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authorCalem Bendell <calem.j.bendell@gmail.com>2017-01-23 16:34:46 -0500
committerGitHub <noreply@github.com>2017-01-23 16:34:46 -0500
commit66c8b842c0f677343d032ed12205e3b9b3be73e1 (patch)
tree675c2526083820147394880bad2594a4897e3b10
parent160d27e2bebf784c4f4a1e070df057f3868b62bc (diff)
downloadgitignore-66c8b842c0f677343d032ed12205e3b9b3be73e1.tar.gz
gitignore-66c8b842c0f677343d032ed12205e3b9b3be73e1.zip
Add Map Built Data
Add built data to the gitignore. Includes data about a map for UE4.14 that is generated when the user builds it (surprise! :D). Often gigabytes in size. Definitely don't want it in your repository.
-rw-r--r--UnrealEngine.gitignore3
1 files changed, 3 insertions, 0 deletions
diff --git a/UnrealEngine.gitignore b/UnrealEngine.gitignore
index beec7b91..05134c16 100644
--- a/UnrealEngine.gitignore
+++ b/UnrealEngine.gitignore
@@ -56,6 +56,9 @@ Build/*
# Don't ignore icon files in Build
!Build/**/*.ico
+# Built data for maps
+*_BuiltData.uasset
+
# Configuration files generated by the Editor
Saved/*