From fff17cae7738d6b3d65426a0ce7df76e8034ad1c Mon Sep 17 00:00:00 2001 From: Andri Yngvason Date: Wed, 24 Jul 2024 20:50:14 +0000 Subject: [PATCH] H264Libav: Use AVFrame for pixel format conversion buffer This ensures that the buffer is allocated with the correct alignment and padding for use with sws_scale. This fixes out-of-bounds writes which would in some cases cause segmentation faults and/or heap corruption. --- common/rfb/H264LibavDecoderContext.cxx | 27 ++++++++++++++++---------- common/rfb/H264LibavDecoderContext.h | 2 +- 2 files changed, 18 insertions(+), 11 deletions(-) diff --git a/common/rfb/H264LibavDecoderContext.cxx b/common/rfb/H264LibavDecoderContext.cxx index 5bd1dbbf..2bd7d343 100644 --- a/common/rfb/H264LibavDecoderContext.cxx +++ b/common/rfb/H264LibavDecoderContext.cxx @@ -43,7 +43,6 @@ bool H264LibavDecoderContext::initCodec() { os::AutoMutex lock(&mutex); sws = nullptr; - swsBuffer = nullptr; h264WorkBuffer = nullptr; h264WorkBufferLength = 0; @@ -87,9 +86,6 @@ bool H264LibavDecoderContext::initCodec() { return false; } - int numBytes = av_image_get_buffer_size(AV_PIX_FMT_RGB32, rect.width(), rect.height(), 1); - swsBuffer = new uint8_t[numBytes]; - initialized = true; return true; } @@ -101,8 +97,8 @@ void H264LibavDecoderContext::freeCodec() { return; av_parser_close(parser); avcodec_free_context(&avctx); + av_frame_free(&rgbFrame); av_frame_free(&frame); - delete[] swsBuffer; free(h264WorkBuffer); initialized = false; } @@ -220,11 +216,22 @@ void H264LibavDecoderContext::decode(const uint8_t* h264_in_buffer, frame->width, frame->height, AV_PIX_FMT_RGB32, 0, nullptr, nullptr, nullptr); - int stride; - pb->getBuffer(rect, &stride); - int dst_linesize = stride * pb->getPF().bpp/8; // stride is in pixels, linesize is in bytes (stride x4). We need bytes + if (rgbFrame && (rgbFrame->width != frame->width || rgbFrame->height != frame->height)) { + av_frame_free(&rgbFrame); + + } + + if (!rgbFrame) { + rgbFrame = av_frame_alloc(); + // TODO: Can we really assume that the pixel format will always be RGB32? + rgbFrame->format = AV_PIX_FMT_RGB32; + rgbFrame->width = frame->width; + rgbFrame->height = frame->height; + av_frame_get_buffer(rgbFrame, 0); + } - sws_scale(sws, frame->data, frame->linesize, 0, frame->height, &swsBuffer, &dst_linesize); + sws_scale(sws, frame->data, frame->linesize, 0, frame->height, rgbFrame->data, + rgbFrame->linesize); - pb->imageRect(rect, swsBuffer, stride); + pb->imageRect(rect, rgbFrame->data[0], rgbFrame->linesize[0] / 4); } diff --git a/common/rfb/H264LibavDecoderContext.h b/common/rfb/H264LibavDecoderContext.h index f399b3cc..96558bee 100644 --- a/common/rfb/H264LibavDecoderContext.h +++ b/common/rfb/H264LibavDecoderContext.h @@ -47,8 +47,8 @@ namespace rfb { AVCodecContext *avctx; AVCodecParserContext *parser; AVFrame* frame; + AVFrame* rgbFrame = nullptr; SwsContext* sws; - uint8_t* swsBuffer; uint8_t* h264WorkBuffer; uint32_t h264WorkBufferLength; }; -- 2.39.5