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author | Calem Bendell <calem.j.bendell@gmail.com> | 2017-01-23 16:34:46 -0500 |
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committer | GitHub <noreply@github.com> | 2017-01-23 16:34:46 -0500 |
commit | 66c8b842c0f677343d032ed12205e3b9b3be73e1 (patch) | |
tree | 675c2526083820147394880bad2594a4897e3b10 | |
parent | 160d27e2bebf784c4f4a1e070df057f3868b62bc (diff) | |
download | gitignore-66c8b842c0f677343d032ed12205e3b9b3be73e1.tar.gz gitignore-66c8b842c0f677343d032ed12205e3b9b3be73e1.zip |
Add Map Built Data
Add built data to the gitignore.
Includes data about a map for UE4.14 that is generated when the user builds it (surprise! :D).
Often gigabytes in size.
Definitely don't want it in your repository.
-rw-r--r-- | UnrealEngine.gitignore | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/UnrealEngine.gitignore b/UnrealEngine.gitignore index beec7b91..05134c16 100644 --- a/UnrealEngine.gitignore +++ b/UnrealEngine.gitignore @@ -56,6 +56,9 @@ Build/* # Don't ignore icon files in Build !Build/**/*.ico +# Built data for maps +*_BuiltData.uasset + # Configuration files generated by the Editor Saved/* |