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----
-title: Overview
-order: 1
-layout: page
----
-
-[[clientside.overview]]
-= Overview
-
-As noted in the introduction, Vaadin supports two development models:
-server-side and client-side. Client-side Vaadin code is executed in the web
-browser as JavaScript code. The code is written in Java, like all Vaadin code,
-and then compiled to JavaScript with the __Vaadin Client Compiler__. You can
-develop client-side widgets and integrate them with server-side counterpart
-components to allow using them in server-side Vaadin applications. That is how
-the components in the server-side framework and in most add-ons are done.
-Alternatively, you can create pure client-side GWT applications, which you can
-simply load in the browser from an HTML page and use even without server-side
-connectivity.
-
-The client-side framework is based on the Google Web Toolkit (GWT), with added
-features and bug fixes. Vaadin is compatible with GWT to the extent of the basic
-GWT feature set. Vaadin Ltd is a member of the GWT Steering Committee, working
-on the future direction of GWT together with Google and other supporters of GWT.
-
-
-[NOTE]
-.Widgets and Components
-====
-((("widget,
-definition")))
-Google Web Toolkit uses the term __widget__ for user interface components. In
-this book, we use the term widget to refer to client-side components, while
-using the term __component__ in a general sense and also in the special sense
-for server-side components.
-
-====
-
-
-
-The main idea in server-side Vaadin development is to render the server-side
-components in the browser with the Client-Side Engine. The engine is essentially
-a set of widgets paired with __connectors__ that serialize their state and
-events with the server-side counterpart components. The client-side engine is
-technically called a __widget set__, to describe the fact that it mostly
-consists of widgets and that widget sets can be combined, as described later.
-
-
-