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author | Jean-Philippe Lang <jp_lang@yahoo.fr> | 2011-01-22 13:18:01 +0000 |
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committer | Jean-Philippe Lang <jp_lang@yahoo.fr> | 2011-01-22 13:18:01 +0000 |
commit | 144ca23442a5e123935dea4073670d4dba4caa89 (patch) | |
tree | 61c02c4fee71195b09fd7e6270d866a3b2fabd28 /vendor/gems/coderay-0.9.7/lib/coderay.rb | |
parent | e4faf3553a1b9d22ee171e08f62f112637b05e19 (diff) | |
download | redmine-144ca23442a5e123935dea4073670d4dba4caa89.tar.gz redmine-144ca23442a5e123935dea4073670d4dba4caa89.zip |
Coderay upgraded to 0.9.7 (#5344).
git-svn-id: svn+ssh://rubyforge.org/var/svn/redmine/trunk@4739 e93f8b46-1217-0410-a6f0-8f06a7374b81
Diffstat (limited to 'vendor/gems/coderay-0.9.7/lib/coderay.rb')
-rw-r--r-- | vendor/gems/coderay-0.9.7/lib/coderay.rb | 322 |
1 files changed, 322 insertions, 0 deletions
diff --git a/vendor/gems/coderay-0.9.7/lib/coderay.rb b/vendor/gems/coderay-0.9.7/lib/coderay.rb new file mode 100644 index 000000000..3e2d10b7e --- /dev/null +++ b/vendor/gems/coderay-0.9.7/lib/coderay.rb @@ -0,0 +1,322 @@ +# = CodeRay Library +# +# CodeRay is a Ruby library for syntax highlighting. +# +# I try to make CodeRay easy to use and intuitive, but at the same time fully featured, complete, +# fast and efficient. +# +# See README. +# +# It consists mainly of +# * the main engine: CodeRay (Scanners::Scanner, Tokens/TokenStream, Encoders::Encoder), PluginHost +# * the scanners in CodeRay::Scanners +# * the encoders in CodeRay::Encoders +# +# Here's a fancy graphic to light up this gray docu: +# +# http://cycnus.de/raindark/coderay/scheme.png +# +# == Documentation +# +# See CodeRay, Encoders, Scanners, Tokens. +# +# == Usage +# +# Remember you need RubyGems to use CodeRay, unless you have it in your load path. Run Ruby with +# -rubygems option if required. +# +# === Highlight Ruby code in a string as html +# +# require 'coderay' +# print CodeRay.scan('puts "Hello, world!"', :ruby).html +# +# # prints something like this: +# puts <span class="s">"Hello, world!"</span> +# +# +# === Highlight C code from a file in a html div +# +# require 'coderay' +# print CodeRay.scan(File.read('ruby.h'), :c).div +# print CodeRay.scan_file('ruby.h').html.div +# +# You can include this div in your page. The used CSS styles can be printed with +# +# % coderay_stylesheet +# +# === Highlight without typing too much +# +# If you are one of the hasty (or lazy, or extremely curious) people, just run this file: +# +# % ruby -rubygems /path/to/coderay/coderay.rb > example.html +# +# and look at the file it created in your browser. +# +# = CodeRay Module +# +# The CodeRay module provides convenience methods for the engine. +# +# * The +lang+ and +format+ arguments select Scanner and Encoder to use. These are +# simply lower-case symbols, like <tt>:python</tt> or <tt>:html</tt>. +# * All methods take an optional hash as last parameter, +options+, that is send to +# the Encoder / Scanner. +# * Input and language are always sorted in this order: +code+, +lang+. +# (This is in alphabetical order, if you need a mnemonic ;) +# +# You should be able to highlight everything you want just using these methods; +# so there is no need to dive into CodeRay's deep class hierarchy. +# +# The examples in the demo directory demonstrate common cases using this interface. +# +# = Basic Access Ways +# +# Read this to get a general view what CodeRay provides. +# +# == Scanning +# +# Scanning means analysing an input string, splitting it up into Tokens. +# Each Token knows about what type it is: string, comment, class name, etc. +# +# Each +lang+ (language) has its own Scanner; for example, <tt>:ruby</tt> code is +# handled by CodeRay::Scanners::Ruby. +# +# CodeRay.scan:: Scan a string in a given language into Tokens. +# This is the most common method to use. +# CodeRay.scan_file:: Scan a file and guess the language using FileType. +# +# The Tokens object you get from these methods can encode itself; see Tokens. +# +# == Encoding +# +# Encoding means compiling Tokens into an output. This can be colored HTML or +# LaTeX, a textual statistic or just the number of non-whitespace tokens. +# +# Each Encoder provides output in a specific +format+, so you select Encoders via +# formats like <tt>:html</tt> or <tt>:statistic</tt>. +# +# CodeRay.encode:: Scan and encode a string in a given language. +# CodeRay.encode_tokens:: Encode the given tokens. +# CodeRay.encode_file:: Scan a file, guess the language using FileType and encode it. +# +# == Streaming +# +# Streaming saves RAM by running Scanner and Encoder in some sort of +# pipe mode; see TokenStream. +# +# CodeRay.scan_stream:: Scan in stream mode. +# +# == All-in-One Encoding +# +# CodeRay.encode:: Highlight a string with a given input and output format. +# +# == Instanciating +# +# You can use an Encoder instance to highlight multiple inputs. This way, the setup +# for this Encoder must only be done once. +# +# CodeRay.encoder:: Create an Encoder instance with format and options. +# CodeRay.scanner:: Create an Scanner instance for lang, with '' as default code. +# +# To make use of CodeRay.scanner, use CodeRay::Scanner::code=. +# +# The scanning methods provide more flexibility; we recommend to use these. +# +# == Reusing Scanners and Encoders +# +# If you want to re-use scanners and encoders (because that is faster), see +# CodeRay::Duo for the most convenient (and recommended) interface. +module CodeRay + + $CODERAY_DEBUG ||= false + + # Version: Major.Minor.Teeny[.Revision] + # Major: 0 for pre-stable, 1 for stable + # Minor: feature milestone + # Teeny: development state, 0 for pre-release + # Revision: Subversion Revision number (generated on rake gem:make) + VERSION = '0.9.7' + + require 'coderay/tokens' + require 'coderay/token_classes' + require 'coderay/scanner' + require 'coderay/encoder' + require 'coderay/duo' + require 'coderay/style' + + + class << self + + # Scans the given +code+ (a String) with the Scanner for +lang+. + # + # This is a simple way to use CodeRay. Example: + # require 'coderay' + # page = CodeRay.scan("puts 'Hello, world!'", :ruby).html + # + # See also demo/demo_simple. + def scan code, lang, options = {}, &block + scanner = Scanners[lang].new code, options, &block + scanner.tokenize + end + + # Scans +filename+ (a path to a code file) with the Scanner for +lang+. + # + # If +lang+ is :auto or omitted, the CodeRay::FileType module is used to + # determine it. If it cannot find out what type it is, it uses + # CodeRay::Scanners::Plaintext. + # + # Calls CodeRay.scan. + # + # Example: + # require 'coderay' + # page = CodeRay.scan_file('some_c_code.c').html + def scan_file filename, lang = :auto, options = {}, &block + file = IO.read filename + if lang == :auto + require 'coderay/helpers/file_type' + lang = FileType.fetch filename, :plaintext, true + end + scan file, lang, options = {}, &block + end + + # Scan the +code+ (a string) with the scanner for +lang+. + # + # Calls scan. + # + # See CodeRay.scan. + def scan_stream code, lang, options = {}, &block + options[:stream] = true + scan code, lang, options, &block + end + + # Encode a string in Streaming mode. + # + # This starts scanning +code+ with the the Scanner for +lang+ + # while encodes the output with the Encoder for +format+. + # +options+ will be passed to the Encoder. + # + # See CodeRay::Encoder.encode_stream + def encode_stream code, lang, format, options = {} + encoder(format, options).encode_stream code, lang, options + end + + # Encode a string. + # + # This scans +code+ with the the Scanner for +lang+ and then + # encodes it with the Encoder for +format+. + # +options+ will be passed to the Encoder. + # + # See CodeRay::Encoder.encode + def encode code, lang, format, options = {} + encoder(format, options).encode code, lang, options + end + + # Highlight a string into a HTML <div>. + # + # CSS styles use classes, so you have to include a stylesheet + # in your output. + # + # See encode. + def highlight code, lang, options = { :css => :class }, format = :div + encode code, lang, format, options + end + + # Encode pre-scanned Tokens. + # Use this together with CodeRay.scan: + # + # require 'coderay' + # + # # Highlight a short Ruby code example in a HTML span + # tokens = CodeRay.scan '1 + 2', :ruby + # puts CodeRay.encode_tokens(tokens, :span) + # + def encode_tokens tokens, format, options = {} + encoder(format, options).encode_tokens tokens, options + end + + # Encodes +filename+ (a path to a code file) with the Scanner for +lang+. + # + # See CodeRay.scan_file. + # Notice that the second argument is the output +format+, not the input language. + # + # Example: + # require 'coderay' + # page = CodeRay.encode_file 'some_c_code.c', :html + def encode_file filename, format, options = {} + tokens = scan_file filename, :auto, get_scanner_options(options) + encode_tokens tokens, format, options + end + + # Highlight a file into a HTML <div>. + # + # CSS styles use classes, so you have to include a stylesheet + # in your output. + # + # See encode. + def highlight_file filename, options = { :css => :class }, format = :div + encode_file filename, format, options + end + + # Finds the Encoder class for +format+ and creates an instance, passing + # +options+ to it. + # + # Example: + # require 'coderay' + # + # stats = CodeRay.encoder(:statistic) + # stats.encode("puts 17 + 4\n", :ruby) + # + # puts '%d out of %d tokens have the kind :integer.' % [ + # stats.type_stats[:integer].count, + # stats.real_token_count + # ] + # #-> 2 out of 4 tokens have the kind :integer. + def encoder format, options = {} + Encoders[format].new options + end + + # Finds the Scanner class for +lang+ and creates an instance, passing + # +options+ to it. + # + # See Scanner.new. + def scanner lang, options = {} + Scanners[lang].new '', options + end + + # Extract the options for the scanner from the +options+ hash. + # + # Returns an empty Hash if <tt>:scanner_options</tt> is not set. + # + # This is used if a method like CodeRay.encode has to provide options + # for Encoder _and_ scanner. + def get_scanner_options options + options.fetch :scanner_options, {} + end + + end + + # This Exception is raised when you try to stream with something that is not + # capable of streaming. + class NotStreamableError < Exception + def initialize obj + @obj = obj + end + + def to_s + '%s is not Streamable!' % @obj.class + end + end + + # A dummy module that is included by subclasses of CodeRay::Scanner an CodeRay::Encoder + # to show that they are able to handle streams. + module Streamable + end + +end + +# Run a test script. +if $0 == __FILE__ + $stderr.print 'Press key to print demo.'; gets + # Just use this file as an example of Ruby code. + code = File.read(__FILE__)[/module CodeRay.*/m] + print CodeRay.scan(code, :ruby).html +end |