1 <p> This method uses a static method from java.lang.Math on a constant value. This method's
2 result in this case, can be determined statically, and is faster and sometimes more accurate to
3 just use the constant. Methods detected are:
7 <th>Method</th> <th>Parameter</th>
10 <td>abs</td> <td>-any-</td>
13 <td>acos</td> <td>0.0 or 1.0</td>
16 <td>asin</td> <td>0.0 or 1.0</td>
19 <td>atan</td> <td>0.0 or 1.0</td>
22 <td>atan2</td> <td>0.0</td>
25 <td>cbrt</td> <td>0.0 or 1.0</td>
28 <td>ceil</td> <td>-any-</td>
31 <td>cos</td> <td>0.0</td>
34 <td>cosh</td> <td>0.0</td>
37 <td>exp</td> <td>0.0 or 1.0</td>
40 <td>expm1</td> <td>0.0</td>
43 <td>floor</td> <td>-any-</td>
46 <td>log</td> <td>0.0 or 1.0</td>
49 <td>log10</td> <td>0.0 or 1.0</td>
52 <td>rint</td> <td>-any-</td>
55 <td>round</td> <td>-any-</td>
58 <td>sin</td> <td>0.0</td>
61 <td>sinh</td> <td>0.0</td>
64 <td>sqrt</td> <td>0.0 or 1.0</td>
67 <td>tan</td> <td>0.0</td>
70 <td>tanh</td> <td>0.0</td>
73 <td>toDegrees</td> <td>0.0 or 1.0</td>
76 <td>toRadians</td> <td>0.0</td>