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#ifndef SIMDUTF_VALID_UTF32_TO_UTF8_H
#define SIMDUTF_VALID_UTF32_TO_UTF8_H
namespace simdutf {
namespace scalar {
namespace {
namespace utf32_to_utf8 {
#if SIMDUTF_IMPLEMENTATION_FALLBACK || SIMDUTF_IMPLEMENTATION_PPC64
// only used by the fallback and POWER kernel
inline size_t convert_valid(const char32_t *buf, size_t len,
char *utf8_output) {
const uint32_t *data = reinterpret_cast<const uint32_t *>(buf);
size_t pos = 0;
char *start{utf8_output};
while (pos < len) {
// try to convert the next block of 2 ASCII characters
if (pos + 2 <=
len) { // if it is safe to read 8 more bytes, check that they are ascii
uint64_t v;
::memcpy(&v, data + pos, sizeof(uint64_t));
if ((v & 0xFFFFFF80FFFFFF80) == 0) {
*utf8_output++ = char(buf[pos]);
*utf8_output++ = char(buf[pos + 1]);
pos += 2;
continue;
}
}
uint32_t word = data[pos];
if ((word & 0xFFFFFF80) == 0) {
// will generate one UTF-8 bytes
*utf8_output++ = char(word);
pos++;
} else if ((word & 0xFFFFF800) == 0) {
// will generate two UTF-8 bytes
// we have 0b110XXXXX 0b10XXXXXX
*utf8_output++ = char((word >> 6) | 0b11000000);
*utf8_output++ = char((word & 0b111111) | 0b10000000);
pos++;
} else if ((word & 0xFFFF0000) == 0) {
// will generate three UTF-8 bytes
// we have 0b1110XXXX 0b10XXXXXX 0b10XXXXXX
*utf8_output++ = char((word >> 12) | 0b11100000);
*utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000);
*utf8_output++ = char((word & 0b111111) | 0b10000000);
pos++;
} else {
// will generate four UTF-8 bytes
// we have 0b11110XXX 0b10XXXXXX 0b10XXXXXX 0b10XXXXXX
*utf8_output++ = char((word >> 18) | 0b11110000);
*utf8_output++ = char(((word >> 12) & 0b111111) | 0b10000000);
*utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000);
*utf8_output++ = char((word & 0b111111) | 0b10000000);
pos++;
}
}
return utf8_output - start;
}
#endif // SIMDUTF_IMPLEMENTATION_FALLBACK || SIMDUTF_IMPLEMENTATION_PPC64
} // namespace utf32_to_utf8
} // unnamed namespace
} // namespace scalar
} // namespace simdutf
#endif
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