You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

UnrealEngine.gitignore 739B

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263
  1. # Visual Studio 2015 user specific files
  2. .vs/
  3. # Compiled Object files
  4. *.slo
  5. *.lo
  6. *.o
  7. *.obj
  8. # Precompiled Headers
  9. *.gch
  10. *.pch
  11. # Compiled Dynamic libraries
  12. *.so
  13. *.dylib
  14. *.dll
  15. # Fortran module files
  16. *.mod
  17. # Compiled Static libraries
  18. *.lai
  19. *.la
  20. *.a
  21. *.lib
  22. # Executables
  23. *.exe
  24. *.out
  25. *.app
  26. *.ipa
  27. # These project files can be generated by the engine
  28. *.xcodeproj
  29. *.sln
  30. *.suo
  31. *.opensdf
  32. *.sdf
  33. *.VC.db
  34. *.VC.opendb
  35. # Precompiled Assets
  36. SourceArt/**/*.png
  37. SourceArt/**/*.tga
  38. # Binary Files
  39. Binaries/*
  40. # Builds
  41. Build/*
  42. # Don't ignore icon files in Build
  43. !Build/**/*.ico
  44. # Configuration files generated by the Editor
  45. Saved/*
  46. # Compiled source files for the engine to use
  47. Intermediate/*
  48. # Cache files for the editor to use
  49. DerivedDataCache/*