
void CConn::serverInit()
{
CConnection::serverInit();
// If using AutoSelect with old servers, start in FullColor
// mode. See comment in autoSelectFormatAndEncoding.
if (cp.beforeVersion(3, 8) && autoSelect)
fullColour.setParam(true);
serverPF = cp.pf();
desktop = new DesktopWindow(cp.width, cp.height, cp.name(), serverPF, this);
fullColourPF = desktop->getPreferredPF();
// Force a switch to the format and encoding we'd like
formatChange = encodingChange = true;
// And kick off the update cycle
requestNewUpdate();
// This initial update request is a bit of a corner case, so we need
// to help out setting the correct format here.
assert(pendingPFChange);
desktop->setServerPF(pendingPF);
cp.setPF(pendingPF);
pendingPFChange = false;
}
// setDesktopSize() is called when the desktop size changes (including when
// it is set initially).
void CConn::setDesktopSize(int w, int h)
{
CConnection::setDesktopSize(w,h);
resizeFramebuffer();
}
// setExtendedDesktopSize() is a more advanced version of setDesktopSize()
void CConn::setExtendedDesktopSize(int reason, int result, int w, int h,
const rfb::ScreenSet& layout)
{
CConnection::setExtendedDesktopSize(reason, result, w, h, layout);
if ((reason == reasonClient) && (result != resultSuccess)) {
vlog.error(_("SetDesktopSize failed: %d"), result);
return;
}
resizeFramebuffer();
}
// setName() is called when the desktop name changes
void CConn::setName(const char* name)
{
CConnection::setName(name);
if (desktop)
desktop->setName(name);
}
// framebufferUpdateStart() is called at the beginning of an update.
// Here we try to send out a new framebuffer update request so that the
// next update can be sent out in parallel with us decoding the current
// one.
void CConn::framebufferUpdateStart()
{
// Note: This might not be true if sync fences are supported
pendingUpdate = false;
requestNewUpdate();
}
// framebufferUpdateEnd() is called at the end of an update.
// For each rectangle, the FdInStream will have timed the speed
// of the connection, allowing us to select format and encoding
// appropriately, and then request another incremental update.
void CConn::framebufferUpdateEnd()
{
desktop->updateWindow();
if (firstUpdate) {
// We need fences to make extra update requests and continuous
// updates "safe". See fence() for the next step.
if (cp.supportsFence)
writer()->writeFence(fenceFlagRequest | fenceFlagSyncNext, 0, NULL);
firstUpdate = false;
}
// A format change has been scheduled and we are now past the update
// with the old format. Time to active the new one.
if (pendingPFChange) {
desktop->setServerPF(pendingPF);
cp.setPF(pendingPF);
pendingPFChange = false;
}
// Compute new settings based on updated bandwidth values
if (autoSelect)
autoSelectFormatAndEncoding();
// Make sure that the FLTK handling and the timers gets some CPU time
// in case of back to back framebuffer updates.
Fl::check();
Timer::checkTimeouts();
}
// The rest of the callbacks are fairly self-explanatory...
void CConn::setColourMapEntries(int firstColour, int nColours, rdr::U16* rgbs)
{
desktop->setColourMapEntries(firstColour, nColours, rgbs);
}
void CConn::bell()
{
fl_beep();
}
void CConn::serverCutText(const char* str, rdr::U32 len)
{
char *buffer;
int size, ret;
if (!acceptClipboard)
return;
size = fl_utf8froma(NULL, 0, str, len);
if (size <= 0)
return;
size++;
buffer = new char[size];
ret = fl_utf8froma(buffer, size, str, len);
assert(ret < size);
vlog.debug("Got clipboard data (%d bytes)", strlen(buffer));
// RFB doesn't have separate selection and clipboard concepts, so we
// dump the data into both variants.
Fl::copy(buffer, ret, 0);
Fl::copy(buffer, ret, 1);
delete [] buffer;
}
// We start timing on beginRect and stop timing on endRect, to
// avoid skewing the bandwidth estimation as a result of the server
// being slow or the network having high latency
void CConn::beginRect(const Rect& r, int encoding)
{
sock->inStream().startTiming();
if (encoding != encodingCopyRect) {
lastServerEncoding = encoding;
}
}
void CConn::endRect(const Rect& r, int encoding)
{
sock->inStream().stopTiming();
}
void CConn::fillRect(const rfb::Rect& r, rfb::Pixel p)
{
desktop->fillRect(r,p);
}
void CConn::imageRect(const rfb::Rect& r, void* p)
{
desktop->imageRect(r,p);
}
void CConn::copyRect(const rfb::Rect& r, int sx, int sy)
{
desktop->copyRect(r,sx,sy);
}
void CConn::setCursor(int width, int height, const Point& hotspot,
void* data, void* mask)
{
desktop->setCursor(width, height, hotspot, data, mask);
}
void CConn::fence(rdr::U32 flags, unsigned len, const char data[])
{
CMsgHandler::fence(flags, len, data);
if (flags & fenceFlagRequest) {
// We handle everything synchronously so we trivially honor these modes
flags = flags & (fenceFlagBlockBefore | fenceFlagBlockAfter);
writer()->writeFence(flags, len, data);
return;
}
if (len == 0) {
// Initial probe
if (flags & fenceFlagSyncNext) {
supportsSyncFence = true;
if (cp.supportsContinuousUpdates) {
vlog.info(_("Enabling continuous updates"));
continuousUpdates = true;
writer()->writeEnableContinuousUpdates(true, 0, 0, cp.width, cp.height);
}
}
} else {
// Pixel format change
rdr::MemInStream memStream(data, len);
PixelFormat pf;
pf.read(&memStream);
desktop->setServerPF(pf);
cp.setPF(pf);
}
}
rdr::U8* CConn::getRawBufferRW(const rfb::Rect& r, int* stride) {
return desktop->getBufferRW(r, stride);
}
void CConn::releaseRawBuffer(const rfb::Rect& r) {
desktop->damageRect(r);
}
////////////////////// Internal methods //////////////////////
void CConn::resizeFramebuffer()
{
if (!desktop)
return;
if (continuousUpdates)
writer()->writeEnableContinuousUpdates(true, 0, 0, cp.width, cp.height);
desktop->resizeFramebuffer(cp.width, cp.height);
}
// autoSelectFormatAndEncoding() chooses the format and encoding appropriate
// to the connection speed:
//
// First we wait for at least one second of bandwidth measurement.
//
// Above 16Mbps (i.e. LAN), we choose the second highest JPEG quality,
// which should be perceptually lossless.
//
// If the bandwidth is below that, we choose a more lossy JPEG quality.
//
// If the bandwidth drops below 256 Kbps, we switch to palette mode.
//
// Note: The system here is fairly arbitrary and should be replaced
// with something more intelligent at the server end.
//
void CConn::autoSelectFormatAndEncoding()
{
int kbitsPerSecond = sock->inStream().kbitsPerSecond();
unsigned int timeWaited = sock->inStream().timeWaited();
bool newFullColour = fullColour;
int newQualityLevel = qualityLevel;
// Always use Tight
if (currentEncoding != encodingTight) {
currentEncoding = encodingTight;
encodingChange = true;
}
// Check that we have a decent bandwidth measurement
if ((kbitsPerSecond == 0) || (timeWaited < 10000))
return;
// Select appropriate quality level
if (!noJpeg) {
if (kbitsPerSecond > 16000)
newQualityLevel = 8;
else
newQualityLevel = 6;
if (newQualityLevel != qualityLevel) {
vlog.info(_("Throughput %d kbit/s - changing to quality %d"),
kbitsPerSecond, newQualityLevel);
cp.qualityLevel = newQualityLevel;
qualityLevel.setParam(newQualityLevel);
encodingChange = true;
}
}
if (cp.beforeVersion(3, 8)) {
// Xvnc from TightVNC 1.2.9 sends out FramebufferUpdates with
// cursors "asynchronously". If this happens in the middle of a
// pixel format change, the server will encode the cursor with
// the old format, but the client will try to decode it
// according to the new format. This will lead to a
// crash. Therefore, we do not allow automatic format change for
// old servers.
return;
}
// Select best color level
newFullColour = (kbitsPerSecond > 256);
if (newFullColour != fullColour) {
vlog.info(_("Throughput %d kbit/s - full color is now %s"),
kbitsPerSecond,
newFullColour ? _("enabled") : _("disabled"));
fullColour.setParam(newFullColour);
formatChange = true;
}
}
// checkEncodings() sends a setEncodings message if one is needed.
void CConn::checkEncodings()
{
if (encodingChange && writer()) {
vlog.info(_("Using %s encoding"),encodingName(currentEncoding));
writer()->writeSetEncodings(currentEncoding, true);
encodingChange = false;
}
}
// requestNewUpdate() requests an update from the server, having set the
// format and encoding appropriately.
void CConn::requestNewUpdate()
{
if (formatChange) {
PixelFormat pf;
/* Catch incorrect requestNewUpdate calls */
assert(!pendingUpdate || supportsSyncFence);
if (fullColour) {
pf = fullColourPF;
} else {
if (lowColourLevel == 0)
pf = verylowColourPF;
else if (lowColourLevel == 1)
pf = lowColourPF;
else
pf = mediumColourPF;
}
if (supportsSyncFence) {
// We let the fence carry the pixel format and switch once we
// get the response back. That way we will be synchronised with
// when the server switches.
rdr::MemOutStream memStream;
pf.write(&memStream);
writer()->writeFence(fenceFlagRequest | fenceFlagSyncNext,
memStream.length(), (const char*)memStream.data());
} else {
// New requests are sent out at the start of processing the last
// one, so we cannot switch our internal format right now (doing so
// would mean misdecoding the current update).
pendingPFChange = true;
pendingPF = pf;
}
char str[256];
pf.print(str, 256);
vlog.info(_("Using pixel format %s"),str);
writer()->writeSetPixelFormat(pf);
formatChange = false;
}
checkEncodings();
if (forceNonincremental || !continuousUpdates) {
pendingUpdate = true;
writer()->writeFramebufferUpdateRequest(Rect(0, 0, cp.width, cp.height),
!forceNonincremental);
}
forceNonincremental = false;
}
void CConn::handleOptions(void *data)
{
CConn *self = (CConn*)data;
// Checking all the details of the current set of encodings is just
// a pain. Assume something has changed, as resending the encoding
// list is cheap. Avoid overriding what the auto logic has selected
// though.
if (!autoSelect) {
int encNum = encodingNum(preferredEncoding);
if (encNum != -1)
self->currentEncoding = encNum;
self->cp.qualityLevel = qualityLevel;
}
self->cp.supportsLocalCursor = true;
self->cp.customCompressLevel = customCompressLevel;
self->cp.compressLevel = compressLevel;
self->cp.noJpeg = noJpeg;
self->encodingChange = true;
// Format changes refreshes the entire screen though and are therefore
// very costly. It's probably worth the effort to see if it is necessary
// here.
PixelFormat pf;
if (fullColour) {
pf = self->fullColourPF;
} else {
if (lowColourLevel == 0)
pf = verylowColourPF;
else if (lowColourLevel == 1)
pf = lowColourPF;
else
pf = mediumColourPF;
}
if (!pf.equal(self->cp.pf())) {
self->formatChange = true;
// Without fences, we cannot safely trigger an update request directly
// but must wait for the next update to arrive.
if (self->supportsSyncFence)
self->requestNewUpdate();
}
}
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