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Diffstat (limited to 'src/documentation')
-rw-r--r-- | src/documentation/content/xdocs/trunk/output.xml | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/src/documentation/content/xdocs/trunk/output.xml b/src/documentation/content/xdocs/trunk/output.xml index ea994b521..c174bf2b5 100644 --- a/src/documentation/content/xdocs/trunk/output.xml +++ b/src/documentation/content/xdocs/trunk/output.xml @@ -784,6 +784,29 @@ Note that the value of the encoding attribute in the example is the double-byte <source><![CDATA[ <images mode="b+w" bits-per-pixel="1" dithering-quality="maximum"/>]]></source> </section> + <section id="afp-goca-config"> + <title>GOCA (Vector Graphics)</title> + <p> + Not all AFP implementations support GOCA. Some also have bugs related to GOCA. Therefore, + it is desirable to have some control over the generation of GOCA graphics. + </p> + <p> + GOCA is enabled by default. You can disable GOCA entirely in which case the AFP support + falls back to generating bitmaps for vector graphics. Example: + </p> + <source><![CDATA[ + <goca enabled="false"/>]]></source> + <p> + Some AFP implementations have trouble rendering text in GOCA. You can instruct the AFP + support to render text as shapes (i.e. use vector graphics to paint text). Example: + </p> + <source><![CDATA[ + <goca enabled="true" text="shapes"/>]]></source> + <p> + If you disable GOCA or let text render as shapes, the size of the generated AFP usually + increases considerably. + </p> + </section> <section id="afp-shading-config"> <title>Shading</title> <p> |