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/* Copyright 2011-2014 Pierre Ossman for Cendio AB
*
* This is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this software; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
* USA.
*/
#ifndef __OSXPIXELBUFFER_H__
#define __OSXPIXELBUFFER_H__
#include "PlatformPixelBuffer.h"
class OSXPixelBuffer: public PlatformPixelBuffer {
public:
OSXPixelBuffer(int width, int height);
~OSXPixelBuffer();
virtual void draw(int src_x, int src_y, int x, int y, int w, int h);
protected:
// This is really a CGContextRef, but Apple headers conflict with FLTK
void *bitmap;
};
#endif
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