* Update Unity.gitignore Prevents directories: `Library` `Temp` `Obj` `Build` `Builds` `Assets/AssetStoreTools` from being included in the remote if the project sits in the `Assets` folder. * removed wildcards from Unity's .gitignorepull/2532/head
@@ -1,9 +1,9 @@ | |||
*/[Ll]ibrary/ | |||
*/[Tt]emp/ | |||
*/[Oo]bj/ | |||
*/[Bb]uild/ | |||
*/[Bb]uilds/ | |||
*/Assets/AssetStoreTools* | |||
[Ll]ibrary/ | |||
[Tt]emp/ | |||
[Oo]bj/ | |||
[Bb]uild/ | |||
[Bb]uilds/ | |||
Assets/AssetStoreTools* | |||
# Visual Studio 2015 cache directory | |||
/.vs/ |