/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* $Id$ */ package org.apache.fop.fonts; import java.util.Arrays; import org.apache.xmlgraphics.fonts.Glyphs; import org.apache.fop.util.CharUtilities; /** * Abstract base class for code point mapping classes (1-byte character encodings). */ public class AbstractCodePointMapping implements SingleByteEncoding { private final String name; private char[] latin1Map; private char[] characters; private char[] codepoints; private char[] unicodeMap; //code point to Unicode char private String[] charNameMap; //all character names in the encoding /** * Main constructor. * @param name the name of the encoding * @param table the table ([code point, unicode scalar value]+) with the mapping */ public AbstractCodePointMapping(String name, int[] table) { this(name, table, null); } /** * Extended constructor. * @param name the name of the encoding * @param table the table ([code point, unicode scalar value]+) with the mapping * @param charNameMap all character names in the encoding (a value of null will be converted * to ".notdef") */ public AbstractCodePointMapping(String name, int[] table, String[] charNameMap) { this.name = name; buildFromTable(table); if (charNameMap != null) { this.charNameMap = new String[256]; for (int i = 0; i < 256; i++) { String charName = charNameMap[i]; if (charName == null) { this.charNameMap[i] = Glyphs.NOTDEF; } else { this.charNameMap[i] = charName; } } } } /** * Builds the internal lookup structures based on a given table. * @param table the table ([code point, unicode scalar value]+) with the mapping */ protected void buildFromTable(int[] table) { int nonLatin1 = 0; latin1Map = new char[256]; unicodeMap = new char[256]; Arrays.fill(unicodeMap, CharUtilities.NOT_A_CHARACTER); for (int i = 0; i < table.length; i += 2) { char unicode = (char)table[i + 1]; if (unicode < 256) { if (latin1Map[unicode] == 0) { latin1Map[unicode] = (char) table[i]; } } else { ++nonLatin1; } if (unicodeMap[table[i]] == CharUtilities.NOT_A_CHARACTER) { unicodeMap[table[i]] = unicode; } } characters = new char[nonLatin1]; codepoints = new char[nonLatin1]; int top = 0; for (int i = 0; i < table.length; i += 2) { char c = (char) table[i + 1]; if (c >= 256) { ++top; for (int j = top - 1; j >= 0; --j) { if (j > 0 && characters[j - 1] >= c) { characters[j] = characters[j - 1]; codepoints[j] = codepoints[j - 1]; } else { characters[j] = c; codepoints[j] = (char) table[i]; break; } } } } } /** {@inheritDoc} */ public String getName() { return this.name; } /** {@inheritDoc} */ public final char mapChar(char c) { if (c < 256) { char latin1 = latin1Map[c]; if (latin1 > 0) { return latin1; } } int bot = 0; int top = characters.length - 1; while (top >= bot) { int mid = (bot + top) / 2; char mc = characters[mid]; if (c == mc) { return codepoints[mid]; } else if (c < mc) { top = mid - 1; } else { bot = mid + 1; } } return NOT_FOUND_CODE_POINT; } /** * Returns the main Unicode value that is associated with the given code point in the encoding. * Note that multiple Unicode values can theoretically be mapped to one code point in the * encoding. * @param idx the code point in the encoding * @return the Unicode value (or \uFFFF (NOT A CHARACTER) if no Unicode value is at that point) */ public final char getUnicodeForIndex(int idx) { return this.unicodeMap[idx]; } /** {@inheritDoc} */ public final char[] getUnicodeCharMap() { char[] copy = new char[this.unicodeMap.length]; System.arraycopy(this.unicodeMap, 0, copy, 0, this.unicodeMap.length); return copy; } /** * Returns the index of a character/glyph with the given name. Note that this * method is relatively slow and should only be used for fallback operations. * @param charName the character name * @return the index of the character in the encoding or -1 if it doesn't exist */ public short getCodePointForGlyph(String charName) { String[] names = this.charNameMap; if (names == null) { names = getCharNameMap(); } for (short i = 0, c = (short)names.length; i < c; i++) { if (names[i].equals(charName)) { return i; } } return -1; } /** {@inheritDoc} */ public String[] getCharNameMap() { if (this.charNameMap != null) { String[] copy = new String[this.charNameMap.length]; System.arraycopy(this.charNameMap, 0, copy, 0, this.charNameMap.length); return copy; } else { //Note: this is suboptimal but will probably never be used. String[] derived = new String[256]; Arrays.fill(derived, Glyphs.NOTDEF); for (int i = 0; i < 256; i++) { char c = getUnicodeForIndex(i); if (c != CharUtilities.NOT_A_CHARACTER) { String charName = Glyphs.charToGlyphName(c); if (charName.length() > 0) { derived[i] = charName; } } } return derived; } } /** {@inheritDoc} */ @Override public String toString() { return getName(); } }