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+/*
+ * Copyright (C) 2009, Google Inc.
+ * and other copyright owners as documented in the project's IP log.
+ *
+ * This program and the accompanying materials are made available
+ * under the terms of the Eclipse Distribution License v1.0 which
+ * accompanies this distribution, is reproduced below, and is
+ * available at http://www.eclipse.org/org/documents/edl-v10.php
+ *
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or
+ * without modification, are permitted provided that the following
+ * conditions are met:
+ *
+ * - Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following
+ * disclaimer in the documentation and/or other materials provided
+ * with the distribution.
+ *
+ * - Neither the name of the Eclipse Foundation, Inc. nor the
+ * names of its contributors may be used to endorse or promote
+ * products derived from this software without specific prior
+ * written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
+ * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+ * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
+ * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
+ * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+package org.eclipse.jgit.util;
+
+/**
+ * Simple Map<long,Object>.
+ *
+ * @param <V>
+ * type of the value instance.
+ * @since 4.9
+ */
+public class LongMap<V> {
+ private static final float LOAD_FACTOR = 0.75f;
+
+ private Node<V>[] table;
+
+ /** Number of entries currently in the map. */
+ private int size;
+
+ /** Next {@link #size} to trigger a {@link #grow()}. */
+ private int growAt;
+
+ /** Initialize an empty LongMap. */
+ public LongMap() {
+ table = createArray(64);
+ growAt = (int) (table.length * LOAD_FACTOR);
+ }
+
+ /**
+ * @param key
+ * the key to find.
+ * @return {@code true} if {@code key} is present in the map.
+ */
+ public boolean containsKey(long key) {
+ return get(key) != null;
+ }
+
+ /**
+ * @param key
+ * the key to find.
+ * @return stored value of the key, or {@code null}.
+ */
+ public V get(long key) {
+ for (Node<V> n = table[index(key)]; n != null; n = n.next) {
+ if (n.key == key)
+ return n.value;
+ }
+ return null;
+ }
+
+ /**
+ * @param key
+ * key to remove from the map.
+ * @return old value of the key, or {@code null}.
+ */
+ public V remove(long key) {
+ Node<V> n = table[index(key)];
+ Node<V> prior = null;
+ while (n != null) {
+ if (n.key == key) {
+ if (prior == null)
+ table[index(key)] = n.next;
+ else
+ prior.next = n.next;
+ size--;
+ return n.value;
+ }
+ prior = n;
+ n = n.next;
+ }
+ return null;
+ }
+
+ /**
+ * @param key
+ * key to store {@code value} under.
+ * @param value
+ * new value.
+ * @return prior value, or null.
+ */
+ public V put(long key, V value) {
+ for (Node<V> n = table[index(key)]; n != null; n = n.next) {
+ if (n.key == key) {
+ final V o = n.value;
+ n.value = value;
+ return o;
+ }
+ }
+
+ if (++size == growAt)
+ grow();
+ insert(new Node<>(key, value));
+ return null;
+ }
+
+ private void insert(final Node<V> n) {
+ final int idx = index(n.key);
+ n.next = table[idx];
+ table[idx] = n;
+ }
+
+ private void grow() {
+ final Node<V>[] oldTable = table;
+ final int oldSize = table.length;
+
+ table = createArray(oldSize << 1);
+ growAt = (int) (table.length * LOAD_FACTOR);
+ for (int i = 0; i < oldSize; i++) {
+ Node<V> e = oldTable[i];
+ while (e != null) {
+ final Node<V> n = e.next;
+ insert(e);
+ e = n;
+ }
+ }
+ }
+
+ private final int index(final long key) {
+ int h = ((int) key) >>> 1;
+ h ^= (h >>> 20) ^ (h >>> 12);
+ return h & (table.length - 1);
+ }
+
+ @SuppressWarnings("unchecked")
+ private static final <V> Node<V>[] createArray(final int sz) {
+ return new Node[sz];
+ }
+
+ private static class Node<V> {
+ final long key;
+ V value;
+ Node<V> next;
+
+ Node(final long k, final V v) {
+ key = k;
+ value = v;
+ }
+ }
+}