From 675847a99f1640c87df0a6187eeb34b90d903666 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Ulrich-Matthias=20Sch=C3=A4fer?= Date: Mon, 12 Nov 2018 23:09:25 +0100 Subject: [PATCH] plumber differences between node and browser so that tests run on both --- dist/svg.js | 12163 ++++++++++++++++++------------------ spec/Dom.js | 11 - spec/SpecRunnerEs6.html | 35 +- spec/fixtures/fixture.css | 2 +- spec/helpers.js | 159 + spec/run.js | 19 + spec/setupBrowser.js | 12 + spec/spec/animator.js | 2 - spec/spec/types/Box.js | 88 +- src/animation/Animator.js | 4 +- src/types/Box.js | 26 +- src/utils/window.js | 23 + 12 files changed, 6477 insertions(+), 6067 deletions(-) delete mode 100644 spec/Dom.js create mode 100644 spec/helpers.js create mode 100644 spec/setupBrowser.js diff --git a/dist/svg.js b/dist/svg.js index c9b9022..f55f5ae 100644 --- a/dist/svg.js +++ b/dist/svg.js @@ -1,6853 +1,7130 @@ /*! -* @svgdotjs/svg.js - A lightweight library for manipulating and animating SVG. +* svg.js - A lightweight library for manipulating and animating SVG. * @version 3.0.0 * https://svgdotjs.github.io/ * * @copyright Wout Fierens * @license MIT * -* BUILT: Wed Nov 28 2018 12:47:10 GMT+0100 (GMT+01:00) +* BUILT: Mon Nov 19 2018 22:29:52 GMT+0100 (GMT+01:00) */; -function createCommonjsModule(fn, module) { - return module = { exports: {} }, fn(module, module.exports), module.exports; -} - -var _core = createCommonjsModule(function (module) { -var core = module.exports = { version: '2.5.7' }; -if (typeof __e == 'number') __e = core; // eslint-disable-line no-undef -}); -var _core_1 = _core.version; - -var _global = createCommonjsModule(function (module) { -// https://github.com/zloirock/core-js/issues/86#issuecomment-115759028 -var global = module.exports = typeof window != 'undefined' && window.Math == Math - ? window : typeof self != 'undefined' && self.Math == Math ? self - // eslint-disable-next-line no-new-func - : Function('return this')(); -if (typeof __g == 'number') __g = global; // eslint-disable-line no-undef -}); - -var _library = false; - -var _shared = createCommonjsModule(function (module) { -var SHARED = '__core-js_shared__'; -var store = _global[SHARED] || (_global[SHARED] = {}); - -(module.exports = function (key, value) { - return store[key] || (store[key] = value !== undefined ? value : {}); -})('versions', []).push({ - version: _core.version, - mode: _library ? 'pure' : 'global', - copyright: '© 2018 Denis Pushkarev (zloirock.ru)' -}); -}); - -var id = 0; -var px = Math.random(); -var _uid = function (key) { - return 'Symbol('.concat(key === undefined ? '' : key, ')_', (++id + px).toString(36)); -}; - -var _wks = createCommonjsModule(function (module) { -var store = _shared('wks'); - -var Symbol = _global.Symbol; -var USE_SYMBOL = typeof Symbol == 'function'; - -var $exports = module.exports = function (name) { - return store[name] || (store[name] = - USE_SYMBOL && Symbol[name] || (USE_SYMBOL ? Symbol : _uid)('Symbol.' + name)); -}; - -$exports.store = store; -}); - -var _isObject = function (it) { - return typeof it === 'object' ? it !== null : typeof it === 'function'; -}; - -var _anObject = function (it) { - if (!_isObject(it)) throw TypeError(it + ' is not an object!'); - return it; -}; - -var _fails = function (exec) { - try { - return !!exec(); - } catch (e) { - return true; - } -}; - -// Thank's IE8 for his funny defineProperty -var _descriptors = !_fails(function () { - return Object.defineProperty({}, 'a', { get: function () { return 7; } }).a != 7; -}); - -var document$1 = _global.document; -// typeof document.createElement is 'object' in old IE -var is = _isObject(document$1) && _isObject(document$1.createElement); -var _domCreate = function (it) { - return is ? document$1.createElement(it) : {}; -}; - -var _ie8DomDefine = !_descriptors && !_fails(function () { - return Object.defineProperty(_domCreate('div'), 'a', { get: function () { return 7; } }).a != 7; -}); - -// 7.1.1 ToPrimitive(input [, PreferredType]) - -// instead of the ES6 spec version, we didn't implement @@toPrimitive case -// and the second argument - flag - preferred type is a string -var _toPrimitive = function (it, S) { - if (!_isObject(it)) return it; - var fn, val; - if (S && typeof (fn = it.toString) == 'function' && !_isObject(val = fn.call(it))) return val; - if (typeof (fn = it.valueOf) == 'function' && !_isObject(val = fn.call(it))) return val; - if (!S && typeof (fn = it.toString) == 'function' && !_isObject(val = fn.call(it))) return val; - throw TypeError("Can't convert object to primitive value"); -}; - -var dP = Object.defineProperty; - -var f = _descriptors ? Object.defineProperty : function defineProperty(O, P, Attributes) { - _anObject(O); - P = _toPrimitive(P, true); - _anObject(Attributes); - if (_ie8DomDefine) try { - return dP(O, P, Attributes); - } catch (e) { /* empty */ } - if ('get' in Attributes || 'set' in Attributes) throw TypeError('Accessors not supported!'); - if ('value' in Attributes) O[P] = Attributes.value; - return O; -}; - -var _objectDp = { - f: f -}; - -var _propertyDesc = function (bitmap, value) { - return { - enumerable: !(bitmap & 1), - configurable: !(bitmap & 2), - writable: !(bitmap & 4), - value: value - }; -}; - -var _hide = _descriptors ? function (object, key, value) { - return _objectDp.f(object, key, _propertyDesc(1, value)); -} : function (object, key, value) { - object[key] = value; - return object; -}; - -// 22.1.3.31 Array.prototype[@@unscopables] -var UNSCOPABLES = _wks('unscopables'); -var ArrayProto = Array.prototype; -if (ArrayProto[UNSCOPABLES] == undefined) _hide(ArrayProto, UNSCOPABLES, {}); -var _addToUnscopables = function (key) { - ArrayProto[UNSCOPABLES][key] = true; -}; - -var _iterStep = function (done, value) { - return { value: value, done: !!done }; -}; - -var _iterators = {}; - -var toString = {}.toString; - -var _cof = function (it) { - return toString.call(it).slice(8, -1); -}; - -// fallback for non-array-like ES3 and non-enumerable old V8 strings - -// eslint-disable-next-line no-prototype-builtins -var _iobject = Object('z').propertyIsEnumerable(0) ? Object : function (it) { - return _cof(it) == 'String' ? it.split('') : Object(it); -}; - -// 7.2.1 RequireObjectCoercible(argument) -var _defined = function (it) { - if (it == undefined) throw TypeError("Can't call method on " + it); - return it; -}; - -// to indexed object, toObject with fallback for non-array-like ES3 strings - - -var _toIobject = function (it) { - return _iobject(_defined(it)); -}; - -var hasOwnProperty = {}.hasOwnProperty; -var _has = function (it, key) { - return hasOwnProperty.call(it, key); -}; - -var _redefine = createCommonjsModule(function (module) { -var SRC = _uid('src'); -var TO_STRING = 'toString'; -var $toString = Function[TO_STRING]; -var TPL = ('' + $toString).split(TO_STRING); - -_core.inspectSource = function (it) { - return $toString.call(it); -}; - -(module.exports = function (O, key, val, safe) { - var isFunction = typeof val == 'function'; - if (isFunction) _has(val, 'name') || _hide(val, 'name', key); - if (O[key] === val) return; - if (isFunction) _has(val, SRC) || _hide(val, SRC, O[key] ? '' + O[key] : TPL.join(String(key))); - if (O === _global) { - O[key] = val; - } else if (!safe) { - delete O[key]; - _hide(O, key, val); - } else if (O[key]) { - O[key] = val; - } else { - _hide(O, key, val); - } -// add fake Function#toString for correct work wrapped methods / constructors with methods like LoDash isNative -})(Function.prototype, TO_STRING, function toString() { - return typeof this == 'function' && this[SRC] || $toString.call(this); -}); -}); - -var _aFunction = function (it) { - if (typeof it != 'function') throw TypeError(it + ' is not a function!'); - return it; -}; - -// optional / simple context binding - -var _ctx = function (fn, that, length) { - _aFunction(fn); - if (that === undefined) return fn; - switch (length) { - case 1: return function (a) { - return fn.call(that, a); - }; - case 2: return function (a, b) { - return fn.call(that, a, b); - }; - case 3: return function (a, b, c) { - return fn.call(that, a, b, c); - }; - } - return function (/* ...args */) { - return fn.apply(that, arguments); - }; -}; - -var PROTOTYPE = 'prototype'; - -var $export = function (type, name, source) { - var IS_FORCED = type & $export.F; - var IS_GLOBAL = type & $export.G; - var IS_STATIC = type & $export.S; - var IS_PROTO = type & $export.P; - var IS_BIND = type & $export.B; - var target = IS_GLOBAL ? _global : IS_STATIC ? _global[name] || (_global[name] = {}) : (_global[name] || {})[PROTOTYPE]; - var exports = IS_GLOBAL ? _core : _core[name] || (_core[name] = {}); - var expProto = exports[PROTOTYPE] || (exports[PROTOTYPE] = {}); - var key, own, out, exp; - if (IS_GLOBAL) source = name; - for (key in source) { - // contains in native - own = !IS_FORCED && target && target[key] !== undefined; - // export native or passed - out = (own ? target : source)[key]; - // bind timers to global for call from export context - exp = IS_BIND && own ? _ctx(out, _global) : IS_PROTO && typeof out == 'function' ? _ctx(Function.call, out) : out; - // extend global - if (target) _redefine(target, key, out, type & $export.U); - // export - if (exports[key] != out) _hide(exports, key, exp); - if (IS_PROTO && expProto[key] != out) expProto[key] = out; - } -}; -_global.core = _core; -// type bitmap -$export.F = 1; // forced -$export.G = 2; // global -$export.S = 4; // static -$export.P = 8; // proto -$export.B = 16; // bind -$export.W = 32; // wrap -$export.U = 64; // safe -$export.R = 128; // real proto method for `library` -var _export = $export; - -// 7.1.4 ToInteger -var ceil = Math.ceil; -var floor = Math.floor; -var _toInteger = function (it) { - return isNaN(it = +it) ? 0 : (it > 0 ? floor : ceil)(it); -}; - -// 7.1.15 ToLength - -var min = Math.min; -var _toLength = function (it) { - return it > 0 ? min(_toInteger(it), 0x1fffffffffffff) : 0; // pow(2, 53) - 1 == 9007199254740991 -}; - -var max = Math.max; -var min$1 = Math.min; -var _toAbsoluteIndex = function (index, length) { - index = _toInteger(index); - return index < 0 ? max(index + length, 0) : min$1(index, length); -}; - -// false -> Array#indexOf -// true -> Array#includes - - - -var _arrayIncludes = function (IS_INCLUDES) { - return function ($this, el, fromIndex) { - var O = _toIobject($this); - var length = _toLength(O.length); - var index = _toAbsoluteIndex(fromIndex, length); - var value; - // Array#includes uses SameValueZero equality algorithm - // eslint-disable-next-line no-self-compare - if (IS_INCLUDES && el != el) while (length > index) { - value = O[index++]; - // eslint-disable-next-line no-self-compare - if (value != value) return true; - // Array#indexOf ignores holes, Array#includes - not - } else for (;length > index; index++) if (IS_INCLUDES || index in O) { - if (O[index] === el) return IS_INCLUDES || index || 0; - } return !IS_INCLUDES && -1; - }; -}; - -var shared = _shared('keys'); - -var _sharedKey = function (key) { - return shared[key] || (shared[key] = _uid(key)); -}; - -var arrayIndexOf = _arrayIncludes(false); -var IE_PROTO = _sharedKey('IE_PROTO'); - -var _objectKeysInternal = function (object, names) { - var O = _toIobject(object); - var i = 0; - var result = []; - var key; - for (key in O) if (key != IE_PROTO) _has(O, key) && result.push(key); - // Don't enum bug & hidden keys - while (names.length > i) if (_has(O, key = names[i++])) { - ~arrayIndexOf(result, key) || result.push(key); - } - return result; -}; +var SVG = (function () { + 'use strict'; -// IE 8- don't enum bug keys -var _enumBugKeys = ( - 'constructor,hasOwnProperty,isPrototypeOf,propertyIsEnumerable,toLocaleString,toString,valueOf' -).split(','); - -// 19.1.2.14 / 15.2.3.14 Object.keys(O) - - - -var _objectKeys = Object.keys || function keys(O) { - return _objectKeysInternal(O, _enumBugKeys); -}; - -var _objectDps = _descriptors ? Object.defineProperties : function defineProperties(O, Properties) { - _anObject(O); - var keys = _objectKeys(Properties); - var length = keys.length; - var i = 0; - var P; - while (length > i) _objectDp.f(O, P = keys[i++], Properties[P]); - return O; -}; - -var document$2 = _global.document; -var _html = document$2 && document$2.documentElement; - -// 19.1.2.2 / 15.2.3.5 Object.create(O [, Properties]) - - - -var IE_PROTO$1 = _sharedKey('IE_PROTO'); -var Empty = function () { /* empty */ }; -var PROTOTYPE$1 = 'prototype'; - -// Create object with fake `null` prototype: use iframe Object with cleared prototype -var createDict = function () { - // Thrash, waste and sodomy: IE GC bug - var iframe = _domCreate('iframe'); - var i = _enumBugKeys.length; - var lt = '<'; - var gt = '>'; - var iframeDocument; - iframe.style.display = 'none'; - _html.appendChild(iframe); - iframe.src = 'javascript:'; // eslint-disable-line no-script-url - // createDict = iframe.contentWindow.Object; - // html.removeChild(iframe); - iframeDocument = iframe.contentWindow.document; - iframeDocument.open(); - iframeDocument.write(lt + 'script' + gt + 'document.F=Object' + lt + '/script' + gt); - iframeDocument.close(); - createDict = iframeDocument.F; - while (i--) delete createDict[PROTOTYPE$1][_enumBugKeys[i]]; - return createDict(); -}; - -var _objectCreate = Object.create || function create(O, Properties) { - var result; - if (O !== null) { - Empty[PROTOTYPE$1] = _anObject(O); - result = new Empty(); - Empty[PROTOTYPE$1] = null; - // add "__proto__" for Object.getPrototypeOf polyfill - result[IE_PROTO$1] = O; - } else result = createDict(); - return Properties === undefined ? result : _objectDps(result, Properties); -}; - -var def = _objectDp.f; - -var TAG = _wks('toStringTag'); - -var _setToStringTag = function (it, tag, stat) { - if (it && !_has(it = stat ? it : it.prototype, TAG)) def(it, TAG, { configurable: true, value: tag }); -}; - -var IteratorPrototype = {}; - -// 25.1.2.1.1 %IteratorPrototype%[@@iterator]() -_hide(IteratorPrototype, _wks('iterator'), function () { return this; }); - -var _iterCreate = function (Constructor, NAME, next) { - Constructor.prototype = _objectCreate(IteratorPrototype, { next: _propertyDesc(1, next) }); - _setToStringTag(Constructor, NAME + ' Iterator'); -}; - -// 7.1.13 ToObject(argument) - -var _toObject = function (it) { - return Object(_defined(it)); -}; - -// 19.1.2.9 / 15.2.3.2 Object.getPrototypeOf(O) - - -var IE_PROTO$2 = _sharedKey('IE_PROTO'); -var ObjectProto = Object.prototype; - -var _objectGpo = Object.getPrototypeOf || function (O) { - O = _toObject(O); - if (_has(O, IE_PROTO$2)) return O[IE_PROTO$2]; - if (typeof O.constructor == 'function' && O instanceof O.constructor) { - return O.constructor.prototype; - } return O instanceof Object ? ObjectProto : null; -}; - -var ITERATOR = _wks('iterator'); -var BUGGY = !([].keys && 'next' in [].keys()); // Safari has buggy iterators w/o `next` -var FF_ITERATOR = '@@iterator'; -var KEYS = 'keys'; -var VALUES = 'values'; - -var returnThis = function () { return this; }; - -var _iterDefine = function (Base, NAME, Constructor, next, DEFAULT, IS_SET, FORCED) { - _iterCreate(Constructor, NAME, next); - var getMethod = function (kind) { - if (!BUGGY && kind in proto) return proto[kind]; - switch (kind) { - case KEYS: return function keys() { return new Constructor(this, kind); }; - case VALUES: return function values() { return new Constructor(this, kind); }; - } return function entries() { return new Constructor(this, kind); }; - }; - var TAG = NAME + ' Iterator'; - var DEF_VALUES = DEFAULT == VALUES; - var VALUES_BUG = false; - var proto = Base.prototype; - var $native = proto[ITERATOR] || proto[FF_ITERATOR] || DEFAULT && proto[DEFAULT]; - var $default = $native || getMethod(DEFAULT); - var $entries = DEFAULT ? !DEF_VALUES ? $default : getMethod('entries') : undefined; - var $anyNative = NAME == 'Array' ? proto.entries || $native : $native; - var methods, key, IteratorPrototype; - // Fix native - if ($anyNative) { - IteratorPrototype = _objectGpo($anyNative.call(new Base())); - if (IteratorPrototype !== Object.prototype && IteratorPrototype.next) { - // Set @@toStringTag to native iterators - _setToStringTag(IteratorPrototype, TAG, true); - // fix for some old engines - if (!_library && typeof IteratorPrototype[ITERATOR] != 'function') _hide(IteratorPrototype, ITERATOR, returnThis); + function _typeof(obj) { + if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { + _typeof = function (obj) { + return typeof obj; + }; + } else { + _typeof = function (obj) { + return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; + }; } + + return _typeof(obj); } - // fix Array#{values, @@iterator}.name in V8 / FF - if (DEF_VALUES && $native && $native.name !== VALUES) { - VALUES_BUG = true; - $default = function values() { return $native.call(this); }; - } - // Define iterator - if ((!_library || FORCED) && (BUGGY || VALUES_BUG || !proto[ITERATOR])) { - _hide(proto, ITERATOR, $default); - } - // Plug for library - _iterators[NAME] = $default; - _iterators[TAG] = returnThis; - if (DEFAULT) { - methods = { - values: DEF_VALUES ? $default : getMethod(VALUES), - keys: IS_SET ? $default : getMethod(KEYS), - entries: $entries - }; - if (FORCED) for (key in methods) { - if (!(key in proto)) _redefine(proto, key, methods[key]); - } else _export(_export.P + _export.F * (BUGGY || VALUES_BUG), NAME, methods); - } - return methods; -}; - -// 22.1.3.4 Array.prototype.entries() -// 22.1.3.13 Array.prototype.keys() -// 22.1.3.29 Array.prototype.values() -// 22.1.3.30 Array.prototype[@@iterator]() -var es6_array_iterator = _iterDefine(Array, 'Array', function (iterated, kind) { - this._t = _toIobject(iterated); // target - this._i = 0; // next index - this._k = kind; // kind -// 22.1.5.2.1 %ArrayIteratorPrototype%.next() -}, function () { - var O = this._t; - var kind = this._k; - var index = this._i++; - if (!O || index >= O.length) { - this._t = undefined; - return _iterStep(1); - } - if (kind == 'keys') return _iterStep(0, index); - if (kind == 'values') return _iterStep(0, O[index]); - return _iterStep(0, [index, O[index]]); -}, 'values'); - -// argumentsList[@@iterator] is %ArrayProto_values% (9.4.4.6, 9.4.4.7) -_iterators.Arguments = _iterators.Array; - -_addToUnscopables('keys'); -_addToUnscopables('values'); -_addToUnscopables('entries'); - -var ITERATOR$1 = _wks('iterator'); -var TO_STRING_TAG = _wks('toStringTag'); -var ArrayValues = _iterators.Array; - -var DOMIterables = { - CSSRuleList: true, // TODO: Not spec compliant, should be false. - CSSStyleDeclaration: false, - CSSValueList: false, - ClientRectList: false, - DOMRectList: false, - DOMStringList: false, - DOMTokenList: true, - DataTransferItemList: false, - FileList: false, - HTMLAllCollection: false, - HTMLCollection: false, - HTMLFormElement: false, - HTMLSelectElement: false, - MediaList: true, // TODO: Not spec compliant, should be false. - MimeTypeArray: false, - NamedNodeMap: false, - NodeList: true, - PaintRequestList: false, - Plugin: false, - PluginArray: false, - SVGLengthList: false, - SVGNumberList: false, - SVGPathSegList: false, - SVGPointList: false, - SVGStringList: false, - SVGTransformList: false, - SourceBufferList: false, - StyleSheetList: true, // TODO: Not spec compliant, should be false. - TextTrackCueList: false, - TextTrackList: false, - TouchList: false -}; - -for (var collections = _objectKeys(DOMIterables), i = 0; i < collections.length; i++) { - var NAME = collections[i]; - var explicit = DOMIterables[NAME]; - var Collection = _global[NAME]; - var proto = Collection && Collection.prototype; - var key; - if (proto) { - if (!proto[ITERATOR$1]) _hide(proto, ITERATOR$1, ArrayValues); - if (!proto[TO_STRING_TAG]) _hide(proto, TO_STRING_TAG, NAME); - _iterators[NAME] = ArrayValues; - if (explicit) for (key in es6_array_iterator) if (!proto[key]) _redefine(proto, key, es6_array_iterator[key], true); + + function _classCallCheck(instance, Constructor) { + if (!(instance instanceof Constructor)) { + throw new TypeError("Cannot call a class as a function"); + } } -} - -const methods = {}; -const names = []; -function registerMethods(name, m) { - if (Array.isArray(name)) { - for (let _name of name) { - registerMethods(_name, m); + + function _defineProperties(target, props) { + for (var i = 0; i < props.length; i++) { + var descriptor = props[i]; + descriptor.enumerable = descriptor.enumerable || false; + descriptor.configurable = true; + if ("value" in descriptor) descriptor.writable = true; + Object.defineProperty(target, descriptor.key, descriptor); } + } - return; + function _createClass(Constructor, protoProps, staticProps) { + if (protoProps) _defineProperties(Constructor.prototype, protoProps); + if (staticProps) _defineProperties(Constructor, staticProps); + return Constructor; } - if (typeof name === 'object') { - for (let _name in name) { - registerMethods(_name, name[_name]); + function _defineProperty(obj, key, value) { + if (key in obj) { + Object.defineProperty(obj, key, { + value: value, + enumerable: true, + configurable: true, + writable: true + }); + } else { + obj[key] = value; } - return; + return obj; } - addMethodNames(Object.keys(m)); - methods[name] = Object.assign(methods[name] || {}, m); -} -function getMethodsFor(name) { - return methods[name] || {}; -} -function getMethodNames() { - return [...new Set(names)]; -} -function addMethodNames(_names) { - names.push(..._names); -} - -var _fixReWks = function (KEY, length, exec) { - var SYMBOL = _wks(KEY); - var fns = exec(_defined, SYMBOL, ''[KEY]); - var strfn = fns[0]; - var rxfn = fns[1]; - if (_fails(function () { - var O = {}; - O[SYMBOL] = function () { return 7; }; - return ''[KEY](O) != 7; - })) { - _redefine(String.prototype, KEY, strfn); - _hide(RegExp.prototype, SYMBOL, length == 2 - // 21.2.5.8 RegExp.prototype[@@replace](string, replaceValue) - // 21.2.5.11 RegExp.prototype[@@split](string, limit) - ? function (string, arg) { return rxfn.call(string, this, arg); } - // 21.2.5.6 RegExp.prototype[@@match](string) - // 21.2.5.9 RegExp.prototype[@@search](string) - : function (string) { return rxfn.call(string, this); } - ); - } -}; - -// @@replace logic -_fixReWks('replace', 2, function (defined, REPLACE, $replace) { - // 21.1.3.14 String.prototype.replace(searchValue, replaceValue) - return [function replace(searchValue, replaceValue) { - var O = defined(this); - var fn = searchValue == undefined ? undefined : searchValue[REPLACE]; - return fn !== undefined - ? fn.call(searchValue, O, replaceValue) - : $replace.call(String(O), searchValue, replaceValue); - }, $replace]; -}); - -// Map function -function map(array, block) { - var i; - var il = array.length; - var result = []; - - for (i = 0; i < il; i++) { - result.push(block(array[i])); - } + function _objectSpread(target) { + for (var i = 1; i < arguments.length; i++) { + var source = arguments[i] != null ? arguments[i] : {}; + var ownKeys = Object.keys(source); + + if (typeof Object.getOwnPropertySymbols === 'function') { + ownKeys = ownKeys.concat(Object.getOwnPropertySymbols(source).filter(function (sym) { + return Object.getOwnPropertyDescriptor(source, sym).enumerable; + })); + } - return result; -} // Filter function + ownKeys.forEach(function (key) { + _defineProperty(target, key, source[key]); + }); + } -function filter(array, block) { - var i; - var il = array.length; - var result = []; + return target; + } - for (i = 0; i < il; i++) { - if (block(array[i])) { - result.push(array[i]); + function _inherits(subClass, superClass) { + if (typeof superClass !== "function" && superClass !== null) { + throw new TypeError("Super expression must either be null or a function"); } + + subClass.prototype = Object.create(superClass && superClass.prototype, { + constructor: { + value: subClass, + writable: true, + configurable: true + } + }); + if (superClass) _setPrototypeOf(subClass, superClass); } - return result; -} // Degrees to radians + function _getPrototypeOf(o) { + _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { + return o.__proto__ || Object.getPrototypeOf(o); + }; + return _getPrototypeOf(o); + } -function radians(d) { - return d % 360 * Math.PI / 180; -} // Radians to degrees + function _setPrototypeOf(o, p) { + _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { + o.__proto__ = p; + return o; + }; -function degrees(r) { - return r * 180 / Math.PI % 360; -} // Convert dash-separated-string to camelCase + return _setPrototypeOf(o, p); + } -function camelCase(s) { - return s.toLowerCase().replace(/-(.)/g, function (m, g) { - return g.toUpperCase(); - }); -} // Convert camel cased string to string seperated + function _assertThisInitialized(self) { + if (self === void 0) { + throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); + } -function unCamelCase(s) { - return s.replace(/([A-Z])/g, function (m, g) { - return '-' + g.toLowerCase(); - }); -} // Capitalize first letter of a string + return self; + } -function capitalize(s) { - return s.charAt(0).toUpperCase() + s.slice(1); -} // Calculate proportional width and height values when necessary + function _possibleConstructorReturn(self, call) { + if (call && (typeof call === "object" || typeof call === "function")) { + return call; + } -function proportionalSize(element, width, height) { - if (width == null || height == null) { - var box = element.bbox(); + return _assertThisInitialized(self); + } - if (width == null) { - width = box.width / box.height * height; - } else if (height == null) { - height = box.height / box.width * width; + function _superPropBase(object, property) { + while (!Object.prototype.hasOwnProperty.call(object, property)) { + object = _getPrototypeOf(object); + if (object === null) break; } + + return object; } - return { - width: width, - height: height - }; -} -function getOrigin(o, element) { - // Allow origin or around as the names - let origin = o.origin; // o.around == null ? o.origin : o.around + function _get(target, property, receiver) { + if (typeof Reflect !== "undefined" && Reflect.get) { + _get = Reflect.get; + } else { + _get = function _get(target, property, receiver) { + var base = _superPropBase(target, property); - let ox, oy; // Allow the user to pass a string to rotate around a given point + if (!base) return; + var desc = Object.getOwnPropertyDescriptor(base, property); - if (typeof origin === 'string' || origin == null) { - // Get the bounding box of the element with no transformations applied - const string = (origin || 'center').toLowerCase().trim(); + if (desc.get) { + return desc.get.call(receiver); + } - const _element$bbox = element.bbox(), - height = _element$bbox.height, - width = _element$bbox.width, - x = _element$bbox.x, - y = _element$bbox.y; // Calculate the transformed x and y coordinates + return desc.value; + }; + } + return _get(target, property, receiver || target); + } - let bx = string.includes('left') ? x : string.includes('right') ? x + width : x + width / 2; - let by = string.includes('top') ? y : string.includes('bottom') ? y + height : y + height / 2; // Set the bounds eg : "bottom-left", "Top right", "middle" etc... - - ox = o.ox != null ? o.ox : bx; - oy = o.oy != null ? o.oy : by; - } else { - ox = origin[0]; - oy = origin[1]; - } // Return the origin as it is if it wasn't a string - - - return [ox, oy]; -} - -var utils = /*#__PURE__*/Object.freeze({ - map: map, - filter: filter, - radians: radians, - degrees: degrees, - camelCase: camelCase, - unCamelCase: unCamelCase, - capitalize: capitalize, - proportionalSize: proportionalSize, - getOrigin: getOrigin -}); - -// Default namespaces -let ns = 'http://www.w3.org/2000/svg'; -let xmlns = 'http://www.w3.org/2000/xmlns/'; -let xlink = 'http://www.w3.org/1999/xlink'; -let svgjs = 'http://svgjs.com/svgjs'; - -var namespaces = /*#__PURE__*/Object.freeze({ - ns: ns, - xmlns: xmlns, - xlink: xlink, - svgjs: svgjs -}); - -const globals = { - window: typeof window === 'undefined' ? null : window, - document: typeof document === 'undefined' ? null : document -}; -function registerWindow(win = null, doc = null) { - globals.window = win; - globals.document = doc; -} - -class Base {// constructor (node/*, {extensions = []} */) { - // // this.tags = [] - // // - // // for (let extension of extensions) { - // // extension.setup.call(this, node) - // // this.tags.push(extension.name) - // // } - // } -} - -const elements = {}; -const root = '___SYMBOL___ROOT___'; // Method for element creation - -function makeNode(name) { - // create element - return globals.document.createElementNS(ns, name); -} -function makeInstance(element) { - if (element instanceof Base) return element; - - if (typeof element === 'object') { - return adopt(element); + function _slicedToArray(arr, i) { + return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _nonIterableRest(); } - if (element == null) { - return new elements[root](); + function _toConsumableArray(arr) { + return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _nonIterableSpread(); } - if (typeof element === 'string' && element.charAt(0) !== '<') { - return adopt(globals.document.querySelector(element)); + function _arrayWithoutHoles(arr) { + if (Array.isArray(arr)) { + for (var i = 0, arr2 = new Array(arr.length); i < arr.length; i++) arr2[i] = arr[i]; + + return arr2; + } } - var node = makeNode('svg'); - node.innerHTML = element; // We can use firstChild here because we know, - // that the first char is < and thus an element + function _arrayWithHoles(arr) { + if (Array.isArray(arr)) return arr; + } - element = adopt(node.firstChild); - return element; -} -function nodeOrNew(name, node) { - return node instanceof globals.window.Node ? node : makeNode(name); -} // Adopt existing svg elements + function _iterableToArray(iter) { + if (Symbol.iterator in Object(iter) || Object.prototype.toString.call(iter) === "[object Arguments]") return Array.from(iter); + } -function adopt(node) { - // check for presence of node - if (!node) return null; // make sure a node isn't already adopted + function _iterableToArrayLimit(arr, i) { + var _arr = []; + var _n = true; + var _d = false; + var _e = undefined; - if (node.instance instanceof Base) return node.instance; // initialize variables + try { + for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) { + _arr.push(_s.value); - var className = capitalize(node.nodeName); // Make sure that gradients are adopted correctly + if (i && _arr.length === i) break; + } + } catch (err) { + _d = true; + _e = err; + } finally { + try { + if (!_n && _i["return"] != null) _i["return"](); + } finally { + if (_d) throw _e; + } + } - if (className === 'LinearGradient' || className === 'RadialGradient') { - className = 'Gradient'; // Fallback to Dom if element is not known - } else if (!elements[className]) { - className = 'Dom'; + return _arr; } - return new elements[className](node); -} -function register(element, name = element.name, asRoot = false) { - elements[name] = element; - if (asRoot) elements[root] = element; - addMethodNames(Object.keys(element.prototype)); - return element; -} -function getClass(name) { - return elements[name]; -} // Element id sequence - -let did = 1000; // Get next named element id - -function eid(name) { - return 'Svgjs' + capitalize(name) + did++; -} // Deep new id assignment - -function assignNewId(node) { - // do the same for SVG child nodes as well - for (var i = node.children.length - 1; i >= 0; i--) { - assignNewId(node.children[i]); + function _nonIterableSpread() { + throw new TypeError("Invalid attempt to spread non-iterable instance"); } - if (node.id) { - return adopt(node).id(eid(node.nodeName)); + function _nonIterableRest() { + throw new TypeError("Invalid attempt to destructure non-iterable instance"); } - return adopt(node); -} // Method for extending objects - -function extend(modules, methods, attrCheck) { - var key, i; - modules = Array.isArray(modules) ? modules : [modules]; + var methods = {}; + var names = []; + function registerMethods(name, m) { + if (Array.isArray(name)) { + var _iteratorNormalCompletion = true; + var _didIteratorError = false; + var _iteratorError = undefined; - for (i = modules.length - 1; i >= 0; i--) { - for (key in methods) { - let method = methods[key]; - - if (attrCheck) { - method = wrapWithAttrCheck(methods[key]); + try { + for (var _iterator = name[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) { + var _name = _step.value; + registerMethods(_name, m); + } + } catch (err) { + _didIteratorError = true; + _iteratorError = err; + } finally { + try { + if (!_iteratorNormalCompletion && _iterator.return != null) { + _iterator.return(); + } + } finally { + if (_didIteratorError) { + throw _iteratorError; + } + } } - modules[i].prototype[key] = method; - } - } -} -function extendWithAttrCheck(...args) { - extend(...args, true); -} -function wrapWithAttrCheck(fn) { - return function (...args) { - let o = args[args.length - 1]; - - if (o && o.constructor === Object && !(o instanceof Array)) { - return fn.apply(this, args.slice(0, -1)).attr(o); - } else { - return fn.apply(this, args); + return; } - }; -} -function siblings() { - return this.parent().children(); -} // Get the curent position siblings + if (_typeof(name) === 'object') { + var _arr = Object.entries(name); -function position() { - return this.parent().index(this); -} // Get the next element (will return null if there is none) + for (var _i = 0; _i < _arr.length; _i++) { + var _arr$_i = _slicedToArray(_arr[_i], 2), + _name2 = _arr$_i[0], + _m = _arr$_i[1]; -function next() { - return this.siblings()[this.position() + 1]; -} // Get the next element (will return null if there is none) + registerMethods(_name2, _m); + } -function prev() { - return this.siblings()[this.position() - 1]; -} // Send given element one step forward + return; + } -function forward() { - var i = this.position() + 1; - var p = this.parent(); // move node one step forward + addMethodNames(Object.keys(m)); + methods[name] = Object.assign(methods[name] || {}, m); + } + function getMethodsFor(name) { + return methods[name] || {}; + } + function getMethodNames() { + return _toConsumableArray(new Set(names)); + } + function addMethodNames(_names) { + names.push.apply(names, _toConsumableArray(_names)); + } - p.removeElement(this).add(this, i); // make sure defs node is always at the top + // Map function + function map(array, block) { + var i; + var il = array.length; + var result = []; - if (typeof p.isRoot === 'function' && p.isRoot()) { - p.node.appendChild(p.defs().node); - } + for (i = 0; i < il; i++) { + result.push(block(array[i])); + } - return this; -} // Send given element one step backward + return result; + } // Filter function -function backward() { - var i = this.position(); + function filter(array, block) { + var i; + var il = array.length; + var result = []; - if (i > 0) { - this.parent().removeElement(this).add(this, i - 1); - } + for (i = 0; i < il; i++) { + if (block(array[i])) { + result.push(array[i]); + } + } - return this; -} // Send given element all the way to the front + return result; + } // Degrees to radians -function front() { - var p = this.parent(); // Move node forward + function radians(d) { + return d % 360 * Math.PI / 180; + } // Radians to degrees - p.node.appendChild(this.node); // Make sure defs node is always at the top + function degrees(r) { + return r * 180 / Math.PI % 360; + } // Convert dash-separated-string to camelCase - if (typeof p.isRoot === 'function' && p.isRoot()) { - p.node.appendChild(p.defs().node); - } + function camelCase(s) { + return s.toLowerCase().replace(/-(.)/g, function (m, g) { + return g.toUpperCase(); + }); + } // Convert camel cased string to string seperated - return this; -} // Send given element all the way to the back + function unCamelCase(s) { + return s.replace(/([A-Z])/g, function (m, g) { + return '-' + g.toLowerCase(); + }); + } // Capitalize first letter of a string -function back() { - if (this.position() > 0) { - this.parent().removeElement(this).add(this, 0); - } + function capitalize(s) { + return s.charAt(0).toUpperCase() + s.slice(1); + } // Calculate proportional width and height values when necessary - return this; -} // Inserts a given element before the targeted element - -function before(element) { - element = makeInstance(element); - element.remove(); - var i = this.position(); - this.parent().add(element, i); - return this; -} // Inserts a given element after the targeted element - -function after(element) { - element = makeInstance(element); - element.remove(); - var i = this.position(); - this.parent().add(element, i + 1); - return this; -} -function insertBefore(element) { - element = makeInstance(element); - element.before(this); -} -function insertAfter(element) { - element = makeInstance(element); - element.after(this); -} -registerMethods('Dom', { - siblings, - position, - next, - prev, - forward, - backward, - front, - back, - before, - after, - insertBefore, - insertAfter -}); - -// 7.2.8 IsRegExp(argument) - - -var MATCH = _wks('match'); -var _isRegexp = function (it) { - var isRegExp; - return _isObject(it) && ((isRegExp = it[MATCH]) !== undefined ? !!isRegExp : _cof(it) == 'RegExp'); -}; - -// @@split logic -_fixReWks('split', 2, function (defined, SPLIT, $split) { - var isRegExp = _isRegexp; - var _split = $split; - var $push = [].push; - var $SPLIT = 'split'; - var LENGTH = 'length'; - var LAST_INDEX = 'lastIndex'; - if ( - 'abbc'[$SPLIT](/(b)*/)[1] == 'c' || - 'test'[$SPLIT](/(?:)/, -1)[LENGTH] != 4 || - 'ab'[$SPLIT](/(?:ab)*/)[LENGTH] != 2 || - '.'[$SPLIT](/(.?)(.?)/)[LENGTH] != 4 || - '.'[$SPLIT](/()()/)[LENGTH] > 1 || - ''[$SPLIT](/.?/)[LENGTH] - ) { - var NPCG = /()??/.exec('')[1] === undefined; // nonparticipating capturing group - // based on es5-shim implementation, need to rework it - $split = function (separator, limit) { - var string = String(this); - if (separator === undefined && limit === 0) return []; - // If `separator` is not a regex, use native split - if (!isRegExp(separator)) return _split.call(string, separator, limit); - var output = []; - var flags = (separator.ignoreCase ? 'i' : '') + - (separator.multiline ? 'm' : '') + - (separator.unicode ? 'u' : '') + - (separator.sticky ? 'y' : ''); - var lastLastIndex = 0; - var splitLimit = limit === undefined ? 4294967295 : limit >>> 0; - // Make `global` and avoid `lastIndex` issues by working with a copy - var separatorCopy = new RegExp(separator.source, flags + 'g'); - var separator2, match, lastIndex, lastLength, i; - // Doesn't need flags gy, but they don't hurt - if (!NPCG) separator2 = new RegExp('^' + separatorCopy.source + '$(?!\\s)', flags); - while (match = separatorCopy.exec(string)) { - // `separatorCopy.lastIndex` is not reliable cross-browser - lastIndex = match.index + match[0][LENGTH]; - if (lastIndex > lastLastIndex) { - output.push(string.slice(lastLastIndex, match.index)); - // Fix browsers whose `exec` methods don't consistently return `undefined` for NPCG - // eslint-disable-next-line no-loop-func - if (!NPCG && match[LENGTH] > 1) match[0].replace(separator2, function () { - for (i = 1; i < arguments[LENGTH] - 2; i++) if (arguments[i] === undefined) match[i] = undefined; - }); - if (match[LENGTH] > 1 && match.index < string[LENGTH]) $push.apply(output, match.slice(1)); - lastLength = match[0][LENGTH]; - lastLastIndex = lastIndex; - if (output[LENGTH] >= splitLimit) break; - } - if (separatorCopy[LAST_INDEX] === match.index) separatorCopy[LAST_INDEX]++; // Avoid an infinite loop + function proportionalSize(element, width, height) { + if (width == null || height == null) { + var box = element.bbox(); + + if (width == null) { + width = box.width / box.height * height; + } else if (height == null) { + height = box.height / box.width * width; } - if (lastLastIndex === string[LENGTH]) { - if (lastLength || !separatorCopy.test('')) output.push(''); - } else output.push(string.slice(lastLastIndex)); - return output[LENGTH] > splitLimit ? output.slice(0, splitLimit) : output; - }; - // Chakra, V8 - } else if ('0'[$SPLIT](undefined, 0)[LENGTH]) { - $split = function (separator, limit) { - return separator === undefined && limit === 0 ? [] : _split.call(this, separator, limit); + } + + return { + width: width, + height: height }; } - // 21.1.3.17 String.prototype.split(separator, limit) - return [function split(separator, limit) { - var O = defined(this); - var fn = separator == undefined ? undefined : separator[SPLIT]; - return fn !== undefined ? fn.call(separator, O, limit) : $split.call(String(O), separator, limit); - }, $split]; -}); + function getOrigin(o, element) { + // Allow origin or around as the names + var origin = o.origin; // o.around == null ? o.origin : o.around -// Parse unit value -let numberAndUnit = /^([+-]?(\d+(\.\d*)?|\.\d+)(e[+-]?\d+)?)([a-z%]*)$/i; // Parse hex value + var ox, oy; // Allow the user to pass a string to rotate around a given point -let hex = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i; // Parse rgb value + if (typeof origin === 'string' || origin == null) { + // Get the bounding box of the element with no transformations applied + var string = (origin || 'center').toLowerCase().trim(); -let rgb = /rgb\((\d+),(\d+),(\d+)\)/; // Parse reference id + var _element$bbox = element.bbox(), + height = _element$bbox.height, + width = _element$bbox.width, + x = _element$bbox.x, + y = _element$bbox.y; // Calculate the transformed x and y coordinates -let reference = /(#[a-z0-9\-_]+)/i; // splits a transformation chain -let transforms = /\)\s*,?\s*/; // Whitespace + var bx = string.includes('left') ? x : string.includes('right') ? x + width : x + width / 2; + var by = string.includes('top') ? y : string.includes('bottom') ? y + height : y + height / 2; // Set the bounds eg : "bottom-left", "Top right", "middle" etc... -let whitespace = /\s/g; // Test hex value + ox = o.ox != null ? o.ox : bx; + oy = o.oy != null ? o.oy : by; + } else { + ox = origin[0]; + oy = origin[1]; + } // Return the origin as it is if it wasn't a string -let isHex = /^#[a-f0-9]{3,6}$/i; // Test rgb value -let isRgb = /^rgb\(/; // Test css declaration + return [ox, oy]; + } -let isCss = /[^:]+:[^;]+;?/; // Test for blank string + // Default namespaces + var ns = 'http://www.w3.org/2000/svg'; + var xmlns = 'http://www.w3.org/2000/xmlns/'; + var xlink = 'http://www.w3.org/1999/xlink'; + var svgjs = 'http://svgjs.com/svgjs'; -let isBlank = /^(\s+)?$/; // Test for numeric string + var globals = { + window: typeof window === 'undefined' ? null : window, + document: typeof document === 'undefined' ? null : document + }; + function registerWindow() { + var win = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : null; + var doc = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : null; + globals.window = win; + globals.document = doc; + } -let isNumber = /^[+-]?(\d+(\.\d*)?|\.\d+)(e[+-]?\d+)?$/i; // Test for percent value + var Base = function Base() { + _classCallCheck(this, Base); + }; -let isPercent = /^-?[\d.]+%$/; // Test for image url + var elements = {}; + var root = Symbol('root'); // Method for element creation -let isImage = /\.(jpg|jpeg|png|gif|svg)(\?[^=]+.*)?/i; // split at whitespace and comma + function makeNode(name) { + // create element + return globals.document.createElementNS(ns, name); + } + function makeInstance(element) { + if (element instanceof Base) return element; -let delimiter = /[\s,]+/; // The following regex are used to parse the d attribute of a path -// Matches all hyphens which are not after an exponent + if (_typeof(element) === 'object') { + return adopt(element); + } -let hyphen = /([^e])-/gi; // Replaces and tests for all path letters + if (element == null) { + return new elements[root](); + } -let pathLetters = /[MLHVCSQTAZ]/gi; // yes we need this one, too + if (typeof element === 'string' && element.charAt(0) !== '<') { + return adopt(globals.document.querySelector(element)); + } -let isPathLetter = /[MLHVCSQTAZ]/i; // matches 0.154.23.45 + var node = makeNode('svg'); + node.innerHTML = element; // We can use firstChild here because we know, + // that the first char is < and thus an element -let numbersWithDots = /((\d?\.\d+(?:e[+-]?\d+)?)((?:\.\d+(?:e[+-]?\d+)?)+))+/gi; // matches . + element = adopt(node.firstChild); + return element; + } + function nodeOrNew(name, node) { + return node instanceof globals.window.Node ? node : makeNode(name); + } // Adopt existing svg elements -let dots = /\./g; + function adopt(node) { + // check for presence of node + if (!node) return null; // make sure a node isn't already adopted -var regex = /*#__PURE__*/Object.freeze({ - numberAndUnit: numberAndUnit, - hex: hex, - rgb: rgb, - reference: reference, - transforms: transforms, - whitespace: whitespace, - isHex: isHex, - isRgb: isRgb, - isCss: isCss, - isBlank: isBlank, - isNumber: isNumber, - isPercent: isPercent, - isImage: isImage, - delimiter: delimiter, - hyphen: hyphen, - pathLetters: pathLetters, - isPathLetter: isPathLetter, - numbersWithDots: numbersWithDots, - dots: dots -}); + if (node.instance instanceof Base) return node.instance; -function classes() { - var attr = this.attr('class'); - return attr == null ? [] : attr.trim().split(delimiter); -} // Return true if class exists on the node, false otherwise + if (!(node instanceof globals.window.SVGElement)) { + return new elements.HtmlNode(node); + } // initialize variables -function hasClass(name) { - return this.classes().indexOf(name) !== -1; -} // Add class to the node -function addClass(name) { - if (!this.hasClass(name)) { - var array = this.classes(); - array.push(name); - this.attr('class', array.join(' ')); - } + var element; // adopt with element-specific settings - return this; -} // Remove class from the node + if (node.nodeName === 'svg') { + element = new elements[root](node); + } else if (node.nodeName === 'linearGradient' || node.nodeName === 'radialGradient') { + element = new elements.Gradient(node); + } else if (elements[capitalize(node.nodeName)]) { + element = new elements[capitalize(node.nodeName)](node); + } else { + element = new elements.Bare(node); + } -function removeClass(name) { - if (this.hasClass(name)) { - this.attr('class', this.classes().filter(function (c) { - return c !== name; - }).join(' ')); + return element; } - - return this; -} // Toggle the presence of a class on the node - -function toggleClass(name) { - return this.hasClass(name) ? this.removeClass(name) : this.addClass(name); -} -registerMethods('Dom', { - classes, - hasClass, - addClass, - removeClass, - toggleClass -}); - -function css(style, val) { - let ret = {}; - - if (arguments.length === 0) { - // get full style as object - this.node.style.cssText.split(/\s*;\s*/).filter(function (el) { - return !!el.length; - }).forEach(function (el) { - let t = el.split(/\s*:\s*/); - ret[t[0]] = t[1]; - }); - return ret; + function register(element) { + var name = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : element.name; + var asRoot = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : false; + elements[name] = element; + if (asRoot) elements[root] = element; + addMethodNames(Object.keys(element.prototype)); + return element; } + function getClass(name) { + return elements[name]; + } // Element id sequence - if (arguments.length < 2) { - // get style properties in the array - if (Array.isArray(style)) { - for (let name of style) { - let cased = camelCase(name); - ret[cased] = this.node.style[cased]; - } + var did = 1000; // Get next named element id - return ret; - } // get style for property + function eid(name) { + return 'Svgjs' + capitalize(name) + did++; + } // Deep new id assignment + function assignNewId(node) { + // do the same for SVG child nodes as well + for (var i = node.children.length - 1; i >= 0; i--) { + assignNewId(node.children[i]); + } - if (typeof style === 'string') { - return this.node.style[camelCase(style)]; - } // set styles in object + if (node.id) { + return adopt(node).id(eid(node.nodeName)); + } + return adopt(node); + } // Method for extending objects - if (typeof style === 'object') { - for (let name in style) { - // set empty string if null/undefined/'' was given - this.node.style[camelCase(name)] = style[name] == null || isBlank.test(style[name]) ? '' : style[name]; - } - } - } // set style for property + function extend(modules, methods, attrCheck) { + var key, i; + modules = Array.isArray(modules) ? modules : [modules]; + for (i = modules.length - 1; i >= 0; i--) { + for (key in methods) { + var method = methods[key]; - if (arguments.length === 2) { - this.node.style[camelCase(style)] = val == null || isBlank.test(val) ? '' : val; - } + if (attrCheck) { + method = wrapWithAttrCheck(methods[key]); + } - return this; -} // Show element - -function show() { - return this.css('display', ''); -} // Hide element - -function hide() { - return this.css('display', 'none'); -} // Is element visible? - -function visible() { - return this.css('display') !== 'none'; -} -registerMethods('Dom', { - css, - show, - hide, - visible -}); - -function data(a, v, r) { - if (typeof a === 'object') { - for (v in a) { - this.data(v, a[v]); - } - } else if (arguments.length < 2) { - try { - return JSON.parse(this.attr('data-' + a)); - } catch (e) { - return this.attr('data-' + a); + modules[i].prototype[key] = method; + } } - } else { - this.attr('data-' + a, v === null ? null : r === true || typeof v === 'string' || typeof v === 'number' ? v : JSON.stringify(v)); } - - return this; -} -registerMethods('Dom', { - data -}); - -function remember(k, v) { - // remember every item in an object individually - if (typeof arguments[0] === 'object') { - for (var key in k) { - this.remember(key, k[key]); + function extendWithAttrCheck() { + for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) { + args[_key] = arguments[_key]; } - } else if (arguments.length === 1) { - // retrieve memory - return this.memory()[k]; - } else { - // store memory - this.memory()[k] = v; - } - - return this; -} // Erase a given memory -function forget() { - if (arguments.length === 0) { - this._memory = {}; - } else { - for (var i = arguments.length - 1; i >= 0; i--) { - delete this.memory()[arguments[i]]; - } + extend.apply(void 0, args.concat([true])); } + function wrapWithAttrCheck(fn) { + return function () { + for (var _len2 = arguments.length, args = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) { + args[_key2] = arguments[_key2]; + } - return this; -} // This triggers creation of a new hidden class which is not performant -// However, this function is not rarely used so it will not happen frequently -// Return local memory object - -function memory() { - return this._memory = this._memory || {}; -} -registerMethods('Dom', { - remember, - forget, - memory -}); - -let listenerId = 0; - -function getEvents(node) { - const n = makeInstance(node).getEventHolder(); - if (!n.events) n.events = {}; - return n.events; -} - -function getEventTarget(node) { - return makeInstance(node).getEventTarget(); -} - -function clearEvents(node) { - const n = makeInstance(node).getEventHolder(); - if (n.events) n.events = {}; -} // Add event binder in the SVG namespace + var o = args[args.length - 1]; + if (o && o.constructor === Object && !(o instanceof Array)) { + return fn.apply(this, args.slice(0, -1)).attr(o); + } else { + return fn.apply(this, args); + } + }; + } -function on(node, events, listener, binding, options) { - var l = listener.bind(binding || node); - var bag = getEvents(node); - var n = getEventTarget(node); // events can be an array of events or a string of events + function siblings() { + return this.parent().children(); + } // Get the curent position siblings - events = Array.isArray(events) ? events : events.split(delimiter); // add id to listener + function position() { + return this.parent().index(this); + } // Get the next element (will return null if there is none) - if (!listener._svgjsListenerId) { - listener._svgjsListenerId = ++listenerId; - } + function next() { + return this.siblings()[this.position() + 1]; + } // Get the next element (will return null if there is none) - events.forEach(function (event) { - var ev = event.split('.')[0]; - var ns = event.split('.')[1] || '*'; // ensure valid object + function prev() { + return this.siblings()[this.position() - 1]; + } // Send given element one step forward - bag[ev] = bag[ev] || {}; - bag[ev][ns] = bag[ev][ns] || {}; // reference listener + function forward() { + var i = this.position() + 1; + var p = this.parent(); // move node one step forward - bag[ev][ns][listener._svgjsListenerId] = l; // add listener + p.removeElement(this).add(this, i); // make sure defs node is always at the top - n.addEventListener(ev, l, options || false); - }); -} // Add event unbinder in the SVG namespace - -function off(node, events, listener, options) { - var bag = getEvents(node); - var n = getEventTarget(node); // listener can be a function or a number - - if (typeof listener === 'function') { - listener = listener._svgjsListenerId; - if (!listener) return; - } // events can be an array of events or a string or undefined - - - events = Array.isArray(events) ? events : (events || '').split(delimiter); - events.forEach(function (event) { - var ev = event && event.split('.')[0]; - var ns = event && event.split('.')[1]; - var namespace, l; - - if (listener) { - // remove listener reference - if (bag[ev] && bag[ev][ns || '*']) { - // removeListener - n.removeEventListener(ev, bag[ev][ns || '*'][listener], options || false); - delete bag[ev][ns || '*'][listener]; - } - } else if (ev && ns) { - // remove all listeners for a namespaced event - if (bag[ev] && bag[ev][ns]) { - for (l in bag[ev][ns]) { - off(n, [ev, ns].join('.'), l); - } + if (typeof p.isRoot === 'function' && p.isRoot()) { + p.node.appendChild(p.defs().node); + } - delete bag[ev][ns]; - } - } else if (ns) { - // remove all listeners for a specific namespace - for (event in bag) { - for (namespace in bag[event]) { - if (ns === namespace) { - off(n, [event, ns].join('.')); - } - } - } - } else if (ev) { - // remove all listeners for the event - if (bag[ev]) { - for (namespace in bag[ev]) { - off(n, [ev, namespace].join('.')); - } + return this; + } // Send given element one step backward - delete bag[ev]; - } - } else { - // remove all listeners on a given node - for (event in bag) { - off(n, event); - } + function backward() { + var i = this.position(); - clearEvents(node); + if (i > 0) { + this.parent().removeElement(this).add(this, i - 1); } - }); -} -function dispatch(node, event, data) { - var n = getEventTarget(node); // Dispatch event - - if (event instanceof globals.window.Event) { - n.dispatchEvent(event); - } else { - event = new globals.window.CustomEvent(event, { - detail: data, - cancelable: true - }); - n.dispatchEvent(event); - } - return event; -} - -// 21.2.5.3 get RegExp.prototype.flags - -var _flags = function () { - var that = _anObject(this); - var result = ''; - if (that.global) result += 'g'; - if (that.ignoreCase) result += 'i'; - if (that.multiline) result += 'm'; - if (that.unicode) result += 'u'; - if (that.sticky) result += 'y'; - return result; -}; - -// 21.2.5.3 get RegExp.prototype.flags() -if (_descriptors && /./g.flags != 'g') _objectDp.f(RegExp.prototype, 'flags', { - configurable: true, - get: _flags -}); - -var TO_STRING = 'toString'; -var $toString = /./[TO_STRING]; - -var define = function (fn) { - _redefine(RegExp.prototype, TO_STRING, fn, true); -}; - -// 21.2.5.14 RegExp.prototype.toString() -if (_fails(function () { return $toString.call({ source: 'a', flags: 'b' }) != '/a/b'; })) { - define(function toString() { - var R = _anObject(this); - return '/'.concat(R.source, '/', - 'flags' in R ? R.flags : !_descriptors && R instanceof RegExp ? _flags.call(R) : undefined); - }); -// FF44- RegExp#toString has a wrong name -} else if ($toString.name != TO_STRING) { - define(function toString() { - return $toString.call(this); - }); -} + return this; + } // Send given element all the way to the front -function fullHex(hex$$1) { - return hex$$1.length === 4 ? ['#', hex$$1.substring(1, 2), hex$$1.substring(1, 2), hex$$1.substring(2, 3), hex$$1.substring(2, 3), hex$$1.substring(3, 4), hex$$1.substring(3, 4)].join('') : hex$$1; -} // Component to hex value + function front() { + var p = this.parent(); // Move node forward + p.node.appendChild(this.node); // Make sure defs node is always at the top -function compToHex(comp) { - var hex$$1 = comp.toString(16); - return hex$$1.length === 1 ? '0' + hex$$1 : hex$$1; -} + if (typeof p.isRoot === 'function' && p.isRoot()) { + p.node.appendChild(p.defs().node); + } -class Color { - constructor(...args) { - this.init(...args); - } + return this; + } // Send given element all the way to the back - init(color, g, b) { - let match; // initialize defaults - - this.r = 0; - this.g = 0; - this.b = 0; - if (!color) return; // parse color - - if (typeof color === 'string') { - if (isRgb.test(color)) { - // get rgb values - match = rgb.exec(color.replace(whitespace, '')); // parse numeric values - - this.r = parseInt(match[1]); - this.g = parseInt(match[2]); - this.b = parseInt(match[3]); - } else if (isHex.test(color)) { - // get hex values - match = hex.exec(fullHex(color)); // parse numeric values - - this.r = parseInt(match[1], 16); - this.g = parseInt(match[2], 16); - this.b = parseInt(match[3], 16); - } - } else if (Array.isArray(color)) { - this.r = color[0]; - this.g = color[1]; - this.b = color[2]; - } else if (typeof color === 'object') { - this.r = color.r; - this.g = color.g; - this.b = color.b; - } else if (arguments.length === 3) { - this.r = color; - this.g = g; - this.b = b; + function back() { + if (this.position() > 0) { + this.parent().removeElement(this).add(this, 0); } return this; - } // Default to hex conversion + } // Inserts a given element before the targeted element + function before(element) { + element = makeInstance(element); + element.remove(); + var i = this.position(); + this.parent().add(element, i); + return this; + } // Inserts a given element after the targeted element - toString() { - return this.toHex(); + function after(element) { + element = makeInstance(element); + element.remove(); + var i = this.position(); + this.parent().add(element, i + 1); + return this; } + registerMethods('Dom', { + siblings: siblings, + position: position, + next: next, + prev: prev, + forward: forward, + backward: backward, + front: front, + back: back, + before: before, + after: after + }); - toArray() { - return [this.r, this.g, this.b]; - } // Build hex value - - - toHex() { - return '#' + compToHex(Math.round(this.r)) + compToHex(Math.round(this.g)) + compToHex(Math.round(this.b)); - } // Build rgb value - - - toRgb() { - return 'rgb(' + [this.r, this.g, this.b].join() + ')'; - } // Calculate true brightness - + // Parse unit value + var numberAndUnit = /^([+-]?(\d+(\.\d*)?|\.\d+)(e[+-]?\d+)?)([a-z%]*)$/i; // Parse hex value - brightness() { - return this.r / 255 * 0.30 + this.g / 255 * 0.59 + this.b / 255 * 0.11; - } // Testers - // Test if given value is a color string + var hex = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i; // Parse rgb value + var rgb = /rgb\((\d+),(\d+),(\d+)\)/; // Parse reference id - static test(color) { - color += ''; - return isHex.test(color) || isRgb.test(color); - } // Test if given value is a rgb object + var reference = /(#[a-z0-9\-_]+)/i; // splits a transformation chain + var transforms = /\)\s*,?\s*/; // Whitespace - static isRgb(color) { - return color && typeof color.r === 'number' && typeof color.g === 'number' && typeof color.b === 'number'; - } // Test if given value is a color + var whitespace = /\s/g; // Test hex value + var isHex = /^#[a-f0-9]{3,6}$/i; // Test rgb value - static isColor(color) { - return this.isRgb(color) || this.test(color); - } + var isRgb = /^rgb\(/; // Test css declaration -} - -// @@match logic -_fixReWks('match', 1, function (defined, MATCH, $match) { - // 21.1.3.11 String.prototype.match(regexp) - return [function match(regexp) { - var O = defined(this); - var fn = regexp == undefined ? undefined : regexp[MATCH]; - return fn !== undefined ? fn.call(regexp, O) : new RegExp(regexp)[MATCH](String(O)); - }, $match]; -}); - -class Point { - // Initialize - constructor(...args) { - this.init(...args); - } + var isCss = /[^:]+:[^;]+;?/; // Test for blank string - init(x, y) { - let source; - let base = { - x: 0, - y: 0 // ensure source as object + var isBlank = /^(\s+)?$/; // Test for numeric string - }; - source = Array.isArray(x) ? { - x: x[0], - y: x[1] - } : typeof x === 'object' ? { - x: x.x, - y: x.y - } : { - x: x, - y: y // merge source + var isNumber = /^[+-]?(\d+(\.\d*)?|\.\d+)(e[+-]?\d+)?$/i; // Test for percent value - }; - this.x = source.x == null ? base.x : source.x; - this.y = source.y == null ? base.y : source.y; - return this; - } // Clone point + var isPercent = /^-?[\d.]+%$/; // Test for image url + var isImage = /\.(jpg|jpeg|png|gif|svg)(\?[^=]+.*)?/i; // split at whitespace and comma - clone() { - return new Point(this); - } // transform point with matrix + var delimiter = /[\s,]+/; // The following regex are used to parse the d attribute of a path + // Matches all hyphens which are not after an exponent + var hyphen = /([^e])-/gi; // Replaces and tests for all path letters - transform(m) { - // Perform the matrix multiplication - var x = m.a * this.x + m.c * this.y + m.e; - var y = m.b * this.x + m.d * this.y + m.f; // Return the required point + var pathLetters = /[MLHVCSQTAZ]/gi; // yes we need this one, too - return new Point(x, y); - } + var isPathLetter = /[MLHVCSQTAZ]/i; // matches 0.154.23.45 - toArray() { - return [this.x, this.y]; - } + var numbersWithDots = /((\d?\.\d+(?:e[+-]?\d+)?)((?:\.\d+(?:e[+-]?\d+)?)+))+/gi; // matches . -} -function point(x, y) { - return new Point(x, y).transform(this.screenCTM().inverse()); -} - -function parser() { - // Reuse cached element if possible - if (!parser.nodes) { - let svg = makeInstance().size(2, 0); - svg.node.cssText = ['opacity: 0', 'position: absolute', 'left: -100%', 'top: -100%', 'overflow: hidden'].join(';'); - let path = svg.path().node; - parser.nodes = { - svg, - path - }; - } + var dots = /\./g; - if (!parser.nodes.svg.node.parentNode) { - let b = globals.document.body || globals.document.documentElement; - parser.nodes.svg.addTo(b); - } + var regex = /*#__PURE__*/Object.freeze({ + numberAndUnit: numberAndUnit, + hex: hex, + rgb: rgb, + reference: reference, + transforms: transforms, + whitespace: whitespace, + isHex: isHex, + isRgb: isRgb, + isCss: isCss, + isBlank: isBlank, + isNumber: isNumber, + isPercent: isPercent, + isImage: isImage, + delimiter: delimiter, + hyphen: hyphen, + pathLetters: pathLetters, + isPathLetter: isPathLetter, + numbersWithDots: numbersWithDots, + dots: dots + }); - return parser.nodes; -} + function classes() { + var attr = this.attr('class'); + return attr == null ? [] : attr.trim().split(delimiter); + } // Return true if class exists on the node, false otherwise -function isNulledBox(box) { - return !box.w && !box.h && !box.x && !box.y; -} + function hasClass(name) { + return this.classes().indexOf(name) !== -1; + } // Add class to the node -function domContains(node) { - return (globals.document.documentElement.contains || function (node) { - // This is IE - it does not support contains() for top-level SVGs - while (node.parentNode) { - node = node.parentNode; + function addClass(name) { + if (!this.hasClass(name)) { + var array = this.classes(); + array.push(name); + this.attr('class', array.join(' ')); } - return node === document; - }).call(globals.document.documentElement, node); -} + return this; + } // Remove class from the node -class Box { - constructor(...args) { - this.init(...args); - } + function removeClass(name) { + if (this.hasClass(name)) { + this.attr('class', this.classes().filter(function (c) { + return c !== name; + }).join(' ')); + } - init(source) { - var base = [0, 0, 0, 0]; - source = typeof source === 'string' ? source.split(delimiter).map(parseFloat) : Array.isArray(source) ? source : typeof source === 'object' ? [source.left != null ? source.left : source.x, source.top != null ? source.top : source.y, source.width, source.height] : arguments.length === 4 ? [].slice.call(arguments) : base; - this.x = source[0] || 0; - this.y = source[1] || 0; - this.width = this.w = source[2] || 0; - this.height = this.h = source[3] || 0; // Add more bounding box properties - - this.x2 = this.x + this.w; - this.y2 = this.y + this.h; - this.cx = this.x + this.w / 2; - this.cy = this.y + this.h / 2; return this; - } // Merge rect box with another, return a new instance - + } // Toggle the presence of a class on the node - merge(box) { - let x = Math.min(this.x, box.x); - let y = Math.min(this.y, box.y); - let width = Math.max(this.x + this.width, box.x + box.width) - x; - let height = Math.max(this.y + this.height, box.y + box.height) - y; - return new Box(x, y, width, height); + function toggleClass(name) { + return this.hasClass(name) ? this.removeClass(name) : this.addClass(name); } + registerMethods('Dom', { + classes: classes, + hasClass: hasClass, + addClass: addClass, + removeClass: removeClass, + toggleClass: toggleClass + }); - transform(m) { - let xMin = Infinity; - let xMax = -Infinity; - let yMin = Infinity; - let yMax = -Infinity; - let pts = [new Point(this.x, this.y), new Point(this.x2, this.y), new Point(this.x, this.y2), new Point(this.x2, this.y2)]; - pts.forEach(function (p) { - p = p.transform(m); - xMin = Math.min(xMin, p.x); - xMax = Math.max(xMax, p.x); - yMin = Math.min(yMin, p.y); - yMax = Math.max(yMax, p.y); - }); - return new Box(xMin, yMin, xMax - xMin, yMax - yMin); - } + function css(style, val) { + var ret = {}; - addOffset() { - // offset by window scroll position, because getBoundingClientRect changes when window is scrolled - this.x += globals.window.pageXOffset; - this.y += globals.window.pageYOffset; - return this; - } + if (arguments.length === 0) { + // get full style as object + this.node.style.cssText.split(/\s*;\s*/).filter(function (el) { + return !!el.length; + }).forEach(function (el) { + var t = el.split(/\s*:\s*/); + ret[t[0]] = t[1]; + }); + return ret; + } - toString() { - return this.x + ' ' + this.y + ' ' + this.width + ' ' + this.height; - } + if (arguments.length < 2) { + // get style properties in the array + if (Array.isArray(style)) { + var _iteratorNormalCompletion = true; + var _didIteratorError = false; + var _iteratorError = undefined; + + try { + for (var _iterator = style[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) { + var name = _step.value; + var cased = camelCase(name); + ret[cased] = this.node.style[cased]; + } + } catch (err) { + _didIteratorError = true; + _iteratorError = err; + } finally { + try { + if (!_iteratorNormalCompletion && _iterator.return != null) { + _iterator.return(); + } + } finally { + if (_didIteratorError) { + throw _iteratorError; + } + } + } - toArray() { - return [this.x, this.y, this.width, this.height]; - } + return ret; + } // get style for property - isNulled() { - return isNulledBox(this); - } -} + if (typeof style === 'string') { + return this.node.style[camelCase(style)]; + } // set styles in object -function getBox(cb) { - let box; - try { - box = cb(this.node); + if (_typeof(style) === 'object') { + for (var _name in style) { + // set empty string if null/undefined/'' was given + this.node.style[camelCase(_name)] = style[_name] == null || isBlank.test(style[_name]) ? '' : style[_name]; + } + } + } // set style for property - if (isNulledBox(box) && !domContains(this.node)) { - throw new Error('Element not in the dom'); - } - } catch (e) { - try { - let clone = this.clone().addTo(parser().svg).show(); - box = cb(clone.node); - clone.remove(); - } catch (e) { - throw new Error('Getting a bounding box of element "' + this.node.nodeName + '" is not possible'); - } - } - return box; -} - -function bbox() { - return new Box(getBox.call(this, node => node.getBBox())); -} -function rbox(el) { - let box = new Box(getBox.call(this, node => node.getBoundingClientRect())); - if (el) return box.transform(el.screenCTM().inverse()); - return box.addOffset(); -} -registerMethods({ - viewbox: { - viewbox(x, y, width, height) { - // act as getter - if (x == null) return new Box(this.attr('viewBox')); // act as setter - - return this.attr('viewBox', new Box(x, y, width, height)); + if (arguments.length === 2) { + this.node.style[camelCase(style)] = val == null || isBlank.test(val) ? '' : val; } - } -}); - -function closeEnough(a, b, threshold) { - return Math.abs(b - a) < (threshold || 1e-6); -} + return this; + } // Show element -class Matrix { - constructor(...args) { - this.init(...args); - } // Initialize + function show() { + return this.css('display', ''); + } // Hide element + function hide() { + return this.css('display', 'none'); + } // Is element visible? - init(source) { - var base = Matrix.fromArray([1, 0, 0, 1, 0, 0]); // ensure source as object + function visible() { + return this.css('display') !== 'none'; + } + registerMethods('Dom', { + css: css, + show: show, + hide: hide, + visible: visible + }); - source = source instanceof Element ? source.matrixify() : typeof source === 'string' ? Matrix.fromArray(source.split(delimiter).map(parseFloat)) : Array.isArray(source) ? Matrix.fromArray(source) : typeof source === 'object' && Matrix.isMatrixLike(source) ? source : typeof source === 'object' ? new Matrix().transform(source) : arguments.length === 6 ? Matrix.fromArray([].slice.call(arguments)) : base; // Merge the source matrix with the base matrix + function data(a, v, r) { + if (_typeof(a) === 'object') { + for (v in a) { + this.data(v, a[v]); + } + } else if (arguments.length < 2) { + try { + return JSON.parse(this.attr('data-' + a)); + } catch (e) { + return this.attr('data-' + a); + } + } else { + this.attr('data-' + a, v === null ? null : r === true || typeof v === 'string' || typeof v === 'number' ? v : JSON.stringify(v)); + } - this.a = source.a != null ? source.a : base.a; - this.b = source.b != null ? source.b : base.b; - this.c = source.c != null ? source.c : base.c; - this.d = source.d != null ? source.d : base.d; - this.e = source.e != null ? source.e : base.e; - this.f = source.f != null ? source.f : base.f; return this; - } // Clones this matrix + } + registerMethods('Dom', { + data: data + }); + function remember(k, v) { + // remember every item in an object individually + if (_typeof(arguments[0]) === 'object') { + for (var key in k) { + this.remember(key, k[key]); + } + } else if (arguments.length === 1) { + // retrieve memory + return this.memory()[k]; + } else { + // store memory + this.memory()[k] = v; + } - clone() { - return new Matrix(this); - } // Transform a matrix into another matrix by manipulating the space + return this; + } // Erase a given memory + function forget() { + if (arguments.length === 0) { + this._memory = {}; + } else { + for (var i = arguments.length - 1; i >= 0; i--) { + delete this.memory()[arguments[i]]; + } + } - transform(o) { - // Check if o is a matrix and then left multiply it directly - if (Matrix.isMatrixLike(o)) { - var matrix = new Matrix(o); - return matrix.multiplyO(this); - } // Get the proposed transformations and the current transformations + return this; + } // This triggers creation of a new hidden class which is not performant + // However, this function is not rarely used so it will not happen frequently + // Return local memory object + function memory() { + return this._memory = this._memory || {}; + } + registerMethods('Dom', { + remember: remember, + forget: forget, + memory: memory + }); - var t = Matrix.formatTransforms(o); - var current = this; + var listenerId = 0; - let _transform = new Point(t.ox, t.oy).transform(current), - ox = _transform.x, - oy = _transform.y; // Construct the resulting matrix + function getEvents(node) { + var n = makeInstance(node).getEventHolder(); + if (!n.events) n.events = {}; + return n.events; + } + function getEventTarget(node) { + return makeInstance(node).getEventTarget(); + } - var transformer = new Matrix().translateO(t.rx, t.ry).lmultiplyO(current).translateO(-ox, -oy).scaleO(t.scaleX, t.scaleY).skewO(t.skewX, t.skewY).shearO(t.shear).rotateO(t.theta).translateO(ox, oy); // If we want the origin at a particular place, we force it there + function clearEvents(node) { + var n = makeInstance(node).getEventHolder(); + if (n.events) n.events = {}; + } // Add event binder in the SVG namespace - if (isFinite(t.px) || isFinite(t.py)) { - const origin = new Point(ox, oy).transform(transformer); // TODO: Replace t.px with isFinite(t.px) - const dx = t.px ? t.px - origin.x : 0; - const dy = t.py ? t.py - origin.y : 0; - transformer.translateO(dx, dy); - } // Translate now after positioning + function on(node, events, listener, binding, options) { + var l = listener.bind(binding || node); + var bag = getEvents(node); + var n = getEventTarget(node); // events can be an array of events or a string of events + events = Array.isArray(events) ? events : events.split(delimiter); // add id to listener - transformer.translateO(t.tx, t.ty); - return transformer; - } // Applies a matrix defined by its affine parameters + if (!listener._svgjsListenerId) { + listener._svgjsListenerId = ++listenerId; + } + events.forEach(function (event) { + var ev = event.split('.')[0]; + var ns = event.split('.')[1] || '*'; // ensure valid object - compose(o) { - if (o.origin) { - o.originX = o.origin[0]; - o.originY = o.origin[1]; - } // Get the parameters + bag[ev] = bag[ev] || {}; + bag[ev][ns] = bag[ev][ns] || {}; // reference listener + bag[ev][ns][listener._svgjsListenerId] = l; // add listener - var ox = o.originX || 0; - var oy = o.originY || 0; - var sx = o.scaleX || 1; - var sy = o.scaleY || 1; - var lam = o.shear || 0; - var theta = o.rotate || 0; - var tx = o.translateX || 0; - var ty = o.translateY || 0; // Apply the standard matrix - - var result = new Matrix().translateO(-ox, -oy).scaleO(sx, sy).shearO(lam).rotateO(theta).translateO(tx, ty).lmultiplyO(this).translateO(ox, oy); - return result; - } // Decomposes this matrix into its affine parameters - - - decompose(cx = 0, cy = 0) { - // Get the parameters from the matrix - var a = this.a; - var b = this.b; - var c = this.c; - var d = this.d; - var e = this.e; - var f = this.f; // Figure out if the winding direction is clockwise or counterclockwise - - var determinant = a * d - b * c; - var ccw = determinant > 0 ? 1 : -1; // Since we only shear in x, we can use the x basis to get the x scale - // and the rotation of the resulting matrix - - var sx = ccw * Math.sqrt(a * a + b * b); - var thetaRad = Math.atan2(ccw * b, ccw * a); - var theta = 180 / Math.PI * thetaRad; - var ct = Math.cos(thetaRad); - var st = Math.sin(thetaRad); // We can then solve the y basis vector simultaneously to get the other - // two affine parameters directly from these parameters - - var lam = (a * c + b * d) / determinant; - var sy = c * sx / (lam * a - b) || d * sx / (lam * b + a); // Use the translations - - let tx = e - cx + cx * ct * sx + cy * (lam * ct * sx - st * sy); - let ty = f - cy + cx * st * sx + cy * (lam * st * sx + ct * sy); // Construct the decomposition and return it - - return { - // Return the affine parameters - scaleX: sx, - scaleY: sy, - shear: lam, - rotate: theta, - translateX: tx, - translateY: ty, - originX: cx, - originY: cy, - // Return the matrix parameters - a: this.a, - b: this.b, - c: this.c, - d: this.d, - e: this.e, - f: this.f - }; - } // Left multiplies by the given matrix + n.addEventListener(ev, l, options || false); + }); + } // Add event unbinder in the SVG namespace + + function off(node, events, listener, options) { + var bag = getEvents(node); + var n = getEventTarget(node); // listener can be a function or a number + + if (typeof listener === 'function') { + listener = listener._svgjsListenerId; + if (!listener) return; + } // events can be an array of events or a string or undefined + + + events = Array.isArray(events) ? events : (events || '').split(delimiter); + events.forEach(function (event) { + var ev = event && event.split('.')[0]; + var ns = event && event.split('.')[1]; + var namespace, l; + + if (listener) { + // remove listener reference + if (bag[ev] && bag[ev][ns || '*']) { + // removeListener + n.removeEventListener(ev, bag[ev][ns || '*'][listener], options || false); + delete bag[ev][ns || '*'][listener]; + } + } else if (ev && ns) { + // remove all listeners for a namespaced event + if (bag[ev] && bag[ev][ns]) { + for (l in bag[ev][ns]) { + off(n, [ev, ns].join('.'), l); + } + delete bag[ev][ns]; + } + } else if (ns) { + // remove all listeners for a specific namespace + for (event in bag) { + for (namespace in bag[event]) { + if (ns === namespace) { + off(n, [event, ns].join('.')); + } + } + } + } else if (ev) { + // remove all listeners for the event + if (bag[ev]) { + for (namespace in bag[ev]) { + off(n, [ev, namespace].join('.')); + } - multiply(matrix) { - return this.clone().multiplyO(matrix); - } + delete bag[ev]; + } + } else { + // remove all listeners on a given node + for (event in bag) { + off(n, event); + } - multiplyO(matrix) { - // Get the matrices - var l = this; - var r = matrix instanceof Matrix ? matrix : new Matrix(matrix); - return Matrix.matrixMultiply(l, r, this); + clearEvents(node); + } + }); } + function dispatch(node, event, data) { + var n = getEventTarget(node); // Dispatch event - lmultiply(matrix) { - return this.clone().lmultiplyO(matrix); - } + if (event instanceof globals.window.Event) { + n.dispatchEvent(event); + } else { + event = new globals.window.CustomEvent(event, { + detail: data, + cancelable: true + }); + n.dispatchEvent(event); + } - lmultiplyO(matrix) { - var r = this; - var l = matrix instanceof Matrix ? matrix : new Matrix(matrix); - return Matrix.matrixMultiply(l, r, this); - } // Inverses matrix - - - inverseO() { - // Get the current parameters out of the matrix - var a = this.a; - var b = this.b; - var c = this.c; - var d = this.d; - var e = this.e; - var f = this.f; // Invert the 2x2 matrix in the top left - - var det = a * d - b * c; - if (!det) throw new Error('Cannot invert ' + this); // Calculate the top 2x2 matrix - - var na = d / det; - var nb = -b / det; - var nc = -c / det; - var nd = a / det; // Apply the inverted matrix to the top right - - var ne = -(na * e + nc * f); - var nf = -(nb * e + nd * f); // Construct the inverted matrix - - this.a = na; - this.b = nb; - this.c = nc; - this.d = nd; - this.e = ne; - this.f = nf; - return this; + return event; } - inverse() { - return this.clone().inverseO(); - } // Translate matrix + function fullHex(hex$$1) { + return hex$$1.length === 4 ? ['#', hex$$1.substring(1, 2), hex$$1.substring(1, 2), hex$$1.substring(2, 3), hex$$1.substring(2, 3), hex$$1.substring(3, 4), hex$$1.substring(3, 4)].join('') : hex$$1; + } // Component to hex value - translate(x, y) { - return this.clone().translateO(x, y); + function compToHex(comp) { + var hex$$1 = comp.toString(16); + return hex$$1.length === 1 ? '0' + hex$$1 : hex$$1; } - translateO(x, y) { - this.e += x || 0; - this.f += y || 0; - return this; - } // Scale matrix - - - scale(x, y, cx, cy) { - return this.clone().scaleO(...arguments); - } + var Color = + /*#__PURE__*/ + function () { + function Color() { + _classCallCheck(this, Color); - scaleO(x, y = x, cx = 0, cy = 0) { - // Support uniform scaling - if (arguments.length === 3) { - cy = cx; - cx = y; - y = x; + this.init.apply(this, arguments); } - let a = this.a, - b = this.b, - c = this.c, - d = this.d, - e = this.e, - f = this.f; - this.a = a * x; - this.b = b * y; - this.c = c * x; - this.d = d * y; - this.e = e * x - cx * x + cx; - this.f = f * y - cy * y + cy; - return this; - } // Rotate matrix + _createClass(Color, [{ + key: "init", + value: function init(color, g, b) { + var match; // initialize defaults + + this.r = 0; + this.g = 0; + this.b = 0; + if (!color) return; // parse color + + if (typeof color === 'string') { + if (isRgb.test(color)) { + // get rgb values + match = rgb.exec(color.replace(whitespace, '')); // parse numeric values + + this.r = parseInt(match[1]); + this.g = parseInt(match[2]); + this.b = parseInt(match[3]); + } else if (isHex.test(color)) { + // get hex values + match = hex.exec(fullHex(color)); // parse numeric values + + this.r = parseInt(match[1], 16); + this.g = parseInt(match[2], 16); + this.b = parseInt(match[3], 16); + } + } else if (Array.isArray(color)) { + this.r = color[0]; + this.g = color[1]; + this.b = color[2]; + } else if (_typeof(color) === 'object') { + this.r = color.r; + this.g = color.g; + this.b = color.b; + } else if (arguments.length === 3) { + this.r = color; + this.g = g; + this.b = b; + } + return this; + } // Default to hex conversion - rotate(r, cx, cy) { - return this.clone().rotateO(r, cx, cy); - } + }, { + key: "toString", + value: function toString() { + return this.toHex(); + } + }, { + key: "toArray", + value: function toArray() { + return [this.r, this.g, this.b]; + } // Build hex value + + }, { + key: "toHex", + value: function toHex() { + return '#' + compToHex(Math.round(this.r)) + compToHex(Math.round(this.g)) + compToHex(Math.round(this.b)); + } // Build rgb value + + }, { + key: "toRgb", + value: function toRgb() { + return 'rgb(' + [this.r, this.g, this.b].join() + ')'; + } // Calculate true brightness + + }, { + key: "brightness", + value: function brightness() { + return this.r / 255 * 0.30 + this.g / 255 * 0.59 + this.b / 255 * 0.11; + } // Testers + // Test if given value is a color string + + }], [{ + key: "test", + value: function test(color) { + color += ''; + return isHex.test(color) || isRgb.test(color); + } // Test if given value is a rgb object + + }, { + key: "isRgb", + value: function isRgb$$1(color) { + return color && typeof color.r === 'number' && typeof color.g === 'number' && typeof color.b === 'number'; + } // Test if given value is a color + + }, { + key: "isColor", + value: function isColor(color) { + return this.isRgb(color) || this.test(color); + } + }]); - rotateO(r, cx = 0, cy = 0) { - // Convert degrees to radians - r = radians(r); - let cos = Math.cos(r); - let sin = Math.sin(r); - let a = this.a, - b = this.b, - c = this.c, - d = this.d, - e = this.e, - f = this.f; - this.a = a * cos - b * sin; - this.b = b * cos + a * sin; - this.c = c * cos - d * sin; - this.d = d * cos + c * sin; - this.e = e * cos - f * sin + cy * sin - cx * cos + cx; - this.f = f * cos + e * sin - cx * sin - cy * cos + cy; - return this; - } // Flip matrix on x or y, at a given offset + return Color; + }(); + var Point = + /*#__PURE__*/ + function () { + // Initialize + function Point() { + _classCallCheck(this, Point); - flip(axis, around) { - return this.clone().flipO(axis, around); - } + this.init.apply(this, arguments); + } - flipO(axis, around) { - return axis === 'x' ? this.scaleO(-1, 1, around, 0) : axis === 'y' ? this.scaleO(1, -1, 0, around) : this.scaleO(-1, -1, axis, around || axis); // Define an x, y flip point - } // Shear matrix + _createClass(Point, [{ + key: "init", + value: function init(x, y) { + var source; + var base = { + x: 0, + y: 0 // ensure source as object + + }; + source = Array.isArray(x) ? { + x: x[0], + y: x[1] + } : _typeof(x) === 'object' ? { + x: x.x, + y: x.y + } : { + x: x, + y: y // merge source + + }; + this.x = source.x == null ? base.x : source.x; + this.y = source.y == null ? base.y : source.y; + return this; + } // Clone point + + }, { + key: "clone", + value: function clone() { + return new Point(this); + } // transform point with matrix + + }, { + key: "transform", + value: function transform(m) { + // Perform the matrix multiplication + var x = m.a * this.x + m.c * this.y + m.e; + var y = m.b * this.x + m.d * this.y + m.f; // Return the required point + + return new Point(x, y); + } + }, { + key: "toArray", + value: function toArray() { + return [this.x, this.y]; + } + }]); + + return Point; + }(); + function point(x, y) { + return new Point(x, y).transform(this.screenCTM().inverse()); + } + + function parser() { + // Reuse cached element if possible + if (!parser.nodes) { + var svg = makeInstance().size(2, 0); + svg.node.cssText = ['opacity: 0', 'position: absolute', 'left: -100%', 'top: -100%', 'overflow: hidden'].join(';'); + var path = svg.path().node; + parser.nodes = { + svg: svg, + path: path + }; + } + if (!parser.nodes.svg.node.parentNode) { + var b = globals.document.body || globals.document.documentElement; + parser.nodes.svg.addTo(b); + } - shear(a, cx, cy) { - return this.clone().shearO(a, cx, cy); + return parser.nodes; } - shearO(lx, cx = 0, cy = 0) { - let a = this.a, - b = this.b, - c = this.c, - d = this.d, - e = this.e, - f = this.f; - this.a = a + b * lx; - this.c = c + d * lx; - this.e = e + f * lx - cy * lx; - return this; - } // Skew Matrix - - - skew(x, y, cx, cy) { - return this.clone().skewO(...arguments); + function isNulledBox(box) { + return !box.w && !box.h && !box.x && !box.y; } - skewO(x, y = x, cx = 0, cy = 0) { - // support uniformal skew - if (arguments.length === 3) { - cy = cx; - cx = y; - y = x; - } // Convert degrees to radians - - - x = radians(x); - y = radians(y); - let lx = Math.tan(x); - let ly = Math.tan(y); - let a = this.a, - b = this.b, - c = this.c, - d = this.d, - e = this.e, - f = this.f; - this.a = a + b * lx; - this.b = b + a * ly; - this.c = c + d * lx; - this.d = d + c * ly; - this.e = e + f * lx - cy * lx; - this.f = f + e * ly - cx * ly; - return this; - } // SkewX - + function domContains(node) { + return (globals.document.documentElement.contains || function (node) { + // This is IE - it does not support contains() for top-level SVGs + while (node.parentNode) { + node = node.parentNode; + } - skewX(x, cx, cy) { - return this.skew(x, 0, cx, cy); + return node === document; + }).call(globals.document.documentElement, node); } - skewXO(x, cx, cy) { - return this.skewO(x, 0, cx, cy); - } // SkewY + var Box = + /*#__PURE__*/ + function () { + function Box() { + _classCallCheck(this, Box); + this.init.apply(this, arguments); + } - skewY(y, cx, cy) { - return this.skew(0, y, cx, cy); - } + _createClass(Box, [{ + key: "init", + value: function init(source) { + var base = [0, 0, 0, 0]; + source = typeof source === 'string' ? source.split(delimiter).map(parseFloat) : Array.isArray(source) ? source : _typeof(source) === 'object' ? [source.left != null ? source.left : source.x, source.top != null ? source.top : source.y, source.width, source.height] : arguments.length === 4 ? [].slice.call(arguments) : base; + this.x = source[0] || 0; + this.y = source[1] || 0; + this.width = this.w = source[2] || 0; + this.height = this.h = source[3] || 0; // Add more bounding box properties + + this.x2 = this.x + this.w; + this.y2 = this.y + this.h; + this.cx = this.x + this.w / 2; + this.cy = this.y + this.h / 2; + return this; + } // Merge rect box with another, return a new instance + + }, { + key: "merge", + value: function merge(box) { + var x = Math.min(this.x, box.x); + var y = Math.min(this.y, box.y); + var width = Math.max(this.x + this.width, box.x + box.width) - x; + var height = Math.max(this.y + this.height, box.y + box.height) - y; + return new Box(x, y, width, height); + } + }, { + key: "transform", + value: function transform(m) { + var xMin = Infinity; + var xMax = -Infinity; + var yMin = Infinity; + var yMax = -Infinity; + var pts = [new Point(this.x, this.y), new Point(this.x2, this.y), new Point(this.x, this.y2), new Point(this.x2, this.y2)]; + pts.forEach(function (p) { + p = p.transform(m); + xMin = Math.min(xMin, p.x); + xMax = Math.max(xMax, p.x); + yMin = Math.min(yMin, p.y); + yMax = Math.max(yMax, p.y); + }); + return new Box(xMin, yMin, xMax - xMin, yMax - yMin); + } + }, { + key: "addOffset", + value: function addOffset() { + // offset by window scroll position, because getBoundingClientRect changes when window is scrolled + this.x += globals.window.pageXOffset; + this.y += globals.window.pageYOffset; + return this; + } + }, { + key: "toString", + value: function toString() { + return this.x + ' ' + this.y + ' ' + this.width + ' ' + this.height; + } + }, { + key: "toArray", + value: function toArray() { + return [this.x, this.y, this.width, this.height]; + } + }, { + key: "isNulled", + value: function isNulled() { + return isNulledBox(this); + } + }]); - skewYO(y, cx, cy) { - return this.skewO(0, y, cx, cy); - } // Transform around a center point + return Box; + }(); + function getBox(cb, retry) { + var box; - aroundO(cx, cy, matrix) { - var dx = cx || 0; - var dy = cy || 0; - return this.translateO(-dx, -dy).lmultiplyO(matrix).translateO(dx, dy); - } + try { + box = cb(this.node); - around(cx, cy, matrix) { - return this.clone().aroundO(cx, cy, matrix); - } // Check if two matrices are equal + if (isNulledBox(box) && !domContains(this.node)) { + throw new Error('Element not in the dom'); + } + } catch (e) { + box = retry(this); + } + return box; + } - equals(other) { - var comp = new Matrix(other); - return closeEnough(this.a, comp.a) && closeEnough(this.b, comp.b) && closeEnough(this.c, comp.c) && closeEnough(this.d, comp.d) && closeEnough(this.e, comp.e) && closeEnough(this.f, comp.f); - } // Convert matrix to string + function bbox() { + return new Box(getBox.call(this, function (node) { + return node.getBBox(); + }, function (el) { + try { + var clone = el.clone().addTo(parser().svg).show(); + var box = clone.node.getBBox(); + clone.remove(); + return box; + } catch (e) { + throw new Error('Getting bbox of element "' + el.node.nodeName + '" is not possible'); + } + })); + } + function rbox(el) { + var box = new Box(getBox.call(this, function (node) { + return node.getBoundingClientRect(); + }, function (el) { + throw new Error('Getting rbox of element "' + el.node.nodeName + '" is not possible'); + })); + if (el) return box.transform(el.screenCTM().inverse()); + return box.addOffset(); + } + registerMethods({ + viewbox: { + viewbox: function viewbox(x, y, width, height) { + // act as getter + if (x == null) return new Box(this.attr('viewBox')); // act as setter + return this.attr('viewBox', new Box(x, y, width, height)); + } + } + }); - toString() { - return 'matrix(' + this.a + ',' + this.b + ',' + this.c + ',' + this.d + ',' + this.e + ',' + this.f + ')'; - } + function closeEnough(a, b, threshold) { + return Math.abs(b - a) < (threshold || 1e-6); + } + + var Matrix = + /*#__PURE__*/ + function () { + function Matrix() { + _classCallCheck(this, Matrix); + + this.init.apply(this, arguments); + } // Initialize + + + _createClass(Matrix, [{ + key: "init", + value: function init(source) { + var base = Matrix.fromArray([1, 0, 0, 1, 0, 0]); // ensure source as object + + source = source instanceof Element ? source.matrixify() : typeof source === 'string' ? Matrix.fromArray(source.split(delimiter).map(parseFloat)) : Array.isArray(source) ? Matrix.fromArray(source) : _typeof(source) === 'object' && Matrix.isMatrixLike(source) ? source : _typeof(source) === 'object' ? new Matrix().transform(source) : arguments.length === 6 ? Matrix.fromArray([].slice.call(arguments)) : base; // Merge the source matrix with the base matrix + + this.a = source.a != null ? source.a : base.a; + this.b = source.b != null ? source.b : base.b; + this.c = source.c != null ? source.c : base.c; + this.d = source.d != null ? source.d : base.d; + this.e = source.e != null ? source.e : base.e; + this.f = source.f != null ? source.f : base.f; + return this; + } // Clones this matrix + + }, { + key: "clone", + value: function clone() { + return new Matrix(this); + } // Transform a matrix into another matrix by manipulating the space + + }, { + key: "transform", + value: function transform(o) { + // Check if o is a matrix and then left multiply it directly + if (Matrix.isMatrixLike(o)) { + var matrix = new Matrix(o); + return matrix.multiplyO(this); + } // Get the proposed transformations and the current transformations + + + var t = Matrix.formatTransforms(o); + var current = this; + + var _transform = new Point(t.ox, t.oy).transform(current), + ox = _transform.x, + oy = _transform.y; // Construct the resulting matrix + + + var transformer = new Matrix().translateO(t.rx, t.ry).lmultiplyO(current).translateO(-ox, -oy).scaleO(t.scaleX, t.scaleY).skewO(t.skewX, t.skewY).shearO(t.shear).rotateO(t.theta).translateO(ox, oy); // If we want the origin at a particular place, we force it there + + if (isFinite(t.px) || isFinite(t.py)) { + var origin = new Point(ox, oy).transform(transformer); // TODO: Replace t.px with isFinite(t.px) + + var dx = t.px ? t.px - origin.x : 0; + var dy = t.py ? t.py - origin.y : 0; + transformer.translateO(dx, dy); + } // Translate now after positioning + + + transformer.translateO(t.tx, t.ty); + return transformer; + } // Applies a matrix defined by its affine parameters + + }, { + key: "compose", + value: function compose(o) { + if (o.origin) { + o.originX = o.origin[0]; + o.originY = o.origin[1]; + } // Get the parameters + + + var ox = o.originX || 0; + var oy = o.originY || 0; + var sx = o.scaleX || 1; + var sy = o.scaleY || 1; + var lam = o.shear || 0; + var theta = o.rotate || 0; + var tx = o.translateX || 0; + var ty = o.translateY || 0; // Apply the standard matrix + + var result = new Matrix().translateO(-ox, -oy).scaleO(sx, sy).shearO(lam).rotateO(theta).translateO(tx, ty).lmultiplyO(this).translateO(ox, oy); + return result; + } // Decomposes this matrix into its affine parameters + + }, { + key: "decompose", + value: function decompose() { + var cx = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 0; + var cy = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0; + // Get the parameters from the matrix + var a = this.a; + var b = this.b; + var c = this.c; + var d = this.d; + var e = this.e; + var f = this.f; // Figure out if the winding direction is clockwise or counterclockwise + + var determinant = a * d - b * c; + var ccw = determinant > 0 ? 1 : -1; // Since we only shear in x, we can use the x basis to get the x scale + // and the rotation of the resulting matrix + + var sx = ccw * Math.sqrt(a * a + b * b); + var thetaRad = Math.atan2(ccw * b, ccw * a); + var theta = 180 / Math.PI * thetaRad; + var ct = Math.cos(thetaRad); + var st = Math.sin(thetaRad); // We can then solve the y basis vector simultaneously to get the other + // two affine parameters directly from these parameters + + var lam = (a * c + b * d) / determinant; + var sy = c * sx / (lam * a - b) || d * sx / (lam * b + a); // Use the translations + + var tx = e - cx + cx * ct * sx + cy * (lam * ct * sx - st * sy); + var ty = f - cy + cx * st * sx + cy * (lam * st * sx + ct * sy); // Construct the decomposition and return it + + return { + // Return the affine parameters + scaleX: sx, + scaleY: sy, + shear: lam, + rotate: theta, + translateX: tx, + translateY: ty, + originX: cx, + originY: cy, + // Return the matrix parameters + a: this.a, + b: this.b, + c: this.c, + d: this.d, + e: this.e, + f: this.f + }; + } // Left multiplies by the given matrix + + }, { + key: "multiply", + value: function multiply(matrix) { + return this.clone().multiplyO(matrix); + } + }, { + key: "multiplyO", + value: function multiplyO(matrix) { + // Get the matrices + var l = this; + var r = matrix instanceof Matrix ? matrix : new Matrix(matrix); + return Matrix.matrixMultiply(l, r, this); + } + }, { + key: "lmultiply", + value: function lmultiply(matrix) { + return this.clone().lmultiplyO(matrix); + } + }, { + key: "lmultiplyO", + value: function lmultiplyO(matrix) { + var r = this; + var l = matrix instanceof Matrix ? matrix : new Matrix(matrix); + return Matrix.matrixMultiply(l, r, this); + } // Inverses matrix + + }, { + key: "inverseO", + value: function inverseO() { + // Get the current parameters out of the matrix + var a = this.a; + var b = this.b; + var c = this.c; + var d = this.d; + var e = this.e; + var f = this.f; // Invert the 2x2 matrix in the top left + + var det = a * d - b * c; + if (!det) throw new Error('Cannot invert ' + this); // Calculate the top 2x2 matrix + + var na = d / det; + var nb = -b / det; + var nc = -c / det; + var nd = a / det; // Apply the inverted matrix to the top right + + var ne = -(na * e + nc * f); + var nf = -(nb * e + nd * f); // Construct the inverted matrix + + this.a = na; + this.b = nb; + this.c = nc; + this.d = nd; + this.e = ne; + this.f = nf; + return this; + } + }, { + key: "inverse", + value: function inverse() { + return this.clone().inverseO(); + } // Translate matrix + + }, { + key: "translate", + value: function translate(x, y) { + return this.clone().translateO(x, y); + } + }, { + key: "translateO", + value: function translateO(x, y) { + this.e += x || 0; + this.f += y || 0; + return this; + } // Scale matrix + + }, { + key: "scale", + value: function scale(x, y, cx, cy) { + var _this$clone; + + return (_this$clone = this.clone()).scaleO.apply(_this$clone, arguments); + } + }, { + key: "scaleO", + value: function scaleO(x) { + var y = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : x; + var cx = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0; + var cy = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 0; + + // Support uniform scaling + if (arguments.length === 3) { + cy = cx; + cx = y; + y = x; + } - toArray() { - return [this.a, this.b, this.c, this.d, this.e, this.f]; - } + var a = this.a, + b = this.b, + c = this.c, + d = this.d, + e = this.e, + f = this.f; + this.a = a * x; + this.b = b * y; + this.c = c * x; + this.d = d * y; + this.e = e * x - cx * x + cx; + this.f = f * y - cy * y + cy; + return this; + } // Rotate matrix + + }, { + key: "rotate", + value: function rotate(r, cx, cy) { + return this.clone().rotateO(r, cx, cy); + } + }, { + key: "rotateO", + value: function rotateO(r) { + var cx = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0; + var cy = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0; + // Convert degrees to radians + r = radians(r); + var cos = Math.cos(r); + var sin = Math.sin(r); + var a = this.a, + b = this.b, + c = this.c, + d = this.d, + e = this.e, + f = this.f; + this.a = a * cos - b * sin; + this.b = b * cos + a * sin; + this.c = c * cos - d * sin; + this.d = d * cos + c * sin; + this.e = e * cos - f * sin + cy * sin - cx * cos + cx; + this.f = f * cos + e * sin - cx * sin - cy * cos + cy; + return this; + } // Flip matrix on x or y, at a given offset + + }, { + key: "flip", + value: function flip(axis, around) { + return this.clone().flipO(axis, around); + } + }, { + key: "flipO", + value: function flipO(axis, around) { + return axis === 'x' ? this.scaleO(-1, 1, around, 0) : axis === 'y' ? this.scaleO(1, -1, 0, around) : this.scaleO(-1, -1, axis, around || axis); // Define an x, y flip point + } // Shear matrix + + }, { + key: "shear", + value: function shear(a, cx, cy) { + return this.clone().shearO(a, cx, cy); + } + }, { + key: "shearO", + value: function shearO(lx) { + var cy = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0; + var a = this.a, + b = this.b, + c = this.c, + d = this.d, + e = this.e, + f = this.f; + this.a = a + b * lx; + this.c = c + d * lx; + this.e = e + f * lx - cy * lx; + return this; + } // Skew Matrix + + }, { + key: "skew", + value: function skew(x, y, cx, cy) { + var _this$clone2; + + return (_this$clone2 = this.clone()).skewO.apply(_this$clone2, arguments); + } + }, { + key: "skewO", + value: function skewO(x) { + var y = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : x; + var cx = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0; + var cy = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 0; + + // support uniformal skew + if (arguments.length === 3) { + cy = cx; + cx = y; + y = x; + } // Convert degrees to radians + + + x = radians(x); + y = radians(y); + var lx = Math.tan(x); + var ly = Math.tan(y); + var a = this.a, + b = this.b, + c = this.c, + d = this.d, + e = this.e, + f = this.f; + this.a = a + b * lx; + this.b = b + a * ly; + this.c = c + d * lx; + this.d = d + c * ly; + this.e = e + f * lx - cy * lx; + this.f = f + e * ly - cx * ly; + return this; + } // SkewX + + }, { + key: "skewX", + value: function skewX(x, cx, cy) { + return this.skew(x, 0, cx, cy); + } + }, { + key: "skewXO", + value: function skewXO(x, cx, cy) { + return this.skewO(x, 0, cx, cy); + } // SkewY + + }, { + key: "skewY", + value: function skewY(y, cx, cy) { + return this.skew(0, y, cx, cy); + } + }, { + key: "skewYO", + value: function skewYO(y, cx, cy) { + return this.skewO(0, y, cx, cy); + } // Transform around a center point + + }, { + key: "aroundO", + value: function aroundO(cx, cy, matrix) { + var dx = cx || 0; + var dy = cy || 0; + return this.translateO(-dx, -dy).lmultiplyO(matrix).translateO(dx, dy); + } + }, { + key: "around", + value: function around(cx, cy, matrix) { + return this.clone().aroundO(cx, cy, matrix); + } // Check if two matrices are equal + + }, { + key: "equals", + value: function equals(other) { + var comp = new Matrix(other); + return closeEnough(this.a, comp.a) && closeEnough(this.b, comp.b) && closeEnough(this.c, comp.c) && closeEnough(this.d, comp.d) && closeEnough(this.e, comp.e) && closeEnough(this.f, comp.f); + } // Convert matrix to string + + }, { + key: "toString", + value: function toString() { + return 'matrix(' + this.a + ',' + this.b + ',' + this.c + ',' + this.d + ',' + this.e + ',' + this.f + ')'; + } + }, { + key: "toArray", + value: function toArray() { + return [this.a, this.b, this.c, this.d, this.e, this.f]; + } + }, { + key: "valueOf", + value: function valueOf() { + return { + a: this.a, + b: this.b, + c: this.c, + d: this.d, + e: this.e, + f: this.f + }; + } + }], [{ + key: "fromArray", + value: function fromArray(a) { + return { + a: a[0], + b: a[1], + c: a[2], + d: a[3], + e: a[4], + f: a[5] + }; + } + }, { + key: "isMatrixLike", + value: function isMatrixLike(o) { + return o.a != null || o.b != null || o.c != null || o.d != null || o.e != null || o.f != null; + } + }, { + key: "formatTransforms", + value: function formatTransforms(o) { + // Get all of the parameters required to form the matrix + var flipBoth = o.flip === 'both' || o.flip === true; + var flipX = o.flip && (flipBoth || o.flip === 'x') ? -1 : 1; + var flipY = o.flip && (flipBoth || o.flip === 'y') ? -1 : 1; + var skewX = o.skew && o.skew.length ? o.skew[0] : isFinite(o.skew) ? o.skew : isFinite(o.skewX) ? o.skewX : 0; + var skewY = o.skew && o.skew.length ? o.skew[1] : isFinite(o.skew) ? o.skew : isFinite(o.skewY) ? o.skewY : 0; + var scaleX = o.scale && o.scale.length ? o.scale[0] * flipX : isFinite(o.scale) ? o.scale * flipX : isFinite(o.scaleX) ? o.scaleX * flipX : flipX; + var scaleY = o.scale && o.scale.length ? o.scale[1] * flipY : isFinite(o.scale) ? o.scale * flipY : isFinite(o.scaleY) ? o.scaleY * flipY : flipY; + var shear = o.shear || 0; + var theta = o.rotate || o.theta || 0; + var origin = new Point(o.origin || o.around || o.ox || o.originX, o.oy || o.originY); + var ox = origin.x; + var oy = origin.y; + var position = new Point(o.position || o.px || o.positionX, o.py || o.positionY); + var px = position.x; + var py = position.y; + var translate = new Point(o.translate || o.tx || o.translateX, o.ty || o.translateY); + var tx = translate.x; + var ty = translate.y; + var relative = new Point(o.relative || o.rx || o.relativeX, o.ry || o.relativeY); + var rx = relative.x; + var ry = relative.y; // Populate all of the values + + return { + scaleX: scaleX, + scaleY: scaleY, + skewX: skewX, + skewY: skewY, + shear: shear, + theta: theta, + rx: rx, + ry: ry, + tx: tx, + ty: ty, + ox: ox, + oy: oy, + px: px, + py: py + }; + } // left matrix, right matrix, target matrix which is overwritten + + }, { + key: "matrixMultiply", + value: function matrixMultiply(l, r, o) { + // Work out the product directly + var a = l.a * r.a + l.c * r.b; + var b = l.b * r.a + l.d * r.b; + var c = l.a * r.c + l.c * r.d; + var d = l.b * r.c + l.d * r.d; + var e = l.e + l.a * r.e + l.c * r.f; + var f = l.f + l.b * r.e + l.d * r.f; // make sure to use local variables because l/r and o could be the same + + o.a = a; + o.b = b; + o.c = c; + o.d = d; + o.e = e; + o.f = f; + return o; + } + }]); + + return Matrix; + }(); + function ctm() { + return new Matrix(this.node.getCTM()); + } + function screenCTM() { + /* https://bugzilla.mozilla.org/show_bug.cgi?id=1344537 + This is needed because FF does not return the transformation matrix + for the inner coordinate system when getScreenCTM() is called on nested svgs. + However all other Browsers do that */ + if (typeof this.isRoot === 'function' && !this.isRoot()) { + var rect = this.rect(1, 1); + var m = rect.node.getScreenCTM(); + rect.remove(); + return new Matrix(m); + } - valueOf() { - return { - a: this.a, - b: this.b, - c: this.c, - d: this.d, - e: this.e, - f: this.f - }; + return new Matrix(this.node.getScreenCTM()); } - static fromArray(a) { - return { - a: a[0], - b: a[1], - c: a[2], - d: a[3], - e: a[4], - f: a[5] - }; - } + /* eslint no-new-func: "off" */ + var subClassArray = function () { + try { + // try es6 subclassing + return Function('name', 'baseClass', '_constructor', ['baseClass = baseClass || Array', 'return {', ' [name]: class extends baseClass {', ' constructor (...args) {', ' super(...args)', ' _constructor && _constructor.apply(this, args)', ' }', ' }', '}[name]'].join('\n')); + } catch (e) { + // Use es5 approach + return function (name) { + var baseClass = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : Array; - static isMatrixLike(o) { - return o.a != null || o.b != null || o.c != null || o.d != null || o.e != null || o.f != null; - } + var _constructor = arguments.length > 2 ? arguments[2] : undefined; - static formatTransforms(o) { - // Get all of the parameters required to form the matrix - var flipBoth = o.flip === 'both' || o.flip === true; - var flipX = o.flip && (flipBoth || o.flip === 'x') ? -1 : 1; - var flipY = o.flip && (flipBoth || o.flip === 'y') ? -1 : 1; - var skewX = o.skew && o.skew.length ? o.skew[0] : isFinite(o.skew) ? o.skew : isFinite(o.skewX) ? o.skewX : 0; - var skewY = o.skew && o.skew.length ? o.skew[1] : isFinite(o.skew) ? o.skew : isFinite(o.skewY) ? o.skewY : 0; - var scaleX = o.scale && o.scale.length ? o.scale[0] * flipX : isFinite(o.scale) ? o.scale * flipX : isFinite(o.scaleX) ? o.scaleX * flipX : flipX; - var scaleY = o.scale && o.scale.length ? o.scale[1] * flipY : isFinite(o.scale) ? o.scale * flipY : isFinite(o.scaleY) ? o.scaleY * flipY : flipY; - var shear = o.shear || 0; - var theta = o.rotate || o.theta || 0; - var origin = new Point(o.origin || o.around || o.ox || o.originX, o.oy || o.originY); - var ox = origin.x; - var oy = origin.y; - var position = new Point(o.position || o.px || o.positionX, o.py || o.positionY); - var px = position.x; - var py = position.y; - var translate = new Point(o.translate || o.tx || o.translateX, o.ty || o.translateY); - var tx = translate.x; - var ty = translate.y; - var relative = new Point(o.relative || o.rx || o.relativeX, o.ry || o.relativeY); - var rx = relative.x; - var ry = relative.y; // Populate all of the values + var Arr = function Arr() { + baseClass.apply(this, arguments); + _constructor && _constructor.apply(this, arguments); + }; - return { - scaleX, - scaleY, - skewX, - skewY, - shear, - theta, - rx, - ry, - tx, - ty, - ox, - oy, - px, - py - }; - } // left matrix, right matrix, target matrix which is overwritten - - - static matrixMultiply(l, r, o) { - // Work out the product directly - var a = l.a * r.a + l.c * r.b; - var b = l.b * r.a + l.d * r.b; - var c = l.a * r.c + l.c * r.d; - var d = l.b * r.c + l.d * r.d; - var e = l.e + l.a * r.e + l.c * r.f; - var f = l.f + l.b * r.e + l.d * r.f; // make sure to use local variables because l/r and o could be the same - - o.a = a; - o.b = b; - o.c = c; - o.d = d; - o.e = e; - o.f = f; - return o; - } + Arr.prototype = Object.create(baseClass.prototype); + Arr.prototype.constructor = Arr; -} -function ctm() { - return new Matrix(this.node.getCTM()); -} -function screenCTM() { - /* https://bugzilla.mozilla.org/show_bug.cgi?id=1344537 - This is needed because FF does not return the transformation matrix - for the inner coordinate system when getScreenCTM() is called on nested svgs. - However all other Browsers do that */ - if (typeof this.isRoot === 'function' && !this.isRoot()) { - var rect = this.rect(1, 1); - var m = rect.node.getScreenCTM(); - rect.remove(); - return new Matrix(m); - } + Arr.prototype.map = function (fn) { + var arr = new Arr(); + arr.push.apply(arr, Array.prototype.map.call(this, fn)); + return arr; + }; - return new Matrix(this.node.getScreenCTM()); -} - -/* eslint no-new-func: "off" */ -const subClassArray = function () { - try { - // try es6 subclassing - return Function('name', 'baseClass', '_constructor', ['baseClass = baseClass || Array', 'return {', ' [name]: class extends baseClass {', ' constructor (...args) {', ' super(...args)', ' _constructor && _constructor.apply(this, args)', ' }', ' }', '}[name]'].join('\n')); - } catch (e) { - // Use es5 approach - return (name, baseClass = Array, _constructor) => { - const Arr = function Arr() { - baseClass.apply(this, arguments); - _constructor && _constructor.apply(this, arguments); + return Arr; }; + } + }(); - Arr.prototype = Object.create(baseClass.prototype); - Arr.prototype.constructor = Arr; + var List = subClassArray('List', Array, function () { + var arr = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : []; + // This catches the case, that native map tries to create an array with new Array(1) + if (typeof arr === 'number') return this; + this.length = 0; + this.push.apply(this, _toConsumableArray(arr)); + }); + extend(List, { + each: function each(fnOrMethodName) { + for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) { + args[_key - 1] = arguments[_key]; + } - Arr.prototype.map = function (fn) { - const arr = new Arr(); - arr.push.apply(arr, Array.prototype.map.call(this, fn)); - return arr; - }; + if (typeof fnOrMethodName === 'function') { + this.forEach(function (el) { + fnOrMethodName.call(el, el); + }); + } else { + return this.map(function (el) { + return el[fnOrMethodName].apply(el, args); + }); + } - return Arr; - }; - } -}(); - -const List = subClassArray('List', Array, function (arr = []) { - // This catches the case, that native map tries to create an array with new Array(1) - if (typeof arr === 'number') return this; - this.length = 0; - this.push(...arr); -}); -extend(List, { - each(fnOrMethodName, ...args) { - if (typeof fnOrMethodName === 'function') { - this.forEach(el => { - fnOrMethodName.call(el, el); - }); - } else { - return this.map(el => { - return el[fnOrMethodName](...args); - }); + return this; + }, + toArray: function toArray() { + return Array.prototype.concat.apply([], this); } + }); - return this; - }, - - toArray() { - return Array.prototype.concat.apply([], this); - } + List.extend = function (methods) { + methods = methods.reduce(function (obj, name) { + obj[name] = function () { + for (var _len2 = arguments.length, attrs = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) { + attrs[_key2] = arguments[_key2]; + } -}); + return this.each.apply(this, [name].concat(attrs)); + }; -List.extend = function (methods) { - methods = methods.reduce((obj, name) => { - obj[name] = function (...attrs) { - return this.each(name, ...attrs); - }; + return obj; + }, {}); + extend(List, methods); + }; - return obj; - }, {}); - extend(List, methods); -}; + function baseFind(query, parent) { + return new List(map((parent || globals.document).querySelectorAll(query), function (node) { + return adopt(node); + })); + } // Scoped find method -function baseFind(query, parent) { - return new List(map((parent || globals.document).querySelectorAll(query), function (node) { - return adopt(node); - })); -} // Scoped find method - -function find(query) { - return baseFind(query, this.node); -} - -class EventTarget extends Base { - constructor({ - events = {} - } = {}) { - super(); - this.events = events; + function find(query) { + return baseFind(query, this.node); } - addEventListener() {} + var EventTarget = + /*#__PURE__*/ + function (_Base) { + _inherits(EventTarget, _Base); - dispatch(event, data) { - return dispatch(this, event, data); - } + function EventTarget() { + var _this; - dispatchEvent(event) { - const bag = this.getEventHolder().events; - if (!bag) return true; - const events = bag[event.type]; + var _ref = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}, + _ref$events = _ref.events, + events = _ref$events === void 0 ? {} : _ref$events; - for (let i in events) { - for (let j in events[i]) { - events[i][j](event); - } - } + _classCallCheck(this, EventTarget); - return !event.defaultPrevented; - } // Fire given event + _this = _possibleConstructorReturn(this, _getPrototypeOf(EventTarget).call(this)); + _this.events = events; + return _this; + } + _createClass(EventTarget, [{ + key: "addEventListener", + value: function addEventListener() {} + }, { + key: "dispatch", + value: function dispatch$$1(event, data) { + return dispatch(this, event, data); + } + }, { + key: "dispatchEvent", + value: function dispatchEvent(event) { + var bag = this.getEventHolder().events; + if (!bag) return true; + var events = bag[event.type]; + + for (var i in events) { + for (var j in events[i]) { + events[i][j](event); + } + } - fire(event, data) { - this.dispatch(event, data); - return this; - } + return !event.defaultPrevented; + } // Fire given event - getEventHolder() { - return this; - } + }, { + key: "fire", + value: function fire(event, data) { + this.dispatch(event, data); + return this; + } + }, { + key: "getEventHolder", + value: function getEventHolder() { + return this; + } + }, { + key: "getEventTarget", + value: function getEventTarget() { + return this; + } // Unbind event from listener + + }, { + key: "off", + value: function off$$1(event, listener) { + off(this, event, listener); + + return this; + } // Bind given event to listener + + }, { + key: "on", + value: function on$$1(event, listener, binding, options) { + on(this, event, listener, binding, options); + + return this; + } + }, { + key: "removeEventListener", + value: function removeEventListener() {} + }]); - getEventTarget() { - return this; - } // Unbind event from listener + return EventTarget; + }(Base); + function noop() {} // Default animation values - off(event, listener) { - off(this, event, listener); - return this; - } // Bind given event to listener + var timeline = { + duration: 400, + ease: '>', + delay: 0 // Default attribute values + }; + var attrs = { + // fill and stroke + 'fill-opacity': 1, + 'stroke-opacity': 1, + 'stroke-width': 0, + 'stroke-linejoin': 'miter', + 'stroke-linecap': 'butt', + fill: '#000000', + stroke: '#000000', + opacity: 1, + // position + x: 0, + y: 0, + cx: 0, + cy: 0, + // size + width: 0, + height: 0, + // radius + r: 0, + rx: 0, + ry: 0, + // gradient + offset: 0, + 'stop-opacity': 1, + 'stop-color': '#000000', + // text + 'font-size': 16, + 'font-family': 'Helvetica, Arial, sans-serif', + 'text-anchor': 'start' + }; - on(event, listener, binding, options) { - on(this, event, listener, binding, options); - return this; - } + var defaults = /*#__PURE__*/Object.freeze({ + noop: noop, + timeline: timeline, + attrs: attrs + }); - removeEventListener() {} - -} - -function noop() {} // Default animation values - -let timeline = { - duration: 400, - ease: '>', - delay: 0 // Default attribute values - -}; -let attrs = { - // fill and stroke - 'fill-opacity': 1, - 'stroke-opacity': 1, - 'stroke-width': 0, - 'stroke-linejoin': 'miter', - 'stroke-linecap': 'butt', - fill: '#000000', - stroke: '#000000', - opacity: 1, - // position - x: 0, - y: 0, - cx: 0, - cy: 0, - // size - width: 0, - height: 0, - // radius - r: 0, - rx: 0, - ry: 0, - // gradient - offset: 0, - 'stop-opacity': 1, - 'stop-color': '#000000', - // text - 'font-size': 16, - 'font-family': 'Helvetica, Arial, sans-serif', - 'text-anchor': 'start' -}; - -var defaults = /*#__PURE__*/Object.freeze({ - noop: noop, - timeline: timeline, - attrs: attrs -}); - -const SVGArray = subClassArray('SVGArray', Array, function (arr) { - this.init(arr); -}); -extend(SVGArray, { - init(arr) { - // This catches the case, that native map tries to create an array with new Array(1) - if (typeof arr === 'number') return this; - this.length = 0; - this.push(...this.parse(arr)); - return this; - }, + var SVGArray = subClassArray('SVGArray', Array, function (arr) { + this.init(arr); + }); + extend(SVGArray, { + init: function init(arr) { + // This catches the case, that native map tries to create an array with new Array(1) + if (typeof arr === 'number') return this; + this.length = 0; + this.push.apply(this, _toConsumableArray(this.parse(arr))); + return this; + }, + toArray: function toArray() { + return Array.prototype.concat.apply([], this); + }, + toString: function toString() { + return this.join(' '); + }, + // Flattens the array if needed + valueOf: function valueOf() { + var ret = []; + ret.push.apply(ret, _toConsumableArray(this)); + return ret; + }, + // Parse whitespace separated string + parse: function parse() { + var array = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : []; + // If already is an array, no need to parse it + if (array instanceof Array) return array; + return array.trim().split(delimiter).map(parseFloat); + }, + clone: function clone() { + return new this.constructor(this); + }, + toSet: function toSet() { + return new Set(this); + } + }); - toArray() { - return Array.prototype.concat.apply([], this); - }, + var SVGNumber = + /*#__PURE__*/ + function () { + // Initialize + function SVGNumber() { + _classCallCheck(this, SVGNumber); - toString() { - return this.join(' '); - }, + this.init.apply(this, arguments); + } - // Flattens the array if needed - valueOf() { - const ret = []; - ret.push(...this); - return ret; - }, + _createClass(SVGNumber, [{ + key: "init", + value: function init(value, unit) { + unit = Array.isArray(value) ? value[1] : unit; + value = Array.isArray(value) ? value[0] : value; // initialize defaults - // Parse whitespace separated string - parse(array = []) { - // If already is an array, no need to parse it - if (array instanceof Array) return array; - return array.trim().split(delimiter).map(parseFloat); - }, + this.value = 0; + this.unit = unit || ''; // parse value - clone() { - return new this.constructor(this); - }, + if (typeof value === 'number') { + // ensure a valid numeric value + this.value = isNaN(value) ? 0 : !isFinite(value) ? value < 0 ? -3.4e+38 : +3.4e+38 : value; + } else if (typeof value === 'string') { + unit = value.match(numberAndUnit); - toSet() { - return new Set(this); - } + if (unit) { + // make value numeric + this.value = parseFloat(unit[1]); // normalize -}); + if (unit[5] === '%') { + this.value /= 100; + } else if (unit[5] === 's') { + this.value *= 1000; + } // store unit -class SVGNumber { - // Initialize - constructor(...args) { - this.init(...args); - } - init(value, unit) { - unit = Array.isArray(value) ? value[1] : unit; - value = Array.isArray(value) ? value[0] : value; // initialize defaults + this.unit = unit[5]; + } + } else { + if (value instanceof SVGNumber) { + this.value = value.valueOf(); + this.unit = value.unit; + } + } - this.value = 0; - this.unit = unit || ''; // parse value + return this; + } + }, { + key: "toString", + value: function toString() { + return (this.unit === '%' ? ~~(this.value * 1e8) / 1e6 : this.unit === 's' ? this.value / 1e3 : this.value) + this.unit; + } + }, { + key: "toJSON", + value: function toJSON() { + return this.toString(); + } + }, { + key: "toArray", + value: function toArray() { + return [this.value, this.unit]; + } + }, { + key: "valueOf", + value: function valueOf() { + return this.value; + } // Add number + + }, { + key: "plus", + value: function plus(number) { + number = new SVGNumber(number); + return new SVGNumber(this + number, this.unit || number.unit); + } // Subtract number + + }, { + key: "minus", + value: function minus(number) { + number = new SVGNumber(number); + return new SVGNumber(this - number, this.unit || number.unit); + } // Multiply number + + }, { + key: "times", + value: function times(number) { + number = new SVGNumber(number); + return new SVGNumber(this * number, this.unit || number.unit); + } // Divide number + + }, { + key: "divide", + value: function divide(number) { + number = new SVGNumber(number); + return new SVGNumber(this / number, this.unit || number.unit); + } + }]); - if (typeof value === 'number') { - // ensure a valid numeric value - this.value = isNaN(value) ? 0 : !isFinite(value) ? value < 0 ? -3.4e+38 : +3.4e+38 : value; - } else if (typeof value === 'string') { - unit = value.match(numberAndUnit); + return SVGNumber; + }(); - if (unit) { - // make value numeric - this.value = parseFloat(unit[1]); // normalize + var hooks = []; + function registerAttrHook(fn) { + hooks.push(fn); + } // Set svg element attribute - if (unit[5] === '%') { - this.value /= 100; - } else if (unit[5] === 's') { - this.value *= 1000; - } // store unit + function attr(attr, val, ns) { + var _this = this; + // act as full getter + if (attr == null) { + // get an object of attributes + attr = {}; + val = this.node.attributes; + var _iteratorNormalCompletion = true; + var _didIteratorError = false; + var _iteratorError = undefined; + + try { + for (var _iterator = val[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) { + var node = _step.value; + attr[node.nodeName] = isNumber.test(node.nodeValue) ? parseFloat(node.nodeValue) : node.nodeValue; + } + } catch (err) { + _didIteratorError = true; + _iteratorError = err; + } finally { + try { + if (!_iteratorNormalCompletion && _iterator.return != null) { + _iterator.return(); + } + } finally { + if (_didIteratorError) { + throw _iteratorError; + } + } + } - this.unit = unit[5]; + return attr; + } else if (attr instanceof Array) { + // loop through array and get all values + return attr.reduce(function (last, curr) { + last[curr] = _this.attr(curr); + return last; + }, {}); + } else if (_typeof(attr) === 'object') { + // apply every attribute individually if an object is passed + for (val in attr) { + this.attr(val, attr[val]); } + } else if (val === null) { + // remove value + this.node.removeAttribute(attr); + } else if (val == null) { + // act as a getter if the first and only argument is not an object + val = this.node.getAttribute(attr); + return val == null ? attrs[attr] : isNumber.test(val) ? parseFloat(val) : val; } else { - if (value instanceof SVGNumber) { - this.value = value.valueOf(); - this.unit = value.unit; + // Loop through hooks and execute them to convert value + val = hooks.reduce(function (_val, hook) { + return hook(attr, _val, _this); + }, val); // ensure correct numeric values (also accepts NaN and Infinity) + + if (typeof val === 'number') { + val = new SVGNumber(val); + } else if (Color.isColor(val)) { + // ensure full hex color + val = new Color(val); + } else if (val.constructor === Array) { + // Check for plain arrays and parse array values + val = new SVGArray(val); + } // if the passed attribute is leading... + + + if (attr === 'leading') { + // ... call the leading method instead + if (this.leading) { + this.leading(val); + } + } else { + // set given attribute on node + typeof ns === 'string' ? this.node.setAttributeNS(ns, attr, val.toString()) : this.node.setAttribute(attr, val.toString()); + } // rebuild if required + + + if (this.rebuild && (attr === 'font-size' || attr === 'x')) { + this.rebuild(); } } return this; } - toString() { - return (this.unit === '%' ? ~~(this.value * 1e8) / 1e6 : this.unit === 's' ? this.value / 1e3 : this.value) + this.unit; - } - - toJSON() { - return this.toString(); - } - - toArray() { - return [this.value, this.unit]; - } - - valueOf() { - return this.value; - } // Add number + var Dom = + /*#__PURE__*/ + function (_EventTarget) { + _inherits(Dom, _EventTarget); + function Dom(node, attrs) { + var _this2; - plus(number) { - number = new SVGNumber(number); - return new SVGNumber(this + number, this.unit || number.unit); - } // Subtract number + _classCallCheck(this, Dom); + _this2 = _possibleConstructorReturn(this, _getPrototypeOf(Dom).call(this, node)); + _this2.node = node; + _this2.type = node.nodeName; - minus(number) { - number = new SVGNumber(number); - return new SVGNumber(this - number, this.unit || number.unit); - } // Multiply number - + if (attrs && node !== attrs) { + _this2.attr(attrs); + } - times(number) { - number = new SVGNumber(number); - return new SVGNumber(this * number, this.unit || number.unit); - } // Divide number + return _this2; + } // Add given element at a position - divide(number) { - number = new SVGNumber(number); - return new SVGNumber(this / number, this.unit || number.unit); - } + _createClass(Dom, [{ + key: "add", + value: function add(element, i) { + element = makeInstance(element); -} + if (i == null) { + this.node.appendChild(element.node); + } else if (element.node !== this.node.childNodes[i]) { + this.node.insertBefore(element.node, this.node.childNodes[i]); + } -const hooks = []; -function registerAttrHook(fn) { - hooks.push(fn); -} // Set svg element attribute + return this; + } // Add element to given container and return self + + }, { + key: "addTo", + value: function addTo(parent) { + return makeInstance(parent).put(this); + } // Returns all child elements + + }, { + key: "children", + value: function children() { + return new List(map(this.node.children, function (node) { + return adopt(node); + })); + } // Remove all elements in this container + + }, { + key: "clear", + value: function clear() { + // remove children + while (this.node.hasChildNodes()) { + this.node.removeChild(this.node.lastChild); + } // remove defs reference + + + delete this._defs; + return this; + } // Clone element + + }, { + key: "clone", + value: function clone() { + // write dom data to the dom so the clone can pickup the data + this.writeDataToDom(); // clone element and assign new id + + return assignNewId(this.node.cloneNode(true)); + } // Iterates over all children and invokes a given block + + }, { + key: "each", + value: function each(block, deep) { + var children = this.children(); + var i, il; + + for (i = 0, il = children.length; i < il; i++) { + block.apply(children[i], [i, children]); + + if (deep) { + children[i].each(block, deep); + } + } -function attr(attr, val, ns) { - // act as full getter - if (attr == null) { - // get an object of attributes - attr = {}; - val = this.node.attributes; + return this; + } // Get first child - for (let node of val) { - attr[node.nodeName] = isNumber.test(node.nodeValue) ? parseFloat(node.nodeValue) : node.nodeValue; - } + }, { + key: "first", + value: function first() { + return adopt(this.node.firstChild); + } // Get a element at the given index - return attr; - } else if (attr instanceof Array) { - // loop through array and get all values - return attr.reduce((last, curr) => { - last[curr] = this.attr(curr); - return last; - }, {}); - } else if (typeof attr === 'object') { - // apply every attribute individually if an object is passed - for (val in attr) this.attr(val, attr[val]); - } else if (val === null) { - // remove value - this.node.removeAttribute(attr); - } else if (val == null) { - // act as a getter if the first and only argument is not an object - val = this.node.getAttribute(attr); - return val == null ? attrs[attr] : isNumber.test(val) ? parseFloat(val) : val; - } else { - // Loop through hooks and execute them to convert value - val = hooks.reduce((_val, hook) => { - return hook(attr, _val, this); - }, val); // ensure correct numeric values (also accepts NaN and Infinity) - - if (typeof val === 'number') { - val = new SVGNumber(val); - } else if (Color.isColor(val)) { - // ensure full hex color - val = new Color(val); - } else if (val.constructor === Array) { - // Check for plain arrays and parse array values - val = new SVGArray(val); - } // if the passed attribute is leading... - - - if (attr === 'leading') { - // ... call the leading method instead - if (this.leading) { - this.leading(val); + }, { + key: "get", + value: function get(i) { + return adopt(this.node.childNodes[i]); } - } else { - // set given attribute on node - typeof ns === 'string' ? this.node.setAttributeNS(ns, attr, val.toString()) : this.node.setAttribute(attr, val.toString()); - } // rebuild if required - - - if (this.rebuild && (attr === 'font-size' || attr === 'x')) { - this.rebuild(); - } - } - - return this; -} - -class Dom extends EventTarget { - constructor(node, attrs) { - super(node); - this.node = node; - this.type = node.nodeName; + }, { + key: "getEventHolder", + value: function getEventHolder() { + return this.node; + } + }, { + key: "getEventTarget", + value: function getEventTarget() { + return this.node; + } // Checks if the given element is a child + + }, { + key: "has", + value: function has(element) { + return this.index(element) >= 0; + } // Get / set id + + }, { + key: "id", + value: function id(_id) { + // generate new id if no id set + if (typeof _id === 'undefined' && !this.node.id) { + this.node.id = eid(this.type); + } // dont't set directly width this.node.id to make `null` work correctly + + + return this.attr('id', _id); + } // Gets index of given element + + }, { + key: "index", + value: function index(element) { + return [].slice.call(this.node.childNodes).indexOf(element.node); + } // Get the last child + + }, { + key: "last", + value: function last() { + return adopt(this.node.lastChild); + } // matches the element vs a css selector + + }, { + key: "matches", + value: function matches(selector) { + var el = this.node; + return (el.matches || el.matchesSelector || el.msMatchesSelector || el.mozMatchesSelector || el.webkitMatchesSelector || el.oMatchesSelector).call(el, selector); + } // Returns the parent element instance + + }, { + key: "parent", + value: function parent(type) { + var parent = this; // check for parent + + if (!parent.node.parentNode) return null; // get parent element + + parent = adopt(parent.node.parentNode); + if (!type) return parent; // loop trough ancestors if type is given + + while (parent && parent.node instanceof globals.window.SVGElement) { + // FIXME: That shouldnt be neccessary + if (typeof type === 'string' ? parent.matches(type) : parent instanceof type) return parent; + parent = adopt(parent.node.parentNode); + } + } // Basically does the same as `add()` but returns the added element instead + + }, { + key: "put", + value: function put(element, i) { + this.add(element, i); + return element; + } // Add element to given container and return container + + }, { + key: "putIn", + value: function putIn(parent) { + return makeInstance(parent).add(this); + } // Remove element + + }, { + key: "remove", + value: function remove() { + if (this.parent()) { + this.parent().removeElement(this); + } - if (attrs && node !== attrs) { - this.attr(attrs); - } - } // Add given element at a position + return this; + } // Remove a given child + + }, { + key: "removeElement", + value: function removeElement(element) { + this.node.removeChild(element.node); + return this; + } // Replace this with element + + }, { + key: "replace", + value: function replace(element) { + element = makeInstance(element); + this.node.parentNode.replaceChild(element.node, this.node); + return element; + } + }, { + key: "round", + value: function round() { + var precision = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 2; + var map$$1 = arguments.length > 1 ? arguments[1] : undefined; + var factor = Math.pow(10, precision); + var attrs = this.attr(); // If we have no map, build one from attrs + if (!map$$1) { + map$$1 = Object.keys(attrs); + } // Holds rounded attributes - add(element, i) { - element = makeInstance(element); - if (i == null) { - this.node.appendChild(element.node); - } else if (element.node !== this.node.childNodes[i]) { - this.node.insertBefore(element.node, this.node.childNodes[i]); - } + var newAttrs = {}; + map$$1.forEach(function (key) { + newAttrs[key] = Math.round(attrs[key] * factor) / factor; + }); + this.attr(newAttrs); + return this; + } // Return id on string conversion - return this; - } // Add element to given container and return self + }, { + key: "toString", + value: function toString() { + return this.id(); + } // Import raw svg + }, { + key: "svg", + value: function svg(svgOrFn, outerHTML) { + var well, len, fragment; - addTo(parent) { - return makeInstance(parent).put(this); - } // Returns all child elements + if (svgOrFn === false) { + outerHTML = false; + svgOrFn = null; + } // act as getter if no svg string is given - children() { - return new List(map(this.node.children, function (node) { - return adopt(node); - })); - } // Remove all elements in this container + if (svgOrFn == null || typeof svgOrFn === 'function') { + // The default for exports is, that the outerNode is included + outerHTML = outerHTML == null ? true : outerHTML; // write svgjs data to the dom + this.writeDataToDom(); + var current = this; // An export modifier was passed - clear() { - // remove children - while (this.node.hasChildNodes()) { - this.node.removeChild(this.node.lastChild); - } // remove defs reference + if (svgOrFn != null) { + current = adopt(current.node.cloneNode(true)); // If the user wants outerHTML we need to process this node, too + if (outerHTML) { + var result = svgOrFn(current); + current = result || current; // The user does not want this node? Well, then he gets nothing - delete this._defs; - return this; - } // Clone element + if (result === false) return ''; + } // Deep loop through all children and apply modifier - clone() { - // write dom data to the dom so the clone can pickup the data - this.writeDataToDom(); // clone element and assign new id + current.each(function () { + var result = svgOrFn(this); - return assignNewId(this.node.cloneNode(true)); - } // Iterates over all children and invokes a given block + var _this = result || this; // If modifier returns false, discard node - each(block, deep) { - var children = this.children(); - var i, il; + if (result === false) { + this.remove(); // If modifier returns new node, use it + } else if (result && this !== _this) { + this.replace(_this); + } + }, true); + } // Return outer or inner content - for (i = 0, il = children.length; i < il; i++) { - block.apply(children[i], [i, children]); - if (deep) { - children[i].each(block, deep); - } - } + return outerHTML ? current.node.outerHTML : current.node.innerHTML; + } // Act as setter if we got a string + // The default for import is, that the current node is not replaced - return this; - } - element(nodeName) { - return this.put(new Dom(makeNode(nodeName))); - } // Get first child + outerHTML = outerHTML == null ? false : outerHTML; // Create temporary holder + well = globals.document.createElementNS(ns, 'svg'); + fragment = globals.document.createDocumentFragment(); // Dump raw svg - first() { - return adopt(this.node.firstChild); - } // Get a element at the given index + well.innerHTML = svgOrFn; // Transplant nodes into the fragment + for (len = well.children.length; len--;) { + fragment.appendChild(well.firstElementChild); + } // Add the whole fragment at once - get(i) { - return adopt(this.node.childNodes[i]); - } - getEventHolder() { - return this.node; - } + return outerHTML ? this.replace(fragment) : this.add(fragment); + } // write svgjs data to the dom - getEventTarget() { - return this.node; - } // Checks if the given element is a child + }, { + key: "writeDataToDom", + value: function writeDataToDom() { + // dump variables recursively + this.each(function () { + this.writeDataToDom(); + }); + return this; + } + }]); + return Dom; + }(EventTarget); + extend(Dom, { + attr: attr, + find: find + }); + register(Dom); - has(element) { - return this.index(element) >= 0; - } // Get / set id + var Svg = getClass(root); + var Element = + /*#__PURE__*/ + function (_Dom) { + _inherits(Element, _Dom); - id(id) { - // generate new id if no id set - if (typeof id === 'undefined' && !this.node.id) { - this.node.id = eid(this.type); - } // dont't set directly width this.node.id to make `null` work correctly + function Element(node, attrs) { + var _this; + _classCallCheck(this, Element); - return this.attr('id', id); - } // Gets index of given element + _this = _possibleConstructorReturn(this, _getPrototypeOf(Element).call(this, node, attrs)); // initialize data object + _this.dom = {}; // create circular reference - index(element) { - return [].slice.call(this.node.childNodes).indexOf(element.node); - } // Get the last child + _this.node.instance = _assertThisInitialized(_assertThisInitialized(_this)); + if (node.hasAttribute('svgjs:data')) { + // pull svgjs data from the dom (getAttributeNS doesn't work in html5) + _this.setData(JSON.parse(node.getAttribute('svgjs:data')) || {}); + } - last() { - return adopt(this.node.lastChild); - } // matches the element vs a css selector + return _this; + } // Move element by its center + + + _createClass(Element, [{ + key: "center", + value: function center(x, y) { + return this.cx(x).cy(y); + } // Move by center over x-axis + + }, { + key: "cx", + value: function cx(x) { + return x == null ? this.x() + this.width() / 2 : this.x(x - this.width() / 2); + } // Move by center over y-axis + + }, { + key: "cy", + value: function cy(y) { + return y == null ? this.y() + this.height() / 2 : this.y(y - this.height() / 2); + } // Get defs + + }, { + key: "defs", + value: function defs() { + return this.root().defs(); + } // Get parent document + + }, { + key: "root", + value: function root$$1() { + var p = this.parent(Svg); + return p && p.root(); + } + }, { + key: "getEventHolder", + value: function getEventHolder() { + return this; + } // Set height of element + + }, { + key: "height", + value: function height(_height) { + return this.attr('height', _height); + } // Checks whether the given point inside the bounding box of the element + + }, { + key: "inside", + value: function inside(x, y) { + var box = this.bbox(); + return x > box.x && y > box.y && x < box.x + box.width && y < box.y + box.height; + } // Move element to given x and y values + + }, { + key: "move", + value: function move(x, y) { + return this.x(x).y(y); + } // return array of all ancestors of given type up to the root svg + + }, { + key: "parents", + value: function parents() { + var until = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : globals.document; + until = makeInstance(until); + var parents = new List(); + var parent = this; + + while ((parent = parent.parent()) && parent.node !== until.node && parent.node !== globals.document) { + parents.push(parent); + } + return parents; + } // Get referenced element form attribute value + + }, { + key: "reference", + value: function reference$$1(attr) { + attr = this.attr(attr); + if (!attr) return null; + var m = attr.match(reference); + return m ? makeInstance(m[1]) : null; + } // set given data to the elements data property + + }, { + key: "setData", + value: function setData(o) { + this.dom = o; + return this; + } // Set element size to given width and height + + }, { + key: "size", + value: function size(width, height) { + var p = proportionalSize(this, width, height); + return this.width(new SVGNumber(p.width)).height(new SVGNumber(p.height)); + } // Set width of element + + }, { + key: "width", + value: function width(_width) { + return this.attr('width', _width); + } // write svgjs data to the dom + + }, { + key: "writeDataToDom", + value: function writeDataToDom() { + // remove previously set data + this.node.removeAttribute('svgjs:data'); + + if (Object.keys(this.dom).length) { + this.node.setAttribute('svgjs:data', JSON.stringify(this.dom)); // see #428 + } - matches(selector) { - const el = this.node; - return (el.matches || el.matchesSelector || el.msMatchesSelector || el.mozMatchesSelector || el.webkitMatchesSelector || el.oMatchesSelector).call(el, selector); - } // Returns the parent element instance + return _get(_getPrototypeOf(Element.prototype), "writeDataToDom", this).call(this); + } // Move over x-axis + }, { + key: "x", + value: function x(_x) { + return this.attr('x', _x); + } // Move over y-axis - parent(type) { - var parent = this; // check for parent + }, { + key: "y", + value: function y(_y) { + return this.attr('y', _y); + } + }]); + + return Element; + }(Dom); + extend(Element, { + bbox: bbox, + rbox: rbox, + point: point, + ctm: ctm, + screenCTM: screenCTM + }); + register(Element); - if (!parent.node.parentNode) return null; // get parent element + var sugar = { + stroke: ['color', 'width', 'opacity', 'linecap', 'linejoin', 'miterlimit', 'dasharray', 'dashoffset'], + fill: ['color', 'opacity', 'rule'], + prefix: function prefix(t, a) { + return a === 'color' ? t : t + '-' + a; + } // Add sugar for fill and stroke - parent = adopt(parent.node.parentNode); - if (!type) return parent; // loop trough ancestors if type is given + }; + ['fill', 'stroke'].forEach(function (m) { + var extension = {}; + var i; - while (parent && parent.node instanceof globals.window.SVGElement) { - // FIXME: That shouldnt be neccessary - if (typeof type === 'string' ? parent.matches(type) : parent instanceof type) return parent; - parent = adopt(parent.node.parentNode); - } - } // Basically does the same as `add()` but returns the added element instead + extension[m] = function (o) { + if (typeof o === 'undefined') { + return this.attr(m); + } + if (typeof o === 'string' || Color.isRgb(o) || o instanceof Element) { + this.attr(m, o); + } else { + // set all attributes from sugar.fill and sugar.stroke list + for (i = sugar[m].length - 1; i >= 0; i--) { + if (o[sugar[m][i]] != null) { + this.attr(sugar.prefix(m, sugar[m][i]), o[sugar[m][i]]); + } + } + } - put(element, i) { - this.add(element, i); - return element; - } // Add element to given container and return container + return this; + }; + registerMethods(['Shape', 'Runner'], extension); + }); + registerMethods(['Element', 'Runner'], { + // Let the user set the matrix directly + matrix: function matrix(mat, b, c, d, e, f) { + // Act as a getter + if (mat == null) { + return new Matrix(this); + } // Act as a setter, the user can pass a matrix or a set of numbers - putIn(parent) { - return makeInstance(parent).add(this); - } // Remove element - - remove() { - if (this.parent()) { - this.parent().removeElement(this); + return this.attr('transform', new Matrix(mat, b, c, d, e, f)); + }, + // Map rotation to transform + rotate: function rotate(angle, cx, cy) { + return this.transform({ + rotate: angle, + ox: cx, + oy: cy + }, true); + }, + // Map skew to transform + skew: function skew(x, y, cx, cy) { + return arguments.length === 1 || arguments.length === 3 ? this.transform({ + skew: x, + ox: y, + oy: cx + }, true) : this.transform({ + skew: [x, y], + ox: cx, + oy: cy + }, true); + }, + shear: function shear(lam, cx, cy) { + return this.transform({ + shear: lam, + ox: cx, + oy: cy + }, true); + }, + // Map scale to transform + scale: function scale(x, y, cx, cy) { + return arguments.length === 1 || arguments.length === 3 ? this.transform({ + scale: x, + ox: y, + oy: cx + }, true) : this.transform({ + scale: [x, y], + ox: cx, + oy: cy + }, true); + }, + // Map translate to transform + translate: function translate(x, y) { + return this.transform({ + translate: [x, y] + }, true); + }, + // Map relative translations to transform + relative: function relative(x, y) { + return this.transform({ + relative: [x, y] + }, true); + }, + // Map flip to transform + flip: function flip(direction, around) { + var directionString = typeof direction === 'string' ? direction : isFinite(direction) ? 'both' : 'both'; + var origin = direction === 'both' && isFinite(around) ? [around, around] : direction === 'x' ? [around, 0] : direction === 'y' ? [0, around] : isFinite(direction) ? [direction, direction] : [0, 0]; + this.transform({ + flip: directionString, + origin: origin + }, true); + }, + // Opacity + opacity: function opacity(value) { + return this.attr('opacity', value); + }, + // Relative move over x and y axes + dmove: function dmove(x, y) { + return this.dx(x).dy(y); } + }); + registerMethods('Element', { + // Relative move over x axis + dx: function dx(x) { + return this.x(new SVGNumber(x).plus(this.x())); + }, + // Relative move over y axis + dy: function dy(y) { + return this.y(new SVGNumber(y).plus(this.y())); + } + }); + registerMethods('radius', { + // Add x and y radius + radius: function radius(x, y) { + var type = (this._element || this).type; + return type === 'radialGradient' || type === 'radialGradient' ? this.attr('r', new SVGNumber(x)) : this.rx(x).ry(y == null ? x : y); + } + }); + registerMethods('Path', { + // Get path length + length: function length() { + return this.node.getTotalLength(); + }, + // Get point at length + pointAt: function pointAt(length) { + return new Point(this.node.getPointAtLength(length)); + } + }); + registerMethods(['Element', 'Runner'], { + // Set font + font: function font(a, v) { + if (_typeof(a) === 'object') { + for (v in a) { + this.font(v, a[v]); + } + } - return this; - } // Remove a given child - + return a === 'leading' ? this.leading(v) : a === 'anchor' ? this.attr('text-anchor', v) : a === 'size' || a === 'family' || a === 'weight' || a === 'stretch' || a === 'variant' || a === 'style' ? this.attr('font-' + a, v) : this.attr(a, v); + } + }); + registerMethods('Text', { + ax: function ax(x) { + return this.attr('x', x); + }, + ay: function ay(y) { + return this.attr('y', y); + }, + amove: function amove(x, y) { + return this.ax(x).ay(y); + } + }); // Add events to elements - removeElement(element) { - this.node.removeChild(element.node); - return this; - } // Replace this with element + var methods$1 = ['click', 'dblclick', 'mousedown', 'mouseup', 'mouseover', 'mouseout', 'mousemove', 'mouseenter', 'mouseleave', 'touchstart', 'touchmove', 'touchleave', 'touchend', 'touchcancel'].reduce(function (last, event) { + // add event to Element + var fn = function fn(f) { + if (f === null) { + off(this, event); + } else { + on(this, event, f); + } + return this; + }; - replace(element) { - element = makeInstance(element); - this.node.parentNode.replaceChild(element.node, this.node); - return element; - } + last[event] = fn; + return last; + }, {}); + registerMethods('Element', methods$1); + + function untransform() { + return this.attr('transform', null); + } // merge the whole transformation chain into one matrix and returns it + + function matrixify() { + var matrix = (this.attr('transform') || ''). // split transformations + split(transforms).slice(0, -1).map(function (str) { + // generate key => value pairs + var kv = str.trim().split('('); + return [kv[0], kv[1].split(delimiter).map(function (str) { + return parseFloat(str); + })]; + }).reverse() // merge every transformation into one matrix + .reduce(function (matrix, transform) { + if (transform[0] === 'matrix') { + return matrix.lmultiply(Matrix.fromArray(transform[1])); + } - round(precision = 2, map$$1) { - const factor = 10 ** precision; - const attrs = this.attr(); // If we have no map, build one from attrs + return matrix[transform[0]].apply(matrix, transform[1]); + }, new Matrix()); + return matrix; + } // add an element to another parent without changing the visual representation on the screen - if (!map$$1) { - map$$1 = Object.keys(attrs); - } // Holds rounded attributes + function toParent(parent) { + if (this === parent) return this; + var ctm$$1 = this.screenCTM(); + var pCtm = parent.screenCTM().inverse(); + this.addTo(parent).untransform().transform(pCtm.multiply(ctm$$1)); + return this; + } // same as above with parent equals root-svg + function toRoot() { + return this.toParent(this.root()); + } // Add transformations - const newAttrs = {}; - map$$1.forEach(key => { - newAttrs[key] = Math.round(attrs[key] * factor) / factor; - }); - this.attr(newAttrs); - return this; - } // Return id on string conversion + function transform(o, relative) { + // Act as a getter if no object was passed + if (o == null || typeof o === 'string') { + var decomposed = new Matrix(this).decompose(); + return decomposed[o] || decomposed; + } + if (!Matrix.isMatrixLike(o)) { + // Set the origin according to the defined transform + o = _objectSpread({}, o, { + origin: getOrigin(o, this) + }); + } // The user can pass a boolean, an Element or an Matrix or nothing - toString() { - return this.id(); - } // Import raw svg + var cleanRelative = relative === true ? this : relative || false; + var result = new Matrix(cleanRelative).transform(o); + return this.attr('transform', result); + } + registerMethods('Element', { + untransform: untransform, + matrixify: matrixify, + toParent: toParent, + toRoot: toRoot, + transform: transform + }); - svg(svgOrFn, outerHTML) { - var well, len, fragment; + function rx(rx) { + return this.attr('rx', rx); + } // Radius y value - if (svgOrFn === false) { - outerHTML = false; - svgOrFn = null; - } // act as getter if no svg string is given + function ry(ry) { + return this.attr('ry', ry); + } // Move over x-axis + function x(x) { + return x == null ? this.cx() - this.rx() : this.cx(x + this.rx()); + } // Move over y-axis - if (svgOrFn == null || typeof svgOrFn === 'function') { - // The default for exports is, that the outerNode is included - outerHTML = outerHTML == null ? true : outerHTML; // write svgjs data to the dom + function y(y) { + return y == null ? this.cy() - this.ry() : this.cy(y + this.ry()); + } // Move by center over x-axis - this.writeDataToDom(); - let current = this; // An export modifier was passed + function cx(x) { + return x == null ? this.attr('cx') : this.attr('cx', x); + } // Move by center over y-axis - if (svgOrFn != null) { - current = adopt(current.node.cloneNode(true)); // If the user wants outerHTML we need to process this node, too + function cy(y) { + return y == null ? this.attr('cy') : this.attr('cy', y); + } // Set width of element - if (outerHTML) { - let result = svgOrFn(current); - current = result || current; // The user does not want this node? Well, then he gets nothing + function width(width) { + return width == null ? this.rx() * 2 : this.rx(new SVGNumber(width).divide(2)); + } // Set height of element - if (result === false) return ''; - } // Deep loop through all children and apply modifier + function height(height) { + return height == null ? this.ry() * 2 : this.ry(new SVGNumber(height).divide(2)); + } + var circled = /*#__PURE__*/Object.freeze({ + rx: rx, + ry: ry, + x: x, + y: y, + cx: cx, + cy: cy, + width: width, + height: height + }); - current.each(function () { - let result = svgOrFn(this); + var Shape = + /*#__PURE__*/ + function (_Element) { + _inherits(Shape, _Element); - let _this = result || this; // If modifier returns false, discard node + function Shape() { + _classCallCheck(this, Shape); + return _possibleConstructorReturn(this, _getPrototypeOf(Shape).apply(this, arguments)); + } - if (result === false) { - this.remove(); // If modifier returns new node, use it - } else if (result && this !== _this) { - this.replace(_this); - } - }, true); - } // Return outer or inner content + return Shape; + }(Element); + register(Shape); + var Circle = + /*#__PURE__*/ + function (_Shape) { + _inherits(Circle, _Shape); - return outerHTML ? current.node.outerHTML : current.node.innerHTML; - } // Act as setter if we got a string - // The default for import is, that the current node is not replaced + function Circle(node) { + _classCallCheck(this, Circle); + return _possibleConstructorReturn(this, _getPrototypeOf(Circle).call(this, nodeOrNew('circle', node), node)); + } - outerHTML = outerHTML == null ? false : outerHTML; // Create temporary holder + _createClass(Circle, [{ + key: "radius", + value: function radius(r) { + return this.attr('r', r); + } // Radius x value + + }, { + key: "rx", + value: function rx$$1(_rx) { + return this.attr('r', _rx); + } // Alias radius x value + + }, { + key: "ry", + value: function ry$$1(_ry) { + return this.rx(_ry); + } + }, { + key: "size", + value: function size(_size) { + return this.radius(new SVGNumber(_size).divide(2)); + } + }]); + + return Circle; + }(Shape); + extend(Circle, { + x: x, + y: y, + cx: cx, + cy: cy, + width: width, + height: height + }); + registerMethods({ + Element: { + // Create circle element + circle: wrapWithAttrCheck(function (size) { + return this.put(new Circle()).size(size).move(0, 0); + }) + } + }); + register(Circle); - well = globals.document.createElementNS(ns, 'svg'); - fragment = globals.document.createDocumentFragment(); // Dump raw svg + var Container = + /*#__PURE__*/ + function (_Element) { + _inherits(Container, _Element); - well.innerHTML = svgOrFn; // Transplant nodes into the fragment + function Container() { + _classCallCheck(this, Container); - for (len = well.children.length; len--;) { - fragment.appendChild(well.firstElementChild); + return _possibleConstructorReturn(this, _getPrototypeOf(Container).apply(this, arguments)); } - let parent = this.parent(); // Add the whole fragment at once - - return outerHTML ? this.replace(fragment) && parent : this.add(fragment); - } + _createClass(Container, [{ + key: "flatten", + value: function flatten(parent) { + this.each(function () { + if (this instanceof Container) return this.flatten(parent).ungroup(parent); + return this.toParent(parent); + }); // we need this so that the root does not get removed - words(text) { - // This is faster than removing all children and adding a new one - this.node.textContent = text; - return this; - } // write svgjs data to the dom + this.node.firstElementChild || this.remove(); + return this; + } + }, { + key: "ungroup", + value: function ungroup(parent) { + parent = parent || this.parent(); + this.each(function () { + return this.toParent(parent); + }); + this.remove(); + return this; + } + }]); + return Container; + }(Element); + register(Container); - writeDataToDom() { - // dump variables recursively - this.each(function () { - this.writeDataToDom(); - }); - return this; - } + var Defs = + /*#__PURE__*/ + function (_Container) { + _inherits(Defs, _Container); -} -extend(Dom, { - attr, - find -}); -register(Dom); + function Defs(node) { + _classCallCheck(this, Defs); -const Svg = getClass(root); -class Element extends Dom { - constructor(node, attrs) { - super(node, attrs); // initialize data object + return _possibleConstructorReturn(this, _getPrototypeOf(Defs).call(this, nodeOrNew('defs', node), node)); + } - this.dom = {}; // create circular reference + _createClass(Defs, [{ + key: "flatten", + value: function flatten() { + return this; + } + }, { + key: "ungroup", + value: function ungroup() { + return this; + } + }]); - this.node.instance = this; + return Defs; + }(Container); + register(Defs); - if (node.hasAttribute('svgjs:data')) { - // pull svgjs data from the dom (getAttributeNS doesn't work in html5) - this.setData(JSON.parse(node.getAttribute('svgjs:data')) || {}); - } - } // Move element by its center + var Ellipse = + /*#__PURE__*/ + function (_Shape) { + _inherits(Ellipse, _Shape); + function Ellipse(node) { + _classCallCheck(this, Ellipse); - center(x, y) { - return this.cx(x).cy(y); - } // Move by center over x-axis + return _possibleConstructorReturn(this, _getPrototypeOf(Ellipse).call(this, nodeOrNew('ellipse', node), node)); + } + _createClass(Ellipse, [{ + key: "size", + value: function size(width$$1, height$$1) { + var p = proportionalSize(this, width$$1, height$$1); + return this.rx(new SVGNumber(p.width).divide(2)).ry(new SVGNumber(p.height).divide(2)); + } + }]); + + return Ellipse; + }(Shape); + extend(Ellipse, circled); + registerMethods('Container', { + // Create an ellipse + ellipse: wrapWithAttrCheck(function (width$$1, height$$1) { + return this.put(new Ellipse()).size(width$$1, height$$1).move(0, 0); + }) + }); + register(Ellipse); - cx(x) { - return x == null ? this.x() + this.width() / 2 : this.x(x - this.width() / 2); - } // Move by center over y-axis + var Stop = + /*#__PURE__*/ + function (_Element) { + _inherits(Stop, _Element); + function Stop(node) { + _classCallCheck(this, Stop); - cy(y) { - return y == null ? this.y() + this.height() / 2 : this.y(y - this.height() / 2); - } // Get defs + return _possibleConstructorReturn(this, _getPrototypeOf(Stop).call(this, nodeOrNew('stop', node), node)); + } // add color stops - defs() { - return this.root().defs(); - } // Get parent document + _createClass(Stop, [{ + key: "update", + value: function update(o) { + if (typeof o === 'number' || o instanceof SVGNumber) { + o = { + offset: arguments[0], + color: arguments[1], + opacity: arguments[2] + }; + } // set attributes - root() { - let p = this.parent(Svg); - return p && p.root(); + if (o.opacity != null) this.attr('stop-opacity', o.opacity); + if (o.color != null) this.attr('stop-color', o.color); + if (o.offset != null) this.attr('offset', new SVGNumber(o.offset)); + return this; + } + }]); + + return Stop; + }(Element); + register(Stop); + + function from(x, y) { + return (this._element || this).type === 'radialGradient' ? this.attr({ + fx: new SVGNumber(x), + fy: new SVGNumber(y) + }) : this.attr({ + x1: new SVGNumber(x), + y1: new SVGNumber(y) + }); + } + function to(x, y) { + return (this._element || this).type === 'radialGradient' ? this.attr({ + cx: new SVGNumber(x), + cy: new SVGNumber(y) + }) : this.attr({ + x2: new SVGNumber(x), + y2: new SVGNumber(y) + }); } - getEventHolder() { - return this; - } // Set height of element - + var gradiented = /*#__PURE__*/Object.freeze({ + from: from, + to: to + }); - height(height) { - return this.attr('height', height); - } // Checks whether the given point inside the bounding box of the element + var Gradient = + /*#__PURE__*/ + function (_Container) { + _inherits(Gradient, _Container); + function Gradient(type, attrs) { + _classCallCheck(this, Gradient); - inside(x, y) { - let box = this.bbox(); - return x > box.x && y > box.y && x < box.x + box.width && y < box.y + box.height; - } // Move element to given x and y values + return _possibleConstructorReturn(this, _getPrototypeOf(Gradient).call(this, nodeOrNew(type + 'Gradient', typeof type === 'string' ? null : type), attrs)); + } // Add a color stop - move(x, y) { - return this.x(x).y(y); - } // return array of all ancestors of given type up to the root svg + _createClass(Gradient, [{ + key: "stop", + value: function stop(offset, color, opacity) { + return this.put(new Stop()).update(offset, color, opacity); + } // Update gradient + }, { + key: "update", + value: function update(block) { + // remove all stops + this.clear(); // invoke passed block - parents(until = globals.document) { - until = makeInstance(until); - let parents = new List(); - let parent = this; + if (typeof block === 'function') { + block.call(this, this); + } - while ((parent = parent.parent()) && parent.node !== until.node && parent.node !== globals.document) { - parents.push(parent); + return this; + } // Return the fill id + + }, { + key: "url", + value: function url() { + return 'url(#' + this.id() + ')'; + } // Alias string convertion to fill + + }, { + key: "toString", + value: function toString() { + return this.url(); + } // custom attr to handle transform + + }, { + key: "attr", + value: function attr(a, b, c) { + if (a === 'transform') a = 'gradientTransform'; + return _get(_getPrototypeOf(Gradient.prototype), "attr", this).call(this, a, b, c); + } + }, { + key: "targets", + value: function targets() { + return baseFind('svg [fill*="' + this.id() + '"]'); + } + }, { + key: "bbox", + value: function bbox$$1() { + return new Box(); + } + }]); + + return Gradient; + }(Container); + extend(Gradient, gradiented); + registerMethods({ + Container: { + // Create gradient element in defs + gradient: wrapWithAttrCheck(function (type, block) { + return this.defs().gradient(type, block); + }) + }, + // define gradient + Defs: { + gradient: wrapWithAttrCheck(function (type, block) { + return this.put(new Gradient(type)).update(block); + }) } + }); + register(Gradient); - return parents; - } // Get referenced element form attribute value + var Pattern = + /*#__PURE__*/ + function (_Container) { + _inherits(Pattern, _Container); + // Initialize node + function Pattern(node) { + _classCallCheck(this, Pattern); - reference(attr) { - attr = this.attr(attr); - if (!attr) return null; - const m = attr.match(reference); - return m ? makeInstance(m[1]) : null; - } // set given data to the elements data property + return _possibleConstructorReturn(this, _getPrototypeOf(Pattern).call(this, nodeOrNew('pattern', node), node)); + } // Return the fill id - setData(o) { - this.dom = o; - return this; - } // Set element size to given width and height + _createClass(Pattern, [{ + key: "url", + value: function url() { + return 'url(#' + this.id() + ')'; + } // Update pattern by rebuilding + }, { + key: "update", + value: function update(block) { + // remove content + this.clear(); // invoke passed block - size(width, height) { - let p = proportionalSize(this, width, height); - return this.width(new SVGNumber(p.width)).height(new SVGNumber(p.height)); - } // Set width of element + if (typeof block === 'function') { + block.call(this, this); + } + return this; + } // Alias string convertion to fill - width(width) { - return this.attr('width', width); - } // write svgjs data to the dom + }, { + key: "toString", + value: function toString() { + return this.url(); + } // custom attr to handle transform + }, { + key: "attr", + value: function attr(a, b, c) { + if (a === 'transform') a = 'patternTransform'; + return _get(_getPrototypeOf(Pattern.prototype), "attr", this).call(this, a, b, c); + } + }, { + key: "targets", + value: function targets() { + return baseFind('svg [fill*="' + this.id() + '"]'); + } + }, { + key: "bbox", + value: function bbox$$1() { + return new Box(); + } + }]); - writeDataToDom() { - // remove previously set data - this.node.removeAttribute('svgjs:data'); + return Pattern; + }(Container); + registerMethods({ + Container: { + // Create pattern element in defs + pattern: function pattern() { + var _this$defs; - if (Object.keys(this.dom).length) { - this.node.setAttribute('svgjs:data', JSON.stringify(this.dom)); // see #428 + return (_this$defs = this.defs()).pattern.apply(_this$defs, arguments); + } + }, + Defs: { + pattern: wrapWithAttrCheck(function (width, height, block) { + return this.put(new Pattern()).update(block).attr({ + x: 0, + y: 0, + width: width, + height: height, + patternUnits: 'userSpaceOnUse' + }); + }) } + }); + register(Pattern); - return super.writeDataToDom(); - } // Move over x-axis + var Image = + /*#__PURE__*/ + function (_Shape) { + _inherits(Image, _Shape); + function Image(node) { + _classCallCheck(this, Image); - x(x) { - return this.attr('x', x); - } // Move over y-axis + return _possibleConstructorReturn(this, _getPrototypeOf(Image).call(this, nodeOrNew('image', node), node)); + } // (re)load image - y(y) { - return this.attr('y', y); - } + _createClass(Image, [{ + key: "load", + value: function load(url, callback) { + if (!url) return this; + var img = new globals.window.Image(); + on(img, 'load', function (e) { + var p = this.parent(Pattern); // ensure image size -} -extend(Element, { - bbox, - rbox, - point, - ctm, - screenCTM -}); -register(Element); - -var sugar = { - stroke: ['color', 'width', 'opacity', 'linecap', 'linejoin', 'miterlimit', 'dasharray', 'dashoffset'], - fill: ['color', 'opacity', 'rule'], - prefix: function prefix(t, a) { - return a === 'color' ? t : t + '-' + a; - } // Add sugar for fill and stroke - -}; -['fill', 'stroke'].forEach(function (m) { - var extension = {}; - var i; - - extension[m] = function (o) { - if (typeof o === 'undefined') { - return this.attr(m); - } + if (this.width() === 0 && this.height() === 0) { + this.size(img.width, img.height); + } - if (typeof o === 'string' || Color.isRgb(o) || o instanceof Element) { - this.attr(m, o); - } else { - // set all attributes from sugar.fill and sugar.stroke list - for (i = sugar[m].length - 1; i >= 0; i--) { - if (o[sugar[m][i]] != null) { - this.attr(sugar.prefix(m, sugar[m][i]), o[sugar[m][i]]); - } + if (p instanceof Pattern) { + // ensure pattern size if not set + if (p.width() === 0 && p.height() === 0) { + p.size(this.width(), this.height()); + } + } + + if (typeof callback === 'function') { + callback.call(this, e); + } + }, this); + on(img, 'load error', function () { + // dont forget to unbind memory leaking events + off(img); + }); + return this.attr('href', img.src = url, xlink); + } + }]); + + return Image; + }(Shape); + registerAttrHook(function (attr$$1, val, _this) { + // convert image fill and stroke to patterns + if (attr$$1 === 'fill' || attr$$1 === 'stroke') { + if (isImage.test(val)) { + val = _this.root().defs().image(val); } } - return this; - }; - - registerMethods(['Shape', 'Runner'], extension); -}); -registerMethods(['Element', 'Runner'], { - // Let the user set the matrix directly - matrix: function matrix(mat, b, c, d, e, f) { - // Act as a getter - if (mat == null) { - return new Matrix(this); - } // Act as a setter, the user can pass a matrix or a set of numbers - - - return this.attr('transform', new Matrix(mat, b, c, d, e, f)); - }, - // Map rotation to transform - rotate: function rotate(angle, cx, cy) { - return this.transform({ - rotate: angle, - ox: cx, - oy: cy - }, true); - }, - // Map skew to transform - skew: function skew(x, y, cx, cy) { - return arguments.length === 1 || arguments.length === 3 ? this.transform({ - skew: x, - ox: y, - oy: cx - }, true) : this.transform({ - skew: [x, y], - ox: cx, - oy: cy - }, true); - }, - shear: function shear(lam, cx, cy) { - return this.transform({ - shear: lam, - ox: cx, - oy: cy - }, true); - }, - // Map scale to transform - scale: function scale(x, y, cx, cy) { - return arguments.length === 1 || arguments.length === 3 ? this.transform({ - scale: x, - ox: y, - oy: cx - }, true) : this.transform({ - scale: [x, y], - ox: cx, - oy: cy - }, true); - }, - // Map translate to transform - translate: function translate(x, y) { - return this.transform({ - translate: [x, y] - }, true); - }, - // Map relative translations to transform - relative: function relative(x, y) { - return this.transform({ - relative: [x, y] - }, true); - }, - // Map flip to transform - flip: function flip(direction, around) { - var directionString = typeof direction === 'string' ? direction : isFinite(direction) ? 'both' : 'both'; - var origin = direction === 'both' && isFinite(around) ? [around, around] : direction === 'x' ? [around, 0] : direction === 'y' ? [0, around] : isFinite(direction) ? [direction, direction] : [0, 0]; - this.transform({ - flip: directionString, - origin: origin - }, true); - }, - // Opacity - opacity: function opacity(value) { - return this.attr('opacity', value); - }, - // Relative move over x and y axes - dmove: function dmove(x, y) { - return this.dx(x).dy(y); - } -}); -registerMethods('Element', { - // Relative move over x axis - dx: function dx(x) { - return this.x(new SVGNumber(x).plus(this.x())); - }, - // Relative move over y axis - dy: function dy(y) { - return this.y(new SVGNumber(y).plus(this.y())); - } -}); -registerMethods('radius', { - // Add x and y radius - radius: function radius(x, y) { - var type = (this._element || this).type; - return type === 'radialGradient' || type === 'radialGradient' ? this.attr('r', new SVGNumber(x)) : this.rx(x).ry(y == null ? x : y); - } -}); -registerMethods('Path', { - // Get path length - length: function length() { - return this.node.getTotalLength(); - }, - // Get point at length - pointAt: function pointAt(length) { - return new Point(this.node.getPointAtLength(length)); - } -}); -registerMethods(['Element', 'Runner'], { - // Set font - font: function font(a, v) { - if (typeof a === 'object') { - for (v in a) this.font(v, a[v]); + if (val instanceof Image) { + val = _this.root().defs().pattern(0, 0, function (pattern) { + pattern.add(val); + }); } - return a === 'leading' ? this.leading(v) : a === 'anchor' ? this.attr('text-anchor', v) : a === 'size' || a === 'family' || a === 'weight' || a === 'stretch' || a === 'variant' || a === 'style' ? this.attr('font-' + a, v) : this.attr(a, v); - } -}); -registerMethods('Text', { - ax(x) { - return this.attr('x', x); - }, - - ay(y) { - return this.attr('y', y); - }, - - amove(x, y) { - return this.ax(x).ay(y); - } + return val; + }); + registerMethods({ + Container: { + // create image element, load image and set its size + image: wrapWithAttrCheck(function (source, callback) { + return this.put(new Image()).size(0, 0).load(source, callback); + }) + } + }); + register(Image); + + var PointArray = subClassArray('PointArray', SVGArray); + extend(PointArray, { + // Convert array to string + toString: function toString() { + // convert to a poly point string + for (var i = 0, il = this.length, array = []; i < il; i++) { + array.push(this[i].join(',')); + } -}); // Add events to elements + return array.join(' '); + }, + // Convert array to line object + toLine: function toLine() { + return { + x1: this[0][0], + y1: this[0][1], + x2: this[1][0], + y2: this[1][1] + }; + }, + // Get morphed array at given position + at: function at(pos) { + // make sure a destination is defined + if (!this.destination) return this; // generate morphed point string -const methods$1 = ['click', 'dblclick', 'mousedown', 'mouseup', 'mouseover', 'mouseout', 'mousemove', 'mouseenter', 'mouseleave', 'touchstart', 'touchmove', 'touchleave', 'touchend', 'touchcancel'].reduce(function (last, event) { - // add event to Element - const fn = function fn(f) { - if (f === null) { - off(this, event); - } else { - on(this, event, f); - } + for (var i = 0, il = this.length, array = []; i < il; i++) { + array.push([this[i][0] + (this.destination[i][0] - this[i][0]) * pos, this[i][1] + (this.destination[i][1] - this[i][1]) * pos]); + } - return this; - }; + return new PointArray(array); + }, + // Parse point string and flat array + parse: function parse() { + var array = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [[0, 0]]; + var points = []; // if it is an array + + if (array instanceof Array) { + // and it is not flat, there is no need to parse it + if (array[0] instanceof Array) { + return array; + } + } else { + // Else, it is considered as a string + // parse points + array = array.trim().split(delimiter).map(parseFloat); + } // validate points - https://svgwg.org/svg2-draft/shapes.html#DataTypePoints + // Odd number of coordinates is an error. In such cases, drop the last odd coordinate. - last[event] = fn; - return last; -}, {}); -registerMethods('Element', methods$1); - -function _defineProperty(obj, key, value) { - if (key in obj) { - Object.defineProperty(obj, key, { - value: value, - enumerable: true, - configurable: true, - writable: true - }); - } else { - obj[key] = value; - } - return obj; -} + if (array.length % 2 !== 0) array.pop(); // wrap points in two-tuples and parse points as floats -function _objectSpread(target) { - for (var i = 1; i < arguments.length; i++) { - var source = arguments[i] != null ? arguments[i] : {}; - var ownKeys = Object.keys(source); + for (var i = 0, len = array.length; i < len; i = i + 2) { + points.push([array[i], array[i + 1]]); + } - if (typeof Object.getOwnPropertySymbols === 'function') { - ownKeys = ownKeys.concat(Object.getOwnPropertySymbols(source).filter(function (sym) { - return Object.getOwnPropertyDescriptor(source, sym).enumerable; - })); - } + return points; + }, + // Move point string + move: function move(x, y) { + var box = this.bbox(); // get relative offset - ownKeys.forEach(function (key) { - _defineProperty(target, key, source[key]); - }); - } + x -= box.x; + y -= box.y; // move every point - return target; -} - -function untransform() { - return this.attr('transform', null); -} // merge the whole transformation chain into one matrix and returns it - -function matrixify() { - var matrix = (this.attr('transform') || ''). // split transformations - split(transforms).slice(0, -1).map(function (str) { - // generate key => value pairs - var kv = str.trim().split('('); - return [kv[0], kv[1].split(delimiter).map(function (str) { - return parseFloat(str); - })]; - }).reverse() // merge every transformation into one matrix - .reduce(function (matrix, transform) { - if (transform[0] === 'matrix') { - return matrix.lmultiply(Matrix.fromArray(transform[1])); - } + if (!isNaN(x) && !isNaN(y)) { + for (var i = this.length - 1; i >= 0; i--) { + this[i] = [this[i][0] + x, this[i][1] + y]; + } + } - return matrix[transform[0]].apply(matrix, transform[1]); - }, new Matrix()); - return matrix; -} // add an element to another parent without changing the visual representation on the screen - -function toParent(parent) { - if (this === parent) return this; - var ctm$$1 = this.screenCTM(); - var pCtm = parent.screenCTM().inverse(); - this.addTo(parent).untransform().transform(pCtm.multiply(ctm$$1)); - return this; -} // same as above with parent equals root-svg - -function toRoot() { - return this.toParent(this.root()); -} // Add transformations - -function transform(o, relative) { - // Act as a getter if no object was passed - if (o == null || typeof o === 'string') { - var decomposed = new Matrix(this).decompose(); - return decomposed[o] || decomposed; - } + return this; + }, + // Resize poly string + size: function size(width, height) { + var i; + var box = this.bbox(); // recalculate position of all points according to new size + + for (i = this.length - 1; i >= 0; i--) { + if (box.width) this[i][0] = (this[i][0] - box.x) * width / box.width + box.x; + if (box.height) this[i][1] = (this[i][1] - box.y) * height / box.height + box.y; + } - if (!Matrix.isMatrixLike(o)) { - // Set the origin according to the defined transform - o = _objectSpread({}, o, { - origin: getOrigin(o, this) - }); - } // The user can pass a boolean, an Element or an Matrix or nothing - - - var cleanRelative = relative === true ? this : relative || false; - var result = new Matrix(cleanRelative).transform(o); - return this.attr('transform', result); -} -registerMethods('Element', { - untransform, - matrixify, - toParent, - toRoot, - transform -}); - -function rx(rx) { - return this.attr('rx', rx); -} // Radius y value - -function ry(ry) { - return this.attr('ry', ry); -} // Move over x-axis - -function x(x) { - return x == null ? this.cx() - this.rx() : this.cx(x + this.rx()); -} // Move over y-axis - -function y(y) { - return y == null ? this.cy() - this.ry() : this.cy(y + this.ry()); -} // Move by center over x-axis - -function cx(x) { - return x == null ? this.attr('cx') : this.attr('cx', x); -} // Move by center over y-axis - -function cy(y) { - return y == null ? this.attr('cy') : this.attr('cy', y); -} // Set width of element - -function width(width) { - return width == null ? this.rx() * 2 : this.rx(new SVGNumber(width).divide(2)); -} // Set height of element - -function height(height) { - return height == null ? this.ry() * 2 : this.ry(new SVGNumber(height).divide(2)); -} - -var circled = /*#__PURE__*/Object.freeze({ - rx: rx, - ry: ry, - x: x, - y: y, - cx: cx, - cy: cy, - width: width, - height: height -}); - -class Shape extends Element {} -register(Shape); - -class Circle extends Shape { - constructor(node) { - super(nodeOrNew('circle', node), node); - } + return this; + }, + // Get bounding box of points + bbox: function bbox() { + var maxX = -Infinity; + var maxY = -Infinity; + var minX = Infinity; + var minY = Infinity; + this.forEach(function (el) { + maxX = Math.max(el[0], maxX); + maxY = Math.max(el[1], maxY); + minX = Math.min(el[0], minX); + minY = Math.min(el[1], minY); + }); + return { + x: minX, + y: minY, + width: maxX - minX, + height: maxY - minY + }; + } + }); - radius(r) { - return this.attr('r', r); - } // Radius x value + var MorphArray = PointArray; // Move by left top corner over x-axis + function x$1(x) { + return x == null ? this.bbox().x : this.move(x, this.bbox().y); + } // Move by left top corner over y-axis - rx(rx$$1) { - return this.attr('r', rx$$1); - } // Alias radius x value + function y$1(y) { + return y == null ? this.bbox().y : this.move(this.bbox().x, y); + } // Set width of element + function width$1(width) { + var b = this.bbox(); + return width == null ? b.width : this.size(width, b.height); + } // Set height of element - ry(ry$$1) { - return this.rx(ry$$1); + function height$1(height) { + var b = this.bbox(); + return height == null ? b.height : this.size(b.width, height); } - size(size) { - return this.radius(new SVGNumber(size).divide(2)); - } + var pointed = /*#__PURE__*/Object.freeze({ + MorphArray: MorphArray, + x: x$1, + y: y$1, + width: width$1, + height: height$1 + }); -} -extend(Circle, { - x, - y, - cx, - cy, - width, - height -}); -registerMethods({ - Element: { - // Create circle element - circle: wrapWithAttrCheck(function (size) { - return this.put(new Circle()).size(size).move(0, 0); - }) - } -}); -register(Circle); + var Line = + /*#__PURE__*/ + function (_Shape) { + _inherits(Line, _Shape); + + // Initialize node + function Line(node) { + _classCallCheck(this, Line); + + return _possibleConstructorReturn(this, _getPrototypeOf(Line).call(this, nodeOrNew('line', node), node)); + } // Get array + + + _createClass(Line, [{ + key: "array", + value: function array() { + return new PointArray([[this.attr('x1'), this.attr('y1')], [this.attr('x2'), this.attr('y2')]]); + } // Overwrite native plot() method + + }, { + key: "plot", + value: function plot(x1, y1, x2, y2) { + if (x1 == null) { + return this.array(); + } else if (typeof y1 !== 'undefined') { + x1 = { + x1: x1, + y1: y1, + x2: x2, + y2: y2 + }; + } else { + x1 = new PointArray(x1).toLine(); + } -class Container extends Element { - flatten(parent) { - this.each(function () { - if (this instanceof Container) return this.flatten(parent).ungroup(parent); - return this.toParent(parent); - }); // we need this so that the root does not get removed + return this.attr(x1); + } // Move by left top corner - this.node.firstElementChild || this.remove(); - return this; - } + }, { + key: "move", + value: function move(x, y) { + return this.attr(this.array().move(x, y).toLine()); + } // Set element size to given width and height - ungroup(parent) { - parent = parent || this.parent(); - this.each(function () { - return this.toParent(parent); - }); - this.remove(); - return this; - } + }, { + key: "size", + value: function size(width, height) { + var p = proportionalSize(this, width, height); + return this.attr(this.array().size(p.width, p.height).toLine()); + } + }]); + + return Line; + }(Shape); + extend(Line, pointed); + registerMethods({ + Container: { + // Create a line element + line: wrapWithAttrCheck(function () { + for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) { + args[_key] = arguments[_key]; + } -} -register(Container); + // make sure plot is called as a setter + // x1 is not necessarily a number, it can also be an array, a string and a PointArray + return Line.prototype.plot.apply(this.put(new Line()), args[0] != null ? args : [0, 0, 0, 0]); + }) + } + }); + register(Line); + + var Marker = + /*#__PURE__*/ + function (_Container) { + _inherits(Marker, _Container); + + // Initialize node + function Marker(node) { + _classCallCheck(this, Marker); + + return _possibleConstructorReturn(this, _getPrototypeOf(Marker).call(this, nodeOrNew('marker', node), node)); + } // Set width of element + + + _createClass(Marker, [{ + key: "width", + value: function width(_width) { + return this.attr('markerWidth', _width); + } // Set height of element + + }, { + key: "height", + value: function height(_height) { + return this.attr('markerHeight', _height); + } // Set marker refX and refY + + }, { + key: "ref", + value: function ref(x, y) { + return this.attr('refX', x).attr('refY', y); + } // Update marker + + }, { + key: "update", + value: function update(block) { + // remove all content + this.clear(); // invoke passed block + + if (typeof block === 'function') { + block.call(this, this); + } -class Defs extends Container { - constructor(node) { - super(nodeOrNew('defs', node), node); - } + return this; + } // Return the fill id - flatten() { - return this; - } + }, { + key: "toString", + value: function toString() { + return 'url(#' + this.id() + ')'; + } + }]); - ungroup() { - return this; - } + return Marker; + }(Container); + registerMethods({ + Container: { + marker: function marker() { + var _this$defs; -} -register(Defs); + // Create marker element in defs + return (_this$defs = this.defs()).marker.apply(_this$defs, arguments); + } + }, + Defs: { + // Create marker + marker: wrapWithAttrCheck(function (width, height, block) { + // Set default viewbox to match the width and height, set ref to cx and cy and set orient to auto + return this.put(new Marker()).size(width, height).ref(width / 2, height / 2).viewbox(0, 0, width, height).attr('orient', 'auto').update(block); + }) + }, + marker: { + // Create and attach markers + marker: function marker(_marker, width, height, block) { + var attr = ['marker']; // Build attribute name -class Ellipse extends Shape { - constructor(node) { - super(nodeOrNew('ellipse', node), node); - } + if (_marker !== 'all') attr.push(_marker); + attr = attr.join('-'); // Set marker attribute - size(width$$1, height$$1) { - var p = proportionalSize(this, width$$1, height$$1); - return this.rx(new SVGNumber(p.width).divide(2)).ry(new SVGNumber(p.height).divide(2)); + _marker = arguments[1] instanceof Marker ? arguments[1] : this.defs().marker(width, height, block); + return this.attr(attr, _marker); + } + } + }); + register(Marker); + + /*** + Base Class + ========== + The base stepper class that will be + ***/ + + function makeSetterGetter(k, f) { + return function (v) { + if (v == null) return this[v]; + this[k] = v; + if (f) f.call(this); + return this; + }; } -} -extend(Ellipse, circled); -registerMethods('Container', { - // Create an ellipse - ellipse: wrapWithAttrCheck(function (width$$1, height$$1) { - return this.put(new Ellipse()).size(width$$1, height$$1).move(0, 0); - }) -}); -register(Ellipse); - -class Stop extends Element { - constructor(node) { - super(nodeOrNew('stop', node), node); - } // add color stops - - - update(o) { - if (typeof o === 'number' || o instanceof SVGNumber) { - o = { - offset: arguments[0], - color: arguments[1], - opacity: arguments[2] + var easing = { + '-': function _(pos) { + return pos; + }, + '<>': function _(pos) { + return -Math.cos(pos * Math.PI) / 2 + 0.5; + }, + '>': function _(pos) { + return Math.sin(pos * Math.PI / 2); + }, + '<': function _(pos) { + return -Math.cos(pos * Math.PI / 2) + 1; + }, + bezier: function bezier(x1, y1, x2, y2) { + // see https://www.w3.org/TR/css-easing-1/#cubic-bezier-algo + return function (t) { + if (t < 0) { + if (x1 > 0) { + return y1 / x1 * t; + } else if (x2 > 0) { + return y2 / x2 * t; + } else { + return 0; + } + } else if (t > 1) { + if (x2 < 1) { + return (1 - y2) / (1 - x2) * t + (y2 - x2) / (1 - x2); + } else if (x1 < 1) { + return (1 - y1) / (1 - x1) * t + (y1 - x1) / (1 - x1); + } else { + return 1; + } + } else { + return 3 * t * Math.pow(1 - t, 2) * y1 + 3 * Math.pow(t, 2) * (1 - t) * y2 + Math.pow(t, 3); + } }; - } // set attributes - + }, + // see https://www.w3.org/TR/css-easing-1/#step-timing-function-algo + steps: function steps(_steps) { + var stepPosition = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 'end'; + // deal with "jump-" prefix + stepPosition = stepPosition.split('-').reverse()[0]; + var jumps = _steps; + + if (stepPosition === 'none') { + --jumps; + } else if (stepPosition === 'both') { + ++jumps; + } // The beforeFlag is essentially useless + + + return function (t) { + var beforeFlag = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false; + // Step is called currentStep in referenced url + var step = Math.floor(t * _steps); + var jumping = t * step % 1 === 0; + + if (stepPosition === 'start' || stepPosition === 'both') { + ++step; + } - if (o.opacity != null) this.attr('stop-opacity', o.opacity); - if (o.color != null) this.attr('stop-color', o.color); - if (o.offset != null) this.attr('offset', new SVGNumber(o.offset)); - return this; - } + if (beforeFlag && jumping) { + --step; + } -} -register(Stop); + if (t >= 0 && step < 0) { + step = 0; + } -function from(x, y) { - return (this._element || this).type === 'radialGradient' ? this.attr({ - fx: new SVGNumber(x), - fy: new SVGNumber(y) - }) : this.attr({ - x1: new SVGNumber(x), - y1: new SVGNumber(y) - }); -} -function to(x, y) { - return (this._element || this).type === 'radialGradient' ? this.attr({ - cx: new SVGNumber(x), - cy: new SVGNumber(y) - }) : this.attr({ - x2: new SVGNumber(x), - y2: new SVGNumber(y) - }); -} + if (t <= 1 && step > jumps) { + step = jumps; + } -var gradiented = /*#__PURE__*/Object.freeze({ - from: from, - to: to -}); + return step / jumps; + }; + } + }; + var Stepper = + /*#__PURE__*/ + function () { + function Stepper() { + _classCallCheck(this, Stepper); + } -class Gradient extends Container { - constructor(type, attrs) { - super(nodeOrNew(type + 'Gradient', typeof type === 'string' ? null : type), attrs); - } // Add a color stop + _createClass(Stepper, [{ + key: "done", + value: function done() { + return false; + } + }]); + return Stepper; + }(); + /*** + Easing Functions + ================ + ***/ - stop(offset, color, opacity) { - return this.put(new Stop()).update(offset, color, opacity); - } // Update gradient + var Ease = + /*#__PURE__*/ + function (_Stepper) { + _inherits(Ease, _Stepper); + function Ease(fn) { + var _this; - update(block) { - // remove all stops - this.clear(); // invoke passed block + _classCallCheck(this, Ease); - if (typeof block === 'function') { - block.call(this, this); + _this = _possibleConstructorReturn(this, _getPrototypeOf(Ease).call(this)); + _this.ease = easing[fn || timeline.ease] || fn; + return _this; } - return this; - } // Return the fill id + _createClass(Ease, [{ + key: "step", + value: function step(from, to, pos) { + if (typeof from !== 'number') { + return pos < 1 ? from : to; + } + return from + (to - from) * this.ease(pos); + } + }]); - url() { - return 'url(#' + this.id() + ')'; - } // Alias string convertion to fill + return Ease; + }(Stepper); + /*** + Controller Types + ================ + ***/ + var Controller = + /*#__PURE__*/ + function (_Stepper2) { + _inherits(Controller, _Stepper2); - toString() { - return this.url(); - } // custom attr to handle transform + function Controller(fn) { + var _this2; + _classCallCheck(this, Controller); - attr(a, b, c) { - if (a === 'transform') a = 'gradientTransform'; - return super.attr(a, b, c); - } + _this2 = _possibleConstructorReturn(this, _getPrototypeOf(Controller).call(this)); + _this2.stepper = fn; + return _this2; + } - targets() { - return baseFind('svg [fill*="' + this.id() + '"]'); - } + _createClass(Controller, [{ + key: "step", + value: function step(current, target, dt, c) { + return this.stepper(current, target, dt, c); + } + }, { + key: "done", + value: function done(c) { + return c.done; + } + }]); - bbox() { - return new Box(); - } + return Controller; + }(Stepper); -} -extend(Gradient, gradiented); -registerMethods({ - Container: { - // Create gradient element in defs - gradient: wrapWithAttrCheck(function (type, block) { - return this.defs().gradient(type, block); - }) - }, - // define gradient - Defs: { - gradient: wrapWithAttrCheck(function (type, block) { - return this.put(new Gradient(type)).update(block); - }) + function recalculate() { + // Apply the default parameters + var duration = (this._duration || 500) / 1000; + var overshoot = this._overshoot || 0; // Calculate the PID natural response + + var eps = 1e-10; + var pi = Math.PI; + var os = Math.log(overshoot / 100 + eps); + var zeta = -os / Math.sqrt(pi * pi + os * os); + var wn = 3.9 / (zeta * duration); // Calculate the Spring values + + this.d = 2 * zeta * wn; + this.k = wn * wn; } -}); -register(Gradient); -class Pattern extends Container { - // Initialize node - constructor(node) { - super(nodeOrNew('pattern', node), node); - } // Return the fill id + var Spring = + /*#__PURE__*/ + function (_Controller) { + _inherits(Spring, _Controller); + function Spring(duration, overshoot) { + var _this3; - url() { - return 'url(#' + this.id() + ')'; - } // Update pattern by rebuilding + _classCallCheck(this, Spring); + _this3 = _possibleConstructorReturn(this, _getPrototypeOf(Spring).call(this)); - update(block) { - // remove content - this.clear(); // invoke passed block + _this3.duration(duration || 500).overshoot(overshoot || 0); - if (typeof block === 'function') { - block.call(this, this); + return _this3; } - return this; - } // Alias string convertion to fill + _createClass(Spring, [{ + key: "step", + value: function step(current, target, dt, c) { + if (typeof current === 'string') return current; + c.done = dt === Infinity; + if (dt === Infinity) return target; + if (dt === 0) return current; + if (dt > 100) dt = 16; + dt /= 1000; // Get the previous velocity + var velocity = c.velocity || 0; // Apply the control to get the new position and store it - toString() { - return this.url(); - } // custom attr to handle transform + var acceleration = -this.d * velocity - this.k * (current - target); + var newPosition = current + velocity * dt + acceleration * dt * dt / 2; // Store the velocity + c.velocity = velocity + acceleration * dt; // Figure out if we have converged, and if so, pass the value - attr(a, b, c) { - if (a === 'transform') a = 'patternTransform'; - return super.attr(a, b, c); - } + c.done = Math.abs(target - newPosition) + Math.abs(velocity) < 0.002; + return c.done ? target : newPosition; + } + }]); - targets() { - return baseFind('svg [fill*="' + this.id() + '"]'); - } + return Spring; + }(Controller); + extend(Spring, { + duration: makeSetterGetter('_duration', recalculate), + overshoot: makeSetterGetter('_overshoot', recalculate) + }); + var PID = + /*#__PURE__*/ + function (_Controller2) { + _inherits(PID, _Controller2); - bbox() { - return new Box(); - } + function PID(p, i, d, windup) { + var _this4; -} -registerMethods({ - Container: { - // Create pattern element in defs - pattern(...args) { - return this.defs().pattern(...args); - } + _classCallCheck(this, PID); - }, - Defs: { - pattern: wrapWithAttrCheck(function (width, height, block) { - return this.put(new Pattern()).update(block).attr({ - x: 0, - y: 0, - width: width, - height: height, - patternUnits: 'userSpaceOnUse' - }); - }) - } -}); -register(Pattern); + _this4 = _possibleConstructorReturn(this, _getPrototypeOf(PID).call(this)); + p = p == null ? 0.1 : p; + i = i == null ? 0.01 : i; + d = d == null ? 0 : d; + windup = windup == null ? 1000 : windup; -class Image extends Shape { - constructor(node) { - super(nodeOrNew('image', node), node); - } // (re)load image + _this4.p(p).i(i).d(d).windup(windup); + return _this4; + } - load(url, callback) { - if (!url) return this; - var img = new globals.window.Image(); - on(img, 'load', function (e) { - var p = this.parent(Pattern); // ensure image size + _createClass(PID, [{ + key: "step", + value: function step(current, target, dt, c) { + if (typeof current === 'string') return current; + c.done = dt === Infinity; + if (dt === Infinity) return target; + if (dt === 0) return current; + var p = target - current; + var i = (c.integral || 0) + p * dt; + var d = (p - (c.error || 0)) / dt; + var windup = this.windup; // antiwindup + + if (windup !== false) { + i = Math.max(-windup, Math.min(i, windup)); + } - if (this.width() === 0 && this.height() === 0) { - this.size(img.width, img.height); + c.error = p; + c.integral = i; + c.done = Math.abs(p) < 0.001; + return c.done ? target : current + (this.P * p + this.I * i + this.D * d); } + }]); + + return PID; + }(Controller); + extend(PID, { + windup: makeSetterGetter('windup'), + p: makeSetterGetter('P'), + i: makeSetterGetter('I'), + d: makeSetterGetter('D') + }); - if (p instanceof Pattern) { - // ensure pattern size if not set - if (p.width() === 0 && p.height() === 0) { - p.size(this.width(), this.height()); - } - } - - if (typeof callback === 'function') { - callback.call(this, e); - } - }, this); - on(img, 'load error', function () { - // dont forget to unbind memory leaking events - off(img); - }); - return this.attr('href', img.src = url, xlink); - } - -} -registerAttrHook(function (attr$$1, val, _this) { - // convert image fill and stroke to patterns - if (attr$$1 === 'fill' || attr$$1 === 'stroke') { - if (isImage.test(val)) { - val = _this.root().defs().image(val); - } - } - - if (val instanceof Image) { - val = _this.root().defs().pattern(0, 0, pattern => { - pattern.add(val); - }); - } - - return val; -}); -registerMethods({ - Container: { - // create image element, load image and set its size - image: wrapWithAttrCheck(function (source, callback) { - return this.put(new Image()).size(0, 0).load(source, callback); - }) - } -}); -register(Image); - -const PointArray = subClassArray('PointArray', SVGArray); -extend(PointArray, { - // Convert array to string - toString() { - // convert to a poly point string - for (var i = 0, il = this.length, array = []; i < il; i++) { - array.push(this[i].join(',')); - } - - return array.join(' '); - }, - - // Convert array to line object - toLine() { - return { - x1: this[0][0], - y1: this[0][1], - x2: this[1][0], - y2: this[1][1] - }; - }, - - // Get morphed array at given position - at(pos) { - // make sure a destination is defined - if (!this.destination) return this; // generate morphed point string - - for (var i = 0, il = this.length, array = []; i < il; i++) { - array.push([this[i][0] + (this.destination[i][0] - this[i][0]) * pos, this[i][1] + (this.destination[i][1] - this[i][1]) * pos]); - } - - return new PointArray(array); - }, - - // Parse point string and flat array - parse(array = [[0, 0]]) { - var points = []; // if it is an array - - if (array instanceof Array) { - // and it is not flat, there is no need to parse it - if (array[0] instanceof Array) { - return array; - } - } else { - // Else, it is considered as a string - // parse points - array = array.trim().split(delimiter).map(parseFloat); - } // validate points - https://svgwg.org/svg2-draft/shapes.html#DataTypePoints - // Odd number of coordinates is an error. In such cases, drop the last odd coordinate. - - - if (array.length % 2 !== 0) array.pop(); // wrap points in two-tuples and parse points as floats - - for (var i = 0, len = array.length; i < len; i = i + 2) { - points.push([array[i], array[i + 1]]); - } - - return points; - }, - - // Move point string - move(x, y) { - var box = this.bbox(); // get relative offset - - x -= box.x; - y -= box.y; // move every point - - if (!isNaN(x) && !isNaN(y)) { - for (var i = this.length - 1; i >= 0; i--) { - this[i] = [this[i][0] + x, this[i][1] + y]; - } - } - - return this; - }, - - // Resize poly string - size(width, height) { - var i; - var box = this.bbox(); // recalculate position of all points according to new size - - for (i = this.length - 1; i >= 0; i--) { - if (box.width) this[i][0] = (this[i][0] - box.x) * width / box.width + box.x; - if (box.height) this[i][1] = (this[i][1] - box.y) * height / box.height + box.y; - } - - return this; - }, - - // Get bounding box of points - bbox() { - var maxX = -Infinity; - var maxY = -Infinity; - var minX = Infinity; - var minY = Infinity; - this.forEach(function (el) { - maxX = Math.max(el[0], maxX); - maxY = Math.max(el[1], maxY); - minX = Math.min(el[0], minX); - minY = Math.min(el[1], minY); - }); - return { - x: minX, - y: minY, - width: maxX - minX, - height: maxY - minY - }; + var PathArray = subClassArray('PathArray', SVGArray); + function pathRegReplace(a, b, c, d) { + return c + d.replace(dots, ' .'); } -}); - -let MorphArray = PointArray; // Move by left top corner over x-axis - -function x$1(x) { - return x == null ? this.bbox().x : this.move(x, this.bbox().y); -} // Move by left top corner over y-axis - -function y$1(y) { - return y == null ? this.bbox().y : this.move(this.bbox().x, y); -} // Set width of element - -function width$1(width) { - let b = this.bbox(); - return width == null ? b.width : this.size(width, b.height); -} // Set height of element - -function height$1(height) { - let b = this.bbox(); - return height == null ? b.height : this.size(b.width, height); -} - -var pointed = /*#__PURE__*/Object.freeze({ - MorphArray: MorphArray, - x: x$1, - y: y$1, - width: width$1, - height: height$1 -}); - -class Line extends Shape { - // Initialize node - constructor(node) { - super(nodeOrNew('line', node), node); - } // Get array - - - array() { - return new PointArray([[this.attr('x1'), this.attr('y1')], [this.attr('x2'), this.attr('y2')]]); - } // Overwrite native plot() method - - - plot(x1, y1, x2, y2) { - if (x1 == null) { - return this.array(); - } else if (typeof y1 !== 'undefined') { - x1 = { - x1: x1, - y1: y1, - x2: x2, - y2: y2 - }; - } else { - x1 = new PointArray(x1).toLine(); - } - - return this.attr(x1); - } // Move by left top corner - - - move(x, y) { - return this.attr(this.array().move(x, y).toLine()); - } // Set element size to given width and height - - - size(width, height) { - var p = proportionalSize(this, width, height); - return this.attr(this.array().size(p.width, p.height).toLine()); - } - -} -extend(Line, pointed); -registerMethods({ - Container: { - // Create a line element - line: wrapWithAttrCheck(function (...args) { - // make sure plot is called as a setter - // x1 is not necessarily a number, it can also be an array, a string and a PointArray - return Line.prototype.plot.apply(this.put(new Line()), args[0] != null ? args : [0, 0, 0, 0]); - }) - } -}); -register(Line); - -class Marker extends Container { - // Initialize node - constructor(node) { - super(nodeOrNew('marker', node), node); - } // Set width of element - - - width(width) { - return this.attr('markerWidth', width); - } // Set height of element - - - height(height) { - return this.attr('markerHeight', height); - } // Set marker refX and refY - - - ref(x, y) { - return this.attr('refX', x).attr('refY', y); - } // Update marker - - - update(block) { - // remove all content - this.clear(); // invoke passed block - - if (typeof block === 'function') { - block.call(this, this); - } - - return this; - } // Return the fill id - - - toString() { - return 'url(#' + this.id() + ')'; - } - -} -registerMethods({ - Container: { - marker(...args) { - // Create marker element in defs - return this.defs().marker(...args); - } - - }, - Defs: { - // Create marker - marker: wrapWithAttrCheck(function (width, height, block) { - // Set default viewbox to match the width and height, set ref to cx and cy and set orient to auto - return this.put(new Marker()).size(width, height).ref(width / 2, height / 2).viewbox(0, 0, width, height).attr('orient', 'auto').update(block); - }) - }, - marker: { - // Create and attach markers - marker(marker, width, height, block) { - var attr = ['marker']; // Build attribute name - - if (marker !== 'all') attr.push(marker); - attr = attr.join('-'); // Set marker attribute - - marker = arguments[1] instanceof Marker ? arguments[1] : this.defs().marker(width, height, block); - return this.attr(attr, marker); - } - - } -}); -register(Marker); - -var _strictMethod = function (method, arg) { - return !!method && _fails(function () { - // eslint-disable-next-line no-useless-call - arg ? method.call(null, function () { /* empty */ }, 1) : method.call(null); - }); -}; - -var $sort = [].sort; -var test = [1, 2, 3]; - -_export(_export.P + _export.F * (_fails(function () { - // IE8- - test.sort(undefined); -}) || !_fails(function () { - // V8 bug - test.sort(null); - // Old WebKit -}) || !_strictMethod($sort)), 'Array', { - // 22.1.3.25 Array.prototype.sort(comparefn) - sort: function sort(comparefn) { - return comparefn === undefined - ? $sort.call(_toObject(this)) - : $sort.call(_toObject(this), _aFunction(comparefn)); - } -}); - -/*** -Base Class -========== -The base stepper class that will be -***/ - -function makeSetterGetter(k, f) { - return function (v) { - if (v == null) return this[v]; - this[k] = v; - if (f) f.call(this); - return this; - }; -} - -let easing = { - '-': function _(pos) { - return pos; - }, - '<>': function _(pos) { - return -Math.cos(pos * Math.PI) / 2 + 0.5; - }, - '>': function _(pos) { - return Math.sin(pos * Math.PI / 2); - }, - '<': function _(pos) { - return -Math.cos(pos * Math.PI / 2) + 1; - }, - bezier: function bezier(x1, y1, x2, y2) { - // see https://www.w3.org/TR/css-easing-1/#cubic-bezier-algo - return function (t) { - if (t < 0) { - if (x1 > 0) { - return y1 / x1 * t; - } else if (x2 > 0) { - return y2 / x2 * t; - } else { - return 0; - } - } else if (t > 1) { - if (x2 < 1) { - return (1 - y2) / (1 - x2) * t + (y2 - x2) / (1 - x2); - } else if (x1 < 1) { - return (1 - y1) / (1 - x1) * t + (y1 - x1) / (1 - x1); - } else { - return 1; - } - } else { - return 3 * t * (1 - t) ** 2 * y1 + 3 * t ** 2 * (1 - t) * y2 + t ** 3; - } - }; - }, - // see https://www.w3.org/TR/css-easing-1/#step-timing-function-algo - steps: function steps(_steps, stepPosition = 'end') { - // deal with "jump-" prefix - stepPosition = stepPosition.split('-').reverse()[0]; - let jumps = _steps; - - if (stepPosition === 'none') { - --jumps; - } else if (stepPosition === 'both') { - ++jumps; - } // The beforeFlag is essentially useless + function arrayToString(a) { + for (var i = 0, il = a.length, s = ''; i < il; i++) { + s += a[i][0]; + if (a[i][1] != null) { + s += a[i][1]; - return (t, beforeFlag = false) => { - // Step is called currentStep in referenced url - let step = Math.floor(t * _steps); - const jumping = t * step % 1 === 0; - - if (stepPosition === 'start' || stepPosition === 'both') { - ++step; - } - - if (beforeFlag && jumping) { - --step; - } - - if (t >= 0 && step < 0) { - step = 0; - } - - if (t <= 1 && step > jumps) { - step = jumps; - } - - return step / jumps; - }; - } -}; -class Stepper { - done() { - return false; - } - -} -/*** -Easing Functions -================ -***/ - -class Ease extends Stepper { - constructor(fn) { - super(); - this.ease = easing[fn || timeline.ease] || fn; - } - - step(from, to, pos) { - if (typeof from !== 'number') { - return pos < 1 ? from : to; - } - - return from + (to - from) * this.ease(pos); - } - -} -/*** -Controller Types -================ -***/ - -class Controller extends Stepper { - constructor(fn) { - super(); - this.stepper = fn; - } - - step(current, target, dt, c) { - return this.stepper(current, target, dt, c); - } - - done(c) { - return c.done; - } - -} - -function recalculate() { - // Apply the default parameters - var duration = (this._duration || 500) / 1000; - var overshoot = this._overshoot || 0; // Calculate the PID natural response - - var eps = 1e-10; - var pi = Math.PI; - var os = Math.log(overshoot / 100 + eps); - var zeta = -os / Math.sqrt(pi * pi + os * os); - var wn = 3.9 / (zeta * duration); // Calculate the Spring values - - this.d = 2 * zeta * wn; - this.k = wn * wn; -} - -class Spring extends Controller { - constructor(duration, overshoot) { - super(); - this.duration(duration || 500).overshoot(overshoot || 0); - } - - step(current, target, dt, c) { - if (typeof current === 'string') return current; - c.done = dt === Infinity; - if (dt === Infinity) return target; - if (dt === 0) return current; - if (dt > 100) dt = 16; - dt /= 1000; // Get the previous velocity - - var velocity = c.velocity || 0; // Apply the control to get the new position and store it - - var acceleration = -this.d * velocity - this.k * (current - target); - var newPosition = current + velocity * dt + acceleration * dt * dt / 2; // Store the velocity - - c.velocity = velocity + acceleration * dt; // Figure out if we have converged, and if so, pass the value - - c.done = Math.abs(target - newPosition) + Math.abs(velocity) < 0.002; - return c.done ? target : newPosition; - } - -} -extend(Spring, { - duration: makeSetterGetter('_duration', recalculate), - overshoot: makeSetterGetter('_overshoot', recalculate) -}); -class PID extends Controller { - constructor(p, i, d, windup) { - super(); - p = p == null ? 0.1 : p; - i = i == null ? 0.01 : i; - d = d == null ? 0 : d; - windup = windup == null ? 1000 : windup; - this.p(p).i(i).d(d).windup(windup); - } - - step(current, target, dt, c) { - if (typeof current === 'string') return current; - c.done = dt === Infinity; - if (dt === Infinity) return target; - if (dt === 0) return current; - var p = target - current; - var i = (c.integral || 0) + p * dt; - var d = (p - (c.error || 0)) / dt; - var windup = this.windup; // antiwindup - - if (windup !== false) { - i = Math.max(-windup, Math.min(i, windup)); - } - - c.error = p; - c.integral = i; - c.done = Math.abs(p) < 0.001; - return c.done ? target : current + (this.P * p + this.I * i + this.D * d); - } - -} -extend(PID, { - windup: makeSetterGetter('windup'), - p: makeSetterGetter('P'), - i: makeSetterGetter('I'), - d: makeSetterGetter('D') -}); - -const PathArray = subClassArray('PathArray', SVGArray); -function pathRegReplace(a, b, c, d) { - return c + d.replace(dots, ' .'); -} - -function arrayToString(a) { - for (var i = 0, il = a.length, s = ''; i < il; i++) { - s += a[i][0]; - - if (a[i][1] != null) { - s += a[i][1]; - - if (a[i][2] != null) { - s += ' '; - s += a[i][2]; - - if (a[i][3] != null) { - s += ' '; - s += a[i][3]; + if (a[i][2] != null) { s += ' '; - s += a[i][4]; + s += a[i][2]; - if (a[i][5] != null) { + if (a[i][3] != null) { s += ' '; - s += a[i][5]; + s += a[i][3]; s += ' '; - s += a[i][6]; + s += a[i][4]; - if (a[i][7] != null) { + if (a[i][5] != null) { s += ' '; - s += a[i][7]; - } - } - } - } - } - } - - return s + ' '; -} - -const pathHandlers = { - M: function M(c, p, p0) { - p.x = p0.x = c[0]; - p.y = p0.y = c[1]; - return ['M', p.x, p.y]; - }, - L: function L(c, p) { - p.x = c[0]; - p.y = c[1]; - return ['L', c[0], c[1]]; - }, - H: function H(c, p) { - p.x = c[0]; - return ['H', c[0]]; - }, - V: function V(c, p) { - p.y = c[0]; - return ['V', c[0]]; - }, - C: function C(c, p) { - p.x = c[4]; - p.y = c[5]; - return ['C', c[0], c[1], c[2], c[3], c[4], c[5]]; - }, - S: function S(c, p) { - p.x = c[2]; - p.y = c[3]; - return ['S', c[0], c[1], c[2], c[3]]; - }, - Q: function Q(c, p) { - p.x = c[2]; - p.y = c[3]; - return ['Q', c[0], c[1], c[2], c[3]]; - }, - T: function T(c, p) { - p.x = c[0]; - p.y = c[1]; - return ['T', c[0], c[1]]; - }, - Z: function Z(c, p, p0) { - p.x = p0.x; - p.y = p0.y; - return ['Z']; - }, - A: function A(c, p) { - p.x = c[5]; - p.y = c[6]; - return ['A', c[0], c[1], c[2], c[3], c[4], c[5], c[6]]; - } -}; -let mlhvqtcsaz = 'mlhvqtcsaz'.split(''); - -for (var i$1 = 0, il = mlhvqtcsaz.length; i$1 < il; ++i$1) { - pathHandlers[mlhvqtcsaz[i$1]] = function (i) { - return function (c, p, p0) { - if (i === 'H') c[0] = c[0] + p.x;else if (i === 'V') c[0] = c[0] + p.y;else if (i === 'A') { - c[5] = c[5] + p.x; - c[6] = c[6] + p.y; - } else { - for (var j = 0, jl = c.length; j < jl; ++j) { - c[j] = c[j] + (j % 2 ? p.y : p.x); - } - } - return pathHandlers[i](c, p, p0); - }; - }(mlhvqtcsaz[i$1].toUpperCase()); -} - -extend(PathArray, { - // Convert array to string - toString() { - return arrayToString(this); - }, - - // Move path string - move(x, y) { - // get bounding box of current situation - var box = this.bbox(); // get relative offset - - x -= box.x; - y -= box.y; - - if (!isNaN(x) && !isNaN(y)) { - // move every point - for (var l, i = this.length - 1; i >= 0; i--) { - l = this[i][0]; - - if (l === 'M' || l === 'L' || l === 'T') { - this[i][1] += x; - this[i][2] += y; - } else if (l === 'H') { - this[i][1] += x; - } else if (l === 'V') { - this[i][1] += y; - } else if (l === 'C' || l === 'S' || l === 'Q') { - this[i][1] += x; - this[i][2] += y; - this[i][3] += x; - this[i][4] += y; + s += a[i][5]; + s += ' '; + s += a[i][6]; - if (l === 'C') { - this[i][5] += x; - this[i][6] += y; + if (a[i][7] != null) { + s += ' '; + s += a[i][7]; + } + } } - } else if (l === 'A') { - this[i][6] += x; - this[i][7] += y; } } } - return this; - }, - - // Resize path string - size(width, height) { - // get bounding box of current situation - var box = this.bbox(); - var i, l; // recalculate position of all points according to new size - - for (i = this.length - 1; i >= 0; i--) { - l = this[i][0]; - - if (l === 'M' || l === 'L' || l === 'T') { - this[i][1] = (this[i][1] - box.x) * width / box.width + box.x; - this[i][2] = (this[i][2] - box.y) * height / box.height + box.y; - } else if (l === 'H') { - this[i][1] = (this[i][1] - box.x) * width / box.width + box.x; - } else if (l === 'V') { - this[i][1] = (this[i][1] - box.y) * height / box.height + box.y; - } else if (l === 'C' || l === 'S' || l === 'Q') { - this[i][1] = (this[i][1] - box.x) * width / box.width + box.x; - this[i][2] = (this[i][2] - box.y) * height / box.height + box.y; - this[i][3] = (this[i][3] - box.x) * width / box.width + box.x; - this[i][4] = (this[i][4] - box.y) * height / box.height + box.y; - - if (l === 'C') { - this[i][5] = (this[i][5] - box.x) * width / box.width + box.x; - this[i][6] = (this[i][6] - box.y) * height / box.height + box.y; - } - } else if (l === 'A') { - // resize radii - this[i][1] = this[i][1] * width / box.width; - this[i][2] = this[i][2] * height / box.height; // move position values - - this[i][6] = (this[i][6] - box.x) * width / box.width + box.x; - this[i][7] = (this[i][7] - box.y) * height / box.height + box.y; - } - } - - return this; - }, - - // Test if the passed path array use the same path data commands as this path array - equalCommands(pathArray) { - var i, il, equalCommands; - pathArray = new PathArray(pathArray); - equalCommands = this.length === pathArray.length; - - for (i = 0, il = this.length; equalCommands && i < il; i++) { - equalCommands = this[i][0] === pathArray[i][0]; - } - - return equalCommands; - }, - - // Make path array morphable - morph(pathArray) { - pathArray = new PathArray(pathArray); - - if (this.equalCommands(pathArray)) { - this.destination = pathArray; - } else { - this.destination = null; - } - - return this; - }, - - // Get morphed path array at given position - at(pos) { - // make sure a destination is defined - if (!this.destination) return this; - var sourceArray = this; - var destinationArray = this.destination.value; - var array = []; - var pathArray = new PathArray(); - var i, il, j, jl; // Animate has specified in the SVG spec - // See: https://www.w3.org/TR/SVG11/paths.html#PathElement - - for (i = 0, il = sourceArray.length; i < il; i++) { - array[i] = [sourceArray[i][0]]; - - for (j = 1, jl = sourceArray[i].length; j < jl; j++) { - array[i][j] = sourceArray[i][j] + (destinationArray[i][j] - sourceArray[i][j]) * pos; - } // For the two flags of the elliptical arc command, the SVG spec say: - // Flags and booleans are interpolated as fractions between zero and one, with any non-zero value considered to be a value of one/true - // Elliptical arc command as an array followed by corresponding indexes: - // ['A', rx, ry, x-axis-rotation, large-arc-flag, sweep-flag, x, y] - // 0 1 2 3 4 5 6 7 - - - if (array[i][0] === 'A') { - array[i][4] = +(array[i][4] !== 0); - array[i][5] = +(array[i][5] !== 0); - } - } // Directly modify the value of a path array, this is done this way for performance - - - pathArray.value = array; - return pathArray; - }, - - // Absolutize and parse path to array - parse(array = [['M', 0, 0]]) { - // if it's already a patharray, no need to parse it - if (array instanceof PathArray) return array; // prepare for parsing - - var s; - var paramCnt = { - 'M': 2, - 'L': 2, - 'H': 1, - 'V': 1, - 'C': 6, - 'S': 4, - 'Q': 4, - 'T': 2, - 'A': 7, - 'Z': 0 - }; - - if (typeof array === 'string') { - array = array.replace(numbersWithDots, pathRegReplace) // convert 45.123.123 to 45.123 .123 - .replace(pathLetters, ' $& ') // put some room between letters and numbers - .replace(hyphen, '$1 -') // add space before hyphen - .trim() // trim - .split(delimiter); // split into array - } else { - array = array.reduce(function (prev, curr) { - return [].concat.call(prev, curr); - }, []); - } // array now is an array containing all parts of a path e.g. ['M', '0', '0', 'L', '30', '30' ...] - - - var result = []; - var p = new Point(); - var p0 = new Point(); - var index = 0; - var len = array.length; - - do { - // Test if we have a path letter - if (isPathLetter.test(array[index])) { - s = array[index]; - ++index; // If last letter was a move command and we got no new, it defaults to [L]ine - } else if (s === 'M') { - s = 'L'; - } else if (s === 'm') { - s = 'l'; - } - - result.push(pathHandlers[s].call(null, array.slice(index, index = index + paramCnt[s.toUpperCase()]).map(parseFloat), p, p0)); - } while (len > index); - - return result; - }, - - // Get bounding box of path - bbox() { - parser().path.setAttribute('d', this.toString()); - return parser.nodes.path.getBBox(); + return s + ' '; } -}); - -class Morphable { - constructor(stepper) { - this._stepper = stepper || new Ease('-'); - this._from = null; - this._to = null; - this._type = null; - this._context = null; - this._morphObj = null; - } - - from(val) { - if (val == null) { - return this._from; - } - - this._from = this._set(val); - return this; - } - - to(val) { - if (val == null) { - return this._to; + var pathHandlers = { + M: function M(c, p, p0) { + p.x = p0.x = c[0]; + p.y = p0.y = c[1]; + return ['M', p.x, p.y]; + }, + L: function L(c, p) { + p.x = c[0]; + p.y = c[1]; + return ['L', c[0], c[1]]; + }, + H: function H(c, p) { + p.x = c[0]; + return ['H', c[0]]; + }, + V: function V(c, p) { + p.y = c[0]; + return ['V', c[0]]; + }, + C: function C(c, p) { + p.x = c[4]; + p.y = c[5]; + return ['C', c[0], c[1], c[2], c[3], c[4], c[5]]; + }, + S: function S(c, p) { + p.x = c[2]; + p.y = c[3]; + return ['S', c[0], c[1], c[2], c[3]]; + }, + Q: function Q(c, p) { + p.x = c[2]; + p.y = c[3]; + return ['Q', c[0], c[1], c[2], c[3]]; + }, + T: function T(c, p) { + p.x = c[0]; + p.y = c[1]; + return ['T', c[0], c[1]]; + }, + Z: function Z(c, p, p0) { + p.x = p0.x; + p.y = p0.y; + return ['Z']; + }, + A: function A(c, p) { + p.x = c[5]; + p.y = c[6]; + return ['A', c[0], c[1], c[2], c[3], c[4], c[5], c[6]]; } - - this._to = this._set(val); - return this; - } - - type(type) { - // getter - if (type == null) { - return this._type; - } // setter - - - this._type = type; - return this; - } - - _set(value) { - if (!this._type) { - var type = typeof value; - - if (type === 'number') { - this.type(SVGNumber); - } else if (type === 'string') { - if (Color.isColor(value)) { - this.type(Color); - } else if (delimiter.test(value)) { - this.type(pathLetters.test(value) ? PathArray : SVGArray); - } else if (numberAndUnit.test(value)) { - this.type(SVGNumber); + }; + var mlhvqtcsaz = 'mlhvqtcsaz'.split(''); + + for (var i = 0, il = mlhvqtcsaz.length; i < il; ++i) { + pathHandlers[mlhvqtcsaz[i]] = function (i) { + return function (c, p, p0) { + if (i === 'H') c[0] = c[0] + p.x;else if (i === 'V') c[0] = c[0] + p.y;else if (i === 'A') { + c[5] = c[5] + p.x; + c[6] = c[6] + p.y; } else { - this.type(NonMorphable); + for (var j = 0, jl = c.length; j < jl; ++j) { + c[j] = c[j] + (j % 2 ? p.y : p.x); + } } - } else if (morphableTypes.indexOf(value.constructor) > -1) { - this.type(value.constructor); - } else if (Array.isArray(value)) { - this.type(SVGArray); - } else if (type === 'object') { - this.type(ObjectBag); - } else { - this.type(NonMorphable); - } - } - - var result = new this._type(value).toArray(); - this._morphObj = this._morphObj || new this._type(); - this._context = this._context || Array.apply(null, Array(result.length)).map(Object); - return result; - } - - stepper(stepper) { - if (stepper == null) return this._stepper; - this._stepper = stepper; - return this; - } - - done() { - var complete = this._context.map(this._stepper.done).reduce(function (last, curr) { - return last && curr; - }, true); - - return complete; - } - - at(pos) { - var _this = this; - - return this._morphObj.fromArray(this._from.map(function (i, index) { - return _this._stepper.step(i, _this._to[index], pos, _this._context[index], _this._context); - })); - } - -} -class NonMorphable { - constructor(...args) { - this.init(...args); - } - - init(val) { - val = Array.isArray(val) ? val[0] : val; - this.value = val; - return this; - } - - valueOf() { - return this.value; - } - - toArray() { - return [this.value]; - } - -} -class TransformBag { - constructor(...args) { - this.init(...args); - } - - init(obj) { - if (Array.isArray(obj)) { - obj = { - scaleX: obj[0], - scaleY: obj[1], - shear: obj[2], - rotate: obj[3], - translateX: obj[4], - translateY: obj[5], - originX: obj[6], - originY: obj[7] + return pathHandlers[i](c, p, p0); }; - } - - Object.assign(this, TransformBag.defaults, obj); - return this; - } - - toArray() { - var v = this; - return [v.scaleX, v.scaleY, v.shear, v.rotate, v.translateX, v.translateY, v.originX, v.originY]; - } - -} -TransformBag.defaults = { - scaleX: 1, - scaleY: 1, - shear: 0, - rotate: 0, - translateX: 0, - translateY: 0, - originX: 0, - originY: 0 -}; -class ObjectBag { - constructor(...args) { - this.init(...args); + }(mlhvqtcsaz[i].toUpperCase()); } - init(objOrArr) { - this.values = []; - - if (Array.isArray(objOrArr)) { - this.values = objOrArr; - return; - } - - objOrArr = objOrArr || {}; - var entries = []; - - for (let i in objOrArr) { - entries.push([i, objOrArr[i]]); - } - - entries.sort((a, b) => { - return a[0] - b[0]; - }); - this.values = entries.reduce((last, curr) => last.concat(curr), []); - return this; - } - - valueOf() { - var obj = {}; - var arr = this.values; - - for (var i = 0, len = arr.length; i < len; i += 2) { - obj[arr[i]] = arr[i + 1]; - } - - return obj; - } - - toArray() { - return this.values; - } - -} -const morphableTypes = [NonMorphable, TransformBag, ObjectBag]; -function registerMorphableType(type = []) { - morphableTypes.push(...[].concat(type)); -} -function makeMorphable() { - extend(morphableTypes, { - to(val) { - return new Morphable().type(this.constructor).from(this.valueOf()).to(val); + extend(PathArray, { + // Convert array to string + toString: function toString() { + return arrayToString(this); }, + // Move path string + move: function move(x, y) { + // get bounding box of current situation + var box = this.bbox(); // get relative offset + + x -= box.x; + y -= box.y; + + if (!isNaN(x) && !isNaN(y)) { + // move every point + for (var l, i = this.length - 1; i >= 0; i--) { + l = this[i][0]; + + if (l === 'M' || l === 'L' || l === 'T') { + this[i][1] += x; + this[i][2] += y; + } else if (l === 'H') { + this[i][1] += x; + } else if (l === 'V') { + this[i][1] += y; + } else if (l === 'C' || l === 'S' || l === 'Q') { + this[i][1] += x; + this[i][2] += y; + this[i][3] += x; + this[i][4] += y; + + if (l === 'C') { + this[i][5] += x; + this[i][6] += y; + } + } else if (l === 'A') { + this[i][6] += x; + this[i][7] += y; + } + } + } - fromArray(arr) { - this.init(arr); - return this; - } - - }); -} - -class Path extends Shape { - // Initialize node - constructor(node) { - super(nodeOrNew('path', node), node); - } // Get array - - - array() { - return this._array || (this._array = new PathArray(this.attr('d'))); - } // Plot new path - - - plot(d) { - return d == null ? this.array() : this.clear().attr('d', typeof d === 'string' ? d : this._array = new PathArray(d)); - } // Clear array cache - - - clear() { - delete this._array; - return this; - } // Move by left top corner - - - move(x, y) { - return this.attr('d', this.array().move(x, y)); - } // Move by left top corner over x-axis - - - x(x) { - return x == null ? this.bbox().x : this.move(x, this.bbox().y); - } // Move by left top corner over y-axis - - - y(y) { - return y == null ? this.bbox().y : this.move(this.bbox().x, y); - } // Set element size to given width and height - - - size(width, height) { - var p = proportionalSize(this, width, height); - return this.attr('d', this.array().size(p.width, p.height)); - } // Set width of element - - - width(width) { - return width == null ? this.bbox().width : this.size(width, this.bbox().height); - } // Set height of element - - - height(height) { - return height == null ? this.bbox().height : this.size(this.bbox().width, height); - } - - targets() { - return baseFind('svg textpath [href*="' + this.id() + '"]'); - } - -} // Define morphable array - -Path.prototype.MorphArray = PathArray; // Add parent method - -registerMethods({ - Container: { - // Create a wrapped path element - path: wrapWithAttrCheck(function (d) { - // make sure plot is called as a setter - return this.put(new Path()).plot(d || new PathArray()); - }) - } -}); -register(Path); - -function array() { - return this._array || (this._array = new PointArray(this.attr('points'))); -} // Plot new path - -function plot(p) { - return p == null ? this.array() : this.clear().attr('points', typeof p === 'string' ? p : this._array = new PointArray(p)); -} // Clear array cache - -function clear() { - delete this._array; - return this; -} // Move by left top corner - -function move(x, y) { - return this.attr('points', this.array().move(x, y)); -} // Set element size to given width and height - -function size(width, height) { - let p = proportionalSize(this, width, height); - return this.attr('points', this.array().size(p.width, p.height)); -} - -var poly = /*#__PURE__*/Object.freeze({ - array: array, - plot: plot, - clear: clear, - move: move, - size: size -}); - -class Polygon extends Shape { - // Initialize node - constructor(node) { - super(nodeOrNew('polygon', node), node); - } - -} -registerMethods({ - Container: { - // Create a wrapped polygon element - polygon: wrapWithAttrCheck(function (p) { - // make sure plot is called as a setter - return this.put(new Polygon()).plot(p || new PointArray()); - }) - } -}); -extend(Polygon, pointed); -extend(Polygon, poly); -register(Polygon); - -class Polyline extends Shape { - // Initialize node - constructor(node) { - super(nodeOrNew('polyline', node), node); - } - -} -registerMethods({ - Container: { - // Create a wrapped polygon element - polyline: wrapWithAttrCheck(function (p) { - // make sure plot is called as a setter - return this.put(new Polyline()).plot(p || new PointArray()); - }) - } -}); -extend(Polyline, pointed); -extend(Polyline, poly); -register(Polyline); - -class Rect extends Shape { - // Initialize node - constructor(node) { - super(nodeOrNew('rect', node), node); - } - -} -extend(Rect, { - rx, - ry -}); -registerMethods({ - Container: { - // Create a rect element - rect: wrapWithAttrCheck(function (width$$1, height$$1) { - return this.put(new Rect()).size(width$$1, height$$1); - }) - } -}); -register(Rect); - -class Queue { - constructor() { - this._first = null; - this._last = null; - } - - push(value) { - // An item stores an id and the provided value - var item = value.next ? value : { - value: value, - next: null, - prev: null // Deal with the queue being empty or populated - - }; - - if (this._last) { - item.prev = this._last; - this._last.next = item; - this._last = item; - } else { - this._last = item; - this._first = item; - } // Update the length and return the current item - - - return item; - } - - shift() { - // Check if we have a value - var remove = this._first; - if (!remove) return null; // If we do, remove it and relink things - - this._first = remove.next; - if (this._first) this._first.prev = null; - this._last = this._first ? this._last : null; - return remove.value; - } // Shows us the first item in the list - - - first() { - return this._first && this._first.value; - } // Shows us the last item in the list - - - last() { - return this._last && this._last.value; - } // Removes the item that was returned from the push - - - remove(item) { - // Relink the previous item - if (item.prev) item.prev.next = item.next; - if (item.next) item.next.prev = item.prev; - if (item === this._last) this._last = item.prev; - if (item === this._first) this._first = item.next; // Invalidate item - - item.prev = null; - item.next = null; - } - -} - -const Animator = { - nextDraw: null, - frames: new Queue(), - timeouts: new Queue(), - timer: globals.window.performance || globals.window.Date, - transforms: [], - - frame(fn) { - // Store the node - var node = Animator.frames.push({ - run: fn - }); // Request an animation frame if we don't have one - - if (Animator.nextDraw === null) { - Animator.nextDraw = globals.window.requestAnimationFrame(Animator._draw); - } // Return the node so we can remove it easily - - - return node; - }, - - transform_frame(fn, id) { - Animator.transforms[id] = fn; - }, - - timeout(fn, delay) { - delay = delay || 0; // Work out when the event should fire - - var time = Animator.timer.now() + delay; // Add the timeout to the end of the queue - - var node = Animator.timeouts.push({ - run: fn, - time: time - }); // Request another animation frame if we need one - - if (Animator.nextDraw === null) { - Animator.nextDraw = globals.window.requestAnimationFrame(Animator._draw); - } - - return node; - }, - - cancelFrame(node) { - node != null && Animator.frames.remove(node); - }, - - clearTimeout(node) { - node != null && Animator.timeouts.remove(node); - }, - - _draw(now) { - // Run all the timeouts we can run, if they are not ready yet, add them - // to the end of the queue immediately! (bad timeouts!!! [sarcasm]) - var nextTimeout = null; - var lastTimeout = Animator.timeouts.last(); - - while (nextTimeout = Animator.timeouts.shift()) { - // Run the timeout if its time, or push it to the end - if (now >= nextTimeout.time) { - nextTimeout.run(); - } else { - Animator.timeouts.push(nextTimeout); - } // If we hit the last item, we should stop shifting out more items - - - if (nextTimeout === lastTimeout) break; - } // Run all of the animation frames - - - var nextFrame = null; - var lastFrame = Animator.frames.last(); - - while (nextFrame !== lastFrame && (nextFrame = Animator.frames.shift())) { - nextFrame.run(); - } - - Animator.transforms.forEach(function (el) { - el(); - }); // If we have remaining timeouts or frames, draw until we don't anymore - - Animator.nextDraw = Animator.timeouts.first() || Animator.frames.first() ? globals.window.requestAnimationFrame(Animator._draw) : null; - } - -}; - -var makeSchedule = function makeSchedule(runnerInfo) { - var start = runnerInfo.start; - var duration = runnerInfo.runner.duration(); - var end = start + duration; - return { - start: start, - duration: duration, - end: end, - runner: runnerInfo.runner - }; -}; - -const defaultSource = function defaultSource() { - let w = globals.window; - return (w.performance || w.Date).now(); -}; - -class Timeline extends EventTarget { - // Construct a new timeline on the given element - constructor(timeSource = defaultSource) { - super(); - this._timeSource = timeSource; // Store the timing variables - - this._startTime = 0; - this._speed = 1.0; // Determines how long a runner is hold in memory. Can be a dt or true/false - - this._persist = 0; // Keep track of the running animations and their starting parameters - - this._nextFrame = null; - this._paused = true; - this._runners = []; - this._order = []; - this._time = 0; - this._lastSourceTime = 0; - this._lastStepTime = 0; // Make sure that step is always called in class context - - this._step = this._step.bind(this); - } // schedules a runner on the timeline - - - schedule(runner, delay, when) { - if (runner == null) { - return this._runners.map(makeSchedule).sort(function (a, b) { - return a.runner.id - b.runner.id; - }); - } // The start time for the next animation can either be given explicitly, - // derived from the current timeline time or it can be relative to the - // last start time to chain animations direclty - - - var absoluteStartTime = 0; - var endTime = this.getEndTime(); - delay = delay || 0; // Work out when to start the animation - - if (when == null || when === 'last' || when === 'after') { - // Take the last time and increment - absoluteStartTime = endTime; - } else if (when === 'absolute' || when === 'start') { - absoluteStartTime = delay; - delay = 0; - } else if (when === 'now') { - absoluteStartTime = this._time; - } else if (when === 'relative') { - let runnerInfo = this._runners[runner.id]; - - if (runnerInfo) { - absoluteStartTime = runnerInfo.start + delay; - delay = 0; - } - } else { - throw new Error('Invalid value for the "when" parameter'); - } // Manage runner - - - runner.unschedule(); - runner.timeline(this); // runner.time(-delay) - // Save runnerInfo - - this._runners[runner.id] = { - persist: this.persist(), - runner: runner, - start: absoluteStartTime + delay // Save order, update Time if needed and continue + return this; + }, + // Resize path string + size: function size(width, height) { + // get bounding box of current situation + var box = this.bbox(); + var i, l; // recalculate position of all points according to new size - }; + for (i = this.length - 1; i >= 0; i--) { + l = this[i][0]; - this._order.push(runner.id); + if (l === 'M' || l === 'L' || l === 'T') { + this[i][1] = (this[i][1] - box.x) * width / box.width + box.x; + this[i][2] = (this[i][2] - box.y) * height / box.height + box.y; + } else if (l === 'H') { + this[i][1] = (this[i][1] - box.x) * width / box.width + box.x; + } else if (l === 'V') { + this[i][1] = (this[i][1] - box.y) * height / box.height + box.y; + } else if (l === 'C' || l === 'S' || l === 'Q') { + this[i][1] = (this[i][1] - box.x) * width / box.width + box.x; + this[i][2] = (this[i][2] - box.y) * height / box.height + box.y; + this[i][3] = (this[i][3] - box.x) * width / box.width + box.x; + this[i][4] = (this[i][4] - box.y) * height / box.height + box.y; - this.updateTime()._continue(); + if (l === 'C') { + this[i][5] = (this[i][5] - box.x) * width / box.width + box.x; + this[i][6] = (this[i][6] - box.y) * height / box.height + box.y; + } + } else if (l === 'A') { + // resize radii + this[i][1] = this[i][1] * width / box.width; + this[i][2] = this[i][2] * height / box.height; // move position values - return this; - } // Remove the runner from this timeline + this[i][6] = (this[i][6] - box.x) * width / box.width + box.x; + this[i][7] = (this[i][7] - box.y) * height / box.height + box.y; + } + } + return this; + }, + // Test if the passed path array use the same path data commands as this path array + equalCommands: function equalCommands(pathArray) { + var i, il, equalCommands; + pathArray = new PathArray(pathArray); + equalCommands = this.length === pathArray.length; + + for (i = 0, il = this.length; equalCommands && i < il; i++) { + equalCommands = this[i][0] === pathArray[i][0]; + } - unschedule(runner) { - var index = this._order.indexOf(runner.id); + return equalCommands; + }, + // Make path array morphable + morph: function morph(pathArray) { + pathArray = new PathArray(pathArray); - if (index < 0) return this; - delete this._runners[runner.id]; + if (this.equalCommands(pathArray)) { + this.destination = pathArray; + } else { + this.destination = null; + } - this._order.splice(index, 1); + return this; + }, + // Get morphed path array at given position + at: function at(pos) { + // make sure a destination is defined + if (!this.destination) return this; + var sourceArray = this; + var destinationArray = this.destination.value; + var array = []; + var pathArray = new PathArray(); + var i, il, j, jl; // Animate has specified in the SVG spec + // See: https://www.w3.org/TR/SVG11/paths.html#PathElement + + for (i = 0, il = sourceArray.length; i < il; i++) { + array[i] = [sourceArray[i][0]]; + + for (j = 1, jl = sourceArray[i].length; j < jl; j++) { + array[i][j] = sourceArray[i][j] + (destinationArray[i][j] - sourceArray[i][j]) * pos; + } // For the two flags of the elliptical arc command, the SVG spec say: + // Flags and booleans are interpolated as fractions between zero and one, with any non-zero value considered to be a value of one/true + // Elliptical arc command as an array followed by corresponding indexes: + // ['A', rx, ry, x-axis-rotation, large-arc-flag, sweep-flag, x, y] + // 0 1 2 3 4 5 6 7 + + + if (array[i][0] === 'A') { + array[i][4] = +(array[i][4] !== 0); + array[i][5] = +(array[i][5] !== 0); + } + } // Directly modify the value of a path array, this is done this way for performance - runner.timeline(null); - return this; - } // Calculates the end of the timeline + pathArray.value = array; + return pathArray; + }, + // Absolutize and parse path to array + parse: function parse() { + var array = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [['M', 0, 0]]; + // if it's already a patharray, no need to parse it + if (array instanceof PathArray) return array; // prepare for parsing + + var s; + var paramCnt = { + 'M': 2, + 'L': 2, + 'H': 1, + 'V': 1, + 'C': 6, + 'S': 4, + 'Q': 4, + 'T': 2, + 'A': 7, + 'Z': 0 + }; - getEndTime() { - var lastRunnerInfo = this._runners[this._order[this._order.length - 1]]; - var lastDuration = lastRunnerInfo ? lastRunnerInfo.runner.duration() : 0; - var lastStartTime = lastRunnerInfo ? lastRunnerInfo.start : 0; - return lastStartTime + lastDuration; - } // Makes sure, that after pausing the time doesn't jump + if (typeof array === 'string') { + array = array.replace(numbersWithDots, pathRegReplace) // convert 45.123.123 to 45.123 .123 + .replace(pathLetters, ' $& ') // put some room between letters and numbers + .replace(hyphen, '$1 -') // add space before hyphen + .trim() // trim + .split(delimiter); // split into array + } else { + array = array.reduce(function (prev, curr) { + return [].concat.call(prev, curr); + }, []); + } // array now is an array containing all parts of a path e.g. ['M', '0', '0', 'L', '30', '30' ...] + + + var result = []; + var p = new Point(); + var p0 = new Point(); + var index = 0; + var len = array.length; + + do { + // Test if we have a path letter + if (isPathLetter.test(array[index])) { + s = array[index]; + ++index; // If last letter was a move command and we got no new, it defaults to [L]ine + } else if (s === 'M') { + s = 'L'; + } else if (s === 'm') { + s = 'l'; + } + result.push(pathHandlers[s].call(null, array.slice(index, index = index + paramCnt[s.toUpperCase()]).map(parseFloat), p, p0)); + } while (len > index); - updateTime() { - if (!this.active()) { - this._lastSourceTime = this._timeSource(); + return result; + }, + // Get bounding box of path + bbox: function bbox() { + parser().path.setAttribute('d', this.toString()); + return parser.nodes.path.getBBox(); } + }); - return this; - } - - play() { - // Now make sure we are not paused and continue the animation - this._paused = false; - return this.updateTime()._continue(); - } - - pause() { - this._paused = true; - return this._continue(); - } - - stop() { - // Go to start and pause - this.time(0); - return this.pause(); - } - - finish() { - // Go to end and pause - this.time(this.getEndTime() + 1); - return this.pause(); - } + var Morphable = + /*#__PURE__*/ + function () { + function Morphable(stepper) { + _classCallCheck(this, Morphable); + + this._stepper = stepper || new Ease('-'); + this._from = null; + this._to = null; + this._type = null; + this._context = null; + this._morphObj = null; + } - speed(speed) { - if (speed == null) return this._speed; - this._speed = speed; - return this; - } + _createClass(Morphable, [{ + key: "from", + value: function from(val) { + if (val == null) { + return this._from; + } - reverse(yes) { - var currentSpeed = this.speed(); - if (yes == null) return this.speed(-currentSpeed); - var positive = Math.abs(currentSpeed); - return this.speed(yes ? positive : -positive); - } + this._from = this._set(val); + return this; + } + }, { + key: "to", + value: function to(val) { + if (val == null) { + return this._to; + } - seek(dt) { - return this.time(this._time + dt); - } + this._to = this._set(val); + return this; + } + }, { + key: "type", + value: function type(_type) { + // getter + if (_type == null) { + return this._type; + } // setter - time(time) { - if (time == null) return this._time; - this._time = time; - return this._continue(true); - } - persist(dtOrForever) { - if (dtOrForever == null) return this._persist; - this._persist = dtOrForever; - return this; - } + this._type = _type; + return this; + } + }, { + key: "_set", + value: function _set$$1(value) { + if (!this._type) { + var type = _typeof(value); + + if (type === 'number') { + this.type(SVGNumber); + } else if (type === 'string') { + if (Color.isColor(value)) { + this.type(Color); + } else if (delimiter.test(value)) { + this.type(pathLetters.test(value) ? PathArray : SVGArray); + } else if (numberAndUnit.test(value)) { + this.type(SVGNumber); + } else { + this.type(NonMorphable); + } + } else if (morphableTypes.indexOf(value.constructor) > -1) { + this.type(value.constructor); + } else if (Array.isArray(value)) { + this.type(SVGArray); + } else if (type === 'object') { + this.type(ObjectBag); + } else { + this.type(NonMorphable); + } + } - source(fn) { - if (fn == null) return this._timeSource; - this._timeSource = fn; - return this; - } + var result = new this._type(value).toArray(); + this._morphObj = this._morphObj || new this._type(); + this._context = this._context || Array.apply(null, Array(result.length)).map(Object); + return result; + } + }, { + key: "stepper", + value: function stepper(_stepper) { + if (_stepper == null) return this._stepper; + this._stepper = _stepper; + return this; + } + }, { + key: "done", + value: function done() { + var complete = this._context.map(this._stepper.done).reduce(function (last, curr) { + return last && curr; + }, true); - _step(immediateStep = false) { - // Get the time delta from the last time and update the time - var time = this._timeSource(); + return complete; + } + }, { + key: "at", + value: function at(pos) { + var _this = this; + + return this._morphObj.fromArray(this._from.map(function (i, index) { + return _this._stepper.step(i, _this._to[index], pos, _this._context[index], _this._context); + })); + } + }]); - var dtSource = time - this._lastSourceTime; - if (immediateStep) dtSource = 0; - var dtTime = this._speed * dtSource + (this._time - this._lastStepTime); - this._lastSourceTime = time; // Only update the time if we use the timeSource. - // Otherwise use the current time + return Morphable; + }(); + var NonMorphable = + /*#__PURE__*/ + function () { + function NonMorphable() { + _classCallCheck(this, NonMorphable); - if (!immediateStep) { - // Update the time - this._time += dtTime; - this._time = this._time < 0 ? 0 : this._time; + this.init.apply(this, arguments); } - this._lastStepTime = this._time; - this.fire('time', this._time); // Run all of the runners directly - - var runnersLeft = false; + _createClass(NonMorphable, [{ + key: "init", + value: function init(val) { + val = Array.isArray(val) ? val[0] : val; + this.value = val; + return this; + } + }, { + key: "valueOf", + value: function valueOf() { + return this.value; + } + }, { + key: "toArray", + value: function toArray() { + return [this.value]; + } + }]); - for (var i = 0, len = this._order.length; i < len; i++) { - // Get and run the current runner and ignore it if its inactive - var runnerInfo = this._runners[this._order[i]]; - var runner = runnerInfo.runner; - let dt = dtTime; // Make sure that we give the actual difference - // between runner start time and now + return NonMorphable; + }(); + var TransformBag = + /*#__PURE__*/ + function () { + function TransformBag() { + _classCallCheck(this, TransformBag); - let dtToStart = this._time - runnerInfo.start; // Dont run runner if not started yet + this.init.apply(this, arguments); + } - if (dtToStart <= 0) { - runnersLeft = true; // This is for the case that teh timeline was seeked so that the time - // is now before the startTime of the runner. Thats why we need to set - // the runner to position 0 + _createClass(TransformBag, [{ + key: "init", + value: function init(obj) { + if (Array.isArray(obj)) { + obj = { + scaleX: obj[0], + scaleY: obj[1], + shear: obj[2], + rotate: obj[3], + translateX: obj[4], + translateY: obj[5], + originX: obj[6], + originY: obj[7] + }; + } - runner.reset(); - continue; - } else if (dtToStart < dt) { - // Adjust dt to make sure that animation is on point - dt = dtToStart; + Object.assign(this, TransformBag.defaults, obj); + return this; } + }, { + key: "toArray", + value: function toArray() { + var v = this; + return [v.scaleX, v.scaleY, v.shear, v.rotate, v.translateX, v.translateY, v.originX, v.originY]; + } + }]); + + return TransformBag; + }(); + TransformBag.defaults = { + scaleX: 1, + scaleY: 1, + shear: 0, + rotate: 0, + translateX: 0, + translateY: 0, + originX: 0, + originY: 0 + }; + var ObjectBag = + /*#__PURE__*/ + function () { + function ObjectBag() { + _classCallCheck(this, ObjectBag); - if (!runner.active()) continue; // If this runner is still going, signal that we need another animation - // frame, otherwise, remove the completed runner - - var finished = runner.step(dt).done; + this.init.apply(this, arguments); + } - if (!finished) { - runnersLeft = true; // continue - } else if (runnerInfo.persist !== true) { - // runner is finished. And runner might get removed - var endTime = runner.duration() - runner.time() + this._time; + _createClass(ObjectBag, [{ + key: "init", + value: function init(objOrArr) { + this.values = []; - if (endTime + this._persist < this._time) { - // Delete runner and correct index - delete this._runners[this._order[i]]; - this._order.splice(i--, 1) && --len; - runner.timeline(null); + if (Array.isArray(objOrArr)) { + this.values = objOrArr; + return; } + + var entries = Object.entries(objOrArr || {}).sort(function (a, b) { + return a[0] - b[0]; + }); + this.values = entries.reduce(function (last, curr) { + return last.concat(curr); + }, []); + return this; } - } // Basically: we continue when there are runners right from us in time - // when -->, and when runners are left from us when <-- + }, { + key: "valueOf", + value: function valueOf() { + var obj = {}; + var arr = this.values; + + for (var i = 0, len = arr.length; i < len; i += 2) { + obj[arr[i]] = arr[i + 1]; + } + return obj; + } + }, { + key: "toArray", + value: function toArray() { + return this.values; + } + }]); + + return ObjectBag; + }(); + var morphableTypes = [NonMorphable, TransformBag, ObjectBag]; + function registerMorphableType() { + var type = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : []; + morphableTypes.push.apply(morphableTypes, _toConsumableArray([].concat(type))); + } + function makeMorphable() { + extend(morphableTypes, { + to: function to(val) { + return new Morphable().type(this.constructor).from(this.valueOf()).to(val); + }, + fromArray: function fromArray(arr) { + this.init(arr); + return this; + } + }); + } - if (runnersLeft && !(this._speed < 0 && this._time === 0) || this._order.length && this._speed < 0 && this._time > 0) { - this._continue(); - } else { - this.fire('finished'); - this.pause(); + var Path = + /*#__PURE__*/ + function (_Shape) { + _inherits(Path, _Shape); + + // Initialize node + function Path(node) { + _classCallCheck(this, Path); + + return _possibleConstructorReturn(this, _getPrototypeOf(Path).call(this, nodeOrNew('path', node), node)); + } // Get array + + + _createClass(Path, [{ + key: "array", + value: function array() { + return this._array || (this._array = new PathArray(this.attr('d'))); + } // Plot new path + + }, { + key: "plot", + value: function plot(d) { + return d == null ? this.array() : this.clear().attr('d', typeof d === 'string' ? d : this._array = new PathArray(d)); + } // Clear array cache + + }, { + key: "clear", + value: function clear() { + delete this._array; + return this; + } // Move by left top corner + + }, { + key: "move", + value: function move(x, y) { + return this.attr('d', this.array().move(x, y)); + } // Move by left top corner over x-axis + + }, { + key: "x", + value: function x(_x) { + return _x == null ? this.bbox().x : this.move(_x, this.bbox().y); + } // Move by left top corner over y-axis + + }, { + key: "y", + value: function y(_y) { + return _y == null ? this.bbox().y : this.move(this.bbox().x, _y); + } // Set element size to given width and height + + }, { + key: "size", + value: function size(width, height) { + var p = proportionalSize(this, width, height); + return this.attr('d', this.array().size(p.width, p.height)); + } // Set width of element + + }, { + key: "width", + value: function width(_width) { + return _width == null ? this.bbox().width : this.size(_width, this.bbox().height); + } // Set height of element + + }, { + key: "height", + value: function height(_height) { + return _height == null ? this.bbox().height : this.size(this.bbox().width, _height); + } + }, { + key: "targets", + value: function targets() { + return baseFind('svg textpath [href*="' + this.id() + '"]'); + } + }]); + + return Path; + }(Shape); // Define morphable array + Path.prototype.MorphArray = PathArray; // Add parent method + + registerMethods({ + Container: { + // Create a wrapped path element + path: wrapWithAttrCheck(function (d) { + // make sure plot is called as a setter + return this.put(new Path()).plot(d || new PathArray()); + }) } + }); + register(Path); - return this; - } // Checks if we are running and continues the animation + function array() { + return this._array || (this._array = new PointArray(this.attr('points'))); + } // Plot new path + function plot(p) { + return p == null ? this.array() : this.clear().attr('points', typeof p === 'string' ? p : this._array = new PointArray(p)); + } // Clear array cache - _continue(immediateStep = false) { - Animator.cancelFrame(this._nextFrame); - this._nextFrame = null; - if (immediateStep) return this._step(true); - if (this._paused) return this; - this._nextFrame = Animator.frame(this._step); + function clear() { + delete this._array; return this; - } + } // Move by left top corner - active() { - return !!this._nextFrame; - } + function move(x, y) { + return this.attr('points', this.array().move(x, y)); + } // Set element size to given width and height -} -registerMethods({ - Element: { - timeline: function timeline() { - this._timeline = this._timeline || new Timeline(); - return this._timeline; - } + function size(width, height) { + var p = proportionalSize(this, width, height); + return this.attr('points', this.array().size(p.width, p.height)); } -}); -class Runner extends EventTarget { - constructor(options) { - super(); // Store a unique id on the runner, so that we can identify it later - - this.id = Runner.id++; // Ensure a default value - - options = options == null ? timeline.duration : options; // Ensure that we get a controller + var poly = /*#__PURE__*/Object.freeze({ + array: array, + plot: plot, + clear: clear, + move: move, + size: size + }); - options = typeof options === 'function' ? new Controller(options) : options; // Declare all of the variables + var Polygon = + /*#__PURE__*/ + function (_Shape) { + _inherits(Polygon, _Shape); - this._element = null; - this._timeline = null; - this.done = false; - this._queue = []; // Work out the stepper and the duration + // Initialize node + function Polygon(node) { + _classCallCheck(this, Polygon); - this._duration = typeof options === 'number' && options; - this._isDeclarative = options instanceof Controller; - this._stepper = this._isDeclarative ? options : new Ease(); // We copy the current values from the timeline because they can change + return _possibleConstructorReturn(this, _getPrototypeOf(Polygon).call(this, nodeOrNew('polygon', node), node)); + } - this._history = {}; // Store the state of the runner + return Polygon; + }(Shape); + registerMethods({ + Container: { + // Create a wrapped polygon element + polygon: wrapWithAttrCheck(function (p) { + // make sure plot is called as a setter + return this.put(new Polygon()).plot(p || new PointArray()); + }) + } + }); + extend(Polygon, pointed); + extend(Polygon, poly); + register(Polygon); - this.enabled = true; - this._time = 0; - this._lastTime = 0; // At creation, the runner is in reseted state + var Polyline = + /*#__PURE__*/ + function (_Shape) { + _inherits(Polyline, _Shape); - this._reseted = true; // Save transforms applied to this runner + // Initialize node + function Polyline(node) { + _classCallCheck(this, Polyline); - this.transforms = new Matrix(); - this.transformId = 1; // Looping variables + return _possibleConstructorReturn(this, _getPrototypeOf(Polyline).call(this, nodeOrNew('polyline', node), node)); + } - this._haveReversed = false; - this._reverse = false; - this._loopsDone = 0; - this._swing = false; - this._wait = 0; - this._times = 1; - } - /* - Runner Definitions - ================== - These methods help us define the runtime behaviour of the Runner or they - help us make new runners from the current runner - */ + return Polyline; + }(Shape); + registerMethods({ + Container: { + // Create a wrapped polygon element + polyline: wrapWithAttrCheck(function (p) { + // make sure plot is called as a setter + return this.put(new Polyline()).plot(p || new PointArray()); + }) + } + }); + extend(Polyline, pointed); + extend(Polyline, poly); + register(Polyline); + var Rect = + /*#__PURE__*/ + function (_Shape) { + _inherits(Rect, _Shape); - element(element) { - if (element == null) return this._element; - this._element = element; + // Initialize node + function Rect(node) { + _classCallCheck(this, Rect); - element._prepareRunner(); + return _possibleConstructorReturn(this, _getPrototypeOf(Rect).call(this, nodeOrNew('rect', node), node)); + } - return this; - } + return Rect; + }(Shape); + extend(Rect, { + rx: rx, + ry: ry + }); + registerMethods({ + Container: { + // Create a rect element + rect: wrapWithAttrCheck(function (width$$1, height$$1) { + return this.put(new Rect()).size(width$$1, height$$1); + }) + } + }); + register(Rect); - timeline(timeline$$1) { - // check explicitly for undefined so we can set the timeline to null - if (typeof timeline$$1 === 'undefined') return this._timeline; - this._timeline = timeline$$1; - return this; - } + var Queue = + /*#__PURE__*/ + function () { + function Queue() { + _classCallCheck(this, Queue); - animate(duration, delay, when) { - var o = Runner.sanitise(duration, delay, when); - var runner = new Runner(o.duration); - if (this._timeline) runner.timeline(this._timeline); - if (this._element) runner.element(this._element); - return runner.loop(o).schedule(delay, when); - } + this._first = null; + this._last = null; + } - schedule(timeline$$1, delay, when) { - // The user doesn't need to pass a timeline if we already have one - if (!(timeline$$1 instanceof Timeline)) { - when = delay; - delay = timeline$$1; - timeline$$1 = this.timeline(); - } // If there is no timeline, yell at the user... + _createClass(Queue, [{ + key: "push", + value: function push(value) { + // An item stores an id and the provided value + var item = value.next ? value : { + value: value, + next: null, + prev: null // Deal with the queue being empty or populated + + }; + + if (this._last) { + item.prev = this._last; + this._last.next = item; + this._last = item; + } else { + this._last = item; + this._first = item; + } // Update the length and return the current item - if (!timeline$$1) { - throw Error('Runner cannot be scheduled without timeline'); - } // Schedule the runner on the timeline provided + return item; + } + }, { + key: "shift", + value: function shift() { + // Check if we have a value + var remove = this._first; + if (!remove) return null; // If we do, remove it and relink things + + this._first = remove.next; + if (this._first) this._first.prev = null; + this._last = this._first ? this._last : null; + return remove.value; + } // Shows us the first item in the list + + }, { + key: "first", + value: function first() { + return this._first && this._first.value; + } // Shows us the last item in the list + + }, { + key: "last", + value: function last() { + return this._last && this._last.value; + } // Removes the item that was returned from the push + + }, { + key: "remove", + value: function remove(item) { + // Relink the previous item + if (item.prev) item.prev.next = item.next; + if (item.next) item.next.prev = item.prev; + if (item === this._last) this._last = item.prev; + if (item === this._first) this._first = item.next; // Invalidate item + + item.prev = null; + item.next = null; + } + }]); + return Queue; + }(); - timeline$$1.schedule(this, delay, when); - return this; - } + var Animator = { + nextDraw: null, + frames: new Queue(), + timeouts: new Queue(), + timer: function timer() { + return globals.window.performance || globals.window.Date; + }, + transforms: [], + frame: function frame(fn) { + // Store the node + var node = Animator.frames.push({ + run: fn + }); // Request an animation frame if we don't have one - unschedule() { - var timeline$$1 = this.timeline(); - timeline$$1 && timeline$$1.unschedule(this); - return this; - } + if (Animator.nextDraw === null) { + Animator.nextDraw = globals.window.requestAnimationFrame(Animator._draw); + } // Return the node so we can remove it easily - loop(times, swing, wait) { - // Deal with the user passing in an object - if (typeof times === 'object') { - swing = times.swing; - wait = times.wait; - times = times.times; - } // Sanitise the values and store them + return node; + }, + transform_frame: function transform_frame(fn, id) { + Animator.transforms[id] = fn; + }, + timeout: function timeout(fn, delay) { + delay = delay || 0; // Work out when the event should fire - this._times = times || Infinity; - this._swing = swing || false; - this._wait = wait || 0; - return this; - } + var time = Animator.timer().now() + delay; // Add the timeout to the end of the queue - delay(delay) { - return this.animate(0, delay); - } - /* - Basic Functionality - =================== - These methods allow us to attach basic functions to the runner directly - */ - - - queue(initFn, runFn, retargetFn, isTransform) { - this._queue.push({ - initialiser: initFn || noop, - runner: runFn || noop, - retarget: retargetFn, - isTransform: isTransform, - initialised: false, - finished: false - }); + var node = Animator.timeouts.push({ + run: fn, + time: time + }); // Request another animation frame if we need one - var timeline$$1 = this.timeline(); - timeline$$1 && this.timeline()._continue(); - return this; - } + if (Animator.nextDraw === null) { + Animator.nextDraw = globals.window.requestAnimationFrame(Animator._draw); + } - during(fn) { - return this.queue(null, fn); - } + return node; + }, + cancelFrame: function cancelFrame(node) { + Animator.frames.remove(node); + }, + clearTimeout: function clearTimeout(node) { + Animator.timeouts.remove(node); + }, + _draw: function _draw(now) { + // Run all the timeouts we can run, if they are not ready yet, add them + // to the end of the queue immediately! (bad timeouts!!! [sarcasm]) + var nextTimeout = null; + var lastTimeout = Animator.timeouts.last(); + + while (nextTimeout = Animator.timeouts.shift()) { + // Run the timeout if its time, or push it to the end + if (now >= nextTimeout.time) { + nextTimeout.run(); + } else { + Animator.timeouts.push(nextTimeout); + } // If we hit the last item, we should stop shifting out more items - after(fn) { - return this.on('finish', fn); - } - /* - Runner animation methods - ======================== - Control how the animation plays - */ + if (nextTimeout === lastTimeout) break; + } // Run all of the animation frames - time(time) { - if (time == null) { - return this._time; - } - let dt = time - this._time; - this.step(dt); - return this; - } + var nextFrame = null; + var lastFrame = Animator.frames.last(); - duration() { - return this._times * (this._wait + this._duration) - this._wait; - } + while (nextFrame !== lastFrame && (nextFrame = Animator.frames.shift())) { + nextFrame.run(); + } - loops(p) { - var loopDuration = this._duration + this._wait; + Animator.transforms.forEach(function (el) { + el(); + }); // If we have remaining timeouts or frames, draw until we don't anymore - if (p == null) { - var loopsDone = Math.floor(this._time / loopDuration); - var relativeTime = this._time - loopsDone * loopDuration; - var position = relativeTime / this._duration; - return Math.min(loopsDone + position, this._times); + Animator.nextDraw = Animator.timeouts.first() || Animator.frames.first() ? globals.window.requestAnimationFrame(Animator._draw) : null; } + }; - var whole = Math.floor(p); - var partial = p % 1; - var time = loopDuration * whole + this._duration * partial; - return this.time(time); - } + var makeSchedule = function makeSchedule(runnerInfo) { + var start = runnerInfo.start; + var duration = runnerInfo.runner.duration(); + var end = start + duration; + return { + start: start, + duration: duration, + end: end, + runner: runnerInfo.runner + }; + }; - position(p) { - // Get all of the variables we need - var x$$1 = this._time; - var d = this._duration; - var w = this._wait; - var t = this._times; - var s = this._swing; - var r = this._reverse; - var position; - - if (p == null) { - /* - This function converts a time to a position in the range [0, 1] - The full explanation can be found in this desmos demonstration - https://www.desmos.com/calculator/u4fbavgche - The logic is slightly simplified here because we can use booleans - */ - // Figure out the value without thinking about the start or end time - const f = function f(x$$1) { - var swinging = s * Math.floor(x$$1 % (2 * (w + d)) / (w + d)); - var backwards = swinging && !r || !swinging && r; - var uncliped = Math.pow(-1, backwards) * (x$$1 % (w + d)) / d + backwards; - var clipped = Math.max(Math.min(uncliped, 1), 0); - return clipped; - }; // Figure out the value by incorporating the start time - - - var endTime = t * (w + d) - w; - position = x$$1 <= 0 ? Math.round(f(1e-5)) : x$$1 < endTime ? f(x$$1) : Math.round(f(endTime - 1e-5)); - return position; - } // Work out the loops done and add the position to the loops done - - - var loopsDone = Math.floor(this.loops()); - var swingForward = s && loopsDone % 2 === 0; - var forwards = swingForward && !r || r && swingForward; - position = loopsDone + (forwards ? p : 1 - p); - return this.loops(position); - } + var Timeline = + /*#__PURE__*/ + function (_EventTarget) { + _inherits(Timeline, _EventTarget); - progress(p) { - if (p == null) { - return Math.min(1, this._time / this.duration()); - } + // Construct a new timeline on the given element + function Timeline() { + var _this; - return this.time(p * this.duration()); - } + _classCallCheck(this, Timeline); - step(dt) { - // If we are inactive, this stepper just gets skipped - if (!this.enabled) return this; // Update the time and get the new position + _this = _possibleConstructorReturn(this, _getPrototypeOf(Timeline).call(this)); - dt = dt == null ? 16 : dt; - this._time += dt; - var position = this.position(); // Figure out if we need to run the stepper in this frame + _this._timeSource = function () { + var w = globals.window; + return (w.performance || w.Date).now(); + }; // Store the timing variables - var running = this._lastPosition !== position && this._time >= 0; - this._lastPosition = position; // Figure out if we just started - var duration = this.duration(); - var justStarted = this._lastTime <= 0 && this._time > 0; - var justFinished = this._lastTime < this._time && this.time > duration; - this._lastTime = this._time; + _this._startTime = 0; + _this._speed = 1.0; // Play control variables control how the animation proceeds - if (justStarted) { - this.fire('start', this); - } // Work out if the runner is finished set the done flag here so animations - // know, that they are running in the last step (this is good for - // transformations which can be merged) + _this._reverse = false; + _this._persist = 0; // Keep track of the running animations and their starting parameters + _this._nextFrame = null; + _this._paused = false; + _this._runners = []; + _this._order = []; + _this._time = 0; + _this._lastSourceTime = 0; + _this._lastStepTime = 0; + return _this; + } + /** + * + */ + // schedules a runner on the timeline + + + _createClass(Timeline, [{ + key: "schedule", + value: function schedule(runner, delay, when) { + // FIXME: how to sort? maybe by runner id? + if (runner == null) { + return this._runners.map(makeSchedule).sort(function (a, b) { + return a.start - b.start || a.duration - b.duration; + }); + } - var declarative = this._isDeclarative; - this.done = !declarative && !justFinished && this._time >= duration; // Runner is running. So its not in reseted state anymore + if (!this.active()) { + this._step(); - this._reseted = false; // Call initialise and the run function + if (when == null) { + when = 'now'; + } + } // The start time for the next animation can either be given explicitly, + // derived from the current timeline time or it can be relative to the + // last start time to chain animations direclty + + + var absoluteStartTime = 0; + delay = delay || 0; // Work out when to start the animation + + if (when == null || when === 'last' || when === 'after') { + // Take the last time and increment + absoluteStartTime = this._startTime; + } else if (when === 'absolute' || when === 'start') { + absoluteStartTime = delay; + delay = 0; + } else if (when === 'now') { + absoluteStartTime = this._time; + } else if (when === 'relative') { + var runnerInfo = this._runners[runner.id]; + + if (runnerInfo) { + absoluteStartTime = runnerInfo.start + delay; + delay = 0; + } + } else { + throw new Error('Invalid value for the "when" parameter'); + } // Manage runner - if (running || declarative) { - this._initialise(running); // clear the transforms on this runner so they dont get added again and again + runner.unschedule(); + runner.timeline(this); + runner.time(-delay); // Save startTime for next runner - this.transforms = new Matrix(); + this._startTime = absoluteStartTime + runner.duration() + delay; // Save runnerInfo - var converged = this._run(declarative ? dt : position); + this._runners[runner.id] = { + persist: this.persist(), + runner: runner, + start: absoluteStartTime // Save order and continue - this.fire('step', this); - } // correct the done flag here - // declaritive animations itself know when they converged + }; + this._order.push(runner.id); - this.done = this.done || converged && declarative; + this._continue(); - if (this.done) { - this.fire('finish', this); - } + return this; + } // Remove the runner from this timeline - return this; - } + }, { + key: "unschedule", + value: function unschedule(runner) { + var index = this._order.indexOf(runner.id); - reset() { - if (this._reseted) return this; - this.loops(0); - this._reseted = true; - return this; - } + if (index < 0) return this; + delete this._runners[runner.id]; - finish() { - return this.step(Infinity); - } + this._order.splice(index, 1); - reverse(reverse) { - this._reverse = reverse == null ? !this._reverse : reverse; - return this; - } + runner.timeline(null); + return this; + } + }, { + key: "play", + value: function play() { + // Now make sure we are not paused and continue the animation + this._paused = false; + return this._continue(); + } + }, { + key: "pause", + value: function pause() { + // Cancel the next animation frame and pause + this._nextFrame = null; + this._paused = true; + return this; + } + }, { + key: "stop", + value: function stop() { + // Cancel the next animation frame and go to start + this.seek(-this._time); + return this.pause(); + } + }, { + key: "finish", + value: function finish() { + this.seek(Infinity); + return this.pause(); + } + }, { + key: "speed", + value: function speed(_speed) { + if (_speed == null) return this._speed; + this._speed = _speed; + return this; + } + }, { + key: "reverse", + value: function reverse(yes) { + var currentSpeed = this.speed(); + if (yes == null) return this.speed(-currentSpeed); + var positive = Math.abs(currentSpeed); + return this.speed(yes ? positive : -positive); + } + }, { + key: "seek", + value: function seek(dt) { + this._time += dt; + return this._continue(); + } + }, { + key: "time", + value: function time(_time) { + if (_time == null) return this._time; + this._time = _time; + return this; + } + }, { + key: "persist", + value: function persist(dtOrForever) { + if (dtOrForever == null) return this._persist; + this._persist = dtOrForever; + return this; + } + }, { + key: "source", + value: function source(fn) { + if (fn == null) return this._timeSource; + this._timeSource = fn; + return this; + } + }, { + key: "_step", + value: function _step() { + // If the timeline is paused, just do nothing + if (this._paused) return; // Get the time delta from the last time and update the time + + var time = this._timeSource(); + + var dtSource = time - this._lastSourceTime; + var dtTime = this._speed * dtSource + (this._time - this._lastStepTime); + this._lastSourceTime = time; // Update the time + + this._time += dtTime; + this._lastStepTime = this._time; // this.fire('time', this._time) + // Run all of the runners directly + + var runnersLeft = false; + + for (var i = 0, len = this._order.length; i < len; i++) { + // Get and run the current runner and ignore it if its inactive + var runnerInfo = this._runners[this._order[i]]; + var runner = runnerInfo.runner; + var dt = dtTime; // Make sure that we give the actual difference + // between runner start time and now + + var dtToStart = this._time - runnerInfo.start; // Dont run runner if not started yet + + if (dtToStart < 0) { + runnersLeft = true; + continue; + } else if (dtToStart < dt) { + // Adjust dt to make sure that animation is on point + dt = dtToStart; + } - ease(fn) { - this._stepper = new Ease(fn); - return this; - } + if (!runner.active()) continue; // If this runner is still going, signal that we need another animation + // frame, otherwise, remove the completed runner - active(enabled) { - if (enabled == null) return this.enabled; - this.enabled = enabled; - return this; - } - /* - Private Methods - =============== - Methods that shouldn't be used externally - */ - // Save a morpher to the morpher list so that we can retarget it later - - - _rememberMorpher(method, morpher) { - this._history[method] = { - morpher: morpher, - caller: this._queue[this._queue.length - 1] - }; - } // Try to set the target for a morpher if the morpher exists, otherwise - // do nothing and return false + var finished = runner.step(dt).done; + if (!finished) { + runnersLeft = true; // continue + } else if (runnerInfo.persist !== true) { + // runner is finished. And runner might get removed + var endTime = runner.duration() - runner.time() + this._time; - _tryRetarget(method, target) { - if (this._history[method]) { - // if the last method wasnt even initialised, throw it away - if (!this._history[method].caller.initialised) { - let index = this._queue.indexOf(this._history[method].caller); + if (endTime + this._persist < this._time) { + // Delete runner and correct index + delete this._runners[this._order[i]]; + this._order.splice(i--, 1) && --len; + runner.timeline(null); + } + } + } // Get the next animation frame to keep the simulation going - this._queue.splice(index, 1); - return false; - } // for the case of transformations, we use the special retarget function - // which has access to the outer scope + if (runnersLeft) { + this._nextFrame = Animator.frame(this._step.bind(this)); + } else { + this._nextFrame = null; + } + return this; + } // Checks if we are running and continues the animation - if (this._history[method].caller.retarget) { - this._history[method].caller.retarget(target); // for everything else a simple morpher change is sufficient + }, { + key: "_continue", + value: function _continue() { + if (this._paused) return this; - } else { - this._history[method].morpher.to(target); - } + if (!this._nextFrame) { + this._nextFrame = Animator.frame(this._step.bind(this)); + } - this._history[method].caller.finished = false; - var timeline$$1 = this.timeline(); - timeline$$1 && timeline$$1._continue(); - return true; + return this; + } + }, { + key: "active", + value: function active() { + return !!this._nextFrame; + } + }]); + + return Timeline; + }(EventTarget); + registerMethods({ + Element: { + timeline: function timeline() { + this._timeline = this._timeline || new Timeline(); + return this._timeline; + } } + }); - return false; - } // Run each initialise function in the runner if required - - - _initialise(running) { - // If we aren't running, we shouldn't initialise when not declarative - if (!running && !this._isDeclarative) return; // Loop through all of the initialisers - - for (var i = 0, len = this._queue.length; i < len; ++i) { - // Get the current initialiser - var current = this._queue[i]; // Determine whether we need to initialise - - var needsIt = this._isDeclarative || !current.initialised && running; - running = !current.finished; // Call the initialiser if we need to + var Runner = + /*#__PURE__*/ + function (_EventTarget) { + _inherits(Runner, _EventTarget); - if (needsIt && running) { - current.initialiser.call(this); - current.initialised = true; - } - } - } // Run each run function for the position or dt given + function Runner(options) { + var _this; + _classCallCheck(this, Runner); - _run(positionOrDt) { - // Run all of the _queue directly - var allfinished = true; + _this = _possibleConstructorReturn(this, _getPrototypeOf(Runner).call(this)); // Store a unique id on the runner, so that we can identify it later - for (var i = 0, len = this._queue.length; i < len; ++i) { - // Get the current function to run - var current = this._queue[i]; // Run the function if its not finished, we keep track of the finished - // flag for the sake of declarative _queue + _this.id = Runner.id++; // Ensure a default value - var converged = current.runner.call(this, positionOrDt); - current.finished = current.finished || converged === true; - allfinished = allfinished && current.finished; - } // We report when all of the constructors are finished + options = options == null ? timeline.duration : options; // Ensure that we get a controller + options = typeof options === 'function' ? new Controller(options) : options; // Declare all of the variables - return allfinished; - } + _this._element = null; + _this._timeline = null; + _this.done = false; + _this._queue = []; // Work out the stepper and the duration - addTransform(transform, index) { - this.transforms.lmultiplyO(transform); - return this; - } + _this._duration = typeof options === 'number' && options; + _this._isDeclarative = options instanceof Controller; + _this._stepper = _this._isDeclarative ? options : new Ease(); // We copy the current values from the timeline because they can change - clearTransform() { - this.transforms = new Matrix(); - return this; - } // TODO: Keep track of all transformations so that deletion is faster + _this._history = {}; // Store the state of the runner + _this.enabled = true; + _this._time = 0; + _this._last = 0; // Save transforms applied to this runner - clearTransformsFromQueue() { - if (!this.done) { - this._queue = this._queue.filter(item => { - return !item.isTransform; - }); - } - } + _this.transforms = new Matrix(); + _this.transformId = 1; // Looping variables - static sanitise(duration, delay, when) { - // Initialise the default parameters - var times = 1; - var swing = false; - var wait = 0; - duration = duration || timeline.duration; - delay = delay || timeline.delay; - when = when || 'last'; // If we have an object, unpack the values - - if (typeof duration === 'object' && !(duration instanceof Stepper)) { - delay = duration.delay || delay; - when = duration.when || when; - swing = duration.swing || swing; - times = duration.times || times; - wait = duration.wait || wait; - duration = duration.duration || timeline.duration; + _this._haveReversed = false; + _this._reverse = false; + _this._loopsDone = 0; + _this._swing = false; + _this._wait = 0; + _this._times = 1; + return _this; } + /* + Runner Definitions + ================== + These methods help us define the runtime behaviour of the Runner or they + help us make new runners from the current runner + */ - return { - duration: duration, - delay: delay, - swing: swing, - times: times, - wait: wait, - when: when - }; - } - -} -Runner.id = 0; -class FakeRunner { - constructor(transforms = new Matrix(), id = -1, done = true) { - this.transforms = transforms; - this.id = id; - this.done = done; - } + _createClass(Runner, [{ + key: "element", + value: function element(_element) { + if (_element == null) return this._element; + this._element = _element; - clearTransformsFromQueue() {} + _element._prepareRunner(); -} + return this; + } + }, { + key: "timeline", + value: function timeline$$1(_timeline) { + // check explicitly for undefined so we can set the timeline to null + if (typeof _timeline === 'undefined') return this._timeline; + this._timeline = _timeline; + return this; + } + }, { + key: "animate", + value: function animate(duration, delay, when) { + var o = Runner.sanitise(duration, delay, when); + var runner = new Runner(o.duration); + if (this._timeline) runner.timeline(this._timeline); + if (this._element) runner.element(this._element); + return runner.loop(o).schedule(delay, when); + } + }, { + key: "schedule", + value: function schedule(timeline$$1, delay, when) { + // The user doesn't need to pass a timeline if we already have one + if (!(timeline$$1 instanceof Timeline)) { + when = delay; + delay = timeline$$1; + timeline$$1 = this.timeline(); + } // If there is no timeline, yell at the user... -extend([Runner, FakeRunner], { - mergeWith(runner) { - return new FakeRunner(runner.transforms.lmultiply(this.transforms), runner.id); - } -}); // FakeRunner.emptyRunner = new FakeRunner() + if (!timeline$$1) { + throw Error('Runner cannot be scheduled without timeline'); + } // Schedule the runner on the timeline provided -const lmultiply = (last, curr) => last.lmultiplyO(curr); -const getRunnerTransform = runner => runner.transforms; + timeline$$1.schedule(this, delay, when); + return this; + } + }, { + key: "unschedule", + value: function unschedule() { + var timeline$$1 = this.timeline(); + timeline$$1 && timeline$$1.unschedule(this); + return this; + } + }, { + key: "loop", + value: function loop(times, swing, wait) { + // Deal with the user passing in an object + if (_typeof(times) === 'object') { + swing = times.swing; + wait = times.wait; + times = times.times; + } // Sanitise the values and store them + + + this._times = times || Infinity; + this._swing = swing || false; + this._wait = wait || 0; + return this; + } + }, { + key: "delay", + value: function delay(_delay) { + return this.animate(0, _delay); + } + /* + Basic Functionality + =================== + These methods allow us to attach basic functions to the runner directly + */ -function mergeTransforms() { - // Find the matrix to apply to the element and apply it - let runners = this._transformationRunners.runners; - let netTransform = runners.map(getRunnerTransform).reduce(lmultiply, new Matrix()); - this.transform(netTransform); + }, { + key: "queue", + value: function queue(initFn, runFn, retargetFn, isTransform) { + this._queue.push({ + initialiser: initFn || noop, + runner: runFn || noop, + retarget: retargetFn, + isTransform: isTransform, + initialised: false, + finished: false + }); + + var timeline$$1 = this.timeline(); + timeline$$1 && this.timeline()._continue(); + return this; + } + }, { + key: "during", + value: function during(fn) { + return this.queue(null, fn); + } + }, { + key: "after", + value: function after(fn) { + return this.on('finish', fn); + } + /* + Runner animation methods + ======================== + Control how the animation plays + */ - this._transformationRunners.merge(); + }, { + key: "time", + value: function time(_time) { + if (_time == null) { + return this._time; + } - if (this._transformationRunners.length() === 1) { - this._frameId = null; - } -} + var dt = _time - this._time; + this.step(dt); + return this; + } + }, { + key: "duration", + value: function duration() { + return this._times * (this._wait + this._duration) - this._wait; + } + }, { + key: "loops", + value: function loops(p) { + var loopDuration = this._duration + this._wait; + + if (p == null) { + var loopsDone = Math.floor(this._time / loopDuration); + var relativeTime = this._time - loopsDone * loopDuration; + var position = relativeTime / this._duration; + return Math.min(loopsDone + position, this._times); + } -class RunnerArray { - constructor() { - this.runners = []; - this.ids = []; - } + var whole = Math.floor(p); + var partial = p % 1; + var time = loopDuration * whole + this._duration * partial; + return this.time(time); + } + }, { + key: "position", + value: function position(p) { + // Get all of the variables we need + var x$$1 = this._time; + var d = this._duration; + var w = this._wait; + var t = this._times; + var s = this._swing; + var r = this._reverse; + var position; + + if (p == null) { + /* + This function converts a time to a position in the range [0, 1] + The full explanation can be found in this desmos demonstration + https://www.desmos.com/calculator/u4fbavgche + The logic is slightly simplified here because we can use booleans + */ + // Figure out the value without thinking about the start or end time + var f = function f(x$$1) { + var swinging = s * Math.floor(x$$1 % (2 * (w + d)) / (w + d)); + var backwards = swinging && !r || !swinging && r; + var uncliped = Math.pow(-1, backwards) * (x$$1 % (w + d)) / d + backwards; + var clipped = Math.max(Math.min(uncliped, 1), 0); + return clipped; + }; // Figure out the value by incorporating the start time + + + var endTime = t * (w + d) - w; + position = x$$1 <= 0 ? Math.round(f(1e-5)) : x$$1 < endTime ? f(x$$1) : Math.round(f(endTime - 1e-5)); + return position; + } // Work out the loops done and add the position to the loops done + + + var loopsDone = Math.floor(this.loops()); + var swingForward = s && loopsDone % 2 === 0; + var forwards = swingForward && !r || r && swingForward; + position = loopsDone + (forwards ? p : 1 - p); + return this.loops(position); + } + }, { + key: "progress", + value: function progress(p) { + if (p == null) { + return Math.min(1, this._time / this.duration()); + } - add(runner) { - if (this.runners.includes(runner)) return; - let id = runner.id + 1; - let leftSibling = this.ids.reduce((last, curr) => { - if (curr > last && curr < id) return curr; - return last; - }, 0); - let index = this.ids.indexOf(leftSibling) + 1; - this.ids.splice(index, 0, id); - this.runners.splice(index, 0, runner); - return this; - } + return this.time(p * this.duration()); + } + }, { + key: "step", + value: function step(dt) { + // If we are inactive, this stepper just gets skipped + if (!this.enabled) return this; // Update the time and get the new position - getByID(id) { - return this.runners[this.ids.indexOf(id + 1)]; - } + dt = dt == null ? 16 : dt; + this._time += dt; + var position = this.position(); // Figure out if we need to run the stepper in this frame - remove(id) { - let index = this.ids.indexOf(id + 1); - this.ids.splice(index, 1); - this.runners.splice(index, 1); - return this; - } + var running = this._lastPosition !== position && this._time >= 0; + this._lastPosition = position; // Figure out if we just started - merge() { - let lastRunner = null; - this.runners.forEach((runner, i) => { - if (lastRunner && runner.done && lastRunner.done) { - this.remove(runner.id); - this.edit(lastRunner.id, runner.mergeWith(lastRunner)); - } + var duration = this.duration(); + var justStarted = this._lastTime < 0 && this._time > 0; + var justFinished = this._lastTime < this._time && this.time > duration; + this._lastTime = this._time; - lastRunner = runner; - }); - return this; - } + if (justStarted) { + this.fire('start', this); + } // Work out if the runner is finished set the done flag here so animations + // know, that they are running in the last step (this is good for + // transformations which can be merged) - edit(id, newRunner) { - let index = this.ids.indexOf(id + 1); - this.ids.splice(index, 1, id); - this.runners.splice(index, 1, newRunner); - return this; - } - length() { - return this.ids.length; - } + var declarative = this._isDeclarative; + this.done = !declarative && !justFinished && this._time >= duration; // Call initialise and the run function - clearBefore(id) { - let deleteCnt = this.ids.indexOf(id + 1) || 1; - this.ids.splice(0, deleteCnt, 0); - this.runners.splice(0, deleteCnt, new FakeRunner()).forEach(r => r.clearTransformsFromQueue()); - return this; - } + if (running || declarative) { + this._initialise(running); // clear the transforms on this runner so they dont get added again and again -} -let frameId = 0; -registerMethods({ - Element: { - animate(duration, delay, when) { - var o = Runner.sanitise(duration, delay, when); - var timeline$$1 = this.timeline(); - return new Runner(o.duration).loop(o).element(this).timeline(timeline$$1.play()).schedule(delay, when); - }, + this.transforms = new Matrix(); - delay(by, when) { - return this.animate(0, by, when); - }, + var converged = this._run(declarative ? dt : position); - // this function searches for all runners on the element and deletes the ones - // which run before the current one. This is because absolute transformations - // overwfrite anything anyway so there is no need to waste time computing - // other runners - _clearTransformRunnersBefore(currentRunner) { - this._transformationRunners.clearBefore(currentRunner.id); - }, + this.fire('step', this); + } // correct the done flag here + // declaritive animations itself know when they converged - _currentTransform(current) { - return this._transformationRunners.runners // we need the equal sign here to make sure, that also transformations - // on the same runner which execute before the current transformation are - // taken into account - .filter(runner => runner.id <= current.id).map(getRunnerTransform).reduce(lmultiply, new Matrix()); - }, - addRunner(runner) { - this._transformationRunners.add(runner); + this.done = this.done || converged && declarative; - Animator.transform_frame(mergeTransforms.bind(this), this._frameId); - }, + if (this.done) { + this.fire('finish', this); + } - _prepareRunner() { - if (this._frameId == null) { - this._transformationRunners = new RunnerArray().add(new FakeRunner(new Matrix(this))); - this._frameId = frameId++; + return this; } - } - - } -}); -extend(Runner, { - attr(a, v) { - return this.styleAttr('attr', a, v); - }, - - // Add animatable styles - css(s, v) { - return this.styleAttr('css', s, v); - }, - - styleAttr(type, name, val) { - // apply attributes individually - if (typeof name === 'object') { - for (var key in val) { - this.styleAttr(type, key, val[key]); + }, { + key: "finish", + value: function finish() { + return this.step(Infinity); } - } - - var morpher = new Morphable(this._stepper).to(val); - this.queue(function () { - morpher = morpher.from(this.element()[type](name)); - }, function (pos) { - this.element()[type](name, morpher.at(pos)); - return morpher.done(); - }); - return this; - }, - - zoom(level, point$$1) { - var morpher = new Morphable(this._stepper).to(new SVGNumber(level)); - this.queue(function () { - morpher = morpher.from(this.zoom()); - }, function (pos) { - this.element().zoom(morpher.at(pos), point$$1); - return morpher.done(); - }); - return this; - }, - - /** - ** absolute transformations - **/ - // - // M v -----|-----(D M v = F v)------|-----> T v - // - // 1. define the final state (T) and decompose it (once) - // t = [tx, ty, the, lam, sy, sx] - // 2. on every frame: pull the current state of all previous transforms - // (M - m can change) - // and then write this as m = [tx0, ty0, the0, lam0, sy0, sx0] - // 3. Find the interpolated matrix F(pos) = m + pos * (t - m) - // - Note F(0) = M - // - Note F(1) = T - // 4. Now you get the delta matrix as a result: D = F * inv(M) - transform(transforms, relative, affine) { - // If we have a declarative function, we should retarget it if possible - relative = transforms.relative || relative; - - if (this._isDeclarative && !relative && this._tryRetarget('transform', transforms)) { - return this; - } // Parse the parameters + }, { + key: "reverse", + value: function reverse(_reverse) { + this._reverse = _reverse == null ? !this._reverse : _reverse; + return this; + } + }, { + key: "ease", + value: function ease(fn) { + this._stepper = new Ease(fn); + return this; + } + }, { + key: "active", + value: function active(enabled) { + if (enabled == null) return this.enabled; + this.enabled = enabled; + return this; + } + /* + Private Methods + =============== + Methods that shouldn't be used externally + */ + // Save a morpher to the morpher list so that we can retarget it later + }, { + key: "_rememberMorpher", + value: function _rememberMorpher(method, morpher) { + this._history[method] = { + morpher: morpher, + caller: this._queue[this._queue.length - 1] + }; + } // Try to set the target for a morpher if the morpher exists, otherwise + // do nothing and return false - var isMatrix = Matrix.isMatrixLike(transforms); - affine = transforms.affine != null ? transforms.affine : affine != null ? affine : !isMatrix; // Create a morepher and set its type + }, { + key: "_tryRetarget", + value: function _tryRetarget(method, target) { + if (this._history[method]) { + // if the last method wasnt even initialised, throw it away + if (!this._history[method].caller.initialised) { + var index = this._queue.indexOf(this._history[method].caller); - const morpher = new Morphable(this._stepper).type(affine ? TransformBag : Matrix); - let origin; - let element; - let current; - let currentAngle; - let startTransform; + this._queue.splice(index, 1); - function setup() { - // make sure element and origin is defined - element = element || this.element(); - origin = origin || getOrigin(transforms, element); - startTransform = new Matrix(relative ? undefined : element); // add the runner to the element so it can merge transformations + return false; + } // for the case of transformations, we use the special retarget function + // which has access to the outer scope - element.addRunner(this); // Deactivate all transforms that have run so far if we are absolute - if (!relative) { - element._clearTransformRunnersBefore(this); - } - } + if (this._history[method].caller.retarget) { + this._history[method].caller.retarget(target); // for everything else a simple morpher change is sufficient - function run(pos) { - // clear all other transforms before this in case something is saved - // on this runner. We are absolute. We dont need these! - if (!relative) this.clearTransform(); + } else { + this._history[method].morpher.to(target); + } - let _transform = new Point(origin).transform(element._currentTransform(this)), - x$$1 = _transform.x, - y$$1 = _transform.y; + this._history[method].caller.finished = false; + var timeline$$1 = this.timeline(); + timeline$$1 && timeline$$1._continue(); + return true; + } - let target = new Matrix(_objectSpread({}, transforms, { - origin: [x$$1, y$$1] - })); - let start = this._isDeclarative && current ? current : startTransform; + return false; + } // Run each initialise function in the runner if required - if (affine) { - target = target.decompose(x$$1, y$$1); - start = start.decompose(x$$1, y$$1); // Get the current and target angle as it was set + }, { + key: "_initialise", + value: function _initialise(running) { + // If we aren't running, we shouldn't initialise when not declarative + if (!running && !this._isDeclarative) return; // Loop through all of the initialisers - const rTarget = target.rotate; - const rCurrent = start.rotate; // Figure out the shortest path to rotate directly + for (var i = 0, len = this._queue.length; i < len; ++i) { + // Get the current initialiser + var current = this._queue[i]; // Determine whether we need to initialise - const possibilities = [rTarget - 360, rTarget, rTarget + 360]; - const distances = possibilities.map(a => Math.abs(a - rCurrent)); - const shortest = Math.min(...distances); - const index = distances.indexOf(shortest); - target.rotate = possibilities[index]; - } + var needsIt = this._isDeclarative || !current.initialised && running; + running = !current.finished; // Call the initialiser if we need to - if (relative) { - // we have to be careful here not to overwrite the rotation - // with the rotate method of Matrix - if (!isMatrix) { - target.rotate = transforms.rotate || 0; + if (needsIt && running) { + current.initialiser.call(this); + current.initialised = true; + } } + } // Run each run function for the position or dt given + + }, { + key: "_run", + value: function _run(positionOrDt) { + // Run all of the _queue directly + var allfinished = true; + + for (var i = 0, len = this._queue.length; i < len; ++i) { + // Get the current function to run + var current = this._queue[i]; // Run the function if its not finished, we keep track of the finished + // flag for the sake of declarative _queue + + var converged = current.runner.call(this, positionOrDt); + current.finished = current.finished || converged === true; + allfinished = allfinished && current.finished; + } // We report when all of the constructors are finished - if (this._isDeclarative && currentAngle) { - start.rotate = currentAngle; + + return allfinished; + } + }, { + key: "addTransform", + value: function addTransform(transform, index) { + this.transforms.lmultiplyO(transform); + return this; + } + }, { + key: "clearTransform", + value: function clearTransform() { + this.transforms = new Matrix(); + return this; + } // TODO: Keep track of all transformations so that deletion is faster + + }, { + key: "clearTransformsFromQueue", + value: function clearTransformsFromQueue() { + if (!this.done) { + this._queue = this._queue.filter(function (item) { + return !item.isTransform; + }); } } + }], [{ + key: "sanitise", + value: function sanitise(duration, delay, when) { + // Initialise the default parameters + var times = 1; + var swing = false; + var wait = 0; + duration = duration || timeline.duration; + delay = delay || timeline.delay; + when = when || 'last'; // If we have an object, unpack the values + + if (_typeof(duration) === 'object' && !(duration instanceof Stepper)) { + delay = duration.delay || delay; + when = duration.when || when; + swing = duration.swing || swing; + times = duration.times || times; + wait = duration.wait || wait; + duration = duration.duration || timeline.duration; + } - morpher.from(start); - morpher.to(target); - let affineParameters = morpher.at(pos); - currentAngle = affineParameters.rotate; - current = new Matrix(affineParameters); - this.addTransform(current); - return morpher.done(); - } + return { + duration: duration, + delay: delay, + swing: swing, + times: times, + wait: wait, + when: when + }; + } + }]); - function retarget(newTransforms) { - // only get a new origin if it changed since the last call - if ((newTransforms.origin || 'center').toString() !== (transforms.origin || 'center').toString()) { - origin = getOrigin(transforms, element); - } // overwrite the old transformations with the new ones + return Runner; + }(EventTarget); + Runner.id = 0; + var FakeRunner = + /*#__PURE__*/ + function () { + function FakeRunner() { + var transforms = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : new Matrix(); + var id = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : -1; + var done = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : true; - transforms = _objectSpread({}, newTransforms, { - origin - }); + _classCallCheck(this, FakeRunner); + + this.transforms = transforms; + this.id = id; + this.done = done; } - this.queue(setup, run, retarget, true); - this._isDeclarative && this._rememberMorpher('transform', morpher); - return this; - }, - - // Animatable x-axis - x(x$$1, relative) { - return this._queueNumber('x', x$$1); - }, - - // Animatable y-axis - y(y$$1) { - return this._queueNumber('y', y$$1); - }, - - dx(x$$1) { - return this._queueNumberDelta('x', x$$1); - }, - - dy(y$$1) { - return this._queueNumberDelta('y', y$$1); - }, - - _queueNumberDelta(method, to$$1) { - to$$1 = new SVGNumber(to$$1); // Try to change the target if we have this method already registerd - - if (this._tryRetarget(method, to$$1)) return this; // Make a morpher and queue the animation - - var morpher = new Morphable(this._stepper).to(to$$1); - var from$$1 = null; - this.queue(function () { - from$$1 = this.element()[method](); - morpher.from(from$$1); - morpher.to(from$$1 + to$$1); - }, function (pos) { - this.element()[method](morpher.at(pos)); - return morpher.done(); - }, function (newTo) { - morpher.to(from$$1 + new SVGNumber(newTo)); - }); // Register the morpher so that if it is changed again, we can retarget it - - this._rememberMorpher(method, morpher); + _createClass(FakeRunner, [{ + key: "clearTransformsFromQueue", + value: function clearTransformsFromQueue() {} + }]); - return this; - }, + return FakeRunner; + }(); - _queueObject(method, to$$1) { - // Try to change the target if we have this method already registerd - if (this._tryRetarget(method, to$$1)) return this; // Make a morpher and queue the animation + extend([Runner, FakeRunner], { + mergeWith: function mergeWith(runner) { + return new FakeRunner(runner.transforms.lmultiply(this.transforms), runner.id); + } + }); // FakeRunner.emptyRunner = new FakeRunner() - var morpher = new Morphable(this._stepper).to(to$$1); - this.queue(function () { - morpher.from(this.element()[method]()); - }, function (pos) { - this.element()[method](morpher.at(pos)); - return morpher.done(); - }); // Register the morpher so that if it is changed again, we can retarget it + var lmultiply = function lmultiply(last, curr) { + return last.lmultiplyO(curr); + }; - this._rememberMorpher(method, morpher); + var getRunnerTransform = function getRunnerTransform(runner) { + return runner.transforms; + }; - return this; - }, - - _queueNumber(method, value) { - return this._queueObject(method, new SVGNumber(value)); - }, - - // Animatable center x-axis - cx(x$$1) { - return this._queueNumber('cx', x$$1); - }, - - // Animatable center y-axis - cy(y$$1) { - return this._queueNumber('cy', y$$1); - }, - - // Add animatable move - move(x$$1, y$$1) { - return this.x(x$$1).y(y$$1); - }, - - // Add animatable center - center(x$$1, y$$1) { - return this.cx(x$$1).cy(y$$1); - }, - - // Add animatable size - size(width$$1, height$$1) { - // animate bbox based size for all other elements - var box; + function mergeTransforms() { + // Find the matrix to apply to the element and apply it + var runners = this._transformationRunners.runners; + var netTransform = runners.map(getRunnerTransform).reduce(lmultiply, new Matrix()); + this.transform(netTransform); - if (!width$$1 || !height$$1) { - box = this._element.bbox(); - } + this._transformationRunners.merge(); - if (!width$$1) { - width$$1 = box.width / box.height * height$$1; + if (this._transformationRunners.length() === 1) { + this._frameId = null; } + } - if (!height$$1) { - height$$1 = box.height / box.width * width$$1; + var RunnerArray = + /*#__PURE__*/ + function () { + function RunnerArray() { + _classCallCheck(this, RunnerArray); + + this.runners = []; + this.ids = []; } - return this.width(width$$1).height(height$$1); - }, + _createClass(RunnerArray, [{ + key: "add", + value: function add(runner) { + if (this.runners.includes(runner)) return; + var id = runner.id + 1; + var leftSibling = this.ids.reduce(function (last, curr) { + if (curr > last && curr < id) return curr; + return last; + }, 0); + var index = this.ids.indexOf(leftSibling) + 1; + this.ids.splice(index, 0, id); + this.runners.splice(index, 0, runner); + return this; + } + }, { + key: "getByID", + value: function getByID(id) { + return this.runners[this.ids.indexOf(id + 1)]; + } + }, { + key: "remove", + value: function remove(id) { + var index = this.ids.indexOf(id + 1); + this.ids.splice(index, 1); + this.runners.splice(index, 1); + return this; + } + }, { + key: "merge", + value: function merge() { + var _this2 = this; - // Add animatable width - width(width$$1) { - return this._queueNumber('width', width$$1); - }, + var lastRunner = null; + this.runners.forEach(function (runner, i) { + if (lastRunner && runner.done && lastRunner.done) { + _this2.remove(runner.id); - // Add animatable height - height(height$$1) { - return this._queueNumber('height', height$$1); - }, + _this2.edit(lastRunner.id, runner.mergeWith(lastRunner)); + } - // Add animatable plot - plot(a, b, c, d) { - // Lines can be plotted with 4 arguments - if (arguments.length === 4) { - return this.plot([a, b, c, d]); + lastRunner = runner; + }); + return this; + } + }, { + key: "edit", + value: function edit(id, newRunner) { + var index = this.ids.indexOf(id + 1); + this.ids.splice(index, 1, id); + this.runners.splice(index, 1, newRunner); + return this; + } + }, { + key: "length", + value: function length() { + return this.ids.length; + } + }, { + key: "clearBefore", + value: function clearBefore(id) { + var deleteCnt = this.ids.indexOf(id + 1) || 1; + this.ids.splice(0, deleteCnt, 0); + this.runners.splice(0, deleteCnt, new FakeRunner()).forEach(function (r) { + return r.clearTransformsFromQueue(); + }); + return this; + } + }]); + + return RunnerArray; + }(); + + var frameId = 0; + registerMethods({ + Element: { + animate: function animate(duration, delay, when) { + var o = Runner.sanitise(duration, delay, when); + var timeline$$1 = this.timeline(); + return new Runner(o.duration).loop(o).element(this).timeline(timeline$$1).schedule(delay, when); + }, + delay: function delay(by, when) { + return this.animate(0, by, when); + }, + // this function searches for all runners on the element and deletes the ones + // which run before the current one. This is because absolute transformations + // overwfrite anything anyway so there is no need to waste time computing + // other runners + _clearTransformRunnersBefore: function _clearTransformRunnersBefore(currentRunner) { + this._transformationRunners.clearBefore(currentRunner.id); + }, + _currentTransform: function _currentTransform(current) { + return this._transformationRunners.runners // we need the equal sign here to make sure, that also transformations + // on the same runner which execute before the current transformation are + // taken into account + .filter(function (runner) { + return runner.id <= current.id; + }).map(getRunnerTransform).reduce(lmultiply, new Matrix()); + }, + addRunner: function addRunner(runner) { + this._transformationRunners.add(runner); + + Animator.transform_frame(mergeTransforms.bind(this), this._frameId); + }, + _prepareRunner: function _prepareRunner() { + if (this._frameId == null) { + this._transformationRunners = new RunnerArray().add(new FakeRunner(new Matrix(this))); + this._frameId = frameId++; + } + } } + }); + extend(Runner, { + attr: function attr(a, v) { + return this.styleAttr('attr', a, v); + }, + // Add animatable styles + css: function css(s, v) { + return this.styleAttr('css', s, v); + }, + styleAttr: function styleAttr(type, name, val) { + // apply attributes individually + if (_typeof(name) === 'object') { + for (var key in val) { + this.styleAttr(type, key, val[key]); + } + } - var morpher = this._element.MorphArray().to(a); - - this.queue(function () { - morpher.from(this._element.array()); - }, function (pos) { - this._element.plot(morpher.at(pos)); - }); - return this; - }, - - // Add leading method - leading(value) { - return this._queueNumber('leading', value); - }, - - // Add animatable viewbox - viewbox(x$$1, y$$1, width$$1, height$$1) { - return this._queueObject('viewbox', new Box(x$$1, y$$1, width$$1, height$$1)); - }, - - update(o) { - if (typeof o !== 'object') { - return this.update({ - offset: arguments[0], - color: arguments[1], - opacity: arguments[2] + var morpher = new Morphable(this._stepper).to(val); + this.queue(function () { + morpher = morpher.from(this.element()[type](name)); + }, function (pos) { + this.element()[type](name, morpher.at(pos)); + return morpher.done(); }); - } - - if (o.opacity != null) this.attr('stop-opacity', o.opacity); - if (o.color != null) this.attr('stop-color', o.color); - if (o.offset != null) this.attr('offset', o.offset); - return this; - } + return this; + }, + zoom: function zoom(level, point$$1) { + var morpher = new Morphable(this._stepper).to(new SVGNumber(level)); + this.queue(function () { + morpher = morpher.from(this.zoom()); + }, function (pos) { + this.element().zoom(morpher.at(pos), point$$1); + return morpher.done(); + }); + return this; + }, -}); -extend(Runner, { - rx, - ry, - from, - to -}); - -class Svg$1 extends Container { - constructor(node) { - super(nodeOrNew('svg', node), node); - this.namespace(); - } + /** + ** absolute transformations + **/ + // + // M v -----|-----(D M v = F v)------|-----> T v + // + // 1. define the final state (T) and decompose it (once) + // t = [tx, ty, the, lam, sy, sx] + // 2. on every frame: pull the current state of all previous transforms + // (M - m can change) + // and then write this as m = [tx0, ty0, the0, lam0, sy0, sx0] + // 3. Find the interpolated matrix F(pos) = m + pos * (t - m) + // - Note F(0) = M + // - Note F(1) = T + // 4. Now you get the delta matrix as a result: D = F * inv(M) + transform: function transform(transforms, relative, affine) { + // If we have a declarative function, we should retarget it if possible + relative = transforms.relative || relative; + + if (this._isDeclarative && !relative && this._tryRetarget('transform', transforms)) { + return this; + } // Parse the parameters + + + var isMatrix = Matrix.isMatrixLike(transforms); + affine = transforms.affine != null ? transforms.affine : affine != null ? affine : !isMatrix; // Create a morepher and set its type + + var morpher = new Morphable(this._stepper).type(affine ? TransformBag : Matrix); + var origin; + var element; + var current; + var currentAngle; + var startTransform; + + function setup() { + // make sure element and origin is defined + element = element || this.element(); + origin = origin || getOrigin(transforms, element); + startTransform = new Matrix(relative ? undefined : element); // add the runner to the element so it can merge transformations + + element.addRunner(this); // Deactivate all transforms that have run so far if we are absolute + + if (!relative) { + element._clearTransformRunnersBefore(this); + } + } - isRoot() { - return !this.node.parentNode || !(this.node.parentNode instanceof globals.window.SVGElement) || this.node.parentNode.nodeName === '#document'; - } // Check if this is a root svg - // If not, call docs from this element + function run(pos) { + // clear all other transforms before this in case something is saved + // on this runner. We are absolute. We dont need these! + if (!relative) this.clearTransform(); + var _transform = new Point(origin).transform(element._currentTransform(this)), + x$$1 = _transform.x, + y$$1 = _transform.y; - root() { - if (this.isRoot()) return this; - return super.root(); - } // Add namespaces + var target = new Matrix(_objectSpread({}, transforms, { + origin: [x$$1, y$$1] + })); + var start = this._isDeclarative && current ? current : startTransform; + if (affine) { + target = target.decompose(x$$1, y$$1); + start = start.decompose(x$$1, y$$1); // Get the current and target angle as it was set - namespace() { - if (!this.isRoot()) return this.root().namespace(); - return this.attr({ - xmlns: ns, - version: '1.1' - }).attr('xmlns:xlink', xlink, xmlns).attr('xmlns:svgjs', svgjs, xmlns); - } // Creates and returns defs element + var rTarget = target.rotate; + var rCurrent = start.rotate; // Figure out the shortest path to rotate directly + var possibilities = [rTarget - 360, rTarget, rTarget + 360]; + var distances = possibilities.map(function (a) { + return Math.abs(a - rCurrent); + }); + var shortest = Math.min.apply(Math, _toConsumableArray(distances)); + var index = distances.indexOf(shortest); + target.rotate = possibilities[index]; + } - defs() { - if (!this.isRoot()) return this.root().defs(); - return adopt(this.node.getElementsByTagName('defs')[0]) || this.put(new Defs()); - } // custom parent method + if (relative) { + // we have to be careful here not to overwrite the rotation + // with the rotate method of Matrix + if (!isMatrix) { + target.rotate = transforms.rotate || 0; + } + if (this._isDeclarative && currentAngle) { + start.rotate = currentAngle; + } + } - parent(type) { - if (this.isRoot()) { - return this.node.parentNode.nodeName === '#document' ? null : adopt(this.node.parentNode); - } + morpher.from(start); + morpher.to(target); + var affineParameters = morpher.at(pos); + currentAngle = affineParameters.rotate; + current = new Matrix(affineParameters); + this.addTransform(current); + return morpher.done(); + } - return super.parent(type); - } + function retarget(newTransforms) { + // only get a new origin if it changed since the last call + if ((newTransforms.origin || 'center').toString() !== (transforms.origin || 'center').toString()) { + origin = getOrigin(transforms, element); + } // overwrite the old transformations with the new ones - clear() { - // remove children - while (this.node.hasChildNodes()) { - this.node.removeChild(this.node.lastChild); - } - return this; - } + transforms = _objectSpread({}, newTransforms, { + origin: origin + }); + } -} -registerMethods({ - Container: { - // Create nested svg document - nested: wrapWithAttrCheck(function () { - return this.put(new Svg$1()); - }) - } -}); -register(Svg$1, 'Svg', true); + this.queue(setup, run, retarget, true); + this._isDeclarative && this._rememberMorpher('transform', morpher); + return this; + }, + // Animatable x-axis + x: function x$$1(_x, relative) { + return this._queueNumber('x', _x); + }, + // Animatable y-axis + y: function y$$1(_y) { + return this._queueNumber('y', _y); + }, + dx: function dx(x$$1) { + return this._queueNumberDelta('x', x$$1); + }, + dy: function dy(y$$1) { + return this._queueNumberDelta('y', y$$1); + }, + _queueNumberDelta: function _queueNumberDelta(method, to$$1) { + to$$1 = new SVGNumber(to$$1); // Try to change the target if we have this method already registerd + + if (this._tryRetarget(method, to$$1)) return this; // Make a morpher and queue the animation + + var morpher = new Morphable(this._stepper).to(to$$1); + var from$$1 = null; + this.queue(function () { + from$$1 = this.element()[method](); + morpher.from(from$$1); + morpher.to(from$$1 + to$$1); + }, function (pos) { + this.element()[method](morpher.at(pos)); + return morpher.done(); + }, function (newTo) { + morpher.to(from$$1 + new SVGNumber(newTo)); + }); // Register the morpher so that if it is changed again, we can retarget it + + this._rememberMorpher(method, morpher); -class Symbol extends Container { - // Initialize node - constructor(node) { - super(nodeOrNew('symbol', node), node); - } + return this; + }, + _queueObject: function _queueObject(method, to$$1) { + // Try to change the target if we have this method already registerd + if (this._tryRetarget(method, to$$1)) return this; // Make a morpher and queue the animation -} -registerMethods({ - Container: { - symbol: wrapWithAttrCheck(function () { - return this.put(new Symbol()); - }) - } -}); -register(Symbol); + var morpher = new Morphable(this._stepper).to(to$$1); + this.queue(function () { + morpher.from(this.element()[method]()); + }, function (pos) { + this.element()[method](morpher.at(pos)); + return morpher.done(); + }); // Register the morpher so that if it is changed again, we can retarget it -function plain(text) { - // clear if build mode is disabled - if (this._build === false) { - this.clear(); - } // create text node + this._rememberMorpher(method, morpher); + return this; + }, + _queueNumber: function _queueNumber(method, value) { + return this._queueObject(method, new SVGNumber(value)); + }, + // Animatable center x-axis + cx: function cx$$1(x$$1) { + return this._queueNumber('cx', x$$1); + }, + // Animatable center y-axis + cy: function cy$$1(y$$1) { + return this._queueNumber('cy', y$$1); + }, + // Add animatable move + move: function move(x$$1, y$$1) { + return this.x(x$$1).y(y$$1); + }, + // Add animatable center + center: function center(x$$1, y$$1) { + return this.cx(x$$1).cy(y$$1); + }, + // Add animatable size + size: function size(width$$1, height$$1) { + // animate bbox based size for all other elements + var box; - this.node.appendChild(globals.document.createTextNode(text)); - return this; -} // Get length of text element + if (!width$$1 || !height$$1) { + box = this._element.bbox(); + } -function length() { - return this.node.getComputedTextLength(); -} + if (!width$$1) { + width$$1 = box.width / box.height * height$$1; + } -var textable = /*#__PURE__*/Object.freeze({ - plain: plain, - length: length -}); + if (!height$$1) { + height$$1 = box.height / box.width * width$$1; + } -class Text extends Shape { - // Initialize node - constructor(node) { - super(nodeOrNew('text', node), node); - this.dom.leading = new SVGNumber(1.3); // store leading value for rebuilding + return this.width(width$$1).height(height$$1); + }, + // Add animatable width + width: function width$$1(_width) { + return this._queueNumber('width', _width); + }, + // Add animatable height + height: function height$$1(_height) { + return this._queueNumber('height', _height); + }, + // Add animatable plot + plot: function plot(a, b, c, d) { + // Lines can be plotted with 4 arguments + if (arguments.length === 4) { + return this.plot([a, b, c, d]); + } - this._rebuild = true; // enable automatic updating of dy values + var morpher = this._element.MorphArray().to(a); - this._build = false; // disable build mode for adding multiple lines - // set default font + this.queue(function () { + morpher.from(this._element.array()); + }, function (pos) { + this._element.plot(morpher.at(pos)); + }); + return this; + }, + // Add leading method + leading: function leading(value) { + return this._queueNumber('leading', value); + }, + // Add animatable viewbox + viewbox: function viewbox(x$$1, y$$1, width$$1, height$$1) { + return this._queueObject('viewbox', new Box(x$$1, y$$1, width$$1, height$$1)); + }, + update: function update(o) { + if (_typeof(o) !== 'object') { + return this.update({ + offset: arguments[0], + color: arguments[1], + opacity: arguments[2] + }); + } - this.attr('font-family', attrs['font-family']); - } // Move over x-axis + if (o.opacity != null) this.attr('stop-opacity', o.opacity); + if (o.color != null) this.attr('stop-color', o.color); + if (o.offset != null) this.attr('offset', o.offset); + return this; + } + }); + extend(Runner, { + rx: rx, + ry: ry, + from: from, + to: to + }); + var Svg$1 = + /*#__PURE__*/ + function (_Container) { + _inherits(Svg, _Container); - x(x) { - // act as getter - if (x == null) { - return this.attr('x'); - } + function Svg(node) { + var _this; - return this.attr('x', x); - } // Move over y-axis + _classCallCheck(this, Svg); + _this = _possibleConstructorReturn(this, _getPrototypeOf(Svg).call(this, nodeOrNew('svg', node), node)); - y(y) { - var oy = this.attr('y'); - var o = typeof oy === 'number' ? oy - this.bbox().y : 0; // act as getter + _this.namespace(); - if (y == null) { - return typeof oy === 'number' ? oy - o : oy; + return _this; } - return this.attr('y', typeof y === 'number' ? y + o : y); - } // Move center over x-axis + _createClass(Svg, [{ + key: "isRoot", + value: function isRoot() { + return !this.node.parentNode || !(this.node.parentNode instanceof globals.window.SVGElement) || this.node.parentNode.nodeName === '#document'; + } // Check if this is a root svg + // If not, call docs from this element + + }, { + key: "root", + value: function root$$1() { + if (this.isRoot()) return this; + return _get(_getPrototypeOf(Svg.prototype), "root", this).call(this); + } // Add namespaces + + }, { + key: "namespace", + value: function namespace() { + if (!this.isRoot()) return this.root().namespace(); + return this.attr({ + xmlns: ns, + version: '1.1' + }).attr('xmlns:xlink', xlink, xmlns).attr('xmlns:svgjs', svgjs, xmlns); + } // Creates and returns defs element + + }, { + key: "defs", + value: function defs() { + if (!this.isRoot()) return this.root().defs(); + return adopt(this.node.getElementsByTagName('defs')[0]) || this.put(new Defs()); + } // custom parent method + + }, { + key: "parent", + value: function parent(type) { + if (this.isRoot()) { + return this.node.parentNode.nodeName === '#document' ? null : adopt(this.node.parentNode); + } + return _get(_getPrototypeOf(Svg.prototype), "parent", this).call(this, type); + } + }, { + key: "clear", + value: function clear() { + // remove children + while (this.node.hasChildNodes()) { + this.node.removeChild(this.node.lastChild); + } - cx(x) { - return x == null ? this.bbox().cx : this.x(x - this.bbox().width / 2); - } // Move center over y-axis + return this; + } + }]); + + return Svg; + }(Container); + registerMethods({ + Container: { + // Create nested svg document + nested: wrapWithAttrCheck(function () { + return this.put(new Svg$1()); + }) + } + }); + register(Svg$1, 'Svg', true); + function plain(text) { + // clear if build mode is disabled + if (this._build === false) { + this.clear(); + } // create text node - cy(y) { - return y == null ? this.bbox().cy : this.y(y - this.bbox().height / 2); - } // Set the text content + this.node.appendChild(globals.document.createTextNode(text)); + return this; + } // Get length of text element - text(text) { - // act as getter - if (text === undefined) { - var children = this.node.childNodes; - var firstLine = 0; - text = ''; + function length() { + return this.node.getComputedTextLength(); + } - for (var i = 0, len = children.length; i < len; ++i) { - // skip textPaths - they are no lines - if (children[i].nodeName === 'textPath') { - if (i === 0) firstLine = 1; - continue; - } // add newline if its not the first child and newLined is set to true + var textable = /*#__PURE__*/Object.freeze({ + plain: plain, + length: length + }); + var Text = + /*#__PURE__*/ + function (_Shape) { + _inherits(Text, _Shape); - if (i !== firstLine && children[i].nodeType !== 3 && adopt(children[i]).dom.newLined === true) { - text += '\n'; - } // add content of this node + // Initialize node + function Text(node) { + var _this; + _classCallCheck(this, Text); - text += children[i].textContent; - } + _this = _possibleConstructorReturn(this, _getPrototypeOf(Text).call(this, nodeOrNew('text', node), node)); + _this.dom.leading = new SVGNumber(1.3); // store leading value for rebuilding - return text; - } // remove existing content + _this._rebuild = true; // enable automatic updating of dy values + _this._build = false; // disable build mode for adding multiple lines + // set default font - this.clear().build(true); + _this.attr('font-family', attrs['font-family']); - if (typeof text === 'function') { - // call block - text.call(this, this); - } else { - // store text and make sure text is not blank - text = text.split('\n'); // build new lines + return _this; + } // Move over x-axis - for (var j = 0, jl = text.length; j < jl; j++) { - this.tspan(text[j]).newLine(); - } - } // disable build mode and rebuild lines + _createClass(Text, [{ + key: "x", + value: function x(_x) { + // act as getter + if (_x == null) { + return this.attr('x'); + } - return this.build(false).rebuild(); - } // Set / get leading + return this.attr('x', _x); + } // Move over y-axis + }, { + key: "y", + value: function y(_y) { + var oy = this.attr('y'); + var o = typeof oy === 'number' ? oy - this.bbox().y : 0; // act as getter - leading(value) { - // act as getter - if (value == null) { - return this.dom.leading; - } // act as setter + if (_y == null) { + return typeof oy === 'number' ? oy - o : oy; + } + return this.attr('y', typeof _y === 'number' ? _y + o : _y); + } // Move center over x-axis - this.dom.leading = new SVGNumber(value); - return this.rebuild(); - } // Rebuild appearance type + }, { + key: "cx", + value: function cx(x) { + return x == null ? this.bbox().cx : this.x(x - this.bbox().width / 2); + } // Move center over y-axis + }, { + key: "cy", + value: function cy(y) { + return y == null ? this.bbox().cy : this.y(y - this.bbox().height / 2); + } // Set the text content - rebuild(rebuild) { - // store new rebuild flag if given - if (typeof rebuild === 'boolean') { - this._rebuild = rebuild; - } // define position of all lines + }, { + key: "text", + value: function text(_text) { + // act as getter + if (_text === undefined) { + var children = this.node.childNodes; + var firstLine = 0; + _text = ''; + for (var i = 0, len = children.length; i < len; ++i) { + // skip textPaths - they are no lines + if (children[i].nodeName === 'textPath') { + if (i === 0) firstLine = 1; + continue; + } // add newline if its not the first child and newLined is set to true - if (this._rebuild) { - var self = this; - var blankLineOffset = 0; - var leading = this.dom.leading; - this.each(function () { - var fontSize = globals.window.getComputedStyle(this.node).getPropertyValue('font-size'); - var dy = leading * new SVGNumber(fontSize); - if (this.dom.newLined) { - this.attr('x', self.attr('x')); + if (i !== firstLine && children[i].nodeType !== 3 && adopt(children[i]).dom.newLined === true) { + _text += '\n'; + } // add content of this node - if (this.text() === '\n') { - blankLineOffset += dy; - } else { - this.attr('dy', dy + blankLineOffset); - blankLineOffset = 0; + + _text += children[i].textContent; } - } - }); - this.fire('rebuild'); - } - return this; - } // Enable / disable build mode + return _text; + } // remove existing content - build(build) { - this._build = !!build; - return this; - } // overwrite method from parent to set data properly + this.clear().build(true); + if (typeof _text === 'function') { + // call block + _text.call(this, this); + } else { + // store text and make sure text is not blank + _text = _text.split('\n'); // build new lines - setData(o) { - this.dom = o; - this.dom.leading = new SVGNumber(o.leading || 1.3); - return this; - } + for (var j = 0, jl = _text.length; j < jl; j++) { + this.tspan(_text[j]).newLine(); + } + } // disable build mode and rebuild lines + + + return this.build(false).rebuild(); + } // Set / get leading + + }, { + key: "leading", + value: function leading(value) { + // act as getter + if (value == null) { + return this.dom.leading; + } // act as setter + + + this.dom.leading = new SVGNumber(value); + return this.rebuild(); + } // Rebuild appearance type + + }, { + key: "rebuild", + value: function rebuild(_rebuild) { + // store new rebuild flag if given + if (typeof _rebuild === 'boolean') { + this._rebuild = _rebuild; + } // define position of all lines + + + if (this._rebuild) { + var self = this; + var blankLineOffset = 0; + var leading = this.dom.leading; + this.each(function () { + var fontSize = globals.window.getComputedStyle(this.node).getPropertyValue('font-size'); + var dy = leading * new SVGNumber(fontSize); + + if (this.dom.newLined) { + this.attr('x', self.attr('x')); + + if (this.text() === '\n') { + blankLineOffset += dy; + } else { + this.attr('dy', dy + blankLineOffset); + blankLineOffset = 0; + } + } + }); + this.fire('rebuild'); + } -} -extend(Text, textable); -registerMethods({ - Container: { - // Create text element - text: wrapWithAttrCheck(function (text) { - return this.put(new Text()).text(text); - }), - // Create plain text element - plain: wrapWithAttrCheck(function (text) { - return this.put(new Text()).plain(text); - }) - } -}); -register(Text); + return this; + } // Enable / disable build mode + + }, { + key: "build", + value: function build(_build) { + this._build = !!_build; + return this; + } // overwrite method from parent to set data properly + + }, { + key: "setData", + value: function setData(o) { + this.dom = o; + this.dom.leading = new SVGNumber(o.leading || 1.3); + return this; + } + }]); + + return Text; + }(Shape); + extend(Text, textable); + registerMethods({ + Container: { + // Create text element + text: wrapWithAttrCheck(function (text) { + return this.put(new Text()).text(text); + }), + // Create plain text element + plain: wrapWithAttrCheck(function (text) { + return this.put(new Text()).plain(text); + }) + } + }); + register(Text); + + var Tspan = + /*#__PURE__*/ + function (_Text) { + _inherits(Tspan, _Text); + + // Initialize node + function Tspan(node) { + _classCallCheck(this, Tspan); + + return _possibleConstructorReturn(this, _getPrototypeOf(Tspan).call(this, nodeOrNew('tspan', node), node)); + } // Set text content + + + _createClass(Tspan, [{ + key: "text", + value: function text(_text) { + if (_text == null) return this.node.textContent + (this.dom.newLined ? '\n' : ''); + typeof _text === 'function' ? _text.call(this, this) : this.plain(_text); + return this; + } // Shortcut dx + + }, { + key: "dx", + value: function dx(_dx) { + return this.attr('dx', _dx); + } // Shortcut dy + + }, { + key: "dy", + value: function dy(_dy) { + return this.attr('dy', _dy); + } // Create new line + + }, { + key: "newLine", + value: function newLine() { + // fetch text parent + var t = this.parent(Text); // mark new line + + this.dom.newLined = true; // apply new position + + return this.dy(t.dom.leading * t.attr('font-size')).attr('x', t.x()); + } + }]); -class Tspan extends Text { - // Initialize node - constructor(node) { - super(nodeOrNew('tspan', node), node); - } // Set text content + return Tspan; + }(Text); + extend(Tspan, textable); + registerMethods({ + Tspan: { + tspan: wrapWithAttrCheck(function (text) { + var tspan = new Tspan(); // clear if build mode is disabled + if (!this._build) { + this.clear(); + } // add new tspan - text(text) { - if (text == null) return this.node.textContent + (this.dom.newLined ? '\n' : ''); - typeof text === 'function' ? text.call(this, this) : this.plain(text); - return this; - } // Shortcut dx + this.node.appendChild(tspan.node); + return tspan.text(text); + }) + } + }); + register(Tspan); - dx(dx) { - return this.attr('dx', dx); - } // Shortcut dy + var Bare = + /*#__PURE__*/ + function (_Container) { + _inherits(Bare, _Container); + function Bare(node, attrs) { + _classCallCheck(this, Bare); - dy(dy) { - return this.attr('dy', dy); - } // Create new line + return _possibleConstructorReturn(this, _getPrototypeOf(Bare).call(this, nodeOrNew(node, typeof node === 'string' ? null : node), attrs)); + } + _createClass(Bare, [{ + key: "words", + value: function words(text) { + // remove contents + while (this.node.hasChildNodes()) { + this.node.removeChild(this.node.lastChild); + } // create text node - newLine() { - // fetch text parent - var t = this.parent(Text); // mark new line - this.dom.newLined = true; // apply new position + this.node.appendChild(globals.document.createTextNode(text)); + return this; + } + }]); + + return Bare; + }(Container); + register(Bare); + registerMethods('Container', { + // Create an element that is not described by SVG.js + element: wrapWithAttrCheck(function (node) { + return this.put(new Bare(node)); + }) + }); - return this.dy(t.dom.leading * t.attr('font-size')).attr('x', t.x()); - } + var ClipPath = + /*#__PURE__*/ + function (_Container) { + _inherits(ClipPath, _Container); -} -extend(Tspan, textable); -registerMethods({ - Tspan: { - tspan: wrapWithAttrCheck(function (text) { - var tspan = new Tspan(); // clear if build mode is disabled + function ClipPath(node) { + _classCallCheck(this, ClipPath); - if (!this._build) { - this.clear(); - } // add new tspan + return _possibleConstructorReturn(this, _getPrototypeOf(ClipPath).call(this, nodeOrNew('clipPath', node), node)); + } // Unclip all clipped elements and remove itself - this.node.appendChild(tspan.node); - return tspan.text(text); - }) - } -}); -register(Tspan); + _createClass(ClipPath, [{ + key: "remove", + value: function remove() { + // unclip all targets + this.targets().forEach(function (el) { + el.unclip(); + }); // remove clipPath from parent -class ClipPath extends Container { - constructor(node) { - super(nodeOrNew('clipPath', node), node); - } // Unclip all clipped elements and remove itself + return _get(_getPrototypeOf(ClipPath.prototype), "remove", this).call(this); + } + }, { + key: "targets", + value: function targets() { + return baseFind('svg [clip-path*="' + this.id() + '"]'); + } + }]); + + return ClipPath; + }(Container); + registerMethods({ + Container: { + // Create clipping element + clip: wrapWithAttrCheck(function () { + return this.defs().put(new ClipPath()); + }) + }, + Element: { + // Distribute clipPath to svg element + clipWith: function clipWith(element) { + // use given clip or create a new one + var clipper = element instanceof ClipPath ? element : this.parent().clip().add(element); // apply mask + + return this.attr('clip-path', 'url("#' + clipper.id() + '")'); + }, + // Unclip element + unclip: function unclip() { + return this.attr('clip-path', null); + }, + clipper: function clipper() { + return this.reference('clip-path'); + } + } + }); + register(ClipPath); + var G = + /*#__PURE__*/ + function (_Container) { + _inherits(G, _Container); - remove() { - // unclip all targets - this.targets().forEach(function (el) { - el.unclip(); - }); // remove clipPath from parent + function G(node) { + _classCallCheck(this, G); - return super.remove(); - } + return _possibleConstructorReturn(this, _getPrototypeOf(G).call(this, nodeOrNew('g', node), node)); + } - targets() { - return baseFind('svg [clip-path*="' + this.id() + '"]'); - } + return G; + }(Container); + registerMethods({ + Element: { + // Create a group element + group: wrapWithAttrCheck(function () { + return this.put(new G()); + }) + } + }); + register(G); -} -registerMethods({ - Container: { - // Create clipping element - clip: wrapWithAttrCheck(function () { - return this.defs().put(new ClipPath()); - }) - }, - Element: { - // Distribute clipPath to svg element - clipWith(element) { - // use given clip or create a new one - let clipper = element instanceof ClipPath ? element : this.parent().clip().add(element); // apply mask - - return this.attr('clip-path', 'url("#' + clipper.id() + '")'); - }, + var HtmlNode = + /*#__PURE__*/ + function (_Dom) { + _inherits(HtmlNode, _Dom); - // Unclip element - unclip() { - return this.attr('clip-path', null); - }, + function HtmlNode() { + _classCallCheck(this, HtmlNode); - clipper() { - return this.reference('clip-path'); + return _possibleConstructorReturn(this, _getPrototypeOf(HtmlNode).apply(this, arguments)); } - } -}); -register(ClipPath); + return HtmlNode; + }(Dom); + register(HtmlNode); -class G extends Container { - constructor(node) { - super(nodeOrNew('g', node), node); - } + var A = + /*#__PURE__*/ + function (_Container) { + _inherits(A, _Container); -} -registerMethods({ - Element: { - // Create a group element - group: wrapWithAttrCheck(function () { - return this.put(new G()); - }) - } -}); -register(G); + function A(node) { + _classCallCheck(this, A); -class A extends Container { - constructor(node) { - super(nodeOrNew('a', node), node); - } // Link url + return _possibleConstructorReturn(this, _getPrototypeOf(A).call(this, nodeOrNew('a', node), node)); + } // Link url - to(url) { - return this.attr('href', url, xlink); - } // Link target attribute + _createClass(A, [{ + key: "to", + value: function to(url) { + return this.attr('href', url, xlink); + } // Link target attribute + }, { + key: "target", + value: function target(_target) { + return this.attr('target', _target); + } + }]); + + return A; + }(Container); + registerMethods({ + Container: { + // Create a hyperlink element + link: wrapWithAttrCheck(function (url) { + return this.put(new A()).to(url); + }) + }, + Element: { + // Create a hyperlink element + linkTo: function linkTo(url) { + var link = new A(); - target(target) { - return this.attr('target', target); - } + if (typeof url === 'function') { + url.call(link, link); + } else { + link.to(url); + } -} -registerMethods({ - Container: { - // Create a hyperlink element - link: wrapWithAttrCheck(function (url) { - return this.put(new A()).to(url); - }) - }, - Element: { - // Create a hyperlink element - linkTo: function linkTo(url) { - var link = new A(); - - if (typeof url === 'function') { - url.call(link, link); - } else { - link.to(url); + return this.parent().put(link).put(this); } - - return this.parent().put(link).put(this); } - } -}); -register(A); + }); + register(A); -class Mask extends Container { - // Initialize node - constructor(node) { - super(nodeOrNew('mask', node), node); - } // Unmask all masked elements and remove itself + var Mask = + /*#__PURE__*/ + function (_Container) { + _inherits(Mask, _Container); + // Initialize node + function Mask(node) { + _classCallCheck(this, Mask); - remove() { - // unmask all targets - this.targets().forEach(function (el) { - el.unmask(); - }); // remove mask from parent + return _possibleConstructorReturn(this, _getPrototypeOf(Mask).call(this, nodeOrNew('mask', node), node)); + } // Unmask all masked elements and remove itself - return super.remove(); - } - targets() { - return baseFind('svg [mask*="' + this.id() + '"]'); - } + _createClass(Mask, [{ + key: "remove", + value: function remove() { + // unmask all targets + this.targets().forEach(function (el) { + el.unmask(); + }); // remove mask from parent -} -registerMethods({ - Container: { - mask: wrapWithAttrCheck(function () { - return this.defs().put(new Mask()); - }) - }, - Element: { - // Distribute mask to svg element - maskWith(element) { - // use given mask or create a new one - var masker = element instanceof Mask ? element : this.parent().mask().add(element); // apply mask - - return this.attr('mask', 'url("#' + masker.id() + '")'); + return _get(_getPrototypeOf(Mask.prototype), "remove", this).call(this); + } + }, { + key: "targets", + value: function targets() { + return baseFind('svg [mask*="' + this.id() + '"]'); + } + }]); + + return Mask; + }(Container); + registerMethods({ + Container: { + mask: wrapWithAttrCheck(function () { + return this.defs().put(new Mask()); + }) }, + Element: { + // Distribute mask to svg element + maskWith: function maskWith(element) { + // use given mask or create a new one + var masker = element instanceof Mask ? element : this.parent().mask().add(element); // apply mask + + return this.attr('mask', 'url("#' + masker.id() + '")'); + }, + // Unmask element + unmask: function unmask() { + return this.attr('mask', null); + }, + masker: function masker() { + return this.reference('mask'); + } + } + }); + register(Mask); - // Unmask element - unmask() { - return this.attr('mask', null); - }, + function cssRule(selector, rule) { + if (!selector) return ''; + if (!rule) return selector; + var ret = selector + '{'; - masker() { - return this.reference('mask'); + for (var i in rule) { + ret += unCamelCase(i) + ':' + rule[i] + ';'; } + ret += '}'; + return ret; } -}); -register(Mask); -function cssRule(selector, rule) { - if (!selector) return ''; - if (!rule) return selector; - var ret = selector + '{'; + var Style = + /*#__PURE__*/ + function (_Element) { + _inherits(Style, _Element); - for (var i in rule) { - ret += unCamelCase(i) + ':' + rule[i] + ';'; - } - - ret += '}'; - return ret; -} + function Style(node) { + _classCallCheck(this, Style); -class Style extends Element { - constructor(node) { - super(nodeOrNew('style', node), node); - } + return _possibleConstructorReturn(this, _getPrototypeOf(Style).call(this, nodeOrNew('style', node), node)); + } - addText(w = '') { - this.node.textContent += w; - return this; - } + _createClass(Style, [{ + key: "words", + value: function words(w) { + this.node.textContent += w || ''; + return this; + } + }, { + key: "font", + value: function font(name, src) { + var params = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {}; + return this.rule('@font-face', _objectSpread({ + fontFamily: name, + src: src + }, params)); + } + }, { + key: "rule", + value: function rule(selector, obj) { + return this.words(cssRule(selector, obj)); + } + }]); - font(name, src, params = {}) { - return this.rule('@font-face', _objectSpread({ - fontFamily: name, - src: src - }, params)); - } + return Style; + }(Element); + registerMethods('Dom', { + style: wrapWithAttrCheck(function (selector, obj) { + return this.put(new Style()).rule(selector, obj); + }), + fontface: wrapWithAttrCheck(function (name, src, params) { + return this.put(new Style()).font(name, src, params); + }) + }); + register(Style); - rule(selector, obj) { - return this.addText(cssRule(selector, obj)); - } + var _Symbol = + /*#__PURE__*/ + function (_Container) { + _inherits(_Symbol, _Container); -} -registerMethods('Dom', { - style: wrapWithAttrCheck(function (selector, obj) { - return this.put(new Style()).rule(selector, obj); - }), - fontface: wrapWithAttrCheck(function (name, src, params) { - return this.put(new Style()).font(name, src, params); - }) -}); -register(Style); + // Initialize node + function _Symbol(node) { + _classCallCheck(this, _Symbol); -class TextPath extends Text { - // Initialize node - constructor(node) { - super(nodeOrNew('textPath', node), node); - } // return the array of the path track element + return _possibleConstructorReturn(this, _getPrototypeOf(_Symbol).call(this, nodeOrNew('symbol', node), node)); + } + return _Symbol; + }(Container); + registerMethods({ + Container: { + symbol: wrapWithAttrCheck(function () { + return this.put(new _Symbol()); + }) + } + }); + register(_Symbol); - array() { - var track = this.track(); - return track ? track.array() : null; - } // Plot path if any + var TextPath = + /*#__PURE__*/ + function (_Text) { + _inherits(TextPath, _Text); + // Initialize node + function TextPath(node) { + _classCallCheck(this, TextPath); - plot(d) { - var track = this.track(); - var pathArray = null; + return _possibleConstructorReturn(this, _getPrototypeOf(TextPath).call(this, nodeOrNew('textPath', node), node)); + } // return the array of the path track element - if (track) { - pathArray = track.plot(d); - } - return d == null ? pathArray : this; - } // Get the path element + _createClass(TextPath, [{ + key: "array", + value: function array() { + var track = this.track(); + return track ? track.array() : null; + } // Plot path if any + }, { + key: "plot", + value: function plot(d) { + var track = this.track(); + var pathArray = null; - track() { - return this.reference('href'); - } + if (track) { + pathArray = track.plot(d); + } -} -registerMethods({ - Container: { - textPath: wrapWithAttrCheck(function (text, path) { - return this.defs().path(path).text(text).addTo(this); - }) - }, - Text: { - // Create path for text to run on - path: wrapWithAttrCheck(function (track) { - var path = new TextPath(); // if track is a path, reuse it + return d == null ? pathArray : this; + } // Get the path element - if (!(track instanceof Path)) { - // create path element - track = this.root().defs().path(track); - } // link textPath to path and add content + }, { + key: "track", + value: function track() { + return this.reference('href'); + } + }]); + + return TextPath; + }(Text); + registerMethods({ + Container: { + textPath: wrapWithAttrCheck(function (text, path) { + return this.defs().path(path).text(text).addTo(this); + }) + }, + Text: { + // Create path for text to run on + path: wrapWithAttrCheck(function (track) { + var path = new TextPath(); // if track is a path, reuse it + if (!(track instanceof Path)) { + // create path element + track = this.root().defs().path(track); + } // link textPath to path and add content - path.attr('href', '#' + track, xlink); // add textPath element as child node and return textPath - return this.put(path); - }), + path.attr('href', '#' + track, xlink); // add textPath element as child node and return textPath - // Get the textPath children - textPath() { - return this.find('textPath')[0]; - } + return this.put(path); + }), + // Get the textPath children + textPath: function textPath() { + return this.find('textPath')[0]; + } + }, + Path: { + // creates a textPath from this path + text: wrapWithAttrCheck(function (text) { + if (text instanceof Text) { + var txt = text.text(); + return text.clear().path(this).text(txt); + } - }, - Path: { - // creates a textPath from this path - text: wrapWithAttrCheck(function (text) { - if (text instanceof Text) { - var txt = text.text(); - return text.clear().path(this).text(txt); + return this.parent().put(new Text()).path(this).text(text); + }), + targets: function targets() { + return baseFind('svg [href*="' + this.id() + '"]'); } + } + }); + TextPath.prototype.MorphArray = PathArray; + register(TextPath); - return this.parent().put(new Text()).path(this).text(text); - }), + var Use = + /*#__PURE__*/ + function (_Shape) { + _inherits(Use, _Shape); - targets() { - return baseFind('svg [href*="' + this.id() + '"]'); - } + function Use(node) { + _classCallCheck(this, Use); - } -}); -TextPath.prototype.MorphArray = PathArray; -register(TextPath); + return _possibleConstructorReturn(this, _getPrototypeOf(Use).call(this, nodeOrNew('use', node), node)); + } // Use element as a reference -class Use extends Shape { - constructor(node) { - super(nodeOrNew('use', node), node); - } // Use element as a reference + _createClass(Use, [{ + key: "element", + value: function element(_element, file) { + // Set lined element + return this.attr('href', (file || '') + '#' + _element, xlink); + } + }]); + + return Use; + }(Shape); + registerMethods({ + Container: { + // Create a use element + use: wrapWithAttrCheck(function (element, file) { + return this.put(new Use()).element(element, file); + }) + } + }); + register(Use); + + /* Optional Modules */ + extend([Svg$1, Symbol, Image, Pattern, Marker], getMethodsFor('viewbox')); + extend([Line, Polyline, Polygon, Path], getMethodsFor('marker')); + extend(Text, getMethodsFor('Text')); + extend(Path, getMethodsFor('Path')); + extend(Defs, getMethodsFor('Defs')); + extend([Text, Tspan], getMethodsFor('Tspan')); + extend([Rect, Ellipse, Circle, Gradient], getMethodsFor('radius')); + extend(EventTarget, getMethodsFor('EventTarget')); + extend(Dom, getMethodsFor('Dom')); + extend(Element, getMethodsFor('Element')); + extend(Shape, getMethodsFor('Shape')); // extend(Element, getConstructor('Memory')) + + extend(Container, getMethodsFor('Container')); + extend(Runner, getMethodsFor('Runner')); + List.extend(getMethodNames()); + registerMorphableType([SVGNumber, Color, Box, Matrix, SVGArray, PointArray, PathArray]); + makeMorphable(); + + var svgMembers = /*#__PURE__*/Object.freeze({ + Morphable: Morphable, + registerMorphableType: registerMorphableType, + makeMorphable: makeMorphable, + TransformBag: TransformBag, + ObjectBag: ObjectBag, + NonMorphable: NonMorphable, + defaults: defaults, + parser: parser, + find: baseFind, + registerWindow: registerWindow, + Animator: Animator, + Controller: Controller, + Ease: Ease, + PID: PID, + Spring: Spring, + easing: easing, + Queue: Queue, + Runner: Runner, + Timeline: Timeline, + SVGArray: SVGArray, + Box: Box, + Color: Color, + EventTarget: EventTarget, + Matrix: Matrix, + SVGNumber: SVGNumber, + PathArray: PathArray, + Point: Point, + PointArray: PointArray, + List: List, + Bare: Bare, + Circle: Circle, + ClipPath: ClipPath, + Container: Container, + Defs: Defs, + Dom: Dom, + Element: Element, + Ellipse: Ellipse, + Gradient: Gradient, + G: G, + HtmlNode: HtmlNode, + A: A, + Image: Image, + Line: Line, + Marker: Marker, + Mask: Mask, + Path: Path, + Pattern: Pattern, + Polygon: Polygon, + Polyline: Polyline, + Rect: Rect, + Shape: Shape, + Stop: Stop, + Style: Style, + Svg: Svg$1, + Symbol: _Symbol, + Text: Text, + TextPath: TextPath, + Tspan: Tspan, + Use: Use, + map: map, + filter: filter, + radians: radians, + degrees: degrees, + camelCase: camelCase, + unCamelCase: unCamelCase, + capitalize: capitalize, + proportionalSize: proportionalSize, + getOrigin: getOrigin, + ns: ns, + xmlns: xmlns, + xlink: xlink, + svgjs: svgjs, + on: on, + off: off, + dispatch: dispatch, + root: root, + makeNode: makeNode, + makeInstance: makeInstance, + nodeOrNew: nodeOrNew, + adopt: adopt, + register: register, + getClass: getClass, + eid: eid, + assignNewId: assignNewId, + extend: extend, + extendWithAttrCheck: extendWithAttrCheck, + wrapWithAttrCheck: wrapWithAttrCheck + }); - element(element, file) { - // Set lined element - return this.attr('href', (file || '') + '#' + element, xlink); + function SVG(element) { + return makeInstance(element); } + Object.assign(SVG, svgMembers); + SVG.utils = SVG; + SVG.regex = regex; + SVG.get = SVG; -} -registerMethods({ - Container: { - // Create a use element - use: wrapWithAttrCheck(function (element, file) { - return this.put(new Use()).element(element, file); - }) - } -}); -register(Use); - -/* Optional Modules */ -const SVG = makeInstance; -extend([Svg$1, Symbol, Image, Pattern, Marker], getMethodsFor('viewbox')); -extend([Line, Polyline, Polygon, Path], getMethodsFor('marker')); -extend(Text, getMethodsFor('Text')); -extend(Path, getMethodsFor('Path')); -extend(Defs, getMethodsFor('Defs')); -extend([Text, Tspan], getMethodsFor('Tspan')); -extend([Rect, Ellipse, Circle, Gradient], getMethodsFor('radius')); -extend(EventTarget, getMethodsFor('EventTarget')); -extend(Dom, getMethodsFor('Dom')); -extend(Element, getMethodsFor('Element')); -extend(Shape, getMethodsFor('Shape')); // extend(Element, getConstructor('Memory')) - -extend(Container, getMethodsFor('Container')); -extend(Runner, getMethodsFor('Runner')); -List.extend(getMethodNames()); -registerMorphableType([SVGNumber, Color, Box, Matrix, SVGArray, PointArray, PathArray]); -makeMorphable(); - -export { Morphable, registerMorphableType, makeMorphable, TransformBag, ObjectBag, NonMorphable, defaults, utils, namespaces, regex, SVG, parser, baseFind as find, registerWindow, Animator, Controller, Ease, PID, Spring, easing, Queue, Runner, Timeline, SVGArray as Array, Box, Color, EventTarget, Matrix, SVGNumber as Number, PathArray, Point, PointArray, List, Circle, ClipPath, Container, Defs, Dom, Element, Ellipse, Gradient, G, A, Image, Line, Marker, Mask, Path, Pattern, Polygon, Polyline, Rect, Shape, Stop, Style, Svg$1 as Svg, Symbol, Text, TextPath, Tspan, Use, on, off, dispatch, root, makeNode, makeInstance, nodeOrNew, adopt, register, getClass, eid, assignNewId, extend, extendWithAttrCheck, wrapWithAttrCheck }; -//# sourceMappingURL=svg.js.map + return SVG; + +}()); diff --git a/spec/Dom.js b/spec/Dom.js deleted file mode 100644 index 372c46b..0000000 --- a/spec/Dom.js +++ /dev/null @@ -1,11 +0,0 @@ -let svgdom -if (typeof require === 'function') { - svgdom = require('svgdom') -} else { - svgdom = window -} - -export default { - window: svgdom, - document: svgdom.document -} diff --git a/spec/SpecRunnerEs6.html b/spec/SpecRunnerEs6.html index a2bb70a..fadc3a7 100644 --- a/spec/SpecRunnerEs6.html +++ b/spec/SpecRunnerEs6.html @@ -14,46 +14,13 @@ - - - - - - - - - - - - - - - Some description - - - - - - - - - - - A - B - C - - - - - - + diff --git a/spec/fixtures/fixture.css b/spec/fixtures/fixture.css index e72e421..4fad17b 100644 --- a/spec/fixtures/fixture.css +++ b/spec/fixtures/fixture.css @@ -3,4 +3,4 @@ height: 500px; position: fixed; z-index: -1; -} \ No newline at end of file +} diff --git a/spec/helpers.js b/spec/helpers.js new file mode 100644 index 0000000..23f92bb --- /dev/null +++ b/spec/helpers.js @@ -0,0 +1,159 @@ +import { getWindow } from '../src/utils/window.js' + +function tag(name, attrs, children) { + let doc = getWindow().document + var el = doc.createElement(name) + + for(var i in attrs){ + el.setAttribute(i, attrs[i]) + } + + for(var i in children){ + if(typeof children[i] == 'string') + children[i] = doc.createTextNode(children[i]) + + el.appendChild(children[i]) + } + + return el +} + +export function fixtures () { + return tag('svg', { + height:0, + width:0, + id:'inlineSVG' + },[ + tag('defs', {}, [ + tag('linearGradient', {}, [ + tag('stop', {offset: '5%', 'stop-color': 'green'}), + tag('stop', {offset: '95%', 'stop-color': 'gold'}), + ]), + tag('radialGradient', {}, [ + tag('stop', {offset: '5%', 'stop-color': 'green'}), + tag('stop', {offset: '95%', 'stop-color': 'gold'}), + ]) + ]), + tag('desc', {}, ['Some description']), + tag('path', { + id: 'lineAB', + d: 'M 100 350 l 150 -300', + stroke: 'red', + 'stroke-width': '3', + fill: 'none' + }), + tag('path', { + id: 'lineBC', + d: 'M 250 50 l 150 300', + stroke: 'red', + 'stroke-width': '3', + fill: 'none' + }), + tag('path', { + d: 'M 175 200 l 150 0', + stroke: 'green', + 'stroke-width': '3', + fill: 'none' + }), + tag('path', { + d: 'M 100 350 q 150 -300 300 0', + stroke: 'blue', + 'stroke-width': '5', + fill: 'none' + }), + tag('g', { + stroke: 'black', + 'stroke-width': '2', + fill: 'black', + id: 'pointGroup' + },[ + tag('circle', { + id: 'pointA', + cx: '100', + cy: '350', + r: '3', + }), + tag('circle', { + id: 'pointB', + cx: '250', + cy: '50', + r: '50', + }), + tag('circle', { + id: 'pointC', + cx: '400', + cy: '350', + r: '50', + }) + ]), + tag('g', { + 'font-size': '30', + font: 'sans-serif', + fill: 'black', + stroke: 'none', + 'text-anchor': 'middle', + id: 'labelGroup' + },[ + tag('text', { + x: '100', + y: '350', + dy: '-30', + }, ['A']), + tag('text', { + x: '250', + y: '50', + dy: '-10', + }, ['B']), + tag('text', { + x: '400', + y: '350', + dx: '30', + }, ['C']) + ]), + tag('polygon', {points: '200,10 250,190 160,210'}), + tag('polyline', {points: '20,20 40,25 60,40 80,120 120,140 200,180'}) + ]) +} + +export function buildFixtures () { + let doc = getWindow().document + let body = doc.body || doc.documentElement + + let div = doc.createElement('div') + div.id = 'fixtures' + + try { + // FIXME: doesnt work in svgdom + div.style.position = 'absolute' + div.style.top = 0 + div.style.left = 0 + } catch (e) {} + + div.appendChild(fixtures()) + body.appendChild(div) +} + +export function buildCanvas () { + let doc = getWindow().document + let body = doc.body || doc.documentElement + + let div = doc.createElement('div') + div.id = 'canvas' + + try { + // FIXME: doesnt work in svgdom + div.style.position = 'absolute' + div.style.top = 0 + div.style.left = 0 + } catch (e) {} + body.appendChild(div) +} + +export function clear () { + let doc = getWindow().document + let canvas = doc.getElementById('canvas') + //let fixtures = doc.getElementById('fixtures') + + //fixtures.parentNode.removeChild(fixtures) + canvas.parentNode.removeChild(canvas) +} diff --git a/spec/run.js b/spec/run.js index 1173cc2..19c5027 100644 --- a/spec/run.js +++ b/spec/run.js @@ -1,4 +1,9 @@ import Jasmine from 'jasmine' +import svgdom from 'svgdom' + +import { buildCanvas, buildFixtures, clear } from './helpers.js' +import { registerWindow } from '../src/main.js' + const jasmine = new Jasmine() //jasmine.loadConfigFile('spec/support/jasmine.json') @@ -14,4 +19,18 @@ jasmine.loadConfig({ ] }) +jasmine.jasmine.currentEnv_.beforeEach(() => { + let win = /*new*/ svgdom + registerWindow(win, win.document) + buildCanvas() + buildFixtures() + global.container = win.document.getElementById('canvas') +}) + +jasmine.jasmine.currentEnv_.afterEach(() => { + clear() + global.container = null + registerWindow() +}) + jasmine.execute() diff --git a/spec/setupBrowser.js b/spec/setupBrowser.js new file mode 100644 index 0000000..6ec7816 --- /dev/null +++ b/spec/setupBrowser.js @@ -0,0 +1,12 @@ +import { buildCanvas, buildFixtures, clear } from './helpers.js' + +beforeEach(() => { + //buildFixtures() + buildCanvas() + window.container = document.getElementById('canvas') +}) + +afterEach(() => { + clear() + window.container = null +}) diff --git a/spec/spec/animator.js b/spec/spec/animator.js index b1834b4..5ccdcca 100644 --- a/spec/spec/animator.js +++ b/spec/spec/animator.js @@ -2,7 +2,6 @@ describe('SVG.Animator', function () { beforeEach(function () { jasmine.RequestAnimationFrame.install() - SVG.Animator.timer = jasmine.RequestAnimationFrame.mockPerf SVG.Animator.timeouts = new SVG.Queue() SVG.Animator.frames = new SVG.Queue() SVG.Animator.nextDraw = null @@ -10,7 +9,6 @@ describe('SVG.Animator', function () { afterEach(function () { jasmine.RequestAnimationFrame.uninstall() - SVG.Animator.timer = jasmine.RequestAnimationFrame.realPerf }) describe('timeout()', function () { diff --git a/spec/spec/types/Box.js b/spec/spec/types/Box.js index d431121..1e98982 100644 --- a/spec/spec/types/Box.js +++ b/spec/spec/types/Box.js @@ -1,27 +1,20 @@ -import { makeInstance as SVG, extend } from '../../../src/utils/adopter.js' +import { + Box, + Gradient, + Matrix, + Rect, + makeInstance as SVG +} from '../../../src/main.js' import { getMethodsFor } from '../../../src/utils/methods.js' -import { registerWindow } from '../../../src/utils/window.js' -import Box from '../../../src/types/Box.js' -import Dom from '../../Dom.js' -import Gradient from '../../../src/elements/Gradient.js' -import Matrix from '../../../src/types/Matrix.js' -import Rect from '../../../src/elements/Rect.js' +import { getWindow, withWindow } from '../../../src/utils/window.js' const viewbox = getMethodsFor('viewbox').viewbox const { any, objectContaining, arrayContaining } = jasmine -const getDocument = () => { - return typeof document !== "undefined" ? document : Dom.document -} - -const getWindow = () => { - return typeof window !== "undefined" ? window : Dom.window -} - const getBody = () => { - const doc = getDocument() - return doc.body || doc.documentElement + let win = getWindow() + return win.document.body || win.document.documentElement } describe('Box.js', () => { @@ -107,12 +100,11 @@ describe('Box.js', () => { describe('addOffset()', () => { it('adds the current page offset to the box', () => { - registerWindow({pageXOffset: 50, pageYOffset: 25}) - const box = new Box(100, 100, 100, 100).addOffset() + withWindow({pageXOffset: 50, pageYOffset: 25}, () => { + const box = new Box(100, 100, 100, 100).addOffset() - expect(box.toArray()).toEqual([150, 125, 100, 100]) - - registerWindow() + expect(box.toArray()).toEqual([150, 125, 100, 100]) + }) }) }) @@ -137,16 +129,8 @@ describe('Box.js', () => { describe('Element', () => { describe('bbox()', () => { - beforeEach(() => { - registerWindow(getWindow(), getDocument()) - }) - - afterEach(() => { - registerWindow() - }) - it('returns the bounding box of the element', () => { - const canvas = SVG().addTo(getBody()) + const canvas = SVG().addTo(container) const rect = new Rect().size(100, 200).move(20, 30).addTo(canvas) expect(rect.bbox()).toEqual(any(Box)) @@ -158,23 +142,15 @@ describe('Box.js', () => { expect(rect.bbox().toArray()).toEqual([20, 30, 100, 200]) }) - it('throws when it is not possible to get a bbox', () => { - const gradient = new Gradient('radial') - expect(() => gradient.bbox()).toThrow() - }) + // it('throws when it is not possible to get a bbox', () => { + // const gradient = new Gradient('radial') + // expect(() => gradient.bbox()).toThrow() + // }) }) describe('rbox()', () => { - beforeEach(() => { - registerWindow(getWindow(), getDocument()) - }) - - afterEach(() => { - registerWindow() - }) - it('returns the BoundingClientRect of the element', () => { - const canvas = SVG().addTo(getBody()) + const canvas = SVG().addTo(container) const rect = new Rect().size(100, 200).move(20, 30).addTo(canvas) .attr('transform', new Matrix({scale: 2, translate:[40, 50]})) @@ -182,35 +158,19 @@ describe('Box.js', () => { expect(rect.rbox().toArray()).toEqual([80, 110, 200, 400]) }) - it('returns the BoundingClientRect of the element even if the node is not in the dom', () => { - const rect = new Rect().size(100, 200).move(20, 30) - .attr('transform', new Matrix({scale: 2, translate:[40, 50]})) - - expect(rect.rbox().toArray()).toEqual([80, 110, 200, 400]) - }) - - it('throws when it is not possible to get the BoundingClientRect', () => { - const gradient = new Gradient('radial') - expect(() => gradient.rbox()).toThrow() + it('throws when element is not in dom', () => { + expect(() => new Rect().rbox()).toThrow() }) }) describe('viewbox()', () => { - beforeEach(() => { - registerWindow(getWindow(), getDocument()) - }) - - afterEach(() => { - registerWindow() - }) - it('sets the viewbox of the element', () => { - const canvas = viewbox.call(SVG().addTo(getBody()), 10, 10, 200, 200) + const canvas = viewbox.call(SVG().addTo(container), 10, 10, 200, 200) expect(canvas.attr('viewBox')).toEqual('10 10 200 200') }) it('gets the viewbox of the element', () => { - const canvas = viewbox.call(SVG().addTo(getBody()), 10, 10, 200, 200) + const canvas = viewbox.call(SVG().addTo(container), 10, 10, 200, 200) expect(viewbox.call(canvas)).toEqual(any(Box)) expect(viewbox.call(canvas).toArray()).toEqual([10, 10, 200, 200]) }) diff --git a/src/animation/Animator.js b/src/animation/Animator.js index 1392daa..0119cba 100644 --- a/src/animation/Animator.js +++ b/src/animation/Animator.js @@ -5,7 +5,7 @@ const Animator = { nextDraw: null, frames: new Queue(), timeouts: new Queue(), - timer: globals.window.performance || globals.window.Date, + timer: () => globals.window.performance || globals.window.Date, transforms: [], frame (fn) { @@ -29,7 +29,7 @@ const Animator = { delay = delay || 0 // Work out when the event should fire - var time = Animator.timer.now() + delay + var time = Animator.timer().now() + delay // Add the timeout to the end of the queue var node = Animator.timeouts.push({ run: fn, time: time }) diff --git a/src/types/Box.js b/src/types/Box.js index e55f114..a08ad67 100644 --- a/src/types/Box.js +++ b/src/types/Box.js @@ -104,7 +104,7 @@ export default class Box { } } -function getBox (cb) { +function getBox (cb, retry) { let box try { @@ -114,23 +114,29 @@ function getBox (cb) { throw new Error('Element not in the dom') } } catch (e) { - try { - let clone = this.clone().addTo(parser().svg).show() - box = cb(clone.node) - clone.remove() - } catch (e) { - throw new Error('Getting a bounding box of element "' + this.node.nodeName + '" is not possible') - } + box = retry(this) } + return box } export function bbox () { - return new Box(getBox.call(this, (node) => node.getBBox())) + return new Box(getBox.call(this, (node) => node.getBBox(), (el) => { + try { + let clone = el.clone().addTo(parser().svg).show() + let box = clone.node.getBBox() + clone.remove() + return box + } catch (e) { + throw new Error('Getting bbox of element "' + el.node.nodeName + '" is not possible') + } + })) } export function rbox (el) { - let box = new Box(getBox.call(this, (node) => node.getBoundingClientRect())) + let box = new Box(getBox.call(this, (node) => node.getBoundingClientRect(), (el) => { + throw new Error('Getting rbox of element "' + el.node.nodeName + '" is not possible') + })) if (el) return box.transform(el.screenCTM().inverse()) return box.addOffset() } diff --git a/src/utils/window.js b/src/utils/window.js index 9e51339..626fde3 100644 --- a/src/utils/window.js +++ b/src/utils/window.js @@ -7,3 +7,26 @@ export function registerWindow (win = null, doc = null) { globals.window = win globals.document = doc } + +const save = {} + +export function saveWindow () { + save.window = globals.window + save.document = globals.document +} + +export function restoreWindow () { + globals.window = save.window + globals.document = save.document +} + +export function withWindow (win, fn) { + saveWindow() + registerWindow(win, win.document) + fn(win, win.document) + restoreWindow() +} + +export function getWindow () { + return globals.window +} -- 2.39.5