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/* *************************************************************************
IT Mill Toolkit
Development of Browser User Interfaces Made Easy
Copyright (C) 2000-2006 IT Mill Ltd
*************************************************************************
This product is distributed under commercial license that can be found
from the product package on license.pdf. Use of this product might
require purchasing a commercial license from IT Mill Ltd. For guidelines
on usage, see licensing-guidelines.html
*************************************************************************
For more information, contact:
IT Mill Ltd phone: +358 2 4802 7180
Ruukinkatu 2-4 fax: +358 2 4802 7181
20540, Turku email: info@itmill.com
Finland company www: www.itmill.com
Primary source for information and releases: www.itmill.com
********************************************************************** */
package com.itmill.toolkit.ui;
import com.itmill.toolkit.terminal.PaintException;
import com.itmill.toolkit.terminal.PaintTarget;
import java.util.Iterator;
import java.util.LinkedList;
/**
* Ordered layout.
*
* <code>OrderedLayout</code> is a component container, which shows the
* subcomponents in the order of their addition in specified orientation.
*
* @author IT Mill Ltd.
* @version
* @VERSION@
* @since 3.0
*/
public class OrderedLayout extends AbstractComponentContainer implements Layout {
/* Predefined orientations ***************************************** */
/**
* Components are to be layed out vertically.
*/
public static int ORIENTATION_VERTICAL = 0;
/**
* Components are to be layed out horizontally.
*/
public static int ORIENTATION_HORIZONTAL = 1;
/**
* Custom layout slots containing the components.
*/
private LinkedList components = new LinkedList();
/**
* Orientation of the layout.
*/
private int orientation;
/**
* Creates a new ordered layout. The order of the layout is
* <code>ORIENTATION_VERTICAL</code>.
*/
public OrderedLayout() {
orientation = ORIENTATION_VERTICAL;
}
/**
* Create a new ordered layout. The orientation of the layout is given as
* parameters.
*
* @param orientation
* the Orientation of the layout.
*/
public OrderedLayout(int orientation) {
this.orientation = orientation;
}
/**
* Gets the component UIDL tag.
*
* @return the Component UIDL tag as string.
*/
public String getTag() {
return "orderedlayout";
}
/**
* Add a component into this container. The component is added to the right
* or under the previous component.
*
* @param c
* the component to be added.
*/
public void addComponent(Component c) {
components.add(c);
super.addComponent(c);
requestRepaint();
}
/**
* Adds a component into this container. The component is added to the left
* or on top of the other components.
*
* @param c
* the component to be added.
*/
public void addComponentAsFirst(Component c) {
components.addFirst(c);
super.addComponent(c);
requestRepaint();
}
/**
* Adds a component into indexed position in this container.
*
* @param c
* the component to be added.
* @param index
* the Index of the component position. The components currently
* in and after the position are shifted forwards.
*/
public void addComponent(Component c, int index) {
components.add(index, c);
super.addComponent(c);
requestRepaint();
}
/**
* Removes the component from this container.
*
* @param c
* the component to be removed.
*/
public void removeComponent(Component c) {
super.removeComponent(c);
components.remove(c);
requestRepaint();
}
/**
* Gets the component container iterator for going trough all the components
* in the container.
*
* @return the Iterator of the components inside the container.
*/
public Iterator getComponentIterator() {
return components.iterator();
}
/**
* Paints the content of this component.
*
* @param target
* the Paint Event.
* @throws PaintException
* if the paint operation failed.
*/
public void paintContent(PaintTarget target) throws PaintException {
// Adds the attributes: orientation
// note that the default values (b/vertival) are omitted
if (orientation == ORIENTATION_HORIZONTAL)
target.addAttribute("orientation", "horizontal");
// Adds all items in all the locations
for (Iterator i = components.iterator(); i.hasNext();) {
Component c = (Component) i.next();
if (c != null) {
c.paint(target);
}
}
}
/**
* Gets the orientation of the container.
*
* @return the Value of property orientation.
*/
public int getOrientation() {
return this.orientation;
}
/**
* Set the orientation of the container.
*
* @param orientation
* the New value of property orientation.
*/
public void setOrientation(int orientation) {
// Checks the validity of the argument
if (orientation < ORIENTATION_VERTICAL
|| orientation > ORIENTATION_HORIZONTAL)
throw new IllegalArgumentException();
this.orientation = orientation;
requestRepaint();
}
/* Documented in superclass */
public void replaceComponent(Component oldComponent, Component newComponent) {
// Gets the locations
int oldLocation = -1;
int newLocation = -1;
int location = 0;
for (Iterator i = components.iterator(); i.hasNext();) {
Component component = (Component) i.next();
if (component == oldComponent)
oldLocation = location;
if (component == newComponent)
newLocation = location;
location++;
}
if (oldLocation == -1)
addComponent(newComponent);
else if (newLocation == -1) {
removeComponent(oldComponent);
addComponent(newComponent, oldLocation);
} else {
if (oldLocation > newLocation) {
components.remove(oldComponent);
components.add(newLocation, oldComponent);
components.remove(newComponent);
components.add(oldLocation, newComponent);
} else {
components.remove(newComponent);
components.add(oldLocation, newComponent);
components.remove(oldComponent);
components.add(newLocation, oldComponent);
}
requestRepaint();
}
}
}
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