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-rw-r--r--docs/modules/ROOT/pages/examples/spacewar/Player.java121
1 files changed, 0 insertions, 121 deletions
diff --git a/docs/modules/ROOT/pages/examples/spacewar/Player.java b/docs/modules/ROOT/pages/examples/spacewar/Player.java
deleted file mode 100644
index 3899c6d52..000000000
--- a/docs/modules/ROOT/pages/examples/spacewar/Player.java
+++ /dev/null
@@ -1,121 +0,0 @@
-/*
-
-Copyright (c) Xerox Corporation 1998-2002. All rights reserved.
-
-Use and copying of this software and preparation of derivative works based
-upon this software are permitted. Any distribution of this software or
-derivative works must comply with all applicable United States export control
-laws.
-
-This software is made available AS IS, and Xerox Corporation makes no warranty
-about the software, its performance or its conformity to any specification.
-
-|<--- this code is formatted to fit into 80 columns --->|
-|<--- this code is formatted to fit into 80 columns --->|
-|<--- this code is formatted to fit into 80 columns --->|
-
-
-*/
-
-package spacewar;
-
-import java.awt.event.KeyListener;
-import java.awt.event.KeyEvent;
-
-class Player extends Pilot implements KeyListener {
-
- private KeyMapping keyMapping;
-
- /** current rotation key */
- private int rotation_direction = Ship.STOP; // current rotation key
-
- /** current thrust */
- private boolean thrust_on = false;
-
- Player(Game theGame, int number) {
- super(theGame,number);
-
- if (getNumber() == 1)
- keyMapping = KeyMapping.keyMapping1;
- else if (getNumber() == 2)
- keyMapping = KeyMapping.keyMapping2;
-
- }
-
- public void keyPressed(KeyEvent e) {
- int keyCode = e.getKeyCode();
- boolean consumed = true;
-
- if (keyCode == keyMapping.fire) {
- ship.fire();
- }
- else if (keyCode == keyMapping.thrust && !thrust_on) {
- ship.thrust(true);
- thrust_on = true;
- }
- else if (keyCode == keyMapping.right &&
- rotation_direction != Ship.COUNTERCLOCKWISE) {
- //start rotating clockwise unless already rotating in the
- //opposite direction
- rotation_direction = Ship.CLOCKWISE;
- ship.rotate(Ship.CLOCKWISE);
- }
- else if (keyCode == keyMapping.left &&
- rotation_direction != Ship.CLOCKWISE) {
- //start rotating counterclockwise unless already rotating in the
- //opposite direction
- rotation_direction = Ship.COUNTERCLOCKWISE;
- ship.rotate(Ship.COUNTERCLOCKWISE);
- }
- else {
- consumed = false;
- }
-
- if (consumed) e.consume();
- }
-
- public void keyReleased(KeyEvent e) {
- int keyCode = e.getKeyCode();
-
- if (keyCode == keyMapping.thrust) {
- ship.thrust(false); //engine off
- thrust_on = false;
- }
- else if (keyCode == keyMapping.right &&
- rotation_direction == Ship.CLOCKWISE
- ||
- keyCode == keyMapping.left &&
- rotation_direction == Ship.COUNTERCLOCKWISE) {
- ship.rotate(Ship.STOP); //stop rotation
- rotation_direction = Ship.STOP;
- }
- }
-
- public void keyTyped(KeyEvent e) {
- // have to implement this because it's in KeyListener
- }
-}
-
-class KeyMapping {
-
- static final KeyMapping keyMapping1 =
- new KeyMapping(KeyEvent.VK_LEFT,
- KeyEvent.VK_RIGHT,
- KeyEvent.VK_UP,
- KeyEvent.VK_SPACE);
-
- static final KeyMapping keyMapping2 =
- new KeyMapping(KeyEvent.VK_X,
- KeyEvent.VK_V,
- KeyEvent.VK_D,
- KeyEvent.VK_ALT);
-
- int left, right, thrust, fire;
-
- KeyMapping(int k_left, int k_right, int k_thrust, int k_fire) {
- left = k_left;
- right = k_right;
- thrust = k_thrust;
- fire = k_fire;
- }
-}