Because we are using the large stream size, we have to be
above the STREAM_THRESHOLD constant, which I just increased.
Change-Id: I6f10ec8558d9f751d4b547fcae05af94f1c8866b
Signed-off-by: Shawn O. Pearce <spearce@spearce.org>
byte[] delta3 = tmp.toByteArray();
assertTrue(delta3.length > ObjectLoader.STREAM_THRESHOLD);
- TemporaryBuffer.Heap pack = new TemporaryBuffer.Heap(64 * 1024);
+ TemporaryBuffer.Heap pack = new TemporaryBuffer.Heap(
+ ObjectLoader.STREAM_THRESHOLD + 1024);
packHeader(pack, 2);
objectHeader(pack, Constants.OBJ_BLOB, data0.length);
deflate(pack, data0);