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+package com.vaadin.ui;
+
+import com.vaadin.terminal.PaintException;
+import com.vaadin.terminal.PaintTarget;
+
+/**
+ * Ordered layout.
+ *
+ * <code>OrderedLayout</code> is a component container, which shows the
+ * subcomponents in the order of their addition in specified orientation.
+ *
+ * @author IT Mill Ltd.
+ * @version
+ * @VERSION@
+ * @since 3.0
+ * @deprecated Replaced by VerticalLayout/HorizontalLayout. For type checking
+ * please not that VerticalLayout/HorizontalLayout do not extend
+ * OrderedLayout but AbstractOrderedLayout (which also OrderedLayout
+ * extends).
+ */
+@SuppressWarnings("serial")
+@Deprecated
+public class OrderedLayout extends AbstractOrderedLayout {
+ /* Predefined orientations */
+
+ /**
+ * Components are to be laid out vertically.
+ */
+ public static final int ORIENTATION_VERTICAL = 0;
+
+ /**
+ * Components are to be laid out horizontally.
+ */
+ public static final int ORIENTATION_HORIZONTAL = 1;
+
+ /**
+ * Orientation of the layout.
+ */
+ private int orientation;
+
+ /**
+ * Creates a new ordered layout. The order of the layout is
+ * <code>ORIENTATION_VERTICAL</code>.
+ *
+ * @deprecated Use VerticalLayout instead.
+ */
+ @Deprecated
+ public OrderedLayout() {
+ this(ORIENTATION_VERTICAL);
+ }
+
+ /**
+ * Create a new ordered layout. The orientation of the layout is given as
+ * parameters.
+ *
+ * @param orientation
+ * the Orientation of the layout.
+ *
+ * @deprecated Use VerticalLayout/HorizontalLayout instead.
+ */
+ @Deprecated
+ public OrderedLayout(int orientation) {
+ this.orientation = orientation;
+ if (orientation == ORIENTATION_VERTICAL) {
+ setWidth(100, UNITS_PERCENTAGE);
+ }
+ }
+
+ /**
+ * Gets the orientation of the container.
+ *
+ * @return the Value of property orientation.
+ */
+ public int getOrientation() {
+ return orientation;
+ }
+
+ /**
+ * Sets the orientation of this OrderedLayout. This method should only be
+ * used before initial paint.
+ *
+ * @param orientation
+ * the New value of property orientation.
+ * @deprecated Use VerticalLayout/HorizontalLayout or define orientation in
+ * constructor instead
+ */
+ @Deprecated
+ public void setOrientation(int orientation) {
+ setOrientation(orientation, true);
+ }
+
+ /**
+ * Internal method to change orientation of layout. This method should only
+ * be used before initial paint.
+ *
+ * @param orientation
+ */
+ protected void setOrientation(int orientation, boolean needsRepaint) {
+ // Checks the validity of the argument
+ if (orientation < ORIENTATION_VERTICAL
+ || orientation > ORIENTATION_HORIZONTAL) {
+ throw new IllegalArgumentException();
+ }
+
+ this.orientation = orientation;
+ if (needsRepaint) {
+ requestRepaint();
+ }
+ }
+
+ @Override
+ public void paintContent(PaintTarget target) throws PaintException {
+ super.paintContent(target);
+
+ // Adds the orientation attributes (the default is vertical)
+ if (orientation == ORIENTATION_HORIZONTAL) {
+ target.addAttribute("orientation", "horizontal");
+ }
+
+ }
+
+}