/* * Copyright 1999-2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* $Id$ */ package org.apache.fop.render.ps; import org.apache.batik.bridge.SVGTextElementBridge; import org.apache.batik.bridge.BridgeContext; import org.apache.batik.gvt.GraphicsNode; import org.apache.batik.gvt.TextNode; import org.w3c.dom.Element; import org.w3c.dom.Node; /** * Bridge class for the <text> element. * This bridge will use the direct text painter if the text * for the element is simple. * * @author Apache XML FOP Development Team * @version $Id: PSTextElementBridge.java,v 1.2 2003/03/07 09:46:30 jeremias Exp $ */ public class PSTextElementBridge extends SVGTextElementBridge { private PSTextPainter textPainter; /** * Constructs a new bridge for the <text> element. * @param textPainter the text painter to use */ public PSTextElementBridge(PSTextPainter textPainter) { this.textPainter = textPainter; } /** * Create a text element bridge. * This set the text painter on the node if the text is simple. * @param ctx the bridge context * @param e the svg element * @return the text graphics node created by the super class */ public GraphicsNode createGraphicsNode(BridgeContext ctx, Element e) { GraphicsNode node = super.createGraphicsNode(ctx, e); /* this code is worthless I think. PSTextPainter does a much better job * at determining whether to stroke or not. */ if (true/*node != null && isSimple(ctx, e, node)*/) { ((TextNode)node).setTextPainter(getTextPainter()); } return node; } private PSTextPainter getTextPainter() { return this.textPainter; } /** * Check if text element contains simple text. * This checks the children of the text element to determine * if the text is simple. The text is simple if it can be rendered * with basic text drawing algorithms. This means there are no * alternate characters, the font is known and there are no effects * applied to the text. * * @param ctx the bridge context * @param element the svg text element * @param node the graphics node * @return true if this text is simple of false if it cannot be * easily rendered using normal drawString on the PDFGraphics2D */ private boolean isSimple(BridgeContext ctx, Element element, GraphicsNode node) { for (Node n = element.getFirstChild(); n != null; n = n.getNextSibling()) { switch (n.getNodeType()) { case Node.ELEMENT_NODE: if (n.getLocalName().equals(SVG_TSPAN_TAG) || n.getLocalName().equals(SVG_ALT_GLYPH_TAG)) { return false; } else if (n.getLocalName().equals(SVG_TEXT_PATH_TAG)) { return false; } else if (n.getLocalName().equals(SVG_TREF_TAG)) { return false; } break; case Node.TEXT_NODE: case Node.CDATA_SECTION_NODE: default: } } /*if (CSSUtilities.convertFilter(element, node, ctx) != null) { return false; }*/ return true; } }