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package com.vaadin.tests.layouts;
import com.vaadin.server.Sizeable;
import com.vaadin.tests.components.AbstractTestCase;
import com.vaadin.ui.Button;
import com.vaadin.ui.GridLayout;
import com.vaadin.ui.UI.LegacyWindow;
import com.vaadin.ui.TextField;
import com.vaadin.ui.VerticalLayout;
public class ComplexGLColumnExpansionWithColSpan extends AbstractTestCase {
private int cols;
@Override
protected String getDescription() {
return "Buttons should stay stacked on left when clicking new button";
}
@Override
protected Integer getTicketNumber() {
return 5227;
}
@Override
public void init() {
final VerticalLayout mainLayout = new VerticalLayout();
mainLayout.setSpacing(true);
mainLayout.setMargin(true);
mainLayout.setHeight(100, Sizeable.UNITS_PERCENTAGE);
mainLayout.setWidth(100, Sizeable.UNITS_PERCENTAGE);
setMainWindow(new LegacyWindow("Vaadin Test", mainLayout));
cols = 1;
final GridLayout gl = new GridLayout(cols, 3);
gl.setWidth("1000px");
// textfield spreads across all cols
final TextField textfield = new TextField();
textfield.setWidth(100, Sizeable.UNITS_PERCENTAGE);
Button b1 = new Button("new button");
Button b2 = new Button("nothing");
gl.addComponent(textfield, 0, 0);
gl.addComponent(b1, 0, 1);
gl.addComponent(b2, 0, 2);
b1.setWidth(270, Sizeable.UNITS_PIXELS);
b2.setWidth(270, Sizeable.UNITS_PIXELS);
b1.addListener(new Button.ClickListener() {
@Override
public void buttonClick(Button.ClickEvent event) {
cols++;
gl.setColumns(cols);
Button b1 = new Button("new button" + cols);
Button b2 = new Button("nothing" + cols);
gl.addComponent(b1, cols - 1, 1);
gl.addComponent(b2, cols - 1, 2);
b1.setWidth(270, Sizeable.UNITS_PIXELS);
b2.setWidth(270, Sizeable.UNITS_PIXELS);
// adjust expand ratios...
if (cols > 0) {
// next to last colum 0, last column 100
gl.setColumnExpandRatio(cols - 2, 0);
gl.setColumnExpandRatio(cols - 1, 100);
}
gl.removeComponent(textfield);
gl.addComponent(textfield, 0, 0, cols - 1, 0);
}
});
gl.setSizeFull();
mainLayout.addComponent(gl);
mainLayout.setExpandRatio(gl, 100);
Button restart = new Button("restart");
mainLayout.addComponent(restart);
restart.addListener(new Button.ClickListener() {
@Override
public void buttonClick(Button.ClickEvent event) {
mainLayout.getUI().getSession().close();
}
});
}
}
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