--- title: MenuBar order: 25 layout: page --- [[components.menubar]] = MenuBar ifdef::web[] [.sampler] image:{live-demo-image}[alt="Live Demo", link="http://demo.vaadin.com/sampler/#ui/interaction/menu-bar"] endif::web[] The [classname]#MenuBar# component allows creating horizontal drop-down menus, much like the main menu in desktop applications. [[figure.components.menubar]] .Menu Bar image::img/menubar-example1.png[width=40%, scaledwidth=60%] The menu items open as the user navigates them by hovering or clicking with the mouse. Menus can have separators to divide items into sub-sections. Menu items can have an icon and styling. They can also be checkable, so that the user can click on them to toggle between checked and unchecked. [[components.menubar.creation]] == Creating a Menu The actual menu bar component is first created as follows: [source, java] ---- MenuBar barmenu = new MenuBar(); main.addComponent(barmenu); ---- You insert the top-level menu items to the [classname]#MenuBar# object with the [methodname]#addItem()# method. It takes a string label, an icon resource, and a command as its parameters. The icon and command are not required and can be [parameter]#null#. The [methodname]#addItem()# method returns a [classname]#MenuBar.MenuItem# object, which you can use to add sub-menu items. The [classname]#MenuItem# has an identical [methodname]#addItem()# method. For example (the command is explained later): [source, java] ---- // A top-level menu item that opens a submenu MenuItem drinks = barmenu.addItem("Beverages", null, null); // Submenu item with a sub-submenu MenuItem hots = drinks.addItem("Hot", null, null); hots.addItem("Tea", new ThemeResource("icons/tea-16px.png"), mycommand); hots.addItem("Coffee", new ThemeResource("icons/coffee-16px.png"), mycommand); // Another submenu item with a sub-submenu MenuItem colds = drinks.addItem("Cold", null, null); colds.addItem("Milk", null, mycommand); colds.addItem("Weissbier", null, mycommand); // Another top-level item MenuItem snacks = barmenu.addItem("Snacks", null, null); snacks.addItem("Weisswurst", null, mycommand); snacks.addItem("Bratwurst", null, mycommand); snacks.addItem("Currywurst", null, mycommand); // Yet another top-level item MenuItem servs = barmenu.addItem("Services", null, null); servs.addItem("Car Service", null, mycommand); ---- [[components.menubar.commands]] == Handling Menu Selection Menu selection is handled by executing a __command__ when the user selects an item from the menu. A command is a call-back class that implements the [classname]#MenuBar.Command# interface. [source, java] ---- // A feedback component final Label selection = new Label("-"); main.addComponent(selection); // Define a common menu command for all the menu items. MenuBar.Command mycommand = new MenuBar.Command() { public void menuSelected(MenuItem selectedItem) { selection.setValue("Ordered a " + selectedItem.getText() + " from menu."); } }; ---- ifdef::web[] [[components.menubar.menuitem]] == Menu Items Menu items have properties such as a caption, icon, enabled, visible, and description (tooltip). The meaning of these is the same as for components. Submenus are created by adding sub-items to an item with [methodname]#addItem()# or [methodname]#addItemBefore()#. The __command__ property is a [classname]#MenuBar.Command# that is called when the particular menu item is selected. The [methodname]#menuSelected()# callback gets the clicked menu item as its parameter. Menus can have __separators__, which are defined before or after an item with [methodname]#addSeparatorBefore()# or [methodname]#addSeparator()# on the item, respectively. [source, java] ---- MenuItem drinks = barmenu.addItem("Beverages", null, null); ... // A sub-menu item after a separator drinks.addSeparator(); drinks.addItem("Quit Drinking", null, null); ---- Enabling __checkable__ on an menu item with [methodname]#setCheckable()# allows the user to switch between checked and unchecked state by clicking on the item. You can set the checked state with [methodname]#setChecked()#. Note that if such an item has a command, the checked state is not flipped automatically, but you need to do it explicitly. Menu items have various other properties as well, see the API documentation for more details. endif::web[] [[components.menubar.css]] == CSS Style Rules [source, css] ---- .v-menubar { } .v-menubar-submenu { } .v-menubar-menuitem { } .v-menubar-menuitem-caption { } .v-menubar-menuitem-selected { } .v-menubar-submenu-indicator { } ---- The menu bar has the overall style name [literal]#++.v-menubar++#. Each menu item has [literal]#++.v-menubar-menuitem++# style normally and additionally [literal]#++.v-menubar-selected++# when the item is selected, that is, when the mouse pointer hovers over it. The item caption is inside a [literal]#++v-menubar-menuitem-caption++#. In the top-level menu bar, the items are directly under the component element. Submenus are floating [literal]#++v-menubar-submenu++# elements outside the menu bar element. Therefore, you should not try to match on the component element for the submenu popups. In submenus, any further submenu levels are indicated with a [literal]#++v-menubar-submenu-indicator++#. ifdef::web[] [[components.menubar.css.menuitems]] === Styling Menu Items You can set the CSS style name for the menu items with [methodname]#setStyleName()#, just like for components. The style name will be prepended with [literal]#++v-menubar-menuitem-++#. As [classname]#MenuBar# does not indicate the previous selection in any way, you can do that by highlighting the previously selected item. However, beware that the [literal]#++selected++# style for menu items, that is, [literal]#++v-menubar-menuitem-selected++#, is reserved for mouse-hover indication. [source, java] ---- MenuBar barmenu = new MenuBar(); barmenu.addStyleName("mybarmenu"); layout.addComponent(barmenu); // A feedback component final Label selection = new Label("-"); layout.addComponent(selection); // Define a common menu command for all the menu items MenuBar.Command mycommand = new MenuBar.Command() { MenuItem previous = null; public void menuSelected(MenuItem selectedItem) { selection.setValue("Ordered a " + selectedItem.getText() + " from menu."); if (previous != null) previous.setStyleName(null); selectedItem.setStyleName("highlight"); previous = selectedItem; } }; // Put some items in the menu barmenu.addItem("Beverages", null, mycommand); barmenu.addItem("Snacks", null, mycommand); barmenu.addItem("Services", null, mycommand); ---- You could then style the highlighting in CSS as follows: [source, css] ---- .mybarmenu .v-menubar-menuitem-highlight { background: #000040; /* Dark blue */ } ---- endif::web[]