aboutsummaryrefslogtreecommitdiffstats
path: root/Unity.gitignore
diff options
context:
space:
mode:
authorAndreia Gaita <shana@spoiledcat.net>2019-01-08 15:00:46 +0000
committerGitHub <noreply@github.com>2019-01-08 15:00:46 +0000
commit24f6734840548fb0b7bbc23b617941f452cc28a6 (patch)
tree2d31887f8142a9fc63e15a3c0545348dce90ff22 /Unity.gitignore
parentf5496031c8b8ed73ef2856c0113e39dd0184b3e3 (diff)
downloadgitignore-24f6734840548fb0b7bbc23b617941f452cc28a6.tar.gz
gitignore-24f6734840548fb0b7bbc23b617941f452cc28a6.zip
Unity: ignore mdb files and fix path to crashlytics file (it can be in other places)
Unity projects targeting the 2.0/3.5 runtime or built with mono < v5.0 generate `mdb` files, not `pdb` files. Looks like the `crashlytics-build.properties` gets around in more than just the `StreamingAssets` folder, looking at [examples around the internets](https://github.com/auth0/sharelock-android/blob/master/app/src/main/assets/crashlytics-build.properties), so it should probably just be ignored as a filename.
Diffstat (limited to 'Unity.gitignore')
-rw-r--r--Unity.gitignore4
1 files changed, 3 insertions, 1 deletions
diff --git a/Unity.gitignore b/Unity.gitignore
index e59f3c27..2959acb6 100644
--- a/Unity.gitignore
+++ b/Unity.gitignore
@@ -26,12 +26,14 @@ ExportedObj/
*.booproj
*.svd
*.pdb
+*.mdb
*.opendb
*.VC.db
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
+*.mdb.meta
# Unity3D generated file on crash reports
sysinfo.txt
@@ -41,5 +43,5 @@ sysinfo.txt
*.unitypackage
# Crashlytics generated file
-Assets/StreamingAssets/crashlytics-build.properties
+crashlytics-build.properties