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/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
* Copyright 2009-2014 Pierre Ossman for Cendio AB
*
* This is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this software; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
* USA.
*/
#ifndef __CCONN_H__
#define __CCONN_H__
#include <FL/Fl.H>
#include <rfb/CConnection.h>
#include <rfb/encodings.h>
#include <network/Socket.h>
namespace rfb { class Decoder; }
class DesktopWindow;
class CConn : public rfb::CConnection,
public rdr::FdInStreamBlockCallback
{
public:
CConn(const char* vncServerName, network::Socket* sock);
~CConn();
void refreshFramebuffer();
const char *connectionInfo();
// FdInStreamBlockCallback methods
void blockCallback();
// Callback when socket is ready (or broken)
static void socketEvent(FL_SOCKET fd, void *data);
// CConnection callback methods
void serverInit();
void setDesktopSize(int w, int h);
void setExtendedDesktopSize(int reason, int result, int w, int h,
const rfb::ScreenSet& layout);
void setName(const char* name);
void setColourMapEntries(int firstColour, int nColours, rdr::U16* rgbs);
void bell();
void serverCutText(const char* str, rdr::U32 len);
void framebufferUpdateStart();
void framebufferUpdateEnd();
void dataRect(const rfb::Rect& r, int encoding);
void setCursor(int width, int height, const rfb::Point& hotspot,
void* data, void* mask);
void fence(rdr::U32 flags, unsigned len, const char data[]);
private:
void resizeFramebuffer();
void autoSelectFormatAndEncoding();
void checkEncodings();
void requestNewUpdate();
static void handleOptions(void *data);
private:
char* serverHost;
int serverPort;
network::Socket* sock;
DesktopWindow *desktop;
rfb::PixelFormat serverPF;
rfb::PixelFormat fullColourPF;
bool pendingPFChange;
rfb::PixelFormat pendingPF;
rfb::Decoder *decoders[rfb::encodingMax+1];
int currentEncoding, lastServerEncoding;
bool formatChange;
bool encodingChange;
bool firstUpdate;
bool pendingUpdate;
bool continuousUpdates;
bool forceNonincremental;
bool supportsSyncFence;
};
#endif
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