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authorDaniel Calviño Sánchez <danxuliu@gmail.com>2017-04-21 14:35:19 +0200
committerDaniel Calviño Sánchez <danxuliu@gmail.com>2017-04-21 14:44:29 +0200
commit2f80025ec25dd3ce19c0664f07073399e9bf99e9 (patch)
tree9cb469bcf60bcb91c6462d8cd13834ad5d7a9482 /tests/acceptance/features/core/ActorContext.php
parentf89c16f83e33a38bf9a906b990c661b69eddd1e5 (diff)
downloadnextcloud-server-2f80025ec25dd3ce19c0664f07073399e9bf99e9.tar.gz
nextcloud-server-2f80025ec25dd3ce19c0664f07073399e9bf99e9.zip
Move acceptance tests from build/acceptance to tests/acceptance
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
Diffstat (limited to 'tests/acceptance/features/core/ActorContext.php')
-rw-r--r--tests/acceptance/features/core/ActorContext.php148
1 files changed, 148 insertions, 0 deletions
diff --git a/tests/acceptance/features/core/ActorContext.php b/tests/acceptance/features/core/ActorContext.php
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+<?php
+
+/**
+ *
+ * @copyright Copyright (c) 2017, Daniel Calviño Sánchez (danxuliu@gmail.com)
+ *
+ * @license GNU AGPL version 3 or any later version
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as
+ * published by the Free Software Foundation, either version 3 of the
+ * License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+use Behat\Behat\Hook\Scope\BeforeStepScope;
+use Behat\MinkExtension\Context\RawMinkContext;
+
+/**
+ * Behat context to set the actor used in sibling contexts.
+ *
+ * This helper context provides a step definition ("I act as XXX") to change the
+ * current actor of the scenario, which makes possible to use different browser
+ * sessions in the same scenario.
+ *
+ * Sibling contexts that want to have access to the current actor of the
+ * scenario must implement the ActorAwareInterface; this can be done just by
+ * using the ActorAware trait.
+ *
+ * Besides updating the current actor in sibling contexts the ActorContext also
+ * propagates its inherited "base_url" Mink parameter to the Actors as needed.
+ *
+ * By default no multiplier for the find timeout is set in the Actors. However,
+ * it can be customized using the "actorFindTimeoutMultiplier" parameter of the
+ * ActorContext in "behat.yml".
+ *
+ * Every actor used in the scenarios must have a corresponding Mink session
+ * declared in "behat.yml" with the same name as the actor. All used sessions
+ * are stopped after each scenario is run.
+ */
+class ActorContext extends RawMinkContext {
+
+ /**
+ * @var array
+ */
+ private $actors;
+
+ /**
+ * @var Actor
+ */
+ private $currentActor;
+
+ /**
+ * @var float
+ */
+ private $actorFindTimeoutMultiplier;
+
+ /**
+ * Creates a new ActorContext.
+ *
+ * @param float $actorFindTimeoutMultiplier the find timeout multiplier to
+ * set in the Actors.
+ */
+ public function __construct($actorFindTimeoutMultiplier = 1) {
+ $this->actorFindTimeoutMultiplier = $actorFindTimeoutMultiplier;
+ }
+
+ /**
+ * Sets a Mink parameter.
+ *
+ * When the "base_url" parameter is set its value is propagated to all the
+ * Actors.
+ *
+ * @param string $name the name of the parameter.
+ * @param string $value the value of the parameter.
+ */
+ public function setMinkParameter($name, $value) {
+ parent::setMinkParameter($name, $value);
+
+ if ($name === "base_url") {
+ foreach ($this->actors as $actor) {
+ $actor->setBaseUrl($value);
+ }
+ }
+ }
+
+ /**
+ * @BeforeScenario
+ *
+ * Initializes the Actors for the new Scenario with the default Actor.
+ *
+ * Other Actors are added (and their Mink Sessions started) only when they
+ * are used in an "I act as XXX" step.
+ */
+ public function initializeActors() {
+ $this->actors = array();
+
+ $this->actors["default"] = new Actor($this->getSession(), $this->getMinkParameter("base_url"));
+ $this->actors["default"]->setFindTimeoutMultiplier($this->actorFindTimeoutMultiplier);
+
+ $this->currentActor = $this->actors["default"];
+ }
+
+ /**
+ * @BeforeStep
+ */
+ public function setCurrentActorInSiblingActorAwareContexts(BeforeStepScope $scope) {
+ $environment = $scope->getEnvironment();
+
+ foreach ($environment->getContexts() as $context) {
+ if ($context instanceof ActorAwareInterface) {
+ $context->setCurrentActor($this->currentActor);
+ }
+ }
+ }
+
+ /**
+ * @Given I act as :actorName
+ */
+ public function iActAs($actorName) {
+ if (!array_key_exists($actorName, $this->actors)) {
+ $this->actors[$actorName] = new Actor($this->getSession($actorName), $this->getMinkParameter("base_url"));
+ $this->actors[$actorName]->setFindTimeoutMultiplier($this->actorFindTimeoutMultiplier);
+ }
+
+ $this->currentActor = $this->actors[$actorName];
+ }
+
+ /**
+ * @AfterScenario
+ *
+ * Stops all the Mink Sessions used in the last Scenario.
+ */
+ public function cleanUpSessions() {
+ foreach ($this->actors as $actor) {
+ $actor->getSession()->stop();
+ }
+ }
+
+}