* @param obj1 The object to log.
*/
@Override
- protected void log(final int level, final Object obj1)
+ protected void _log(final int level, final Object obj1)
{
// FIXME: What happens if level is in between two levels (an even number)?
// Should this be `if (level >= FATAL) ...`?
* @param exception An exception to be logged
*/
@Override
- protected void log(final int level, final Object obj1,
+ protected void _log(final int level, final Object obj1,
final Throwable exception)
{
// FIXME: What happens if level is in between two levels (an even number)?