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authorAndreia Gaita <shana@spoiledcat.net>2019-01-08 15:00:46 +0000
committerGitHub <noreply@github.com>2019-01-08 15:00:46 +0000
commit24f6734840548fb0b7bbc23b617941f452cc28a6 (patch)
tree2d31887f8142a9fc63e15a3c0545348dce90ff22 /Terraform.gitignore
parentf5496031c8b8ed73ef2856c0113e39dd0184b3e3 (diff)
downloadgitignore-24f6734840548fb0b7bbc23b617941f452cc28a6.tar.gz
gitignore-24f6734840548fb0b7bbc23b617941f452cc28a6.zip
Unity: ignore mdb files and fix path to crashlytics file (it can be in other places)
Unity projects targeting the 2.0/3.5 runtime or built with mono < v5.0 generate `mdb` files, not `pdb` files. Looks like the `crashlytics-build.properties` gets around in more than just the `StreamingAssets` folder, looking at [examples around the internets](https://github.com/auth0/sharelock-android/blob/master/app/src/main/assets/crashlytics-build.properties), so it should probably just be ignored as a filename.
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