diff options
Diffstat (limited to 'documentation/architecture/architecture-events.asciidoc')
-rw-r--r-- | documentation/architecture/architecture-events.asciidoc | 74 |
1 files changed, 0 insertions, 74 deletions
diff --git a/documentation/architecture/architecture-events.asciidoc b/documentation/architecture/architecture-events.asciidoc deleted file mode 100644 index e832c581fe..0000000000 --- a/documentation/architecture/architecture-events.asciidoc +++ /dev/null @@ -1,74 +0,0 @@ ---- -title: Events and Listeners -order: 4 -layout: page ---- - -[[architecture.events]] -= Events and Listeners - -Vaadin offers an event-driven programming model for handling user interaction. -When a user does something in the user interface, such as clicks a button or -selects an item, the application needs to know about it. Many Java-based user -interface frameworks follow the __Event-Listener pattern__ (also known as the -Observer design pattern) to communicate user input to the application logic. So -does Vaadin. The design pattern involves two kinds of elements: an object that -generates ("fires" or "emits") events and a number of listeners that listen for -the events. When such an event occurs, the object sends a notification about it -to all the listeners. In a typical case, there is only one listener. - -Events can serve many kinds of purposes. In Vaadin, the usual purpose of events -is handling user interaction in a user interface. Session management can require -special events, such as time-out, in which case the event would actually be the -lack of user interaction. Time-out is a special case of timed or scheduled -events, where an event occurs at a specific date and time or when a set time has -passed. - -To receive events of a particular type, an application must register a listener -object with the event source. The listeners are registered in the components -with an [methodname]#add*Listener()# method (with a method name specific to the -listener). - -Most components that have related events define their own event class and the -corresponding listener class. For example, the [classname]#Button# has -[classname]#Button.ClickEvent# events, which can be listened to through the -[classname]#Button.ClickListener# interface. - -In the following, we handle button clicks with a listener implemented as an -anonymous class: - - -[source, java] ----- -final Button button = new Button("Push it!"); - -button.addClickListener(new Button.ClickListener() { - public void buttonClick(ClickEvent event) { - button.setCaption("You pushed it!"); - } -}); ----- - -<<figure.eventlistenerdiagram>> illustrates the case where an -application-specific class inherits the [classname]#Button.ClickListener# -interface to be able to listen for button click events. The application must -instantiate the listener class and register it with -[methodname]#addClickListener()#. It can be an anonymous class, such as the one -above. When an event occurs, an event object is instantiated, in this case a -[classname]#Button.ClickEvent#. The event object knows the related UI component, -in this case the [classname]#Button#. - -[[figure.eventlistenerdiagram]] -.Class Diagram of a Button Click Listener -image::img/events-classdiagram-hi.png[] - -In the ancient times of C programming, __callback functions__ filled largely the -same need as listeners do now. In object-oriented languages, we usually only -have classes and methods, not functions, so the application has to give a class -interface instead of a callback function pointer to the framework. - -<<dummy/../../../framework/application/application-events#application.events,"Handling -Events with Listeners">> goes into details of handling events in practice. - - - |