diff options
author | Ulrich-Matthias Schäfer <ulima.ums@googlemail.com> | 2018-11-12 23:09:25 +0100 |
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committer | Ulrich-Matthias Schäfer <ulima.ums@googlemail.com> | 2018-11-28 13:42:25 +0100 |
commit | 675847a99f1640c87df0a6187eeb34b90d903666 (patch) | |
tree | 78483c739c2b164cd6b098d952658d636e3be745 | |
parent | fa0461eeddf65a249e1a674305684ae756a69965 (diff) | |
download | svg.js-675847a99f1640c87df0a6187eeb34b90d903666.tar.gz svg.js-675847a99f1640c87df0a6187eeb34b90d903666.zip |
plumber differences between node and browser so that tests run on both
-rw-r--r-- | dist/svg.js | 12013 | ||||
-rw-r--r-- | spec/Dom.js | 11 | ||||
-rw-r--r-- | spec/SpecRunnerEs6.html | 35 | ||||
-rw-r--r-- | spec/fixtures/fixture.css | 2 | ||||
-rw-r--r-- | spec/helpers.js | 159 | ||||
-rw-r--r-- | spec/run.js | 19 | ||||
-rw-r--r-- | spec/setupBrowser.js | 12 | ||||
-rw-r--r-- | spec/spec/animator.js | 2 | ||||
-rw-r--r-- | spec/spec/types/Box.js | 88 | ||||
-rw-r--r-- | src/animation/Animator.js | 4 | ||||
-rw-r--r-- | src/types/Box.js | 26 | ||||
-rw-r--r-- | src/utils/window.js | 23 |
12 files changed, 6402 insertions, 5992 deletions
diff --git a/dist/svg.js b/dist/svg.js index c9b9022..f55f5ae 100644 --- a/dist/svg.js +++ b/dist/svg.js @@ -1,6853 +1,7130 @@ /*! -* @svgdotjs/svg.js - A lightweight library for manipulating and animating SVG. +* svg.js - A lightweight library for manipulating and animating SVG. * @version 3.0.0 * https://svgdotjs.github.io/ * * @copyright Wout Fierens <wout@mick-wout.com> * @license MIT * -* BUILT: Wed Nov 28 2018 12:47:10 GMT+0100 (GMT+01:00) +* BUILT: Mon Nov 19 2018 22:29:52 GMT+0100 (GMT+01:00) */; -function createCommonjsModule(fn, module) { - return module = { exports: {} }, fn(module, module.exports), module.exports; -} - -var _core = createCommonjsModule(function (module) { -var core = module.exports = { version: '2.5.7' }; -if (typeof __e == 'number') __e = core; // eslint-disable-line no-undef -}); -var _core_1 = _core.version; - -var _global = createCommonjsModule(function (module) { -// https://github.com/zloirock/core-js/issues/86#issuecomment-115759028 -var global = module.exports = typeof window != 'undefined' && window.Math == Math - ? window : typeof self != 'undefined' && self.Math == Math ? self - // eslint-disable-next-line no-new-func - : Function('return this')(); -if (typeof __g == 'number') __g = global; // eslint-disable-line no-undef -}); - -var _library = false; - -var _shared = createCommonjsModule(function (module) { -var SHARED = '__core-js_shared__'; -var store = _global[SHARED] || (_global[SHARED] = {}); - -(module.exports = function (key, value) { - return store[key] || (store[key] = value !== undefined ? value : {}); -})('versions', []).push({ - version: _core.version, - mode: _library ? 'pure' : 'global', - copyright: '© 2018 Denis Pushkarev (zloirock.ru)' -}); -}); - -var id = 0; -var px = Math.random(); -var _uid = function (key) { - return 'Symbol('.concat(key === undefined ? '' : key, ')_', (++id + px).toString(36)); -}; - -var _wks = createCommonjsModule(function (module) { -var store = _shared('wks'); - -var Symbol = _global.Symbol; -var USE_SYMBOL = typeof Symbol == 'function'; - -var $exports = module.exports = function (name) { - return store[name] || (store[name] = - USE_SYMBOL && Symbol[name] || (USE_SYMBOL ? Symbol : _uid)('Symbol.' + name)); -}; - -$exports.store = store; -}); - -var _isObject = function (it) { - return typeof it === 'object' ? it !== null : typeof it === 'function'; -}; - -var _anObject = function (it) { - if (!_isObject(it)) throw TypeError(it + ' is not an object!'); - return it; -}; - -var _fails = function (exec) { - try { - return !!exec(); - } catch (e) { - return true; - } -}; - -// Thank's IE8 for his funny defineProperty -var _descriptors = !_fails(function () { - return Object.defineProperty({}, 'a', { get: function () { return 7; } }).a != 7; -}); - -var document$1 = _global.document; -// typeof document.createElement is 'object' in old IE -var is = _isObject(document$1) && _isObject(document$1.createElement); -var _domCreate = function (it) { - return is ? document$1.createElement(it) : {}; -}; - -var _ie8DomDefine = !_descriptors && !_fails(function () { - return Object.defineProperty(_domCreate('div'), 'a', { get: function () { return 7; } }).a != 7; -}); - -// 7.1.1 ToPrimitive(input [, PreferredType]) - -// instead of the ES6 spec version, we didn't implement @@toPrimitive case -// and the second argument - flag - preferred type is a string -var _toPrimitive = function (it, S) { - if (!_isObject(it)) return it; - var fn, val; - if (S && typeof (fn = it.toString) == 'function' && !_isObject(val = fn.call(it))) return val; - if (typeof (fn = it.valueOf) == 'function' && !_isObject(val = fn.call(it))) return val; - if (!S && typeof (fn = it.toString) == 'function' && !_isObject(val = fn.call(it))) return val; - throw TypeError("Can't convert object to primitive value"); -}; - -var dP = Object.defineProperty; - -var f = _descriptors ? Object.defineProperty : function defineProperty(O, P, Attributes) { - _anObject(O); - P = _toPrimitive(P, true); - _anObject(Attributes); - if (_ie8DomDefine) try { - return dP(O, P, Attributes); - } catch (e) { /* empty */ } - if ('get' in Attributes || 'set' in Attributes) throw TypeError('Accessors not supported!'); - if ('value' in Attributes) O[P] = Attributes.value; - return O; -}; - -var _objectDp = { - f: f -}; - -var _propertyDesc = function (bitmap, value) { - return { - enumerable: !(bitmap & 1), - configurable: !(bitmap & 2), - writable: !(bitmap & 4), - value: value - }; -}; - -var _hide = _descriptors ? function (object, key, value) { - return _objectDp.f(object, key, _propertyDesc(1, value)); -} : function (object, key, value) { - object[key] = value; - return object; -}; - -// 22.1.3.31 Array.prototype[@@unscopables] -var UNSCOPABLES = _wks('unscopables'); -var ArrayProto = Array.prototype; -if (ArrayProto[UNSCOPABLES] == undefined) _hide(ArrayProto, UNSCOPABLES, {}); -var _addToUnscopables = function (key) { - ArrayProto[UNSCOPABLES][key] = true; -}; - -var _iterStep = function (done, value) { - return { value: value, done: !!done }; -}; - -var _iterators = {}; - -var toString = {}.toString; - -var _cof = function (it) { - return toString.call(it).slice(8, -1); -}; - -// fallback for non-array-like ES3 and non-enumerable old V8 strings - -// eslint-disable-next-line no-prototype-builtins -var _iobject = Object('z').propertyIsEnumerable(0) ? Object : function (it) { - return _cof(it) == 'String' ? it.split('') : Object(it); -}; - -// 7.2.1 RequireObjectCoercible(argument) -var _defined = function (it) { - if (it == undefined) throw TypeError("Can't call method on " + it); - return it; -}; - -// to indexed object, toObject with fallback for non-array-like ES3 strings - - -var _toIobject = function (it) { - return _iobject(_defined(it)); -}; - -var hasOwnProperty = {}.hasOwnProperty; -var _has = function (it, key) { - return hasOwnProperty.call(it, key); -}; - -var _redefine = createCommonjsModule(function (module) { -var SRC = _uid('src'); -var TO_STRING = 'toString'; -var $toString = Function[TO_STRING]; -var TPL = ('' + $toString).split(TO_STRING); - -_core.inspectSource = function (it) { - return $toString.call(it); -}; - -(module.exports = function (O, key, val, safe) { - var isFunction = typeof val == 'function'; - if (isFunction) _has(val, 'name') || _hide(val, 'name', key); - if (O[key] === val) return; - if (isFunction) _has(val, SRC) || _hide(val, SRC, O[key] ? '' + O[key] : TPL.join(String(key))); - if (O === _global) { - O[key] = val; - } else if (!safe) { - delete O[key]; - _hide(O, key, val); - } else if (O[key]) { - O[key] = val; - } else { - _hide(O, key, val); - } -// add fake Function#toString for correct work wrapped methods / constructors with methods like LoDash isNative -})(Function.prototype, TO_STRING, function toString() { - return typeof this == 'function' && this[SRC] || $toString.call(this); -}); -}); - -var _aFunction = function (it) { - if (typeof it != 'function') throw TypeError(it + ' is not a function!'); - return it; -}; - -// optional / simple context binding - -var _ctx = function (fn, that, length) { - _aFunction(fn); - if (that === undefined) return fn; - switch (length) { - case 1: return function (a) { - return fn.call(that, a); - }; - case 2: return function (a, b) { - return fn.call(that, a, b); - }; - case 3: return function (a, b, c) { - return fn.call(that, a, b, c); - }; - } - return function (/* ...args */) { - return fn.apply(that, arguments); - }; -}; - -var PROTOTYPE = 'prototype'; - -var $export = function (type, name, source) { - var IS_FORCED = type & $export.F; - var IS_GLOBAL = type & $export.G; - var IS_STATIC = type & $export.S; - var IS_PROTO = type & $export.P; - var IS_BIND = type & $export.B; - var target = IS_GLOBAL ? _global : IS_STATIC ? _global[name] || (_global[name] = {}) : (_global[name] || {})[PROTOTYPE]; - var exports = IS_GLOBAL ? _core : _core[name] || (_core[name] = {}); - var expProto = exports[PROTOTYPE] || (exports[PROTOTYPE] = {}); - var key, own, out, exp; - if (IS_GLOBAL) source = name; - for (key in source) { - // contains in native - own = !IS_FORCED && target && target[key] !== undefined; - // export native or passed - out = (own ? target : source)[key]; - // bind timers to global for call from export context - exp = IS_BIND && own ? _ctx(out, _global) : IS_PROTO && typeof out == 'function' ? _ctx(Function.call, out) : out; - // extend global - if (target) _redefine(target, key, out, type & $export.U); - // export - if (exports[key] != out) _hide(exports, key, exp); - if (IS_PROTO && expProto[key] != out) expProto[key] = out; - } -}; -_global.core = _core; -// type bitmap -$export.F = 1; // forced -$export.G = 2; // global -$export.S = 4; // static -$export.P = 8; // proto -$export.B = 16; // bind -$export.W = 32; // wrap -$export.U = 64; // safe -$export.R = 128; // real proto method for `library` -var _export = $export; - -// 7.1.4 ToInteger -var ceil = Math.ceil; -var floor = Math.floor; -var _toInteger = function (it) { - return isNaN(it = +it) ? 0 : (it > 0 ? floor : ceil)(it); -}; - -// 7.1.15 ToLength - -var min = Math.min; -var _toLength = function (it) { - return it > 0 ? min(_toInteger(it), 0x1fffffffffffff) : 0; // pow(2, 53) - 1 == 9007199254740991 -}; - -var max = Math.max; -var min$1 = Math.min; -var _toAbsoluteIndex = function (index, length) { - index = _toInteger(index); - return index < 0 ? max(index + length, 0) : min$1(index, length); -}; - -// false -> Array#indexOf -// true -> Array#includes - - - -var _arrayIncludes = function (IS_INCLUDES) { - return function ($this, el, fromIndex) { - var O = _toIobject($this); - var length = _toLength(O.length); - var index = _toAbsoluteIndex(fromIndex, length); - var value; - // Array#includes uses SameValueZero equality algorithm - // eslint-disable-next-line no-self-compare - if (IS_INCLUDES && el != el) while (length > index) { - value = O[index++]; - // eslint-disable-next-line no-self-compare - if (value != value) return true; - // Array#indexOf ignores holes, Array#includes - not - } else for (;length > index; index++) if (IS_INCLUDES || index in O) { - if (O[index] === el) return IS_INCLUDES || index || 0; - } return !IS_INCLUDES && -1; - }; -}; - -var shared = _shared('keys'); - -var _sharedKey = function (key) { - return shared[key] || (shared[key] = _uid(key)); -}; - -var arrayIndexOf = _arrayIncludes(false); -var IE_PROTO = _sharedKey('IE_PROTO'); - -var _objectKeysInternal = function (object, names) { - var O = _toIobject(object); - var i = 0; - var result = []; - var key; - for (key in O) if (key != IE_PROTO) _has(O, key) && result.push(key); - // Don't enum bug & hidden keys - while (names.length > i) if (_has(O, key = names[i++])) { - ~arrayIndexOf(result, key) || result.push(key); - } - return result; -}; +var SVG = (function () { + 'use strict'; -// IE 8- don't enum bug keys -var _enumBugKeys = ( - 'constructor,hasOwnProperty,isPrototypeOf,propertyIsEnumerable,toLocaleString,toString,valueOf' -).split(','); - -// 19.1.2.14 / 15.2.3.14 Object.keys(O) - - - -var _objectKeys = Object.keys || function keys(O) { - return _objectKeysInternal(O, _enumBugKeys); -}; - -var _objectDps = _descriptors ? Object.defineProperties : function defineProperties(O, Properties) { - _anObject(O); - var keys = _objectKeys(Properties); - var length = keys.length; - var i = 0; - var P; - while (length > i) _objectDp.f(O, P = keys[i++], Properties[P]); - return O; -}; - -var document$2 = _global.document; -var _html = document$2 && document$2.documentElement; - -// 19.1.2.2 / 15.2.3.5 Object.create(O [, Properties]) - - - -var IE_PROTO$1 = _sharedKey('IE_PROTO'); -var Empty = function () { /* empty */ }; -var PROTOTYPE$1 = 'prototype'; - -// Create object with fake `null` prototype: use iframe Object with cleared prototype -var createDict = function () { - // Thrash, waste and sodomy: IE GC bug - var iframe = _domCreate('iframe'); - var i = _enumBugKeys.length; - var lt = '<'; - var gt = '>'; - var iframeDocument; - iframe.style.display = 'none'; - _html.appendChild(iframe); - iframe.src = 'javascript:'; // eslint-disable-line no-script-url - // createDict = iframe.contentWindow.Object; - // html.removeChild(iframe); - iframeDocument = iframe.contentWindow.document; - iframeDocument.open(); - iframeDocument.write(lt + 'script' + gt + 'document.F=Object' + lt + '/script' + gt); - iframeDocument.close(); - createDict = iframeDocument.F; - while (i--) delete createDict[PROTOTYPE$1][_enumBugKeys[i]]; - return createDict(); -}; - -var _objectCreate = Object.create || function create(O, Properties) { - var result; - if (O !== null) { - Empty[PROTOTYPE$1] = _anObject(O); - result = new Empty(); - Empty[PROTOTYPE$1] = null; - // add "__proto__" for Object.getPrototypeOf polyfill - result[IE_PROTO$1] = O; - } else result = createDict(); - return Properties === undefined ? result : _objectDps(result, Properties); -}; - -var def = _objectDp.f; - -var TAG = _wks('toStringTag'); - -var _setToStringTag = function (it, tag, stat) { - if (it && !_has(it = stat ? it : it.prototype, TAG)) def(it, TAG, { configurable: true, value: tag }); -}; - -var IteratorPrototype = {}; - -// 25.1.2.1.1 %IteratorPrototype%[@@iterator]() -_hide(IteratorPrototype, _wks('iterator'), function () { return this; }); - -var _iterCreate = function (Constructor, NAME, next) { - Constructor.prototype = _objectCreate(IteratorPrototype, { next: _propertyDesc(1, next) }); - _setToStringTag(Constructor, NAME + ' Iterator'); -}; - -// 7.1.13 ToObject(argument) - -var _toObject = function (it) { - return Object(_defined(it)); -}; - -// 19.1.2.9 / 15.2.3.2 Object.getPrototypeOf(O) - - -var IE_PROTO$2 = _sharedKey('IE_PROTO'); -var ObjectProto = Object.prototype; - -var _objectGpo = Object.getPrototypeOf || function (O) { - O = _toObject(O); - if (_has(O, IE_PROTO$2)) return O[IE_PROTO$2]; - if (typeof O.constructor == 'function' && O instanceof O.constructor) { - return O.constructor.prototype; - } return O instanceof Object ? ObjectProto : null; -}; - -var ITERATOR = _wks('iterator'); -var BUGGY = !([].keys && 'next' in [].keys()); // Safari has buggy iterators w/o `next` -var FF_ITERATOR = '@@iterator'; -var KEYS = 'keys'; -var VALUES = 'values'; - -var returnThis = function () { return this; }; - -var _iterDefine = function (Base, NAME, Constructor, next, DEFAULT, IS_SET, FORCED) { - _iterCreate(Constructor, NAME, next); - var getMethod = function (kind) { - if (!BUGGY && kind in proto) return proto[kind]; - switch (kind) { - case KEYS: return function keys() { return new Constructor(this, kind); }; - case VALUES: return function values() { return new Constructor(this, kind); }; - } return function entries() { return new Constructor(this, kind); }; - }; - var TAG = NAME + ' Iterator'; - var DEF_VALUES = DEFAULT == VALUES; - var VALUES_BUG = false; - var proto = Base.prototype; - var $native = proto[ITERATOR] || proto[FF_ITERATOR] || DEFAULT && proto[DEFAULT]; - var $default = $native || getMethod(DEFAULT); - var $entries = DEFAULT ? !DEF_VALUES ? $default : getMethod('entries') : undefined; - var $anyNative = NAME == 'Array' ? proto.entries || $native : $native; - var methods, key, IteratorPrototype; - // Fix native - if ($anyNative) { - IteratorPrototype = _objectGpo($anyNative.call(new Base())); - if (IteratorPrototype !== Object.prototype && IteratorPrototype.next) { - // Set @@toStringTag to native iterators - _setToStringTag(IteratorPrototype, TAG, true); - // fix for some old engines - if (!_library && typeof IteratorPrototype[ITERATOR] != 'function') _hide(IteratorPrototype, ITERATOR, returnThis); - } - } - // fix Array#{values, @@iterator}.name in V8 / FF - if (DEF_VALUES && $native && $native.name !== VALUES) { - VALUES_BUG = true; - $default = function values() { return $native.call(this); }; - } - // Define iterator - if ((!_library || FORCED) && (BUGGY || VALUES_BUG || !proto[ITERATOR])) { - _hide(proto, ITERATOR, $default); - } - // Plug for library - _iterators[NAME] = $default; - _iterators[TAG] = returnThis; - if (DEFAULT) { - methods = { - values: DEF_VALUES ? $default : getMethod(VALUES), - keys: IS_SET ? $default : getMethod(KEYS), - entries: $entries - }; - if (FORCED) for (key in methods) { - if (!(key in proto)) _redefine(proto, key, methods[key]); - } else _export(_export.P + _export.F * (BUGGY || VALUES_BUG), NAME, methods); - } - return methods; -}; - -// 22.1.3.4 Array.prototype.entries() -// 22.1.3.13 Array.prototype.keys() -// 22.1.3.29 Array.prototype.values() -// 22.1.3.30 Array.prototype[@@iterator]() -var es6_array_iterator = _iterDefine(Array, 'Array', function (iterated, kind) { - this._t = _toIobject(iterated); // target - this._i = 0; // next index - this._k = kind; // kind -// 22.1.5.2.1 %ArrayIteratorPrototype%.next() -}, function () { - var O = this._t; - var kind = this._k; - var index = this._i++; - if (!O || index >= O.length) { - this._t = undefined; - return _iterStep(1); - } - if (kind == 'keys') return _iterStep(0, index); - if (kind == 'values') return _iterStep(0, O[index]); - return _iterStep(0, [index, O[index]]); -}, 'values'); - -// argumentsList[@@iterator] is %ArrayProto_values% (9.4.4.6, 9.4.4.7) -_iterators.Arguments = _iterators.Array; - -_addToUnscopables('keys'); -_addToUnscopables('values'); -_addToUnscopables('entries'); - -var ITERATOR$1 = _wks('iterator'); -var TO_STRING_TAG = _wks('toStringTag'); -var ArrayValues = _iterators.Array; - -var DOMIterables = { - CSSRuleList: true, // TODO: Not spec compliant, should be false. - CSSStyleDeclaration: false, - CSSValueList: false, - ClientRectList: false, - DOMRectList: false, - DOMStringList: false, - DOMTokenList: true, - DataTransferItemList: false, - FileList: false, - HTMLAllCollection: false, - HTMLCollection: false, - HTMLFormElement: false, - HTMLSelectElement: false, - MediaList: true, // TODO: Not spec compliant, should be false. - MimeTypeArray: false, - NamedNodeMap: false, - NodeList: true, - PaintRequestList: false, - Plugin: false, - PluginArray: false, - SVGLengthList: false, - SVGNumberList: false, - SVGPathSegList: false, - SVGPointList: false, - SVGStringList: false, - SVGTransformList: false, - SourceBufferList: false, - StyleSheetList: true, // TODO: Not spec compliant, should be false. - TextTrackCueList: false, - TextTrackList: false, - TouchList: false -}; - -for (var collections = _objectKeys(DOMIterables), i = 0; i < collections.length; i++) { - var NAME = collections[i]; - var explicit = DOMIterables[NAME]; - var Collection = _global[NAME]; - var proto = Collection && Collection.prototype; - var key; - if (proto) { - if (!proto[ITERATOR$1]) _hide(proto, ITERATOR$1, ArrayValues); - if (!proto[TO_STRING_TAG]) _hide(proto, TO_STRING_TAG, NAME); - _iterators[NAME] = ArrayValues; - if (explicit) for (key in es6_array_iterator) if (!proto[key]) _redefine(proto, key, es6_array_iterator[key], true); - } -} - -const methods = {}; -const names = []; -function registerMethods(name, m) { - if (Array.isArray(name)) { - for (let _name of name) { - registerMethods(_name, m); + function _typeof(obj) { + if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { + _typeof = function (obj) { + return typeof obj; + }; + } else { + _typeof = function (obj) { + return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; + }; } - return; + return _typeof(obj); } - if (typeof name === 'object') { - for (let _name in name) { - registerMethods(_name, name[_name]); + function _classCallCheck(instance, Constructor) { + if (!(instance instanceof Constructor)) { + throw new TypeError("Cannot call a class as a function"); } - - return; } - addMethodNames(Object.keys(m)); - methods[name] = Object.assign(methods[name] || {}, m); -} -function getMethodsFor(name) { - return methods[name] || {}; -} -function getMethodNames() { - return [...new Set(names)]; -} -function addMethodNames(_names) { - names.push(..._names); -} - -var _fixReWks = function (KEY, length, exec) { - var SYMBOL = _wks(KEY); - var fns = exec(_defined, SYMBOL, ''[KEY]); - var strfn = fns[0]; - var rxfn = fns[1]; - if (_fails(function () { - var O = {}; - O[SYMBOL] = function () { return 7; }; - return ''[KEY](O) != 7; - })) { - _redefine(String.prototype, KEY, strfn); - _hide(RegExp.prototype, SYMBOL, length == 2 - // 21.2.5.8 RegExp.prototype[@@replace](string, replaceValue) - // 21.2.5.11 RegExp.prototype[@@split](string, limit) - ? function (string, arg) { return rxfn.call(string, this, arg); } - // 21.2.5.6 RegExp.prototype[@@match](string) - // 21.2.5.9 RegExp.prototype[@@search](string) - : function (string) { return rxfn.call(string, this); } - ); - } -}; - -// @@replace logic -_fixReWks('replace', 2, function (defined, REPLACE, $replace) { - // 21.1.3.14 String.prototype.replace(searchValue, replaceValue) - return [function replace(searchValue, replaceValue) { - var O = defined(this); - var fn = searchValue == undefined ? undefined : searchValue[REPLACE]; - return fn !== undefined - ? fn.call(searchValue, O, replaceValue) - : $replace.call(String(O), searchValue, replaceValue); - }, $replace]; -}); - -// Map function -function map(array, block) { - var i; - var il = array.length; - var result = []; - - for (i = 0; i < il; i++) { - result.push(block(array[i])); + function _defineProperties(target, props) { + for (var i = 0; i < props.length; i++) { + var descriptor = props[i]; + descriptor.enumerable = descriptor.enumerable || false; + descriptor.configurable = true; + if ("value" in descriptor) descriptor.writable = true; + Object.defineProperty(target, descriptor.key, descriptor); + } } - return result; -} // Filter function - -function filter(array, block) { - var i; - var il = array.length; - var result = []; + function _createClass(Constructor, protoProps, staticProps) { + if (protoProps) _defineProperties(Constructor.prototype, protoProps); + if (staticProps) _defineProperties(Constructor, staticProps); + return Constructor; + } - for (i = 0; i < il; i++) { - if (block(array[i])) { - result.push(array[i]); + function _defineProperty(obj, key, value) { + if (key in obj) { + Object.defineProperty(obj, key, { + value: value, + enumerable: true, + configurable: true, + writable: true + }); + } else { + obj[key] = value; } - } - return result; -} // Degrees to radians + return obj; + } -function radians(d) { - return d % 360 * Math.PI / 180; -} // Radians to degrees + function _objectSpread(target) { + for (var i = 1; i < arguments.length; i++) { + var source = arguments[i] != null ? arguments[i] : {}; + var ownKeys = Object.keys(source); -function degrees(r) { - return r * 180 / Math.PI % 360; -} // Convert dash-separated-string to camelCase + if (typeof Object.getOwnPropertySymbols === 'function') { + ownKeys = ownKeys.concat(Object.getOwnPropertySymbols(source).filter(function (sym) { + return Object.getOwnPropertyDescriptor(source, sym).enumerable; + })); + } -function camelCase(s) { - return s.toLowerCase().replace(/-(.)/g, function (m, g) { - return g.toUpperCase(); - }); -} // Convert camel cased string to string seperated + ownKeys.forEach(function (key) { + _defineProperty(target, key, source[key]); + }); + } -function unCamelCase(s) { - return s.replace(/([A-Z])/g, function (m, g) { - return '-' + g.toLowerCase(); - }); -} // Capitalize first letter of a string + return target; + } -function capitalize(s) { - return s.charAt(0).toUpperCase() + s.slice(1); -} // Calculate proportional width and height values when necessary + function _inherits(subClass, superClass) { + if (typeof superClass !== "function" && superClass !== null) { + throw new TypeError("Super expression must either be null or a function"); + } -function proportionalSize(element, width, height) { - if (width == null || height == null) { - var box = element.bbox(); + subClass.prototype = Object.create(superClass && superClass.prototype, { + constructor: { + value: subClass, + writable: true, + configurable: true + } + }); + if (superClass) _setPrototypeOf(subClass, superClass); + } - if (width == null) { - width = box.width / box.height * height; - } else if (height == null) { - height = box.height / box.width * width; - } + function _getPrototypeOf(o) { + _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { + return o.__proto__ || Object.getPrototypeOf(o); + }; + return _getPrototypeOf(o); } - return { - width: width, - height: height - }; -} -function getOrigin(o, element) { - // Allow origin or around as the names - let origin = o.origin; // o.around == null ? o.origin : o.around + function _setPrototypeOf(o, p) { + _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { + o.__proto__ = p; + return o; + }; - let ox, oy; // Allow the user to pass a string to rotate around a given point + return _setPrototypeOf(o, p); + } - if (typeof origin === 'string' || origin == null) { - // Get the bounding box of the element with no transformations applied - const string = (origin || 'center').toLowerCase().trim(); + function _assertThisInitialized(self) { + if (self === void 0) { + throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); + } - const _element$bbox = element.bbox(), - height = _element$bbox.height, - width = _element$bbox.width, - x = _element$bbox.x, - y = _element$bbox.y; // Calculate the transformed x and y coordinates + return self; + } + function _possibleConstructorReturn(self, call) { + if (call && (typeof call === "object" || typeof call === "function")) { + return call; + } - let bx = string.includes('left') ? x : string.includes('right') ? x + width : x + width / 2; - let by = string.includes('top') ? y : string.includes('bottom') ? y + height : y + height / 2; // Set the bounds eg : "bottom-left", "Top right", "middle" etc... - - ox = o.ox != null ? o.ox : bx; - oy = o.oy != null ? o.oy : by; - } else { - ox = origin[0]; - oy = origin[1]; - } // Return the origin as it is if it wasn't a string - - - return [ox, oy]; -} - -var utils = /*#__PURE__*/Object.freeze({ - map: map, - filter: filter, - radians: radians, - degrees: degrees, - camelCase: camelCase, - unCamelCase: unCamelCase, - capitalize: capitalize, - proportionalSize: proportionalSize, - getOrigin: getOrigin -}); - -// Default namespaces -let ns = 'http://www.w3.org/2000/svg'; -let xmlns = 'http://www.w3.org/2000/xmlns/'; -let xlink = 'http://www.w3.org/1999/xlink'; -let svgjs = 'http://svgjs.com/svgjs'; - -var namespaces = /*#__PURE__*/Object.freeze({ - ns: ns, - xmlns: xmlns, - xlink: xlink, - svgjs: svgjs -}); - -const globals = { - window: typeof window === 'undefined' ? null : window, - document: typeof document === 'undefined' ? null : document -}; -function registerWindow(win = null, doc = null) { - globals.window = win; - globals.document = doc; -} - -class Base {// constructor (node/*, {extensions = []} */) { - // // this.tags = [] - // // - // // for (let extension of extensions) { - // // extension.setup.call(this, node) - // // this.tags.push(extension.name) - // // } - // } -} - -const elements = {}; -const root = '___SYMBOL___ROOT___'; // Method for element creation - -function makeNode(name) { - // create element - return globals.document.createElementNS(ns, name); -} -function makeInstance(element) { - if (element instanceof Base) return element; - - if (typeof element === 'object') { - return adopt(element); + return _assertThisInitialized(self); } - if (element == null) { - return new elements[root](); - } + function _superPropBase(object, property) { + while (!Object.prototype.hasOwnProperty.call(object, property)) { + object = _getPrototypeOf(object); + if (object === null) break; + } - if (typeof element === 'string' && element.charAt(0) !== '<') { - return adopt(globals.document.querySelector(element)); + return object; } - var node = makeNode('svg'); - node.innerHTML = element; // We can use firstChild here because we know, - // that the first char is < and thus an element - - element = adopt(node.firstChild); - return element; -} -function nodeOrNew(name, node) { - return node instanceof globals.window.Node ? node : makeNode(name); -} // Adopt existing svg elements + function _get(target, property, receiver) { + if (typeof Reflect !== "undefined" && Reflect.get) { + _get = Reflect.get; + } else { + _get = function _get(target, property, receiver) { + var base = _superPropBase(target, property); -function adopt(node) { - // check for presence of node - if (!node) return null; // make sure a node isn't already adopted + if (!base) return; + var desc = Object.getOwnPropertyDescriptor(base, property); - if (node.instance instanceof Base) return node.instance; // initialize variables + if (desc.get) { + return desc.get.call(receiver); + } - var className = capitalize(node.nodeName); // Make sure that gradients are adopted correctly + return desc.value; + }; + } - if (className === 'LinearGradient' || className === 'RadialGradient') { - className = 'Gradient'; // Fallback to Dom if element is not known - } else if (!elements[className]) { - className = 'Dom'; + return _get(target, property, receiver || target); } - return new elements[className](node); -} -function register(element, name = element.name, asRoot = false) { - elements[name] = element; - if (asRoot) elements[root] = element; - addMethodNames(Object.keys(element.prototype)); - return element; -} -function getClass(name) { - return elements[name]; -} // Element id sequence - -let did = 1000; // Get next named element id - -function eid(name) { - return 'Svgjs' + capitalize(name) + did++; -} // Deep new id assignment - -function assignNewId(node) { - // do the same for SVG child nodes as well - for (var i = node.children.length - 1; i >= 0; i--) { - assignNewId(node.children[i]); + function _slicedToArray(arr, i) { + return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _nonIterableRest(); } - if (node.id) { - return adopt(node).id(eid(node.nodeName)); + function _toConsumableArray(arr) { + return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _nonIterableSpread(); } - return adopt(node); -} // Method for extending objects - -function extend(modules, methods, attrCheck) { - var key, i; - modules = Array.isArray(modules) ? modules : [modules]; - - for (i = modules.length - 1; i >= 0; i--) { - for (key in methods) { - let method = methods[key]; - - if (attrCheck) { - method = wrapWithAttrCheck(methods[key]); - } + function _arrayWithoutHoles(arr) { + if (Array.isArray(arr)) { + for (var i = 0, arr2 = new Array(arr.length); i < arr.length; i++) arr2[i] = arr[i]; - modules[i].prototype[key] = method; + return arr2; } } -} -function extendWithAttrCheck(...args) { - extend(...args, true); -} -function wrapWithAttrCheck(fn) { - return function (...args) { - let o = args[args.length - 1]; - - if (o && o.constructor === Object && !(o instanceof Array)) { - return fn.apply(this, args.slice(0, -1)).attr(o); - } else { - return fn.apply(this, args); - } - }; -} - -function siblings() { - return this.parent().children(); -} // Get the curent position siblings - -function position() { - return this.parent().index(this); -} // Get the next element (will return null if there is none) -function next() { - return this.siblings()[this.position() + 1]; -} // Get the next element (will return null if there is none) - -function prev() { - return this.siblings()[this.position() - 1]; -} // Send given element one step forward - -function forward() { - var i = this.position() + 1; - var p = this.parent(); // move node one step forward - - p.removeElement(this).add(this, i); // make sure defs node is always at the top - - if (typeof p.isRoot === 'function' && p.isRoot()) { - p.node.appendChild(p.defs().node); + function _arrayWithHoles(arr) { + if (Array.isArray(arr)) return arr; } - return this; -} // Send given element one step backward - -function backward() { - var i = this.position(); - - if (i > 0) { - this.parent().removeElement(this).add(this, i - 1); + function _iterableToArray(iter) { + if (Symbol.iterator in Object(iter) || Object.prototype.toString.call(iter) === "[object Arguments]") return Array.from(iter); } - return this; -} // Send given element all the way to the front + function _iterableToArrayLimit(arr, i) { + var _arr = []; + var _n = true; + var _d = false; + var _e = undefined; -function front() { - var p = this.parent(); // Move node forward + try { + for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) { + _arr.push(_s.value); - p.node.appendChild(this.node); // Make sure defs node is always at the top + if (i && _arr.length === i) break; + } + } catch (err) { + _d = true; + _e = err; + } finally { + try { + if (!_n && _i["return"] != null) _i["return"](); + } finally { + if (_d) throw _e; + } + } - if (typeof p.isRoot === 'function' && p.isRoot()) { - p.node.appendChild(p.defs().node); + return _arr; } - return this; -} // Send given element all the way to the back + function _nonIterableSpread() { + throw new TypeError("Invalid attempt to spread non-iterable instance"); + } -function back() { - if (this.position() > 0) { - this.parent().removeElement(this).add(this, 0); + function _nonIterableRest() { + throw new TypeError("Invalid attempt to destructure non-iterable instance"); } - return this; -} // Inserts a given element before the targeted element - -function before(element) { - element = makeInstance(element); - element.remove(); - var i = this.position(); - this.parent().add(element, i); - return this; -} // Inserts a given element after the targeted element - -function after(element) { - element = makeInstance(element); - element.remove(); - var i = this.position(); - this.parent().add(element, i + 1); - return this; -} -function insertBefore(element) { - element = makeInstance(element); - element.before(this); -} -function insertAfter(element) { - element = makeInstance(element); - element.after(this); -} -registerMethods('Dom', { - siblings, - position, - next, - prev, - forward, - backward, - front, - back, - before, - after, - insertBefore, - insertAfter -}); - -// 7.2.8 IsRegExp(argument) - - -var MATCH = _wks('match'); -var _isRegexp = function (it) { - var isRegExp; - return _isObject(it) && ((isRegExp = it[MATCH]) !== undefined ? !!isRegExp : _cof(it) == 'RegExp'); -}; - -// @@split logic -_fixReWks('split', 2, function (defined, SPLIT, $split) { - var isRegExp = _isRegexp; - var _split = $split; - var $push = [].push; - var $SPLIT = 'split'; - var LENGTH = 'length'; - var LAST_INDEX = 'lastIndex'; - if ( - 'abbc'[$SPLIT](/(b)*/)[1] == 'c' || - 'test'[$SPLIT](/(?:)/, -1)[LENGTH] != 4 || - 'ab'[$SPLIT](/(?:ab)*/)[LENGTH] != 2 || - '.'[$SPLIT](/(.?)(.?)/)[LENGTH] != 4 || - '.'[$SPLIT](/()()/)[LENGTH] > 1 || - ''[$SPLIT](/.?/)[LENGTH] - ) { - var NPCG = /()??/.exec('')[1] === undefined; // nonparticipating capturing group - // based on es5-shim implementation, need to rework it - $split = function (separator, limit) { - var string = String(this); - if (separator === undefined && limit === 0) return []; - // If `separator` is not a regex, use native split - if (!isRegExp(separator)) return _split.call(string, separator, limit); - var output = []; - var flags = (separator.ignoreCase ? 'i' : '') + - (separator.multiline ? 'm' : '') + - (separator.unicode ? 'u' : '') + - (separator.sticky ? 'y' : ''); - var lastLastIndex = 0; - var splitLimit = limit === undefined ? 4294967295 : limit >>> 0; - // Make `global` and avoid `lastIndex` issues by working with a copy - var separatorCopy = new RegExp(separator.source, flags + 'g'); - var separator2, match, lastIndex, lastLength, i; - // Doesn't need flags gy, but they don't hurt - if (!NPCG) separator2 = new RegExp('^' + separatorCopy.source + '$(?!\\s)', flags); - while (match = separatorCopy.exec(string)) { - // `separatorCopy.lastIndex` is not reliable cross-browser - lastIndex = match.index + match[0][LENGTH]; - if (lastIndex > lastLastIndex) { - output.push(string.slice(lastLastIndex, match.index)); - // Fix browsers whose `exec` methods don't consistently return `undefined` for NPCG - // eslint-disable-next-line no-loop-func - if (!NPCG && match[LENGTH] > 1) match[0].replace(separator2, function () { - for (i = 1; i < arguments[LENGTH] - 2; i++) if (arguments[i] === undefined) match[i] = undefined; - }); - if (match[LENGTH] > 1 && match.index < string[LENGTH]) $push.apply(output, match.slice(1)); - lastLength = match[0][LENGTH]; - lastLastIndex = lastIndex; - if (output[LENGTH] >= splitLimit) break; + var methods = {}; + var names = []; + function registerMethods(name, m) { + if (Array.isArray(name)) { + var _iteratorNormalCompletion = true; + var _didIteratorError = false; + var _iteratorError = undefined; + + try { + for (var _iterator = name[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) { + var _name = _step.value; + registerMethods(_name, m); + } + } catch (err) { + _didIteratorError = true; + _iteratorError = err; + } finally { + try { + if (!_iteratorNormalCompletion && _iterator.return != null) { + _iterator.return(); + } + } finally { + if (_didIteratorError) { + throw _iteratorError; + } } - if (separatorCopy[LAST_INDEX] === match.index) separatorCopy[LAST_INDEX]++; // Avoid an infinite loop } - if (lastLastIndex === string[LENGTH]) { - if (lastLength || !separatorCopy.test('')) output.push(''); - } else output.push(string.slice(lastLastIndex)); - return output[LENGTH] > splitLimit ? output.slice(0, splitLimit) : output; - }; - // Chakra, V8 - } else if ('0'[$SPLIT](undefined, 0)[LENGTH]) { - $split = function (separator, limit) { - return separator === undefined && limit === 0 ? [] : _split.call(this, separator, limit); - }; - } - // 21.1.3.17 String.prototype.split(separator, limit) - return [function split(separator, limit) { - var O = defined(this); - var fn = separator == undefined ? undefined : separator[SPLIT]; - return fn !== undefined ? fn.call(separator, O, limit) : $split.call(String(O), separator, limit); - }, $split]; -}); - -// Parse unit value -let numberAndUnit = /^([+-]?(\d+(\.\d*)?|\.\d+)(e[+-]?\d+)?)([a-z%]*)$/i; // Parse hex value -let hex = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i; // Parse rgb value + return; + } -let rgb = /rgb\((\d+),(\d+),(\d+)\)/; // Parse reference id + if (_typeof(name) === 'object') { + var _arr = Object.entries(name); -let reference = /(#[a-z0-9\-_]+)/i; // splits a transformation chain + for (var _i = 0; _i < _arr.length; _i++) { + var _arr$_i = _slicedToArray(_arr[_i], 2), + _name2 = _arr$_i[0], + _m = _arr$_i[1]; -let transforms = /\)\s*,?\s*/; // Whitespace + registerMethods(_name2, _m); + } -let whitespace = /\s/g; // Test hex value + return; + } -let isHex = /^#[a-f0-9]{3,6}$/i; // Test rgb value + addMethodNames(Object.keys(m)); + methods[name] = Object.assign(methods[name] || {}, m); + } + function getMethodsFor(name) { + return methods[name] || {}; + } + function getMethodNames() { + return _toConsumableArray(new Set(names)); + } + function addMethodNames(_names) { + names.push.apply(names, _toConsumableArray(_names)); + } -let isRgb = /^rgb\(/; // Test css declaration + // Map function + function map(array, block) { + var i; + var il = array.length; + var result = []; -let isCss = /[^:]+:[^;]+;?/; // Test for blank string + for (i = 0; i < il; i++) { + result.push(block(array[i])); + } -let isBlank = /^(\s+)?$/; // Test for numeric string + return result; + } // Filter function -let isNumber = /^[+-]?(\d+(\.\d*)?|\.\d+)(e[+-]?\d+)?$/i; // Test for percent value + function filter(array, block) { + var i; + var il = array.length; + var result = []; -let isPercent = /^-?[\d.]+%$/; // Test for image url + for (i = 0; i < il; i++) { + if (block(array[i])) { + result.push(array[i]); + } + } -let isImage = /\.(jpg|jpeg|png|gif|svg)(\?[^=]+.*)?/i; // split at whitespace and comma + return result; + } // Degrees to radians -let delimiter = /[\s,]+/; // The following regex are used to parse the d attribute of a path -// Matches all hyphens which are not after an exponent + function radians(d) { + return d % 360 * Math.PI / 180; + } // Radians to degrees -let hyphen = /([^e])-/gi; // Replaces and tests for all path letters + function degrees(r) { + return r * 180 / Math.PI % 360; + } // Convert dash-separated-string to camelCase -let pathLetters = /[MLHVCSQTAZ]/gi; // yes we need this one, too + function camelCase(s) { + return s.toLowerCase().replace(/-(.)/g, function (m, g) { + return g.toUpperCase(); + }); + } // Convert camel cased string to string seperated -let isPathLetter = /[MLHVCSQTAZ]/i; // matches 0.154.23.45 + function unCamelCase(s) { + return s.replace(/([A-Z])/g, function (m, g) { + return '-' + g.toLowerCase(); + }); + } // Capitalize first letter of a string -let numbersWithDots = /((\d?\.\d+(?:e[+-]?\d+)?)((?:\.\d+(?:e[+-]?\d+)?)+))+/gi; // matches . + function capitalize(s) { + return s.charAt(0).toUpperCase() + s.slice(1); + } // Calculate proportional width and height values when necessary -let dots = /\./g; + function proportionalSize(element, width, height) { + if (width == null || height == null) { + var box = element.bbox(); -var regex = /*#__PURE__*/Object.freeze({ - numberAndUnit: numberAndUnit, - hex: hex, - rgb: rgb, - reference: reference, - transforms: transforms, - whitespace: whitespace, - isHex: isHex, - isRgb: isRgb, - isCss: isCss, - isBlank: isBlank, - isNumber: isNumber, - isPercent: isPercent, - isImage: isImage, - delimiter: delimiter, - hyphen: hyphen, - pathLetters: pathLetters, - isPathLetter: isPathLetter, - numbersWithDots: numbersWithDots, - dots: dots -}); + if (width == null) { + width = box.width / box.height * height; + } else if (height == null) { + height = box.height / box.width * width; + } + } -function classes() { - var attr = this.attr('class'); - return attr == null ? [] : attr.trim().split(delimiter); -} // Return true if class exists on the node, false otherwise + return { + width: width, + height: height + }; + } + function getOrigin(o, element) { + // Allow origin or around as the names + var origin = o.origin; // o.around == null ? o.origin : o.around -function hasClass(name) { - return this.classes().indexOf(name) !== -1; -} // Add class to the node + var ox, oy; // Allow the user to pass a string to rotate around a given point -function addClass(name) { - if (!this.hasClass(name)) { - var array = this.classes(); - array.push(name); - this.attr('class', array.join(' ')); - } + if (typeof origin === 'string' || origin == null) { + // Get the bounding box of the element with no transformations applied + var string = (origin || 'center').toLowerCase().trim(); - return this; -} // Remove class from the node + var _element$bbox = element.bbox(), + height = _element$bbox.height, + width = _element$bbox.width, + x = _element$bbox.x, + y = _element$bbox.y; // Calculate the transformed x and y coordinates -function removeClass(name) { - if (this.hasClass(name)) { - this.attr('class', this.classes().filter(function (c) { - return c !== name; - }).join(' ')); - } - return this; -} // Toggle the presence of a class on the node - -function toggleClass(name) { - return this.hasClass(name) ? this.removeClass(name) : this.addClass(name); -} -registerMethods('Dom', { - classes, - hasClass, - addClass, - removeClass, - toggleClass -}); - -function css(style, val) { - let ret = {}; - - if (arguments.length === 0) { - // get full style as object - this.node.style.cssText.split(/\s*;\s*/).filter(function (el) { - return !!el.length; - }).forEach(function (el) { - let t = el.split(/\s*:\s*/); - ret[t[0]] = t[1]; - }); - return ret; - } + var bx = string.includes('left') ? x : string.includes('right') ? x + width : x + width / 2; + var by = string.includes('top') ? y : string.includes('bottom') ? y + height : y + height / 2; // Set the bounds eg : "bottom-left", "Top right", "middle" etc... - if (arguments.length < 2) { - // get style properties in the array - if (Array.isArray(style)) { - for (let name of style) { - let cased = camelCase(name); - ret[cased] = this.node.style[cased]; - } + ox = o.ox != null ? o.ox : bx; + oy = o.oy != null ? o.oy : by; + } else { + ox = origin[0]; + oy = origin[1]; + } // Return the origin as it is if it wasn't a string - return ret; - } // get style for property + return [ox, oy]; + } - if (typeof style === 'string') { - return this.node.style[camelCase(style)]; - } // set styles in object + // Default namespaces + var ns = 'http://www.w3.org/2000/svg'; + var xmlns = 'http://www.w3.org/2000/xmlns/'; + var xlink = 'http://www.w3.org/1999/xlink'; + var svgjs = 'http://svgjs.com/svgjs'; + var globals = { + window: typeof window === 'undefined' ? null : window, + document: typeof document === 'undefined' ? null : document + }; + function registerWindow() { + var win = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : null; + var doc = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : null; + globals.window = win; + globals.document = doc; + } - if (typeof style === 'object') { - for (let name in style) { - // set empty string if null/undefined/'' was given - this.node.style[camelCase(name)] = style[name] == null || isBlank.test(style[name]) ? '' : style[name]; - } - } - } // set style for property + var Base = function Base() { + _classCallCheck(this, Base); + }; + var elements = {}; + var root = Symbol('root'); // Method for element creation - if (arguments.length === 2) { - this.node.style[camelCase(style)] = val == null || isBlank.test(val) ? '' : val; + function makeNode(name) { + // create element + return globals.document.createElementNS(ns, name); } + function makeInstance(element) { + if (element instanceof Base) return element; - return this; -} // Show element - -function show() { - return this.css('display', ''); -} // Hide element - -function hide() { - return this.css('display', 'none'); -} // Is element visible? - -function visible() { - return this.css('display') !== 'none'; -} -registerMethods('Dom', { - css, - show, - hide, - visible -}); - -function data(a, v, r) { - if (typeof a === 'object') { - for (v in a) { - this.data(v, a[v]); - } - } else if (arguments.length < 2) { - try { - return JSON.parse(this.attr('data-' + a)); - } catch (e) { - return this.attr('data-' + a); + if (_typeof(element) === 'object') { + return adopt(element); } - } else { - this.attr('data-' + a, v === null ? null : r === true || typeof v === 'string' || typeof v === 'number' ? v : JSON.stringify(v)); - } - return this; -} -registerMethods('Dom', { - data -}); - -function remember(k, v) { - // remember every item in an object individually - if (typeof arguments[0] === 'object') { - for (var key in k) { - this.remember(key, k[key]); + if (element == null) { + return new elements[root](); } - } else if (arguments.length === 1) { - // retrieve memory - return this.memory()[k]; - } else { - // store memory - this.memory()[k] = v; - } - - return this; -} // Erase a given memory -function forget() { - if (arguments.length === 0) { - this._memory = {}; - } else { - for (var i = arguments.length - 1; i >= 0; i--) { - delete this.memory()[arguments[i]]; + if (typeof element === 'string' && element.charAt(0) !== '<') { + return adopt(globals.document.querySelector(element)); } - } - - return this; -} // This triggers creation of a new hidden class which is not performant -// However, this function is not rarely used so it will not happen frequently -// Return local memory object - -function memory() { - return this._memory = this._memory || {}; -} -registerMethods('Dom', { - remember, - forget, - memory -}); -let listenerId = 0; + var node = makeNode('svg'); + node.innerHTML = element; // We can use firstChild here because we know, + // that the first char is < and thus an element -function getEvents(node) { - const n = makeInstance(node).getEventHolder(); - if (!n.events) n.events = {}; - return n.events; -} - -function getEventTarget(node) { - return makeInstance(node).getEventTarget(); -} - -function clearEvents(node) { - const n = makeInstance(node).getEventHolder(); - if (n.events) n.events = {}; -} // Add event binder in the SVG namespace - - -function on(node, events, listener, binding, options) { - var l = listener.bind(binding || node); - var bag = getEvents(node); - var n = getEventTarget(node); // events can be an array of events or a string of events - - events = Array.isArray(events) ? events : events.split(delimiter); // add id to listener - - if (!listener._svgjsListenerId) { - listener._svgjsListenerId = ++listenerId; + element = adopt(node.firstChild); + return element; } + function nodeOrNew(name, node) { + return node instanceof globals.window.Node ? node : makeNode(name); + } // Adopt existing svg elements - events.forEach(function (event) { - var ev = event.split('.')[0]; - var ns = event.split('.')[1] || '*'; // ensure valid object + function adopt(node) { + // check for presence of node + if (!node) return null; // make sure a node isn't already adopted - bag[ev] = bag[ev] || {}; - bag[ev][ns] = bag[ev][ns] || {}; // reference listener + if (node.instance instanceof Base) return node.instance; - bag[ev][ns][listener._svgjsListenerId] = l; // add listener + if (!(node instanceof globals.window.SVGElement)) { + return new elements.HtmlNode(node); + } // initialize variables - n.addEventListener(ev, l, options || false); - }); -} // Add event unbinder in the SVG namespace - -function off(node, events, listener, options) { - var bag = getEvents(node); - var n = getEventTarget(node); // listener can be a function or a number - - if (typeof listener === 'function') { - listener = listener._svgjsListenerId; - if (!listener) return; - } // events can be an array of events or a string or undefined - - - events = Array.isArray(events) ? events : (events || '').split(delimiter); - events.forEach(function (event) { - var ev = event && event.split('.')[0]; - var ns = event && event.split('.')[1]; - var namespace, l; - - if (listener) { - // remove listener reference - if (bag[ev] && bag[ev][ns || '*']) { - // removeListener - n.removeEventListener(ev, bag[ev][ns || '*'][listener], options || false); - delete bag[ev][ns || '*'][listener]; - } - } else if (ev && ns) { - // remove all listeners for a namespaced event - if (bag[ev] && bag[ev][ns]) { - for (l in bag[ev][ns]) { - off(n, [ev, ns].join('.'), l); - } - delete bag[ev][ns]; - } - } else if (ns) { - // remove all listeners for a specific namespace - for (event in bag) { - for (namespace in bag[event]) { - if (ns === namespace) { - off(n, [event, ns].join('.')); - } - } - } - } else if (ev) { - // remove all listeners for the event - if (bag[ev]) { - for (namespace in bag[ev]) { - off(n, [ev, namespace].join('.')); - } + var element; // adopt with element-specific settings - delete bag[ev]; - } + if (node.nodeName === 'svg') { + element = new elements[root](node); + } else if (node.nodeName === 'linearGradient' || node.nodeName === 'radialGradient') { + element = new elements.Gradient(node); + } else if (elements[capitalize(node.nodeName)]) { + element = new elements[capitalize(node.nodeName)](node); } else { - // remove all listeners on a given node - for (event in bag) { - off(n, event); - } - - clearEvents(node); + element = new elements.Bare(node); } - }); -} -function dispatch(node, event, data) { - var n = getEventTarget(node); // Dispatch event - - if (event instanceof globals.window.Event) { - n.dispatchEvent(event); - } else { - event = new globals.window.CustomEvent(event, { - detail: data, - cancelable: true - }); - n.dispatchEvent(event); - } - - return event; -} - -// 21.2.5.3 get RegExp.prototype.flags - -var _flags = function () { - var that = _anObject(this); - var result = ''; - if (that.global) result += 'g'; - if (that.ignoreCase) result += 'i'; - if (that.multiline) result += 'm'; - if (that.unicode) result += 'u'; - if (that.sticky) result += 'y'; - return result; -}; - -// 21.2.5.3 get RegExp.prototype.flags() -if (_descriptors && /./g.flags != 'g') _objectDp.f(RegExp.prototype, 'flags', { - configurable: true, - get: _flags -}); - -var TO_STRING = 'toString'; -var $toString = /./[TO_STRING]; - -var define = function (fn) { - _redefine(RegExp.prototype, TO_STRING, fn, true); -}; - -// 21.2.5.14 RegExp.prototype.toString() -if (_fails(function () { return $toString.call({ source: 'a', flags: 'b' }) != '/a/b'; })) { - define(function toString() { - var R = _anObject(this); - return '/'.concat(R.source, '/', - 'flags' in R ? R.flags : !_descriptors && R instanceof RegExp ? _flags.call(R) : undefined); - }); -// FF44- RegExp#toString has a wrong name -} else if ($toString.name != TO_STRING) { - define(function toString() { - return $toString.call(this); - }); -} - -function fullHex(hex$$1) { - return hex$$1.length === 4 ? ['#', hex$$1.substring(1, 2), hex$$1.substring(1, 2), hex$$1.substring(2, 3), hex$$1.substring(2, 3), hex$$1.substring(3, 4), hex$$1.substring(3, 4)].join('') : hex$$1; -} // Component to hex value - -function compToHex(comp) { - var hex$$1 = comp.toString(16); - return hex$$1.length === 1 ? '0' + hex$$1 : hex$$1; -} - -class Color { - constructor(...args) { - this.init(...args); + return element; } - - init(color, g, b) { - let match; // initialize defaults - - this.r = 0; - this.g = 0; - this.b = 0; - if (!color) return; // parse color - - if (typeof color === 'string') { - if (isRgb.test(color)) { - // get rgb values - match = rgb.exec(color.replace(whitespace, '')); // parse numeric values - - this.r = parseInt(match[1]); - this.g = parseInt(match[2]); - this.b = parseInt(match[3]); - } else if (isHex.test(color)) { - // get hex values - match = hex.exec(fullHex(color)); // parse numeric values - - this.r = parseInt(match[1], 16); - this.g = parseInt(match[2], 16); - this.b = parseInt(match[3], 16); - } - } else if (Array.isArray(color)) { - this.r = color[0]; - this.g = color[1]; - this.b = color[2]; - } else if (typeof color === 'object') { - this.r = color.r; - this.g = color.g; - this.b = color.b; - } else if (arguments.length === 3) { - this.r = color; - this.g = g; - this.b = b; - } - - return this; - } // Default to hex conversion - - - toString() { - return this.toHex(); + function register(element) { + var name = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : element.name; + var asRoot = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : false; + elements[name] = element; + if (asRoot) elements[root] = element; + addMethodNames(Object.keys(element.prototype)); + return element; } + function getClass(name) { + return elements[name]; + } // Element id sequence - toArray() { - return [this.r, this.g, this.b]; - } // Build hex value - - - toHex() { - return '#' + compToHex(Math.round(this.r)) + compToHex(Math.round(this.g)) + compToHex(Math.round(this.b)); - } // Build rgb value + var did = 1000; // Get next named element id + function eid(name) { + return 'Svgjs' + capitalize(name) + did++; + } // Deep new id assignment - toRgb() { - return 'rgb(' + [this.r, this.g, this.b].join() + ')'; - } // Calculate true brightness - - - brightness() { - return this.r / 255 * 0.30 + this.g / 255 * 0.59 + this.b / 255 * 0.11; - } // Testers - // Test if given value is a color string + function assignNewId(node) { + // do the same for SVG child nodes as well + for (var i = node.children.length - 1; i >= 0; i--) { + assignNewId(node.children[i]); + } + if (node.id) { + return adopt(node).id(eid(node.nodeName)); + } - static test(color) { - color += ''; - return isHex.test(color) || isRgb.test(color); - } // Test if given value is a rgb object + return adopt(node); + } // Method for extending objects + function extend(modules, methods, attrCheck) { + var key, i; + modules = Array.isArray(modules) ? modules : [modules]; - static isRgb(color) { - return color && typeof color.r === 'number' && typeof color.g === 'number' && typeof color.b === 'number'; - } // Test if given value is a color + for (i = modules.length - 1; i >= 0; i--) { + for (key in methods) { + var method = methods[key]; + if (attrCheck) { + method = wrapWithAttrCheck(methods[key]); + } - static isColor(color) { - return this.isRgb(color) || this.test(color); + modules[i].prototype[key] = method; + } + } } + function extendWithAttrCheck() { + for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) { + args[_key] = arguments[_key]; + } -} - -// @@match logic -_fixReWks('match', 1, function (defined, MATCH, $match) { - // 21.1.3.11 String.prototype.match(regexp) - return [function match(regexp) { - var O = defined(this); - var fn = regexp == undefined ? undefined : regexp[MATCH]; - return fn !== undefined ? fn.call(regexp, O) : new RegExp(regexp)[MATCH](String(O)); - }, $match]; -}); - -class Point { - // Initialize - constructor(...args) { - this.init(...args); + extend.apply(void 0, args.concat([true])); } + function wrapWithAttrCheck(fn) { + return function () { + for (var _len2 = arguments.length, args = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) { + args[_key2] = arguments[_key2]; + } - init(x, y) { - let source; - let base = { - x: 0, - y: 0 // ensure source as object - - }; - source = Array.isArray(x) ? { - x: x[0], - y: x[1] - } : typeof x === 'object' ? { - x: x.x, - y: x.y - } : { - x: x, - y: y // merge source + var o = args[args.length - 1]; + if (o && o.constructor === Object && !(o instanceof Array)) { + return fn.apply(this, args.slice(0, -1)).attr(o); + } else { + return fn.apply(this, args); + } }; - this.x = source.x == null ? base.x : source.x; - this.y = source.y == null ? base.y : source.y; - return this; - } // Clone point - + } - clone() { - return new Point(this); - } // transform point with matrix + function siblings() { + return this.parent().children(); + } // Get the curent position siblings + function position() { + return this.parent().index(this); + } // Get the next element (will return null if there is none) - transform(m) { - // Perform the matrix multiplication - var x = m.a * this.x + m.c * this.y + m.e; - var y = m.b * this.x + m.d * this.y + m.f; // Return the required point + function next() { + return this.siblings()[this.position() + 1]; + } // Get the next element (will return null if there is none) - return new Point(x, y); - } + function prev() { + return this.siblings()[this.position() - 1]; + } // Send given element one step forward - toArray() { - return [this.x, this.y]; - } + function forward() { + var i = this.position() + 1; + var p = this.parent(); // move node one step forward -} -function point(x, y) { - return new Point(x, y).transform(this.screenCTM().inverse()); -} - -function parser() { - // Reuse cached element if possible - if (!parser.nodes) { - let svg = makeInstance().size(2, 0); - svg.node.cssText = ['opacity: 0', 'position: absolute', 'left: -100%', 'top: -100%', 'overflow: hidden'].join(';'); - let path = svg.path().node; - parser.nodes = { - svg, - path - }; - } + p.removeElement(this).add(this, i); // make sure defs node is always at the top - if (!parser.nodes.svg.node.parentNode) { - let b = globals.document.body || globals.document.documentElement; - parser.nodes.svg.addTo(b); - } + if (typeof p.isRoot === 'function' && p.isRoot()) { + p.node.appendChild(p.defs().node); + } - return parser.nodes; -} + return this; + } // Send given element one step backward -function isNulledBox(box) { - return !box.w && !box.h && !box.x && !box.y; -} + function backward() { + var i = this.position(); -function domContains(node) { - return (globals.document.documentElement.contains || function (node) { - // This is IE - it does not support contains() for top-level SVGs - while (node.parentNode) { - node = node.parentNode; + if (i > 0) { + this.parent().removeElement(this).add(this, i - 1); } - return node === document; - }).call(globals.document.documentElement, node); -} + return this; + } // Send given element all the way to the front -class Box { - constructor(...args) { - this.init(...args); - } + function front() { + var p = this.parent(); // Move node forward - init(source) { - var base = [0, 0, 0, 0]; - source = typeof source === 'string' ? source.split(delimiter).map(parseFloat) : Array.isArray(source) ? source : typeof source === 'object' ? [source.left != null ? source.left : source.x, source.top != null ? source.top : source.y, source.width, source.height] : arguments.length === 4 ? [].slice.call(arguments) : base; - this.x = source[0] || 0; - this.y = source[1] || 0; - this.width = this.w = source[2] || 0; - this.height = this.h = source[3] || 0; // Add more bounding box properties - - this.x2 = this.x + this.w; - this.y2 = this.y + this.h; - this.cx = this.x + this.w / 2; - this.cy = this.y + this.h / 2; - return this; - } // Merge rect box with another, return a new instance + p.node.appendChild(this.node); // Make sure defs node is always at the top + if (typeof p.isRoot === 'function' && p.isRoot()) { + p.node.appendChild(p.defs().node); + } - merge(box) { - let x = Math.min(this.x, box.x); - let y = Math.min(this.y, box.y); - let width = Math.max(this.x + this.width, box.x + box.width) - x; - let height = Math.max(this.y + this.height, box.y + box.height) - y; - return new Box(x, y, width, height); - } + return this; + } // Send given element all the way to the back - transform(m) { - let xMin = Infinity; - let xMax = -Infinity; - let yMin = Infinity; - let yMax = -Infinity; - let pts = [new Point(this.x, this.y), new Point(this.x2, this.y), new Point(this.x, this.y2), new Point(this.x2, this.y2)]; - pts.forEach(function (p) { - p = p.transform(m); - xMin = Math.min(xMin, p.x); - xMax = Math.max(xMax, p.x); - yMin = Math.min(yMin, p.y); - yMax = Math.max(yMax, p.y); - }); - return new Box(xMin, yMin, xMax - xMin, yMax - yMin); - } + function back() { + if (this.position() > 0) { + this.parent().removeElement(this).add(this, 0); + } - addOffset() { - // offset by window scroll position, because getBoundingClientRect changes when window is scrolled - this.x += globals.window.pageXOffset; - this.y += globals.window.pageYOffset; return this; - } + } // Inserts a given element before the targeted element - toString() { - return this.x + ' ' + this.y + ' ' + this.width + ' ' + this.height; - } + function before(element) { + element = makeInstance(element); + element.remove(); + var i = this.position(); + this.parent().add(element, i); + return this; + } // Inserts a given element after the targeted element - toArray() { - return [this.x, this.y, this.width, this.height]; + function after(element) { + element = makeInstance(element); + element.remove(); + var i = this.position(); + this.parent().add(element, i + 1); + return this; } + registerMethods('Dom', { + siblings: siblings, + position: position, + next: next, + prev: prev, + forward: forward, + backward: backward, + front: front, + back: back, + before: before, + after: after + }); - isNulled() { - return isNulledBox(this); - } + // Parse unit value + var numberAndUnit = /^([+-]?(\d+(\.\d*)?|\.\d+)(e[+-]?\d+)?)([a-z%]*)$/i; // Parse hex value -} + var hex = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i; // Parse rgb value -function getBox(cb) { - let box; + var rgb = /rgb\((\d+),(\d+),(\d+)\)/; // Parse reference id - try { - box = cb(this.node); + var reference = /(#[a-z0-9\-_]+)/i; // splits a transformation chain - if (isNulledBox(box) && !domContains(this.node)) { - throw new Error('Element not in the dom'); - } - } catch (e) { - try { - let clone = this.clone().addTo(parser().svg).show(); - box = cb(clone.node); - clone.remove(); - } catch (e) { - throw new Error('Getting a bounding box of element "' + this.node.nodeName + '" is not possible'); - } - } + var transforms = /\)\s*,?\s*/; // Whitespace - return box; -} - -function bbox() { - return new Box(getBox.call(this, node => node.getBBox())); -} -function rbox(el) { - let box = new Box(getBox.call(this, node => node.getBoundingClientRect())); - if (el) return box.transform(el.screenCTM().inverse()); - return box.addOffset(); -} -registerMethods({ - viewbox: { - viewbox(x, y, width, height) { - // act as getter - if (x == null) return new Box(this.attr('viewBox')); // act as setter - - return this.attr('viewBox', new Box(x, y, width, height)); - } + var whitespace = /\s/g; // Test hex value - } -}); + var isHex = /^#[a-f0-9]{3,6}$/i; // Test rgb value -function closeEnough(a, b, threshold) { - return Math.abs(b - a) < (threshold || 1e-6); -} + var isRgb = /^rgb\(/; // Test css declaration -class Matrix { - constructor(...args) { - this.init(...args); - } // Initialize + var isCss = /[^:]+:[^;]+;?/; // Test for blank string + var isBlank = /^(\s+)?$/; // Test for numeric string - init(source) { - var base = Matrix.fromArray([1, 0, 0, 1, 0, 0]); // ensure source as object + var isNumber = /^[+-]?(\d+(\.\d*)?|\.\d+)(e[+-]?\d+)?$/i; // Test for percent value - source = source instanceof Element ? source.matrixify() : typeof source === 'string' ? Matrix.fromArray(source.split(delimiter).map(parseFloat)) : Array.isArray(source) ? Matrix.fromArray(source) : typeof source === 'object' && Matrix.isMatrixLike(source) ? source : typeof source === 'object' ? new Matrix().transform(source) : arguments.length === 6 ? Matrix.fromArray([].slice.call(arguments)) : base; // Merge the source matrix with the base matrix + var isPercent = /^-?[\d.]+%$/; // Test for image url - this.a = source.a != null ? source.a : base.a; - this.b = source.b != null ? source.b : base.b; - this.c = source.c != null ? source.c : base.c; - this.d = source.d != null ? source.d : base.d; - this.e = source.e != null ? source.e : base.e; - this.f = source.f != null ? source.f : base.f; - return this; - } // Clones this matrix + var isImage = /\.(jpg|jpeg|png|gif|svg)(\?[^=]+.*)?/i; // split at whitespace and comma + var delimiter = /[\s,]+/; // The following regex are used to parse the d attribute of a path + // Matches all hyphens which are not after an exponent - clone() { - return new Matrix(this); - } // Transform a matrix into another matrix by manipulating the space + var hyphen = /([^e])-/gi; // Replaces and tests for all path letters + var pathLetters = /[MLHVCSQTAZ]/gi; // yes we need this one, too - transform(o) { - // Check if o is a matrix and then left multiply it directly - if (Matrix.isMatrixLike(o)) { - var matrix = new Matrix(o); - return matrix.multiplyO(this); - } // Get the proposed transformations and the current transformations + var isPathLetter = /[MLHVCSQTAZ]/i; // matches 0.154.23.45 + var numbersWithDots = /((\d?\.\d+(?:e[+-]?\d+)?)((?:\.\d+(?:e[+-]?\d+)?)+))+/gi; // matches . - var t = Matrix.formatTransforms(o); - var current = this; + var dots = /\./g; - let _transform = new Point(t.ox, t.oy).transform(current), - ox = _transform.x, - oy = _transform.y; // Construct the resulting matrix + var regex = /*#__PURE__*/Object.freeze({ + numberAndUnit: numberAndUnit, + hex: hex, + rgb: rgb, + reference: reference, + transforms: transforms, + whitespace: whitespace, + isHex: isHex, + isRgb: isRgb, + isCss: isCss, + isBlank: isBlank, + isNumber: isNumber, + isPercent: isPercent, + isImage: isImage, + delimiter: delimiter, + hyphen: hyphen, + pathLetters: pathLetters, + isPathLetter: isPathLetter, + numbersWithDots: numbersWithDots, + dots: dots + }); + function classes() { + var attr = this.attr('class'); + return attr == null ? [] : attr.trim().split(delimiter); + } // Return true if class exists on the node, false otherwise - var transformer = new Matrix().translateO(t.rx, t.ry).lmultiplyO(current).translateO(-ox, -oy).scaleO(t.scaleX, t.scaleY).skewO(t.skewX, t.skewY).shearO(t.shear).rotateO(t.theta).translateO(ox, oy); // If we want the origin at a particular place, we force it there + function hasClass(name) { + return this.classes().indexOf(name) !== -1; + } // Add class to the node - if (isFinite(t.px) || isFinite(t.py)) { - const origin = new Point(ox, oy).transform(transformer); // TODO: Replace t.px with isFinite(t.px) + function addClass(name) { + if (!this.hasClass(name)) { + var array = this.classes(); + array.push(name); + this.attr('class', array.join(' ')); + } - const dx = t.px ? t.px - origin.x : 0; - const dy = t.py ? t.py - origin.y : 0; - transformer.translateO(dx, dy); - } // Translate now after positioning + return this; + } // Remove class from the node + function removeClass(name) { + if (this.hasClass(name)) { + this.attr('class', this.classes().filter(function (c) { + return c !== name; + }).join(' ')); + } - transformer.translateO(t.tx, t.ty); - return transformer; - } // Applies a matrix defined by its affine parameters + return this; + } // Toggle the presence of a class on the node + function toggleClass(name) { + return this.hasClass(name) ? this.removeClass(name) : this.addClass(name); + } + registerMethods('Dom', { + classes: classes, + hasClass: hasClass, + addClass: addClass, + removeClass: removeClass, + toggleClass: toggleClass + }); - compose(o) { - if (o.origin) { - o.originX = o.origin[0]; - o.originY = o.origin[1]; - } // Get the parameters + function css(style, val) { + var ret = {}; + if (arguments.length === 0) { + // get full style as object + this.node.style.cssText.split(/\s*;\s*/).filter(function (el) { + return !!el.length; + }).forEach(function (el) { + var t = el.split(/\s*:\s*/); + ret[t[0]] = t[1]; + }); + return ret; + } - var ox = o.originX || 0; - var oy = o.originY || 0; - var sx = o.scaleX || 1; - var sy = o.scaleY || 1; - var lam = o.shear || 0; - var theta = o.rotate || 0; - var tx = o.translateX || 0; - var ty = o.translateY || 0; // Apply the standard matrix + if (arguments.length < 2) { + // get style properties in the array + if (Array.isArray(style)) { + var _iteratorNormalCompletion = true; + var _didIteratorError = false; + var _iteratorError = undefined; + + try { + for (var _iterator = style[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) { + var name = _step.value; + var cased = camelCase(name); + ret[cased] = this.node.style[cased]; + } + } catch (err) { + _didIteratorError = true; + _iteratorError = err; + } finally { + try { + if (!_iteratorNormalCompletion && _iterator.return != null) { + _iterator.return(); + } + } finally { + if (_didIteratorError) { + throw _iteratorError; + } + } + } - var result = new Matrix().translateO(-ox, -oy).scaleO(sx, sy).shearO(lam).rotateO(theta).translateO(tx, ty).lmultiplyO(this).translateO(ox, oy); - return result; - } // Decomposes this matrix into its affine parameters + return ret; + } // get style for property - decompose(cx = 0, cy = 0) { - // Get the parameters from the matrix - var a = this.a; - var b = this.b; - var c = this.c; - var d = this.d; - var e = this.e; - var f = this.f; // Figure out if the winding direction is clockwise or counterclockwise + if (typeof style === 'string') { + return this.node.style[camelCase(style)]; + } // set styles in object - var determinant = a * d - b * c; - var ccw = determinant > 0 ? 1 : -1; // Since we only shear in x, we can use the x basis to get the x scale - // and the rotation of the resulting matrix - var sx = ccw * Math.sqrt(a * a + b * b); - var thetaRad = Math.atan2(ccw * b, ccw * a); - var theta = 180 / Math.PI * thetaRad; - var ct = Math.cos(thetaRad); - var st = Math.sin(thetaRad); // We can then solve the y basis vector simultaneously to get the other - // two affine parameters directly from these parameters + if (_typeof(style) === 'object') { + for (var _name in style) { + // set empty string if null/undefined/'' was given + this.node.style[camelCase(_name)] = style[_name] == null || isBlank.test(style[_name]) ? '' : style[_name]; + } + } + } // set style for property - var lam = (a * c + b * d) / determinant; - var sy = c * sx / (lam * a - b) || d * sx / (lam * b + a); // Use the translations - let tx = e - cx + cx * ct * sx + cy * (lam * ct * sx - st * sy); - let ty = f - cy + cx * st * sx + cy * (lam * st * sx + ct * sy); // Construct the decomposition and return it + if (arguments.length === 2) { + this.node.style[camelCase(style)] = val == null || isBlank.test(val) ? '' : val; + } - return { - // Return the affine parameters - scaleX: sx, - scaleY: sy, - shear: lam, - rotate: theta, - translateX: tx, - translateY: ty, - originX: cx, - originY: cy, - // Return the matrix parameters - a: this.a, - b: this.b, - c: this.c, - d: this.d, - e: this.e, - f: this.f - }; - } // Left multiplies by the given matrix + return this; + } // Show element + function show() { + return this.css('display', ''); + } // Hide element - multiply(matrix) { - return this.clone().multiplyO(matrix); - } + function hide() { + return this.css('display', 'none'); + } // Is element visible? - multiplyO(matrix) { - // Get the matrices - var l = this; - var r = matrix instanceof Matrix ? matrix : new Matrix(matrix); - return Matrix.matrixMultiply(l, r, this); + function visible() { + return this.css('display') !== 'none'; } + registerMethods('Dom', { + css: css, + show: show, + hide: hide, + visible: visible + }); - lmultiply(matrix) { - return this.clone().lmultiplyO(matrix); - } + function data(a, v, r) { + if (_typeof(a) === 'object') { + for (v in a) { + this.data(v, a[v]); + } + } else if (arguments.length < 2) { + try { + return JSON.parse(this.attr('data-' + a)); + } catch (e) { + return this.attr('data-' + a); + } + } else { + this.attr('data-' + a, v === null ? null : r === true || typeof v === 'string' || typeof v === 'number' ? v : JSON.stringify(v)); + } - lmultiplyO(matrix) { - var r = this; - var l = matrix instanceof Matrix ? matrix : new Matrix(matrix); - return Matrix.matrixMultiply(l, r, this); - } // Inverses matrix - - - inverseO() { - // Get the current parameters out of the matrix - var a = this.a; - var b = this.b; - var c = this.c; - var d = this.d; - var e = this.e; - var f = this.f; // Invert the 2x2 matrix in the top left - - var det = a * d - b * c; - if (!det) throw new Error('Cannot invert ' + this); // Calculate the top 2x2 matrix - - var na = d / det; - var nb = -b / det; - var nc = -c / det; - var nd = a / det; // Apply the inverted matrix to the top right - - var ne = -(na * e + nc * f); - var nf = -(nb * e + nd * f); // Construct the inverted matrix - - this.a = na; - this.b = nb; - this.c = nc; - this.d = nd; - this.e = ne; - this.f = nf; return this; } + registerMethods('Dom', { + data: data + }); - inverse() { - return this.clone().inverseO(); - } // Translate matrix + function remember(k, v) { + // remember every item in an object individually + if (_typeof(arguments[0]) === 'object') { + for (var key in k) { + this.remember(key, k[key]); + } + } else if (arguments.length === 1) { + // retrieve memory + return this.memory()[k]; + } else { + // store memory + this.memory()[k] = v; + } + return this; + } // Erase a given memory - translate(x, y) { - return this.clone().translateO(x, y); - } + function forget() { + if (arguments.length === 0) { + this._memory = {}; + } else { + for (var i = arguments.length - 1; i >= 0; i--) { + delete this.memory()[arguments[i]]; + } + } - translateO(x, y) { - this.e += x || 0; - this.f += y || 0; return this; - } // Scale matrix + } // This triggers creation of a new hidden class which is not performant + // However, this function is not rarely used so it will not happen frequently + // Return local memory object - - scale(x, y, cx, cy) { - return this.clone().scaleO(...arguments); + function memory() { + return this._memory = this._memory || {}; } + registerMethods('Dom', { + remember: remember, + forget: forget, + memory: memory + }); - scaleO(x, y = x, cx = 0, cy = 0) { - // Support uniform scaling - if (arguments.length === 3) { - cy = cx; - cx = y; - y = x; - } - - let a = this.a, - b = this.b, - c = this.c, - d = this.d, - e = this.e, - f = this.f; - this.a = a * x; - this.b = b * y; - this.c = c * x; - this.d = d * y; - this.e = e * x - cx * x + cx; - this.f = f * y - cy * y + cy; - return this; - } // Rotate matrix + var listenerId = 0; + function getEvents(node) { + var n = makeInstance(node).getEventHolder(); + if (!n.events) n.events = {}; + return n.events; + } - rotate(r, cx, cy) { - return this.clone().rotateO(r, cx, cy); + function getEventTarget(node) { + return makeInstance(node).getEventTarget(); } - rotateO(r, cx = 0, cy = 0) { - // Convert degrees to radians - r = radians(r); - let cos = Math.cos(r); - let sin = Math.sin(r); - let a = this.a, - b = this.b, - c = this.c, - d = this.d, - e = this.e, - f = this.f; - this.a = a * cos - b * sin; - this.b = b * cos + a * sin; - this.c = c * cos - d * sin; - this.d = d * cos + c * sin; - this.e = e * cos - f * sin + cy * sin - cx * cos + cx; - this.f = f * cos + e * sin - cx * sin - cy * cos + cy; - return this; - } // Flip matrix on x or y, at a given offset + function clearEvents(node) { + var n = makeInstance(node).getEventHolder(); + if (n.events) n.events = {}; + } // Add event binder in the SVG namespace - flip(axis, around) { - return this.clone().flipO(axis, around); - } + function on(node, events, listener, binding, options) { + var l = listener.bind(binding || node); + var bag = getEvents(node); + var n = getEventTarget(node); // events can be an array of events or a string of events - flipO(axis, around) { - return axis === 'x' ? this.scaleO(-1, 1, around, 0) : axis === 'y' ? this.scaleO(1, -1, 0, around) : this.scaleO(-1, -1, axis, around || axis); // Define an x, y flip point - } // Shear matrix + events = Array.isArray(events) ? events : events.split(delimiter); // add id to listener + if (!listener._svgjsListenerId) { + listener._svgjsListenerId = ++listenerId; + } - shear(a, cx, cy) { - return this.clone().shearO(a, cx, cy); - } + events.forEach(function (event) { + var ev = event.split('.')[0]; + var ns = event.split('.')[1] || '*'; // ensure valid object - shearO(lx, cx = 0, cy = 0) { - let a = this.a, - b = this.b, - c = this.c, - d = this.d, - e = this.e, - f = this.f; - this.a = a + b * lx; - this.c = c + d * lx; - this.e = e + f * lx - cy * lx; - return this; - } // Skew Matrix + bag[ev] = bag[ev] || {}; + bag[ev][ns] = bag[ev][ns] || {}; // reference listener + bag[ev][ns][listener._svgjsListenerId] = l; // add listener - skew(x, y, cx, cy) { - return this.clone().skewO(...arguments); - } + n.addEventListener(ev, l, options || false); + }); + } // Add event unbinder in the SVG namespace + + function off(node, events, listener, options) { + var bag = getEvents(node); + var n = getEventTarget(node); // listener can be a function or a number + + if (typeof listener === 'function') { + listener = listener._svgjsListenerId; + if (!listener) return; + } // events can be an array of events or a string or undefined + + + events = Array.isArray(events) ? events : (events || '').split(delimiter); + events.forEach(function (event) { + var ev = event && event.split('.')[0]; + var ns = event && event.split('.')[1]; + var namespace, l; + + if (listener) { + // remove listener reference + if (bag[ev] && bag[ev][ns || '*']) { + // removeListener + n.removeEventListener(ev, bag[ev][ns || '*'][listener], options || false); + delete bag[ev][ns || '*'][listener]; + } + } else if (ev && ns) { + // remove all listeners for a namespaced event + if (bag[ev] && bag[ev][ns]) { + for (l in bag[ev][ns]) { + off(n, [ev, ns].join('.'), l); + } - skewO(x, y = x, cx = 0, cy = 0) { - // support uniformal skew - if (arguments.length === 3) { - cy = cx; - cx = y; - y = x; - } // Convert degrees to radians - - - x = radians(x); - y = radians(y); - let lx = Math.tan(x); - let ly = Math.tan(y); - let a = this.a, - b = this.b, - c = this.c, - d = this.d, - e = this.e, - f = this.f; - this.a = a + b * lx; - this.b = b + a * ly; - this.c = c + d * lx; - this.d = d + c * ly; - this.e = e + f * lx - cy * lx; - this.f = f + e * ly - cx * ly; - return this; - } // SkewX + delete bag[ev][ns]; + } + } else if (ns) { + // remove all listeners for a specific namespace + for (event in bag) { + for (namespace in bag[event]) { + if (ns === namespace) { + off(n, [event, ns].join('.')); + } + } + } + } else if (ev) { + // remove all listeners for the event + if (bag[ev]) { + for (namespace in bag[ev]) { + off(n, [ev, namespace].join('.')); + } + delete bag[ev]; + } + } else { + // remove all listeners on a given node + for (event in bag) { + off(n, event); + } - skewX(x, cx, cy) { - return this.skew(x, 0, cx, cy); + clearEvents(node); + } + }); } + function dispatch(node, event, data) { + var n = getEventTarget(node); // Dispatch event - skewXO(x, cx, cy) { - return this.skewO(x, 0, cx, cy); - } // SkewY - + if (event instanceof globals.window.Event) { + n.dispatchEvent(event); + } else { + event = new globals.window.CustomEvent(event, { + detail: data, + cancelable: true + }); + n.dispatchEvent(event); + } - skewY(y, cx, cy) { - return this.skew(0, y, cx, cy); + return event; } - skewYO(y, cx, cy) { - return this.skewO(0, y, cx, cy); - } // Transform around a center point + function fullHex(hex$$1) { + return hex$$1.length === 4 ? ['#', hex$$1.substring(1, 2), hex$$1.substring(1, 2), hex$$1.substring(2, 3), hex$$1.substring(2, 3), hex$$1.substring(3, 4), hex$$1.substring(3, 4)].join('') : hex$$1; + } // Component to hex value - aroundO(cx, cy, matrix) { - var dx = cx || 0; - var dy = cy || 0; - return this.translateO(-dx, -dy).lmultiplyO(matrix).translateO(dx, dy); + function compToHex(comp) { + var hex$$1 = comp.toString(16); + return hex$$1.length === 1 ? '0' + hex$$1 : hex$$1; } - around(cx, cy, matrix) { - return this.clone().aroundO(cx, cy, matrix); - } // Check if two matrices are equal + var Color = + /*#__PURE__*/ + function () { + function Color() { + _classCallCheck(this, Color); + this.init.apply(this, arguments); + } - equals(other) { - var comp = new Matrix(other); - return closeEnough(this.a, comp.a) && closeEnough(this.b, comp.b) && closeEnough(this.c, comp.c) && closeEnough(this.d, comp.d) && closeEnough(this.e, comp.e) && closeEnough(this.f, comp.f); - } // Convert matrix to string + _createClass(Color, [{ + key: "init", + value: function init(color, g, b) { + var match; // initialize defaults + + this.r = 0; + this.g = 0; + this.b = 0; + if (!color) return; // parse color + + if (typeof color === 'string') { + if (isRgb.test(color)) { + // get rgb values + match = rgb.exec(color.replace(whitespace, '')); // parse numeric values + + this.r = parseInt(match[1]); + this.g = parseInt(match[2]); + this.b = parseInt(match[3]); + } else if (isHex.test(color)) { + // get hex values + match = hex.exec(fullHex(color)); // parse numeric values + + this.r = parseInt(match[1], 16); + this.g = parseInt(match[2], 16); + this.b = parseInt(match[3], 16); + } + } else if (Array.isArray(color)) { + this.r = color[0]; + this.g = color[1]; + this.b = color[2]; + } else if (_typeof(color) === 'object') { + this.r = color.r; + this.g = color.g; + this.b = color.b; + } else if (arguments.length === 3) { + this.r = color; + this.g = g; + this.b = b; + } + return this; + } // Default to hex conversion - toString() { - return 'matrix(' + this.a + ',' + this.b + ',' + this.c + ',' + this.d + ',' + this.e + ',' + this.f + ')'; - } + }, { + key: "toString", + value: function toString() { + return this.toHex(); + } + }, { + key: "toArray", + value: function toArray() { + return [this.r, this.g, this.b]; + } // Build hex value + + }, { + key: "toHex", + value: function toHex() { + return '#' + compToHex(Math.round(this.r)) + compToHex(Math.round(this.g)) + compToHex(Math.round(this.b)); + } // Build rgb value + + }, { + key: "toRgb", + value: function toRgb() { + return 'rgb(' + [this.r, this.g, this.b].join() + ')'; + } // Calculate true brightness + + }, { + key: "brightness", + value: function brightness() { + return this.r / 255 * 0.30 + this.g / 255 * 0.59 + this.b / 255 * 0.11; + } // Testers + // Test if given value is a color string + + }], [{ + key: "test", + value: function test(color) { + color += ''; + return isHex.test(color) || isRgb.test(color); + } // Test if given value is a rgb object + + }, { + key: "isRgb", + value: function isRgb$$1(color) { + return color && typeof color.r === 'number' && typeof color.g === 'number' && typeof color.b === 'number'; + } // Test if given value is a color + + }, { + key: "isColor", + value: function isColor(color) { + return this.isRgb(color) || this.test(color); + } + }]); - toArray() { - return [this.a, this.b, this.c, this.d, this.e, this.f]; - } + return Color; + }(); - valueOf() { - return { - a: this.a, - b: this.b, - c: this.c, - d: this.d, - e: this.e, - f: this.f - }; - } + var Point = + /*#__PURE__*/ + function () { + // Initialize + function Point() { + _classCallCheck(this, Point); - static fromArray(a) { - return { - a: a[0], - b: a[1], - c: a[2], - d: a[3], - e: a[4], - f: a[5] - }; - } + this.init.apply(this, arguments); + } - static isMatrixLike(o) { - return o.a != null || o.b != null || o.c != null || o.d != null || o.e != null || o.f != null; - } + _createClass(Point, [{ + key: "init", + value: function init(x, y) { + var source; + var base = { + x: 0, + y: 0 // ensure source as object + + }; + source = Array.isArray(x) ? { + x: x[0], + y: x[1] + } : _typeof(x) === 'object' ? { + x: x.x, + y: x.y + } : { + x: x, + y: y // merge source + + }; + this.x = source.x == null ? base.x : source.x; + this.y = source.y == null ? base.y : source.y; + return this; + } // Clone point + + }, { + key: "clone", + value: function clone() { + return new Point(this); + } // transform point with matrix + + }, { + key: "transform", + value: function transform(m) { + // Perform the matrix multiplication + var x = m.a * this.x + m.c * this.y + m.e; + var y = m.b * this.x + m.d * this.y + m.f; // Return the required point + + return new Point(x, y); + } + }, { + key: "toArray", + value: function toArray() { + return [this.x, this.y]; + } + }]); + + return Point; + }(); + function point(x, y) { + return new Point(x, y).transform(this.screenCTM().inverse()); + } + + function parser() { + // Reuse cached element if possible + if (!parser.nodes) { + var svg = makeInstance().size(2, 0); + svg.node.cssText = ['opacity: 0', 'position: absolute', 'left: -100%', 'top: -100%', 'overflow: hidden'].join(';'); + var path = svg.path().node; + parser.nodes = { + svg: svg, + path: path + }; + } - static formatTransforms(o) { - // Get all of the parameters required to form the matrix - var flipBoth = o.flip === 'both' || o.flip === true; - var flipX = o.flip && (flipBoth || o.flip === 'x') ? -1 : 1; - var flipY = o.flip && (flipBoth || o.flip === 'y') ? -1 : 1; - var skewX = o.skew && o.skew.length ? o.skew[0] : isFinite(o.skew) ? o.skew : isFinite(o.skewX) ? o.skewX : 0; - var skewY = o.skew && o.skew.length ? o.skew[1] : isFinite(o.skew) ? o.skew : isFinite(o.skewY) ? o.skewY : 0; - var scaleX = o.scale && o.scale.length ? o.scale[0] * flipX : isFinite(o.scale) ? o.scale * flipX : isFinite(o.scaleX) ? o.scaleX * flipX : flipX; - var scaleY = o.scale && o.scale.length ? o.scale[1] * flipY : isFinite(o.scale) ? o.scale * flipY : isFinite(o.scaleY) ? o.scaleY * flipY : flipY; - var shear = o.shear || 0; - var theta = o.rotate || o.theta || 0; - var origin = new Point(o.origin || o.around || o.ox || o.originX, o.oy || o.originY); - var ox = origin.x; - var oy = origin.y; - var position = new Point(o.position || o.px || o.positionX, o.py || o.positionY); - var px = position.x; - var py = position.y; - var translate = new Point(o.translate || o.tx || o.translateX, o.ty || o.translateY); - var tx = translate.x; - var ty = translate.y; - var relative = new Point(o.relative || o.rx || o.relativeX, o.ry || o.relativeY); - var rx = relative.x; - var ry = relative.y; // Populate all of the values + if (!parser.nodes.svg.node.parentNode) { + var b = globals.document.body || globals.document.documentElement; + parser.nodes.svg.addTo(b); + } - return { - scaleX, - scaleY, - skewX, - skewY, - shear, - theta, - rx, - ry, - tx, - ty, - ox, - oy, - px, - py - }; - } // left matrix, right matrix, target matrix which is overwritten - - - static matrixMultiply(l, r, o) { - // Work out the product directly - var a = l.a * r.a + l.c * r.b; - var b = l.b * r.a + l.d * r.b; - var c = l.a * r.c + l.c * r.d; - var d = l.b * r.c + l.d * r.d; - var e = l.e + l.a * r.e + l.c * r.f; - var f = l.f + l.b * r.e + l.d * r.f; // make sure to use local variables because l/r and o could be the same - - o.a = a; - o.b = b; - o.c = c; - o.d = d; - o.e = e; - o.f = f; - return o; + return parser.nodes; } -} -function ctm() { - return new Matrix(this.node.getCTM()); -} -function screenCTM() { - /* https://bugzilla.mozilla.org/show_bug.cgi?id=1344537 - This is needed because FF does not return the transformation matrix - for the inner coordinate system when getScreenCTM() is called on nested svgs. - However all other Browsers do that */ - if (typeof this.isRoot === 'function' && !this.isRoot()) { - var rect = this.rect(1, 1); - var m = rect.node.getScreenCTM(); - rect.remove(); - return new Matrix(m); + function isNulledBox(box) { + return !box.w && !box.h && !box.x && !box.y; } - return new Matrix(this.node.getScreenCTM()); -} - -/* eslint no-new-func: "off" */ -const subClassArray = function () { - try { - // try es6 subclassing - return Function('name', 'baseClass', '_constructor', ['baseClass = baseClass || Array', 'return {', ' [name]: class extends baseClass {', ' constructor (...args) {', ' super(...args)', ' _constructor && _constructor.apply(this, args)', ' }', ' }', '}[name]'].join('\n')); - } catch (e) { - // Use es5 approach - return (name, baseClass = Array, _constructor) => { - const Arr = function Arr() { - baseClass.apply(this, arguments); - _constructor && _constructor.apply(this, arguments); - }; + function domContains(node) { + return (globals.document.documentElement.contains || function (node) { + // This is IE - it does not support contains() for top-level SVGs + while (node.parentNode) { + node = node.parentNode; + } - Arr.prototype = Object.create(baseClass.prototype); - Arr.prototype.constructor = Arr; + return node === document; + }).call(globals.document.documentElement, node); + } - Arr.prototype.map = function (fn) { - const arr = new Arr(); - arr.push.apply(arr, Array.prototype.map.call(this, fn)); - return arr; - }; + var Box = + /*#__PURE__*/ + function () { + function Box() { + _classCallCheck(this, Box); - return Arr; - }; - } -}(); - -const List = subClassArray('List', Array, function (arr = []) { - // This catches the case, that native map tries to create an array with new Array(1) - if (typeof arr === 'number') return this; - this.length = 0; - this.push(...arr); -}); -extend(List, { - each(fnOrMethodName, ...args) { - if (typeof fnOrMethodName === 'function') { - this.forEach(el => { - fnOrMethodName.call(el, el); - }); - } else { - return this.map(el => { - return el[fnOrMethodName](...args); - }); + this.init.apply(this, arguments); } - return this; - }, + _createClass(Box, [{ + key: "init", + value: function init(source) { + var base = [0, 0, 0, 0]; + source = typeof source === 'string' ? source.split(delimiter).map(parseFloat) : Array.isArray(source) ? source : _typeof(source) === 'object' ? [source.left != null ? source.left : source.x, source.top != null ? source.top : source.y, source.width, source.height] : arguments.length === 4 ? [].slice.call(arguments) : base; + this.x = source[0] || 0; + this.y = source[1] || 0; + this.width = this.w = source[2] || 0; + this.height = this.h = source[3] || 0; // Add more bounding box properties + + this.x2 = this.x + this.w; + this.y2 = this.y + this.h; + this.cx = this.x + this.w / 2; + this.cy = this.y + this.h / 2; + return this; + } // Merge rect box with another, return a new instance + + }, { + key: "merge", + value: function merge(box) { + var x = Math.min(this.x, box.x); + var y = Math.min(this.y, box.y); + var width = Math.max(this.x + this.width, box.x + box.width) - x; + var height = Math.max(this.y + this.height, box.y + box.height) - y; + return new Box(x, y, width, height); + } + }, { + key: "transform", + value: function transform(m) { + var xMin = Infinity; + var xMax = -Infinity; + var yMin = Infinity; + var yMax = -Infinity; + var pts = [new Point(this.x, this.y), new Point(this.x2, this.y), new Point(this.x, this.y2), new Point(this.x2, this.y2)]; + pts.forEach(function (p) { + p = p.transform(m); + xMin = Math.min(xMin, p.x); + xMax = Math.max(xMax, p.x); + yMin = Math.min(yMin, p.y); + yMax = Math.max(yMax, p.y); + }); + return new Box(xMin, yMin, xMax - xMin, yMax - yMin); + } + }, { + key: "addOffset", + value: function addOffset() { + // offset by window scroll position, because getBoundingClientRect changes when window is scrolled + this.x += globals.window.pageXOffset; + this.y += globals.window.pageYOffset; + return this; + } + }, { + key: "toString", + value: function toString() { + return this.x + ' ' + this.y + ' ' + this.width + ' ' + this.height; + } + }, { + key: "toArray", + value: function toArray() { + return [this.x, this.y, this.width, this.height]; + } + }, { + key: "isNulled", + value: function isNulled() { + return isNulledBox(this); + } + }]); - toArray() { - return Array.prototype.concat.apply([], this); - } + return Box; + }(); -}); + function getBox(cb, retry) { + var box; -List.extend = function (methods) { - methods = methods.reduce((obj, name) => { - obj[name] = function (...attrs) { - return this.each(name, ...attrs); - }; + try { + box = cb(this.node); - return obj; - }, {}); - extend(List, methods); -}; + if (isNulledBox(box) && !domContains(this.node)) { + throw new Error('Element not in the dom'); + } + } catch (e) { + box = retry(this); + } -function baseFind(query, parent) { - return new List(map((parent || globals.document).querySelectorAll(query), function (node) { - return adopt(node); - })); -} // Scoped find method - -function find(query) { - return baseFind(query, this.node); -} - -class EventTarget extends Base { - constructor({ - events = {} - } = {}) { - super(); - this.events = events; + return box; } - addEventListener() {} - - dispatch(event, data) { - return dispatch(this, event, data); + function bbox() { + return new Box(getBox.call(this, function (node) { + return node.getBBox(); + }, function (el) { + try { + var clone = el.clone().addTo(parser().svg).show(); + var box = clone.node.getBBox(); + clone.remove(); + return box; + } catch (e) { + throw new Error('Getting bbox of element "' + el.node.nodeName + '" is not possible'); + } + })); } + function rbox(el) { + var box = new Box(getBox.call(this, function (node) { + return node.getBoundingClientRect(); + }, function (el) { + throw new Error('Getting rbox of element "' + el.node.nodeName + '" is not possible'); + })); + if (el) return box.transform(el.screenCTM().inverse()); + return box.addOffset(); + } + registerMethods({ + viewbox: { + viewbox: function viewbox(x, y, width, height) { + // act as getter + if (x == null) return new Box(this.attr('viewBox')); // act as setter - dispatchEvent(event) { - const bag = this.getEventHolder().events; - if (!bag) return true; - const events = bag[event.type]; - - for (let i in events) { - for (let j in events[i]) { - events[i][j](event); + return this.attr('viewBox', new Box(x, y, width, height)); } } + }); - return !event.defaultPrevented; - } // Fire given event + function closeEnough(a, b, threshold) { + return Math.abs(b - a) < (threshold || 1e-6); + } + + var Matrix = + /*#__PURE__*/ + function () { + function Matrix() { + _classCallCheck(this, Matrix); + + this.init.apply(this, arguments); + } // Initialize + + + _createClass(Matrix, [{ + key: "init", + value: function init(source) { + var base = Matrix.fromArray([1, 0, 0, 1, 0, 0]); // ensure source as object + + source = source instanceof Element ? source.matrixify() : typeof source === 'string' ? Matrix.fromArray(source.split(delimiter).map(parseFloat)) : Array.isArray(source) ? Matrix.fromArray(source) : _typeof(source) === 'object' && Matrix.isMatrixLike(source) ? source : _typeof(source) === 'object' ? new Matrix().transform(source) : arguments.length === 6 ? Matrix.fromArray([].slice.call(arguments)) : base; // Merge the source matrix with the base matrix + + this.a = source.a != null ? source.a : base.a; + this.b = source.b != null ? source.b : base.b; + this.c = source.c != null ? source.c : base.c; + this.d = source.d != null ? source.d : base.d; + this.e = source.e != null ? source.e : base.e; + this.f = source.f != null ? source.f : base.f; + return this; + } // Clones this matrix + + }, { + key: "clone", + value: function clone() { + return new Matrix(this); + } // Transform a matrix into another matrix by manipulating the space + + }, { + key: "transform", + value: function transform(o) { + // Check if o is a matrix and then left multiply it directly + if (Matrix.isMatrixLike(o)) { + var matrix = new Matrix(o); + return matrix.multiplyO(this); + } // Get the proposed transformations and the current transformations + + + var t = Matrix.formatTransforms(o); + var current = this; + + var _transform = new Point(t.ox, t.oy).transform(current), + ox = _transform.x, + oy = _transform.y; // Construct the resulting matrix + + + var transformer = new Matrix().translateO(t.rx, t.ry).lmultiplyO(current).translateO(-ox, -oy).scaleO(t.scaleX, t.scaleY).skewO(t.skewX, t.skewY).shearO(t.shear).rotateO(t.theta).translateO(ox, oy); // If we want the origin at a particular place, we force it there + + if (isFinite(t.px) || isFinite(t.py)) { + var origin = new Point(ox, oy).transform(transformer); // TODO: Replace t.px with isFinite(t.px) + + var dx = t.px ? t.px - origin.x : 0; + var dy = t.py ? t.py - origin.y : 0; + transformer.translateO(dx, dy); + } // Translate now after positioning + + + transformer.translateO(t.tx, t.ty); + return transformer; + } // Applies a matrix defined by its affine parameters + + }, { + key: "compose", + value: function compose(o) { + if (o.origin) { + o.originX = o.origin[0]; + o.originY = o.origin[1]; + } // Get the parameters + + + var ox = o.originX || 0; + var oy = o.originY || 0; + var sx = o.scaleX || 1; + var sy = o.scaleY || 1; + var lam = o.shear || 0; + var theta = o.rotate || 0; + var tx = o.translateX || 0; + var ty = o.translateY || 0; // Apply the standard matrix + + var result = new Matrix().translateO(-ox, -oy).scaleO(sx, sy).shearO(lam).rotateO(theta).translateO(tx, ty).lmultiplyO(this).translateO(ox, oy); + return result; + } // Decomposes this matrix into its affine parameters + + }, { + key: "decompose", + value: function decompose() { + var cx = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 0; + var cy = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0; + // Get the parameters from the matrix + var a = this.a; + var b = this.b; + var c = this.c; + var d = this.d; + var e = this.e; + var f = this.f; // Figure out if the winding direction is clockwise or counterclockwise + + var determinant = a * d - b * c; + var ccw = determinant > 0 ? 1 : -1; // Since we only shear in x, we can use the x basis to get the x scale + // and the rotation of the resulting matrix + + var sx = ccw * Math.sqrt(a * a + b * b); + var thetaRad = Math.atan2(ccw * b, ccw * a); + var theta = 180 / Math.PI * thetaRad; + var ct = Math.cos(thetaRad); + var st = Math.sin(thetaRad); // We can then solve the y basis vector simultaneously to get the other + // two affine parameters directly from these parameters + + var lam = (a * c + b * d) / determinant; + var sy = c * sx / (lam * a - b) || d * sx / (lam * b + a); // Use the translations + + var tx = e - cx + cx * ct * sx + cy * (lam * ct * sx - st * sy); + var ty = f - cy + cx * st * sx + cy * (lam * st * sx + ct * sy); // Construct the decomposition and return it + + return { + // Return the affine parameters + scaleX: sx, + scaleY: sy, + shear: lam, + rotate: theta, + translateX: tx, + translateY: ty, + originX: cx, + originY: cy, + // Return the matrix parameters + a: this.a, + b: this.b, + c: this.c, + d: this.d, + e: this.e, + f: this.f + }; + } // Left multiplies by the given matrix + + }, { + key: "multiply", + value: function multiply(matrix) { + return this.clone().multiplyO(matrix); + } + }, { + key: "multiplyO", + value: function multiplyO(matrix) { + // Get the matrices + var l = this; + var r = matrix instanceof Matrix ? matrix : new Matrix(matrix); + return Matrix.matrixMultiply(l, r, this); + } + }, { + key: "lmultiply", + value: function lmultiply(matrix) { + return this.clone().lmultiplyO(matrix); + } + }, { + key: "lmultiplyO", + value: function lmultiplyO(matrix) { + var r = this; + var l = matrix instanceof Matrix ? matrix : new Matrix(matrix); + return Matrix.matrixMultiply(l, r, this); + } // Inverses matrix + + }, { + key: "inverseO", + value: function inverseO() { + // Get the current parameters out of the matrix + var a = this.a; + var b = this.b; + var c = this.c; + var d = this.d; + var e = this.e; + var f = this.f; // Invert the 2x2 matrix in the top left + + var det = a * d - b * c; + if (!det) throw new Error('Cannot invert ' + this); // Calculate the top 2x2 matrix + + var na = d / det; + var nb = -b / det; + var nc = -c / det; + var nd = a / det; // Apply the inverted matrix to the top right + + var ne = -(na * e + nc * f); + var nf = -(nb * e + nd * f); // Construct the inverted matrix + + this.a = na; + this.b = nb; + this.c = nc; + this.d = nd; + this.e = ne; + this.f = nf; + return this; + } + }, { + key: "inverse", + value: function inverse() { + return this.clone().inverseO(); + } // Translate matrix + + }, { + key: "translate", + value: function translate(x, y) { + return this.clone().translateO(x, y); + } + }, { + key: "translateO", + value: function translateO(x, y) { + this.e += x || 0; + this.f += y || 0; + return this; + } // Scale matrix + + }, { + key: "scale", + value: function scale(x, y, cx, cy) { + var _this$clone; + + return (_this$clone = this.clone()).scaleO.apply(_this$clone, arguments); + } + }, { + key: "scaleO", + value: function scaleO(x) { + var y = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : x; + var cx = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0; + var cy = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 0; + + // Support uniform scaling + if (arguments.length === 3) { + cy = cx; + cx = y; + y = x; + } + var a = this.a, + b = this.b, + c = this.c, + d = this.d, + e = this.e, + f = this.f; + this.a = a * x; + this.b = b * y; + this.c = c * x; + this.d = d * y; + this.e = e * x - cx * x + cx; + this.f = f * y - cy * y + cy; + return this; + } // Rotate matrix + + }, { + key: "rotate", + value: function rotate(r, cx, cy) { + return this.clone().rotateO(r, cx, cy); + } + }, { + key: "rotateO", + value: function rotateO(r) { + var cx = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0; + var cy = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0; + // Convert degrees to radians + r = radians(r); + var cos = Math.cos(r); + var sin = Math.sin(r); + var a = this.a, + b = this.b, + c = this.c, + d = this.d, + e = this.e, + f = this.f; + this.a = a * cos - b * sin; + this.b = b * cos + a * sin; + this.c = c * cos - d * sin; + this.d = d * cos + c * sin; + this.e = e * cos - f * sin + cy * sin - cx * cos + cx; + this.f = f * cos + e * sin - cx * sin - cy * cos + cy; + return this; + } // Flip matrix on x or y, at a given offset + + }, { + key: "flip", + value: function flip(axis, around) { + return this.clone().flipO(axis, around); + } + }, { + key: "flipO", + value: function flipO(axis, around) { + return axis === 'x' ? this.scaleO(-1, 1, around, 0) : axis === 'y' ? this.scaleO(1, -1, 0, around) : this.scaleO(-1, -1, axis, around || axis); // Define an x, y flip point + } // Shear matrix + + }, { + key: "shear", + value: function shear(a, cx, cy) { + return this.clone().shearO(a, cx, cy); + } + }, { + key: "shearO", + value: function shearO(lx) { + var cy = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0; + var a = this.a, + b = this.b, + c = this.c, + d = this.d, + e = this.e, + f = this.f; + this.a = a + b * lx; + this.c = c + d * lx; + this.e = e + f * lx - cy * lx; + return this; + } // Skew Matrix + + }, { + key: "skew", + value: function skew(x, y, cx, cy) { + var _this$clone2; + + return (_this$clone2 = this.clone()).skewO.apply(_this$clone2, arguments); + } + }, { + key: "skewO", + value: function skewO(x) { + var y = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : x; + var cx = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0; + var cy = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 0; + + // support uniformal skew + if (arguments.length === 3) { + cy = cx; + cx = y; + y = x; + } // Convert degrees to radians + + + x = radians(x); + y = radians(y); + var lx = Math.tan(x); + var ly = Math.tan(y); + var a = this.a, + b = this.b, + c = this.c, + d = this.d, + e = this.e, + f = this.f; + this.a = a + b * lx; + this.b = b + a * ly; + this.c = c + d * lx; + this.d = d + c * ly; + this.e = e + f * lx - cy * lx; + this.f = f + e * ly - cx * ly; + return this; + } // SkewX + + }, { + key: "skewX", + value: function skewX(x, cx, cy) { + return this.skew(x, 0, cx, cy); + } + }, { + key: "skewXO", + value: function skewXO(x, cx, cy) { + return this.skewO(x, 0, cx, cy); + } // SkewY + + }, { + key: "skewY", + value: function skewY(y, cx, cy) { + return this.skew(0, y, cx, cy); + } + }, { + key: "skewYO", + value: function skewYO(y, cx, cy) { + return this.skewO(0, y, cx, cy); + } // Transform around a center point + + }, { + key: "aroundO", + value: function aroundO(cx, cy, matrix) { + var dx = cx || 0; + var dy = cy || 0; + return this.translateO(-dx, -dy).lmultiplyO(matrix).translateO(dx, dy); + } + }, { + key: "around", + value: function around(cx, cy, matrix) { + return this.clone().aroundO(cx, cy, matrix); + } // Check if two matrices are equal + + }, { + key: "equals", + value: function equals(other) { + var comp = new Matrix(other); + return closeEnough(this.a, comp.a) && closeEnough(this.b, comp.b) && closeEnough(this.c, comp.c) && closeEnough(this.d, comp.d) && closeEnough(this.e, comp.e) && closeEnough(this.f, comp.f); + } // Convert matrix to string + + }, { + key: "toString", + value: function toString() { + return 'matrix(' + this.a + ',' + this.b + ',' + this.c + ',' + this.d + ',' + this.e + ',' + this.f + ')'; + } + }, { + key: "toArray", + value: function toArray() { + return [this.a, this.b, this.c, this.d, this.e, this.f]; + } + }, { + key: "valueOf", + value: function valueOf() { + return { + a: this.a, + b: this.b, + c: this.c, + d: this.d, + e: this.e, + f: this.f + }; + } + }], [{ + key: "fromArray", + value: function fromArray(a) { + return { + a: a[0], + b: a[1], + c: a[2], + d: a[3], + e: a[4], + f: a[5] + }; + } + }, { + key: "isMatrixLike", + value: function isMatrixLike(o) { + return o.a != null || o.b != null || o.c != null || o.d != null || o.e != null || o.f != null; + } + }, { + key: "formatTransforms", + value: function formatTransforms(o) { + // Get all of the parameters required to form the matrix + var flipBoth = o.flip === 'both' || o.flip === true; + var flipX = o.flip && (flipBoth || o.flip === 'x') ? -1 : 1; + var flipY = o.flip && (flipBoth || o.flip === 'y') ? -1 : 1; + var skewX = o.skew && o.skew.length ? o.skew[0] : isFinite(o.skew) ? o.skew : isFinite(o.skewX) ? o.skewX : 0; + var skewY = o.skew && o.skew.length ? o.skew[1] : isFinite(o.skew) ? o.skew : isFinite(o.skewY) ? o.skewY : 0; + var scaleX = o.scale && o.scale.length ? o.scale[0] * flipX : isFinite(o.scale) ? o.scale * flipX : isFinite(o.scaleX) ? o.scaleX * flipX : flipX; + var scaleY = o.scale && o.scale.length ? o.scale[1] * flipY : isFinite(o.scale) ? o.scale * flipY : isFinite(o.scaleY) ? o.scaleY * flipY : flipY; + var shear = o.shear || 0; + var theta = o.rotate || o.theta || 0; + var origin = new Point(o.origin || o.around || o.ox || o.originX, o.oy || o.originY); + var ox = origin.x; + var oy = origin.y; + var position = new Point(o.position || o.px || o.positionX, o.py || o.positionY); + var px = position.x; + var py = position.y; + var translate = new Point(o.translate || o.tx || o.translateX, o.ty || o.translateY); + var tx = translate.x; + var ty = translate.y; + var relative = new Point(o.relative || o.rx || o.relativeX, o.ry || o.relativeY); + var rx = relative.x; + var ry = relative.y; // Populate all of the values + + return { + scaleX: scaleX, + scaleY: scaleY, + skewX: skewX, + skewY: skewY, + shear: shear, + theta: theta, + rx: rx, + ry: ry, + tx: tx, + ty: ty, + ox: ox, + oy: oy, + px: px, + py: py + }; + } // left matrix, right matrix, target matrix which is overwritten + + }, { + key: "matrixMultiply", + value: function matrixMultiply(l, r, o) { + // Work out the product directly + var a = l.a * r.a + l.c * r.b; + var b = l.b * r.a + l.d * r.b; + var c = l.a * r.c + l.c * r.d; + var d = l.b * r.c + l.d * r.d; + var e = l.e + l.a * r.e + l.c * r.f; + var f = l.f + l.b * r.e + l.d * r.f; // make sure to use local variables because l/r and o could be the same + + o.a = a; + o.b = b; + o.c = c; + o.d = d; + o.e = e; + o.f = f; + return o; + } + }]); + + return Matrix; + }(); + function ctm() { + return new Matrix(this.node.getCTM()); + } + function screenCTM() { + /* https://bugzilla.mozilla.org/show_bug.cgi?id=1344537 + This is needed because FF does not return the transformation matrix + for the inner coordinate system when getScreenCTM() is called on nested svgs. + However all other Browsers do that */ + if (typeof this.isRoot === 'function' && !this.isRoot()) { + var rect = this.rect(1, 1); + var m = rect.node.getScreenCTM(); + rect.remove(); + return new Matrix(m); + } - fire(event, data) { - this.dispatch(event, data); - return this; + return new Matrix(this.node.getScreenCTM()); } - getEventHolder() { - return this; - } + /* eslint no-new-func: "off" */ + var subClassArray = function () { + try { + // try es6 subclassing + return Function('name', 'baseClass', '_constructor', ['baseClass = baseClass || Array', 'return {', ' [name]: class extends baseClass {', ' constructor (...args) {', ' super(...args)', ' _constructor && _constructor.apply(this, args)', ' }', ' }', '}[name]'].join('\n')); + } catch (e) { + // Use es5 approach + return function (name) { + var baseClass = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : Array; - getEventTarget() { - return this; - } // Unbind event from listener + var _constructor = arguments.length > 2 ? arguments[2] : undefined; + var Arr = function Arr() { + baseClass.apply(this, arguments); + _constructor && _constructor.apply(this, arguments); + }; - off(event, listener) { - off(this, event, listener); - return this; - } // Bind given event to listener + Arr.prototype = Object.create(baseClass.prototype); + Arr.prototype.constructor = Arr; + Arr.prototype.map = function (fn) { + var arr = new Arr(); + arr.push.apply(arr, Array.prototype.map.call(this, fn)); + return arr; + }; - on(event, listener, binding, options) { - on(this, event, listener, binding, options); - return this; - } + return Arr; + }; + } + }(); - removeEventListener() {} - -} - -function noop() {} // Default animation values - -let timeline = { - duration: 400, - ease: '>', - delay: 0 // Default attribute values - -}; -let attrs = { - // fill and stroke - 'fill-opacity': 1, - 'stroke-opacity': 1, - 'stroke-width': 0, - 'stroke-linejoin': 'miter', - 'stroke-linecap': 'butt', - fill: '#000000', - stroke: '#000000', - opacity: 1, - // position - x: 0, - y: 0, - cx: 0, - cy: 0, - // size - width: 0, - height: 0, - // radius - r: 0, - rx: 0, - ry: 0, - // gradient - offset: 0, - 'stop-opacity': 1, - 'stop-color': '#000000', - // text - 'font-size': 16, - 'font-family': 'Helvetica, Arial, sans-serif', - 'text-anchor': 'start' -}; - -var defaults = /*#__PURE__*/Object.freeze({ - noop: noop, - timeline: timeline, - attrs: attrs -}); - -const SVGArray = subClassArray('SVGArray', Array, function (arr) { - this.init(arr); -}); -extend(SVGArray, { - init(arr) { + var List = subClassArray('List', Array, function () { + var arr = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : []; // This catches the case, that native map tries to create an array with new Array(1) if (typeof arr === 'number') return this; this.length = 0; - this.push(...this.parse(arr)); - return this; - }, - - toArray() { - return Array.prototype.concat.apply([], this); - }, + this.push.apply(this, _toConsumableArray(arr)); + }); + extend(List, { + each: function each(fnOrMethodName) { + for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) { + args[_key - 1] = arguments[_key]; + } - toString() { - return this.join(' '); - }, + if (typeof fnOrMethodName === 'function') { + this.forEach(function (el) { + fnOrMethodName.call(el, el); + }); + } else { + return this.map(function (el) { + return el[fnOrMethodName].apply(el, args); + }); + } - // Flattens the array if needed - valueOf() { - const ret = []; - ret.push(...this); - return ret; - }, + return this; + }, + toArray: function toArray() { + return Array.prototype.concat.apply([], this); + } + }); - // Parse whitespace separated string - parse(array = []) { - // If already is an array, no need to parse it - if (array instanceof Array) return array; - return array.trim().split(delimiter).map(parseFloat); - }, + List.extend = function (methods) { + methods = methods.reduce(function (obj, name) { + obj[name] = function () { + for (var _len2 = arguments.length, attrs = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) { + attrs[_key2] = arguments[_key2]; + } - clone() { - return new this.constructor(this); - }, + return this.each.apply(this, [name].concat(attrs)); + }; - toSet() { - return new Set(this); - } + return obj; + }, {}); + extend(List, methods); + }; -}); + function baseFind(query, parent) { + return new List(map((parent || globals.document).querySelectorAll(query), function (node) { + return adopt(node); + })); + } // Scoped find method -class SVGNumber { - // Initialize - constructor(...args) { - this.init(...args); + function find(query) { + return baseFind(query, this.node); } - init(value, unit) { - unit = Array.isArray(value) ? value[1] : unit; - value = Array.isArray(value) ? value[0] : value; // initialize defaults - - this.value = 0; - this.unit = unit || ''; // parse value + var EventTarget = + /*#__PURE__*/ + function (_Base) { + _inherits(EventTarget, _Base); - if (typeof value === 'number') { - // ensure a valid numeric value - this.value = isNaN(value) ? 0 : !isFinite(value) ? value < 0 ? -3.4e+38 : +3.4e+38 : value; - } else if (typeof value === 'string') { - unit = value.match(numberAndUnit); + function EventTarget() { + var _this; - if (unit) { - // make value numeric - this.value = parseFloat(unit[1]); // normalize + var _ref = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}, + _ref$events = _ref.events, + events = _ref$events === void 0 ? {} : _ref$events; - if (unit[5] === '%') { - this.value /= 100; - } else if (unit[5] === 's') { - this.value *= 1000; - } // store unit + _classCallCheck(this, EventTarget); + _this = _possibleConstructorReturn(this, _getPrototypeOf(EventTarget).call(this)); + _this.events = events; + return _this; + } - this.unit = unit[5]; - } - } else { - if (value instanceof SVGNumber) { - this.value = value.valueOf(); - this.unit = value.unit; + _createClass(EventTarget, [{ + key: "addEventListener", + value: function addEventListener() {} + }, { + key: "dispatch", + value: function dispatch$$1(event, data) { + return dispatch(this, event, data); } - } + }, { + key: "dispatchEvent", + value: function dispatchEvent(event) { + var bag = this.getEventHolder().events; + if (!bag) return true; + var events = bag[event.type]; + + for (var i in events) { + for (var j in events[i]) { + events[i][j](event); + } + } - return this; - } + return !event.defaultPrevented; + } // Fire given event - toString() { - return (this.unit === '%' ? ~~(this.value * 1e8) / 1e6 : this.unit === 's' ? this.value / 1e3 : this.value) + this.unit; - } + }, { + key: "fire", + value: function fire(event, data) { + this.dispatch(event, data); + return this; + } + }, { + key: "getEventHolder", + value: function getEventHolder() { + return this; + } + }, { + key: "getEventTarget", + value: function getEventTarget() { + return this; + } // Unbind event from listener + + }, { + key: "off", + value: function off$$1(event, listener) { + off(this, event, listener); + + return this; + } // Bind given event to listener + + }, { + key: "on", + value: function on$$1(event, listener, binding, options) { + on(this, event, listener, binding, options); + + return this; + } + }, { + key: "removeEventListener", + value: function removeEventListener() {} + }]); - toJSON() { - return this.toString(); - } + return EventTarget; + }(Base); - toArray() { - return [this.value, this.unit]; - } + function noop() {} // Default animation values - valueOf() { - return this.value; - } // Add number + var timeline = { + duration: 400, + ease: '>', + delay: 0 // Default attribute values + }; + var attrs = { + // fill and stroke + 'fill-opacity': 1, + 'stroke-opacity': 1, + 'stroke-width': 0, + 'stroke-linejoin': 'miter', + 'stroke-linecap': 'butt', + fill: '#000000', + stroke: '#000000', + opacity: 1, + // position + x: 0, + y: 0, + cx: 0, + cy: 0, + // size + width: 0, + height: 0, + // radius + r: 0, + rx: 0, + ry: 0, + // gradient + offset: 0, + 'stop-opacity': 1, + 'stop-color': '#000000', + // text + 'font-size': 16, + 'font-family': 'Helvetica, Arial, sans-serif', + 'text-anchor': 'start' + }; - plus(number) { - number = new SVGNumber(number); - return new SVGNumber(this + number, this.unit || number.unit); - } // Subtract number + var defaults = /*#__PURE__*/Object.freeze({ + noop: noop, + timeline: timeline, + attrs: attrs + }); + var SVGArray = subClassArray('SVGArray', Array, function (arr) { + this.init(arr); + }); + extend(SVGArray, { + init: function init(arr) { + // This catches the case, that native map tries to create an array with new Array(1) + if (typeof arr === 'number') return this; + this.length = 0; + this.push.apply(this, _toConsumableArray(this.parse(arr))); + return this; + }, + toArray: function toArray() { + return Array.prototype.concat.apply([], this); + }, + toString: function toString() { + return this.join(' '); + }, + // Flattens the array if needed + valueOf: function valueOf() { + var ret = []; + ret.push.apply(ret, _toConsumableArray(this)); + return ret; + }, + // Parse whitespace separated string + parse: function parse() { + var array = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : []; + // If already is an array, no need to parse it + if (array instanceof Array) return array; + return array.trim().split(delimiter).map(parseFloat); + }, + clone: function clone() { + return new this.constructor(this); + }, + toSet: function toSet() { + return new Set(this); + } + }); - minus(number) { - number = new SVGNumber(number); - return new SVGNumber(this - number, this.unit || number.unit); - } // Multiply number + var SVGNumber = + /*#__PURE__*/ + function () { + // Initialize + function SVGNumber() { + _classCallCheck(this, SVGNumber); + this.init.apply(this, arguments); + } - times(number) { - number = new SVGNumber(number); - return new SVGNumber(this * number, this.unit || number.unit); - } // Divide number + _createClass(SVGNumber, [{ + key: "init", + value: function init(value, unit) { + unit = Array.isArray(value) ? value[1] : unit; + value = Array.isArray(value) ? value[0] : value; // initialize defaults + this.value = 0; + this.unit = unit || ''; // parse value - divide(number) { - number = new SVGNumber(number); - return new SVGNumber(this / number, this.unit || number.unit); - } + if (typeof value === 'number') { + // ensure a valid numeric value + this.value = isNaN(value) ? 0 : !isFinite(value) ? value < 0 ? -3.4e+38 : +3.4e+38 : value; + } else if (typeof value === 'string') { + unit = value.match(numberAndUnit); -} + if (unit) { + // make value numeric + this.value = parseFloat(unit[1]); // normalize -const hooks = []; -function registerAttrHook(fn) { - hooks.push(fn); -} // Set svg element attribute + if (unit[5] === '%') { + this.value /= 100; + } else if (unit[5] === 's') { + this.value *= 1000; + } // store unit -function attr(attr, val, ns) { - // act as full getter - if (attr == null) { - // get an object of attributes - attr = {}; - val = this.node.attributes; - for (let node of val) { - attr[node.nodeName] = isNumber.test(node.nodeValue) ? parseFloat(node.nodeValue) : node.nodeValue; - } + this.unit = unit[5]; + } + } else { + if (value instanceof SVGNumber) { + this.value = value.valueOf(); + this.unit = value.unit; + } + } - return attr; - } else if (attr instanceof Array) { - // loop through array and get all values - return attr.reduce((last, curr) => { - last[curr] = this.attr(curr); - return last; - }, {}); - } else if (typeof attr === 'object') { - // apply every attribute individually if an object is passed - for (val in attr) this.attr(val, attr[val]); - } else if (val === null) { - // remove value - this.node.removeAttribute(attr); - } else if (val == null) { - // act as a getter if the first and only argument is not an object - val = this.node.getAttribute(attr); - return val == null ? attrs[attr] : isNumber.test(val) ? parseFloat(val) : val; - } else { - // Loop through hooks and execute them to convert value - val = hooks.reduce((_val, hook) => { - return hook(attr, _val, this); - }, val); // ensure correct numeric values (also accepts NaN and Infinity) - - if (typeof val === 'number') { - val = new SVGNumber(val); - } else if (Color.isColor(val)) { - // ensure full hex color - val = new Color(val); - } else if (val.constructor === Array) { - // Check for plain arrays and parse array values - val = new SVGArray(val); - } // if the passed attribute is leading... - - - if (attr === 'leading') { - // ... call the leading method instead - if (this.leading) { - this.leading(val); + return this; } - } else { - // set given attribute on node - typeof ns === 'string' ? this.node.setAttributeNS(ns, attr, val.toString()) : this.node.setAttribute(attr, val.toString()); - } // rebuild if required - + }, { + key: "toString", + value: function toString() { + return (this.unit === '%' ? ~~(this.value * 1e8) / 1e6 : this.unit === 's' ? this.value / 1e3 : this.value) + this.unit; + } + }, { + key: "toJSON", + value: function toJSON() { + return this.toString(); + } + }, { + key: "toArray", + value: function toArray() { + return [this.value, this.unit]; + } + }, { + key: "valueOf", + value: function valueOf() { + return this.value; + } // Add number + + }, { + key: "plus", + value: function plus(number) { + number = new SVGNumber(number); + return new SVGNumber(this + number, this.unit || number.unit); + } // Subtract number + + }, { + key: "minus", + value: function minus(number) { + number = new SVGNumber(number); + return new SVGNumber(this - number, this.unit || number.unit); + } // Multiply number + + }, { + key: "times", + value: function times(number) { + number = new SVGNumber(number); + return new SVGNumber(this * number, this.unit || number.unit); + } // Divide number + + }, { + key: "divide", + value: function divide(number) { + number = new SVGNumber(number); + return new SVGNumber(this / number, this.unit || number.unit); + } + }]); - if (this.rebuild && (attr === 'font-size' || attr === 'x')) { - this.rebuild(); - } - } + return SVGNumber; + }(); - return this; -} + var hooks = []; + function registerAttrHook(fn) { + hooks.push(fn); + } // Set svg element attribute -class Dom extends EventTarget { - constructor(node, attrs) { - super(node); - this.node = node; - this.type = node.nodeName; + function attr(attr, val, ns) { + var _this = this; - if (attrs && node !== attrs) { - this.attr(attrs); - } - } // Add given element at a position + // act as full getter + if (attr == null) { + // get an object of attributes + attr = {}; + val = this.node.attributes; + var _iteratorNormalCompletion = true; + var _didIteratorError = false; + var _iteratorError = undefined; + + try { + for (var _iterator = val[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) { + var node = _step.value; + attr[node.nodeName] = isNumber.test(node.nodeValue) ? parseFloat(node.nodeValue) : node.nodeValue; + } + } catch (err) { + _didIteratorError = true; + _iteratorError = err; + } finally { + try { + if (!_iteratorNormalCompletion && _iterator.return != null) { + _iterator.return(); + } + } finally { + if (_didIteratorError) { + throw _iteratorError; + } + } + } + return attr; + } else if (attr instanceof Array) { + // loop through array and get all values + return attr.reduce(function (last, curr) { + last[curr] = _this.attr(curr); + return last; + }, {}); + } else if (_typeof(attr) === 'object') { + // apply every attribute individually if an object is passed + for (val in attr) { + this.attr(val, attr[val]); + } + } else if (val === null) { + // remove value + this.node.removeAttribute(attr); + } else if (val == null) { + // act as a getter if the first and only argument is not an object + val = this.node.getAttribute(attr); + return val == null ? attrs[attr] : isNumber.test(val) ? parseFloat(val) : val; + } else { + // Loop through hooks and execute them to convert value + val = hooks.reduce(function (_val, hook) { + return hook(attr, _val, _this); + }, val); // ensure correct numeric values (also accepts NaN and Infinity) + + if (typeof val === 'number') { + val = new SVGNumber(val); + } else if (Color.isColor(val)) { + // ensure full hex color + val = new Color(val); + } else if (val.constructor === Array) { + // Check for plain arrays and parse array values + val = new SVGArray(val); + } // if the passed attribute is leading... + + + if (attr === 'leading') { + // ... call the leading method instead + if (this.leading) { + this.leading(val); + } + } else { + // set given attribute on node + typeof ns === 'string' ? this.node.setAttributeNS(ns, attr, val.toString()) : this.node.setAttribute(attr, val.toString()); + } // rebuild if required - add(element, i) { - element = makeInstance(element); - if (i == null) { - this.node.appendChild(element.node); - } else if (element.node !== this.node.childNodes[i]) { - this.node.insertBefore(element.node, this.node.childNodes[i]); + if (this.rebuild && (attr === 'font-size' || attr === 'x')) { + this.rebuild(); + } } return this; - } // Add element to given container and return self - - - addTo(parent) { - return makeInstance(parent).put(this); - } // Returns all child elements - - - children() { - return new List(map(this.node.children, function (node) { - return adopt(node); - })); - } // Remove all elements in this container - - - clear() { - // remove children - while (this.node.hasChildNodes()) { - this.node.removeChild(this.node.lastChild); - } // remove defs reference - - - delete this._defs; - return this; - } // Clone element - - - clone() { - // write dom data to the dom so the clone can pickup the data - this.writeDataToDom(); // clone element and assign new id + } - return assignNewId(this.node.cloneNode(true)); - } // Iterates over all children and invokes a given block + var Dom = + /*#__PURE__*/ + function (_EventTarget) { + _inherits(Dom, _EventTarget); + function Dom(node, attrs) { + var _this2; - each(block, deep) { - var children = this.children(); - var i, il; + _classCallCheck(this, Dom); - for (i = 0, il = children.length; i < il; i++) { - block.apply(children[i], [i, children]); + _this2 = _possibleConstructorReturn(this, _getPrototypeOf(Dom).call(this, node)); + _this2.node = node; + _this2.type = node.nodeName; - if (deep) { - children[i].each(block, deep); + if (attrs && node !== attrs) { + _this2.attr(attrs); } - } - return this; - } - - element(nodeName) { - return this.put(new Dom(makeNode(nodeName))); - } // Get first child + return _this2; + } // Add given element at a position - first() { - return adopt(this.node.firstChild); - } // Get a element at the given index + _createClass(Dom, [{ + key: "add", + value: function add(element, i) { + element = makeInstance(element); + if (i == null) { + this.node.appendChild(element.node); + } else if (element.node !== this.node.childNodes[i]) { + this.node.insertBefore(element.node, this.node.childNodes[i]); + } - get(i) { - return adopt(this.node.childNodes[i]); - } - - getEventHolder() { - return this.node; - } + return this; + } // Add element to given container and return self + + }, { + key: "addTo", + value: function addTo(parent) { + return makeInstance(parent).put(this); + } // Returns all child elements + + }, { + key: "children", + value: function children() { + return new List(map(this.node.children, function (node) { + return adopt(node); + })); + } // Remove all elements in this container + + }, { + key: "clear", + value: function clear() { + // remove children + while (this.node.hasChildNodes()) { + this.node.removeChild(this.node.lastChild); + } // remove defs reference + + + delete this._defs; + return this; + } // Clone element + + }, { + key: "clone", + value: function clone() { + // write dom data to the dom so the clone can pickup the data + this.writeDataToDom(); // clone element and assign new id + + return assignNewId(this.node.cloneNode(true)); + } // Iterates over all children and invokes a given block + + }, { + key: "each", + value: function each(block, deep) { + var children = this.children(); + var i, il; + + for (i = 0, il = children.length; i < il; i++) { + block.apply(children[i], [i, children]); + + if (deep) { + children[i].each(block, deep); + } + } - getEventTarget() { - return this.node; - } // Checks if the given element is a child + return this; + } // Get first child + }, { + key: "first", + value: function first() { + return adopt(this.node.firstChild); + } // Get a element at the given index - has(element) { - return this.index(element) >= 0; - } // Get / set id + }, { + key: "get", + value: function get(i) { + return adopt(this.node.childNodes[i]); + } + }, { + key: "getEventHolder", + value: function getEventHolder() { + return this.node; + } + }, { + key: "getEventTarget", + value: function getEventTarget() { + return this.node; + } // Checks if the given element is a child + + }, { + key: "has", + value: function has(element) { + return this.index(element) >= 0; + } // Get / set id + + }, { + key: "id", + value: function id(_id) { + // generate new id if no id set + if (typeof _id === 'undefined' && !this.node.id) { + this.node.id = eid(this.type); + } // dont't set directly width this.node.id to make `null` work correctly + + + return this.attr('id', _id); + } // Gets index of given element + + }, { + key: "index", + value: function index(element) { + return [].slice.call(this.node.childNodes).indexOf(element.node); + } // Get the last child + + }, { + key: "last", + value: function last() { + return adopt(this.node.lastChild); + } // matches the element vs a css selector + + }, { + key: "matches", + value: function matches(selector) { + var el = this.node; + return (el.matches || el.matchesSelector || el.msMatchesSelector || el.mozMatchesSelector || el.webkitMatchesSelector || el.oMatchesSelector).call(el, selector); + } // Returns the parent element instance + + }, { + key: "parent", + value: function parent(type) { + var parent = this; // check for parent + + if (!parent.node.parentNode) return null; // get parent element + + parent = adopt(parent.node.parentNode); + if (!type) return parent; // loop trough ancestors if type is given + + while (parent && parent.node instanceof globals.window.SVGElement) { + // FIXME: That shouldnt be neccessary + if (typeof type === 'string' ? parent.matches(type) : parent instanceof type) return parent; + parent = adopt(parent.node.parentNode); + } + } // Basically does the same as `add()` but returns the added element instead + + }, { + key: "put", + value: function put(element, i) { + this.add(element, i); + return element; + } // Add element to given container and return container + + }, { + key: "putIn", + value: function putIn(parent) { + return makeInstance(parent).add(this); + } // Remove element + + }, { + key: "remove", + value: function remove() { + if (this.parent()) { + this.parent().removeElement(this); + } + return this; + } // Remove a given child + + }, { + key: "removeElement", + value: function removeElement(element) { + this.node.removeChild(element.node); + return this; + } // Replace this with element + + }, { + key: "replace", + value: function replace(element) { + element = makeInstance(element); + this.node.parentNode.replaceChild(element.node, this.node); + return element; + } + }, { + key: "round", + value: function round() { + var precision = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 2; + var map$$1 = arguments.length > 1 ? arguments[1] : undefined; + var factor = Math.pow(10, precision); + var attrs = this.attr(); // If we have no map, build one from attrs - id(id) { - // generate new id if no id set - if (typeof id === 'undefined' && !this.node.id) { - this.node.id = eid(this.type); - } // dont't set directly width this.node.id to make `null` work correctly + if (!map$$1) { + map$$1 = Object.keys(attrs); + } // Holds rounded attributes - return this.attr('id', id); - } // Gets index of given element + var newAttrs = {}; + map$$1.forEach(function (key) { + newAttrs[key] = Math.round(attrs[key] * factor) / factor; + }); + this.attr(newAttrs); + return this; + } // Return id on string conversion + }, { + key: "toString", + value: function toString() { + return this.id(); + } // Import raw svg - index(element) { - return [].slice.call(this.node.childNodes).indexOf(element.node); - } // Get the last child + }, { + key: "svg", + value: function svg(svgOrFn, outerHTML) { + var well, len, fragment; + if (svgOrFn === false) { + outerHTML = false; + svgOrFn = null; + } // act as getter if no svg string is given - last() { - return adopt(this.node.lastChild); - } // matches the element vs a css selector + if (svgOrFn == null || typeof svgOrFn === 'function') { + // The default for exports is, that the outerNode is included + outerHTML = outerHTML == null ? true : outerHTML; // write svgjs data to the dom - matches(selector) { - const el = this.node; - return (el.matches || el.matchesSelector || el.msMatchesSelector || el.mozMatchesSelector || el.webkitMatchesSelector || el.oMatchesSelector).call(el, selector); - } // Returns the parent element instance + this.writeDataToDom(); + var current = this; // An export modifier was passed + if (svgOrFn != null) { + current = adopt(current.node.cloneNode(true)); // If the user wants outerHTML we need to process this node, too - parent(type) { - var parent = this; // check for parent + if (outerHTML) { + var result = svgOrFn(current); + current = result || current; // The user does not want this node? Well, then he gets nothing - if (!parent.node.parentNode) return null; // get parent element + if (result === false) return ''; + } // Deep loop through all children and apply modifier - parent = adopt(parent.node.parentNode); - if (!type) return parent; // loop trough ancestors if type is given - while (parent && parent.node instanceof globals.window.SVGElement) { - // FIXME: That shouldnt be neccessary - if (typeof type === 'string' ? parent.matches(type) : parent instanceof type) return parent; - parent = adopt(parent.node.parentNode); - } - } // Basically does the same as `add()` but returns the added element instead + current.each(function () { + var result = svgOrFn(this); + var _this = result || this; // If modifier returns false, discard node - put(element, i) { - this.add(element, i); - return element; - } // Add element to given container and return container + if (result === false) { + this.remove(); // If modifier returns new node, use it + } else if (result && this !== _this) { + this.replace(_this); + } + }, true); + } // Return outer or inner content - putIn(parent) { - return makeInstance(parent).add(this); - } // Remove element + return outerHTML ? current.node.outerHTML : current.node.innerHTML; + } // Act as setter if we got a string + // The default for import is, that the current node is not replaced - remove() { - if (this.parent()) { - this.parent().removeElement(this); - } - return this; - } // Remove a given child + outerHTML = outerHTML == null ? false : outerHTML; // Create temporary holder + well = globals.document.createElementNS(ns, 'svg'); + fragment = globals.document.createDocumentFragment(); // Dump raw svg - removeElement(element) { - this.node.removeChild(element.node); - return this; - } // Replace this with element + well.innerHTML = svgOrFn; // Transplant nodes into the fragment + for (len = well.children.length; len--;) { + fragment.appendChild(well.firstElementChild); + } // Add the whole fragment at once - replace(element) { - element = makeInstance(element); - this.node.parentNode.replaceChild(element.node, this.node); - return element; - } - round(precision = 2, map$$1) { - const factor = 10 ** precision; - const attrs = this.attr(); // If we have no map, build one from attrs + return outerHTML ? this.replace(fragment) : this.add(fragment); + } // write svgjs data to the dom - if (!map$$1) { - map$$1 = Object.keys(attrs); - } // Holds rounded attributes + }, { + key: "writeDataToDom", + value: function writeDataToDom() { + // dump variables recursively + this.each(function () { + this.writeDataToDom(); + }); + return this; + } + }]); + return Dom; + }(EventTarget); + extend(Dom, { + attr: attr, + find: find + }); + register(Dom); - const newAttrs = {}; - map$$1.forEach(key => { - newAttrs[key] = Math.round(attrs[key] * factor) / factor; - }); - this.attr(newAttrs); - return this; - } // Return id on string conversion + var Svg = getClass(root); + var Element = + /*#__PURE__*/ + function (_Dom) { + _inherits(Element, _Dom); - toString() { - return this.id(); - } // Import raw svg + function Element(node, attrs) { + var _this; + _classCallCheck(this, Element); - svg(svgOrFn, outerHTML) { - var well, len, fragment; + _this = _possibleConstructorReturn(this, _getPrototypeOf(Element).call(this, node, attrs)); // initialize data object - if (svgOrFn === false) { - outerHTML = false; - svgOrFn = null; - } // act as getter if no svg string is given + _this.dom = {}; // create circular reference + _this.node.instance = _assertThisInitialized(_assertThisInitialized(_this)); - if (svgOrFn == null || typeof svgOrFn === 'function') { - // The default for exports is, that the outerNode is included - outerHTML = outerHTML == null ? true : outerHTML; // write svgjs data to the dom + if (node.hasAttribute('svgjs:data')) { + // pull svgjs data from the dom (getAttributeNS doesn't work in html5) + _this.setData(JSON.parse(node.getAttribute('svgjs:data')) || {}); + } - this.writeDataToDom(); - let current = this; // An export modifier was passed + return _this; + } // Move element by its center + + + _createClass(Element, [{ + key: "center", + value: function center(x, y) { + return this.cx(x).cy(y); + } // Move by center over x-axis + + }, { + key: "cx", + value: function cx(x) { + return x == null ? this.x() + this.width() / 2 : this.x(x - this.width() / 2); + } // Move by center over y-axis + + }, { + key: "cy", + value: function cy(y) { + return y == null ? this.y() + this.height() / 2 : this.y(y - this.height() / 2); + } // Get defs + + }, { + key: "defs", + value: function defs() { + return this.root().defs(); + } // Get parent document + + }, { + key: "root", + value: function root$$1() { + var p = this.parent(Svg); + return p && p.root(); + } + }, { + key: "getEventHolder", + value: function getEventHolder() { + return this; + } // Set height of element + + }, { + key: "height", + value: function height(_height) { + return this.attr('height', _height); + } // Checks whether the given point inside the bounding box of the element + + }, { + key: "inside", + value: function inside(x, y) { + var box = this.bbox(); + return x > box.x && y > box.y && x < box.x + box.width && y < box.y + box.height; + } // Move element to given x and y values + + }, { + key: "move", + value: function move(x, y) { + return this.x(x).y(y); + } // return array of all ancestors of given type up to the root svg + + }, { + key: "parents", + value: function parents() { + var until = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : globals.document; + until = makeInstance(until); + var parents = new List(); + var parent = this; + + while ((parent = parent.parent()) && parent.node !== until.node && parent.node !== globals.document) { + parents.push(parent); + } - if (svgOrFn != null) { - current = adopt(current.node.cloneNode(true)); // If the user wants outerHTML we need to process this node, too + return parents; + } // Get referenced element form attribute value + + }, { + key: "reference", + value: function reference$$1(attr) { + attr = this.attr(attr); + if (!attr) return null; + var m = attr.match(reference); + return m ? makeInstance(m[1]) : null; + } // set given data to the elements data property + + }, { + key: "setData", + value: function setData(o) { + this.dom = o; + return this; + } // Set element size to given width and height + + }, { + key: "size", + value: function size(width, height) { + var p = proportionalSize(this, width, height); + return this.width(new SVGNumber(p.width)).height(new SVGNumber(p.height)); + } // Set width of element + + }, { + key: "width", + value: function width(_width) { + return this.attr('width', _width); + } // write svgjs data to the dom + + }, { + key: "writeDataToDom", + value: function writeDataToDom() { + // remove previously set data + this.node.removeAttribute('svgjs:data'); + + if (Object.keys(this.dom).length) { + this.node.setAttribute('svgjs:data', JSON.stringify(this.dom)); // see #428 + } - if (outerHTML) { - let result = svgOrFn(current); - current = result || current; // The user does not want this node? Well, then he gets nothing + return _get(_getPrototypeOf(Element.prototype), "writeDataToDom", this).call(this); + } // Move over x-axis - if (result === false) return ''; - } // Deep loop through all children and apply modifier + }, { + key: "x", + value: function x(_x) { + return this.attr('x', _x); + } // Move over y-axis + }, { + key: "y", + value: function y(_y) { + return this.attr('y', _y); + } + }]); + + return Element; + }(Dom); + extend(Element, { + bbox: bbox, + rbox: rbox, + point: point, + ctm: ctm, + screenCTM: screenCTM + }); + register(Element); - current.each(function () { - let result = svgOrFn(this); + var sugar = { + stroke: ['color', 'width', 'opacity', 'linecap', 'linejoin', 'miterlimit', 'dasharray', 'dashoffset'], + fill: ['color', 'opacity', 'rule'], + prefix: function prefix(t, a) { + return a === 'color' ? t : t + '-' + a; + } // Add sugar for fill and stroke - let _this = result || this; // If modifier returns false, discard node + }; + ['fill', 'stroke'].forEach(function (m) { + var extension = {}; + var i; + extension[m] = function (o) { + if (typeof o === 'undefined') { + return this.attr(m); + } - if (result === false) { - this.remove(); // If modifier returns new node, use it - } else if (result && this !== _this) { - this.replace(_this); + if (typeof o === 'string' || Color.isRgb(o) || o instanceof Element) { + this.attr(m, o); + } else { + // set all attributes from sugar.fill and sugar.stroke list + for (i = sugar[m].length - 1; i >= 0; i--) { + if (o[sugar[m][i]] != null) { + this.attr(sugar.prefix(m, sugar[m][i]), o[sugar[m][i]]); } - }, true); - } // Return outer or inner content - - - return outerHTML ? current.node.outerHTML : current.node.innerHTML; - } // Act as setter if we got a string - // The default for import is, that the current node is not replaced + } + } + return this; + }; - outerHTML = outerHTML == null ? false : outerHTML; // Create temporary holder + registerMethods(['Shape', 'Runner'], extension); + }); + registerMethods(['Element', 'Runner'], { + // Let the user set the matrix directly + matrix: function matrix(mat, b, c, d, e, f) { + // Act as a getter + if (mat == null) { + return new Matrix(this); + } // Act as a setter, the user can pass a matrix or a set of numbers - well = globals.document.createElementNS(ns, 'svg'); - fragment = globals.document.createDocumentFragment(); // Dump raw svg - well.innerHTML = svgOrFn; // Transplant nodes into the fragment + return this.attr('transform', new Matrix(mat, b, c, d, e, f)); + }, + // Map rotation to transform + rotate: function rotate(angle, cx, cy) { + return this.transform({ + rotate: angle, + ox: cx, + oy: cy + }, true); + }, + // Map skew to transform + skew: function skew(x, y, cx, cy) { + return arguments.length === 1 || arguments.length === 3 ? this.transform({ + skew: x, + ox: y, + oy: cx + }, true) : this.transform({ + skew: [x, y], + ox: cx, + oy: cy + }, true); + }, + shear: function shear(lam, cx, cy) { + return this.transform({ + shear: lam, + ox: cx, + oy: cy + }, true); + }, + // Map scale to transform + scale: function scale(x, y, cx, cy) { + return arguments.length === 1 || arguments.length === 3 ? this.transform({ + scale: x, + ox: y, + oy: cx + }, true) : this.transform({ + scale: [x, y], + ox: cx, + oy: cy + }, true); + }, + // Map translate to transform + translate: function translate(x, y) { + return this.transform({ + translate: [x, y] + }, true); + }, + // Map relative translations to transform + relative: function relative(x, y) { + return this.transform({ + relative: [x, y] + }, true); + }, + // Map flip to transform + flip: function flip(direction, around) { + var directionString = typeof direction === 'string' ? direction : isFinite(direction) ? 'both' : 'both'; + var origin = direction === 'both' && isFinite(around) ? [around, around] : direction === 'x' ? [around, 0] : direction === 'y' ? [0, around] : isFinite(direction) ? [direction, direction] : [0, 0]; + this.transform({ + flip: directionString, + origin: origin + }, true); + }, + // Opacity + opacity: function opacity(value) { + return this.attr('opacity', value); + }, + // Relative move over x and y axes + dmove: function dmove(x, y) { + return this.dx(x).dy(y); + } + }); + registerMethods('Element', { + // Relative move over x axis + dx: function dx(x) { + return this.x(new SVGNumber(x).plus(this.x())); + }, + // Relative move over y axis + dy: function dy(y) { + return this.y(new SVGNumber(y).plus(this.y())); + } + }); + registerMethods('radius', { + // Add x and y radius + radius: function radius(x, y) { + var type = (this._element || this).type; + return type === 'radialGradient' || type === 'radialGradient' ? this.attr('r', new SVGNumber(x)) : this.rx(x).ry(y == null ? x : y); + } + }); + registerMethods('Path', { + // Get path length + length: function length() { + return this.node.getTotalLength(); + }, + // Get point at length + pointAt: function pointAt(length) { + return new Point(this.node.getPointAtLength(length)); + } + }); + registerMethods(['Element', 'Runner'], { + // Set font + font: function font(a, v) { + if (_typeof(a) === 'object') { + for (v in a) { + this.font(v, a[v]); + } + } - for (len = well.children.length; len--;) { - fragment.appendChild(well.firstElementChild); + return a === 'leading' ? this.leading(v) : a === 'anchor' ? this.attr('text-anchor', v) : a === 'size' || a === 'family' || a === 'weight' || a === 'stretch' || a === 'variant' || a === 'style' ? this.attr('font-' + a, v) : this.attr(a, v); + } + }); + registerMethods('Text', { + ax: function ax(x) { + return this.attr('x', x); + }, + ay: function ay(y) { + return this.attr('y', y); + }, + amove: function amove(x, y) { + return this.ax(x).ay(y); } + }); // Add events to elements - let parent = this.parent(); // Add the whole fragment at once + var methods$1 = ['click', 'dblclick', 'mousedown', 'mouseup', 'mouseover', 'mouseout', 'mousemove', 'mouseenter', 'mouseleave', 'touchstart', 'touchmove', 'touchleave', 'touchend', 'touchcancel'].reduce(function (last, event) { + // add event to Element + var fn = function fn(f) { + if (f === null) { + off(this, event); + } else { + on(this, event, f); + } - return outerHTML ? this.replace(fragment) && parent : this.add(fragment); - } + return this; + }; - words(text) { - // This is faster than removing all children and adding a new one - this.node.textContent = text; - return this; - } // write svgjs data to the dom + last[event] = fn; + return last; + }, {}); + registerMethods('Element', methods$1); + + function untransform() { + return this.attr('transform', null); + } // merge the whole transformation chain into one matrix and returns it + + function matrixify() { + var matrix = (this.attr('transform') || ''). // split transformations + split(transforms).slice(0, -1).map(function (str) { + // generate key => value pairs + var kv = str.trim().split('('); + return [kv[0], kv[1].split(delimiter).map(function (str) { + return parseFloat(str); + })]; + }).reverse() // merge every transformation into one matrix + .reduce(function (matrix, transform) { + if (transform[0] === 'matrix') { + return matrix.lmultiply(Matrix.fromArray(transform[1])); + } + return matrix[transform[0]].apply(matrix, transform[1]); + }, new Matrix()); + return matrix; + } // add an element to another parent without changing the visual representation on the screen - writeDataToDom() { - // dump variables recursively - this.each(function () { - this.writeDataToDom(); - }); + function toParent(parent) { + if (this === parent) return this; + var ctm$$1 = this.screenCTM(); + var pCtm = parent.screenCTM().inverse(); + this.addTo(parent).untransform().transform(pCtm.multiply(ctm$$1)); return this; - } - -} -extend(Dom, { - attr, - find -}); -register(Dom); - -const Svg = getClass(root); -class Element extends Dom { - constructor(node, attrs) { - super(node, attrs); // initialize data object + } // same as above with parent equals root-svg - this.dom = {}; // create circular reference + function toRoot() { + return this.toParent(this.root()); + } // Add transformations - this.node.instance = this; - - if (node.hasAttribute('svgjs:data')) { - // pull svgjs data from the dom (getAttributeNS doesn't work in html5) - this.setData(JSON.parse(node.getAttribute('svgjs:data')) || {}); + function transform(o, relative) { + // Act as a getter if no object was passed + if (o == null || typeof o === 'string') { + var decomposed = new Matrix(this).decompose(); + return decomposed[o] || decomposed; } - } // Move element by its center - - center(x, y) { - return this.cx(x).cy(y); - } // Move by center over x-axis + if (!Matrix.isMatrixLike(o)) { + // Set the origin according to the defined transform + o = _objectSpread({}, o, { + origin: getOrigin(o, this) + }); + } // The user can pass a boolean, an Element or an Matrix or nothing - cx(x) { - return x == null ? this.x() + this.width() / 2 : this.x(x - this.width() / 2); - } // Move by center over y-axis + var cleanRelative = relative === true ? this : relative || false; + var result = new Matrix(cleanRelative).transform(o); + return this.attr('transform', result); + } + registerMethods('Element', { + untransform: untransform, + matrixify: matrixify, + toParent: toParent, + toRoot: toRoot, + transform: transform + }); + function rx(rx) { + return this.attr('rx', rx); + } // Radius y value - cy(y) { - return y == null ? this.y() + this.height() / 2 : this.y(y - this.height() / 2); - } // Get defs + function ry(ry) { + return this.attr('ry', ry); + } // Move over x-axis + function x(x) { + return x == null ? this.cx() - this.rx() : this.cx(x + this.rx()); + } // Move over y-axis - defs() { - return this.root().defs(); - } // Get parent document + function y(y) { + return y == null ? this.cy() - this.ry() : this.cy(y + this.ry()); + } // Move by center over x-axis + function cx(x) { + return x == null ? this.attr('cx') : this.attr('cx', x); + } // Move by center over y-axis - root() { - let p = this.parent(Svg); - return p && p.root(); - } + function cy(y) { + return y == null ? this.attr('cy') : this.attr('cy', y); + } // Set width of element - getEventHolder() { - return this; + function width(width) { + return width == null ? this.rx() * 2 : this.rx(new SVGNumber(width).divide(2)); } // Set height of element + function height(height) { + return height == null ? this.ry() * 2 : this.ry(new SVGNumber(height).divide(2)); + } - height(height) { - return this.attr('height', height); - } // Checks whether the given point inside the bounding box of the element - - - inside(x, y) { - let box = this.bbox(); - return x > box.x && y > box.y && x < box.x + box.width && y < box.y + box.height; - } // Move element to given x and y values - - - move(x, y) { - return this.x(x).y(y); - } // return array of all ancestors of given type up to the root svg + var circled = /*#__PURE__*/Object.freeze({ + rx: rx, + ry: ry, + x: x, + y: y, + cx: cx, + cy: cy, + width: width, + height: height + }); + var Shape = + /*#__PURE__*/ + function (_Element) { + _inherits(Shape, _Element); - parents(until = globals.document) { - until = makeInstance(until); - let parents = new List(); - let parent = this; + function Shape() { + _classCallCheck(this, Shape); - while ((parent = parent.parent()) && parent.node !== until.node && parent.node !== globals.document) { - parents.push(parent); + return _possibleConstructorReturn(this, _getPrototypeOf(Shape).apply(this, arguments)); } - return parents; - } // Get referenced element form attribute value - - - reference(attr) { - attr = this.attr(attr); - if (!attr) return null; - const m = attr.match(reference); - return m ? makeInstance(m[1]) : null; - } // set given data to the elements data property - - - setData(o) { - this.dom = o; - return this; - } // Set element size to given width and height + return Shape; + }(Element); + register(Shape); + var Circle = + /*#__PURE__*/ + function (_Shape) { + _inherits(Circle, _Shape); - size(width, height) { - let p = proportionalSize(this, width, height); - return this.width(new SVGNumber(p.width)).height(new SVGNumber(p.height)); - } // Set width of element + function Circle(node) { + _classCallCheck(this, Circle); + return _possibleConstructorReturn(this, _getPrototypeOf(Circle).call(this, nodeOrNew('circle', node), node)); + } - width(width) { - return this.attr('width', width); - } // write svgjs data to the dom + _createClass(Circle, [{ + key: "radius", + value: function radius(r) { + return this.attr('r', r); + } // Radius x value + + }, { + key: "rx", + value: function rx$$1(_rx) { + return this.attr('r', _rx); + } // Alias radius x value + + }, { + key: "ry", + value: function ry$$1(_ry) { + return this.rx(_ry); + } + }, { + key: "size", + value: function size(_size) { + return this.radius(new SVGNumber(_size).divide(2)); + } + }]); + + return Circle; + }(Shape); + extend(Circle, { + x: x, + y: y, + cx: cx, + cy: cy, + width: width, + height: height + }); + registerMethods({ + Element: { + // Create circle element + circle: wrapWithAttrCheck(function (size) { + return this.put(new Circle()).size(size).move(0, 0); + }) + } + }); + register(Circle); + var Container = + /*#__PURE__*/ + function (_Element) { + _inherits(Container, _Element); - writeDataToDom() { - // remove previously set data - this.node.removeAttribute('svgjs:data'); + function Container() { + _classCallCheck(this, Container); - if (Object.keys(this.dom).length) { - this.node.setAttribute('svgjs:data', JSON.stringify(this.dom)); // see #428 + return _possibleConstructorReturn(this, _getPrototypeOf(Container).apply(this, arguments)); } - return super.writeDataToDom(); - } // Move over x-axis + _createClass(Container, [{ + key: "flatten", + value: function flatten(parent) { + this.each(function () { + if (this instanceof Container) return this.flatten(parent).ungroup(parent); + return this.toParent(parent); + }); // we need this so that the root does not get removed + this.node.firstElementChild || this.remove(); + return this; + } + }, { + key: "ungroup", + value: function ungroup(parent) { + parent = parent || this.parent(); + this.each(function () { + return this.toParent(parent); + }); + this.remove(); + return this; + } + }]); - x(x) { - return this.attr('x', x); - } // Move over y-axis + return Container; + }(Element); + register(Container); + var Defs = + /*#__PURE__*/ + function (_Container) { + _inherits(Defs, _Container); - y(y) { - return this.attr('y', y); - } + function Defs(node) { + _classCallCheck(this, Defs); -} -extend(Element, { - bbox, - rbox, - point, - ctm, - screenCTM -}); -register(Element); - -var sugar = { - stroke: ['color', 'width', 'opacity', 'linecap', 'linejoin', 'miterlimit', 'dasharray', 'dashoffset'], - fill: ['color', 'opacity', 'rule'], - prefix: function prefix(t, a) { - return a === 'color' ? t : t + '-' + a; - } // Add sugar for fill and stroke - -}; -['fill', 'stroke'].forEach(function (m) { - var extension = {}; - var i; - - extension[m] = function (o) { - if (typeof o === 'undefined') { - return this.attr(m); + return _possibleConstructorReturn(this, _getPrototypeOf(Defs).call(this, nodeOrNew('defs', node), node)); } - if (typeof o === 'string' || Color.isRgb(o) || o instanceof Element) { - this.attr(m, o); - } else { - // set all attributes from sugar.fill and sugar.stroke list - for (i = sugar[m].length - 1; i >= 0; i--) { - if (o[sugar[m][i]] != null) { - this.attr(sugar.prefix(m, sugar[m][i]), o[sugar[m][i]]); - } + _createClass(Defs, [{ + key: "flatten", + value: function flatten() { + return this; } - } - - return this; - }; + }, { + key: "ungroup", + value: function ungroup() { + return this; + } + }]); - registerMethods(['Shape', 'Runner'], extension); -}); -registerMethods(['Element', 'Runner'], { - // Let the user set the matrix directly - matrix: function matrix(mat, b, c, d, e, f) { - // Act as a getter - if (mat == null) { - return new Matrix(this); - } // Act as a setter, the user can pass a matrix or a set of numbers - - - return this.attr('transform', new Matrix(mat, b, c, d, e, f)); - }, - // Map rotation to transform - rotate: function rotate(angle, cx, cy) { - return this.transform({ - rotate: angle, - ox: cx, - oy: cy - }, true); - }, - // Map skew to transform - skew: function skew(x, y, cx, cy) { - return arguments.length === 1 || arguments.length === 3 ? this.transform({ - skew: x, - ox: y, - oy: cx - }, true) : this.transform({ - skew: [x, y], - ox: cx, - oy: cy - }, true); - }, - shear: function shear(lam, cx, cy) { - return this.transform({ - shear: lam, - ox: cx, - oy: cy - }, true); - }, - // Map scale to transform - scale: function scale(x, y, cx, cy) { - return arguments.length === 1 || arguments.length === 3 ? this.transform({ - scale: x, - ox: y, - oy: cx - }, true) : this.transform({ - scale: [x, y], - ox: cx, - oy: cy - }, true); - }, - // Map translate to transform - translate: function translate(x, y) { - return this.transform({ - translate: [x, y] - }, true); - }, - // Map relative translations to transform - relative: function relative(x, y) { - return this.transform({ - relative: [x, y] - }, true); - }, - // Map flip to transform - flip: function flip(direction, around) { - var directionString = typeof direction === 'string' ? direction : isFinite(direction) ? 'both' : 'both'; - var origin = direction === 'both' && isFinite(around) ? [around, around] : direction === 'x' ? [around, 0] : direction === 'y' ? [0, around] : isFinite(direction) ? [direction, direction] : [0, 0]; - this.transform({ - flip: directionString, - origin: origin - }, true); - }, - // Opacity - opacity: function opacity(value) { - return this.attr('opacity', value); - }, - // Relative move over x and y axes - dmove: function dmove(x, y) { - return this.dx(x).dy(y); - } -}); -registerMethods('Element', { - // Relative move over x axis - dx: function dx(x) { - return this.x(new SVGNumber(x).plus(this.x())); - }, - // Relative move over y axis - dy: function dy(y) { - return this.y(new SVGNumber(y).plus(this.y())); - } -}); -registerMethods('radius', { - // Add x and y radius - radius: function radius(x, y) { - var type = (this._element || this).type; - return type === 'radialGradient' || type === 'radialGradient' ? this.attr('r', new SVGNumber(x)) : this.rx(x).ry(y == null ? x : y); - } -}); -registerMethods('Path', { - // Get path length - length: function length() { - return this.node.getTotalLength(); - }, - // Get point at length - pointAt: function pointAt(length) { - return new Point(this.node.getPointAtLength(length)); - } -}); -registerMethods(['Element', 'Runner'], { - // Set font - font: function font(a, v) { - if (typeof a === 'object') { - for (v in a) this.font(v, a[v]); - } + return Defs; + }(Container); + register(Defs); - return a === 'leading' ? this.leading(v) : a === 'anchor' ? this.attr('text-anchor', v) : a === 'size' || a === 'family' || a === 'weight' || a === 'stretch' || a === 'variant' || a === 'style' ? this.attr('font-' + a, v) : this.attr(a, v); - } -}); -registerMethods('Text', { - ax(x) { - return this.attr('x', x); - }, - - ay(y) { - return this.attr('y', y); - }, - - amove(x, y) { - return this.ax(x).ay(y); - } + var Ellipse = + /*#__PURE__*/ + function (_Shape) { + _inherits(Ellipse, _Shape); -}); // Add events to elements + function Ellipse(node) { + _classCallCheck(this, Ellipse); -const methods$1 = ['click', 'dblclick', 'mousedown', 'mouseup', 'mouseover', 'mouseout', 'mousemove', 'mouseenter', 'mouseleave', 'touchstart', 'touchmove', 'touchleave', 'touchend', 'touchcancel'].reduce(function (last, event) { - // add event to Element - const fn = function fn(f) { - if (f === null) { - off(this, event); - } else { - on(this, event, f); + return _possibleConstructorReturn(this, _getPrototypeOf(Ellipse).call(this, nodeOrNew('ellipse', node), node)); } - return this; - }; - - last[event] = fn; - return last; -}, {}); -registerMethods('Element', methods$1); - -function _defineProperty(obj, key, value) { - if (key in obj) { - Object.defineProperty(obj, key, { - value: value, - enumerable: true, - configurable: true, - writable: true - }); - } else { - obj[key] = value; - } + _createClass(Ellipse, [{ + key: "size", + value: function size(width$$1, height$$1) { + var p = proportionalSize(this, width$$1, height$$1); + return this.rx(new SVGNumber(p.width).divide(2)).ry(new SVGNumber(p.height).divide(2)); + } + }]); + + return Ellipse; + }(Shape); + extend(Ellipse, circled); + registerMethods('Container', { + // Create an ellipse + ellipse: wrapWithAttrCheck(function (width$$1, height$$1) { + return this.put(new Ellipse()).size(width$$1, height$$1).move(0, 0); + }) + }); + register(Ellipse); - return obj; -} + var Stop = + /*#__PURE__*/ + function (_Element) { + _inherits(Stop, _Element); -function _objectSpread(target) { - for (var i = 1; i < arguments.length; i++) { - var source = arguments[i] != null ? arguments[i] : {}; - var ownKeys = Object.keys(source); + function Stop(node) { + _classCallCheck(this, Stop); - if (typeof Object.getOwnPropertySymbols === 'function') { - ownKeys = ownKeys.concat(Object.getOwnPropertySymbols(source).filter(function (sym) { - return Object.getOwnPropertyDescriptor(source, sym).enumerable; - })); - } + return _possibleConstructorReturn(this, _getPrototypeOf(Stop).call(this, nodeOrNew('stop', node), node)); + } // add color stops - ownKeys.forEach(function (key) { - _defineProperty(target, key, source[key]); - }); - } - return target; -} - -function untransform() { - return this.attr('transform', null); -} // merge the whole transformation chain into one matrix and returns it - -function matrixify() { - var matrix = (this.attr('transform') || ''). // split transformations - split(transforms).slice(0, -1).map(function (str) { - // generate key => value pairs - var kv = str.trim().split('('); - return [kv[0], kv[1].split(delimiter).map(function (str) { - return parseFloat(str); - })]; - }).reverse() // merge every transformation into one matrix - .reduce(function (matrix, transform) { - if (transform[0] === 'matrix') { - return matrix.lmultiply(Matrix.fromArray(transform[1])); - } + _createClass(Stop, [{ + key: "update", + value: function update(o) { + if (typeof o === 'number' || o instanceof SVGNumber) { + o = { + offset: arguments[0], + color: arguments[1], + opacity: arguments[2] + }; + } // set attributes - return matrix[transform[0]].apply(matrix, transform[1]); - }, new Matrix()); - return matrix; -} // add an element to another parent without changing the visual representation on the screen - -function toParent(parent) { - if (this === parent) return this; - var ctm$$1 = this.screenCTM(); - var pCtm = parent.screenCTM().inverse(); - this.addTo(parent).untransform().transform(pCtm.multiply(ctm$$1)); - return this; -} // same as above with parent equals root-svg - -function toRoot() { - return this.toParent(this.root()); -} // Add transformations - -function transform(o, relative) { - // Act as a getter if no object was passed - if (o == null || typeof o === 'string') { - var decomposed = new Matrix(this).decompose(); - return decomposed[o] || decomposed; - } - if (!Matrix.isMatrixLike(o)) { - // Set the origin according to the defined transform - o = _objectSpread({}, o, { - origin: getOrigin(o, this) + if (o.opacity != null) this.attr('stop-opacity', o.opacity); + if (o.color != null) this.attr('stop-color', o.color); + if (o.offset != null) this.attr('offset', new SVGNumber(o.offset)); + return this; + } + }]); + + return Stop; + }(Element); + register(Stop); + + function from(x, y) { + return (this._element || this).type === 'radialGradient' ? this.attr({ + fx: new SVGNumber(x), + fy: new SVGNumber(y) + }) : this.attr({ + x1: new SVGNumber(x), + y1: new SVGNumber(y) }); - } // The user can pass a boolean, an Element or an Matrix or nothing - - - var cleanRelative = relative === true ? this : relative || false; - var result = new Matrix(cleanRelative).transform(o); - return this.attr('transform', result); -} -registerMethods('Element', { - untransform, - matrixify, - toParent, - toRoot, - transform -}); - -function rx(rx) { - return this.attr('rx', rx); -} // Radius y value - -function ry(ry) { - return this.attr('ry', ry); -} // Move over x-axis - -function x(x) { - return x == null ? this.cx() - this.rx() : this.cx(x + this.rx()); -} // Move over y-axis - -function y(y) { - return y == null ? this.cy() - this.ry() : this.cy(y + this.ry()); -} // Move by center over x-axis - -function cx(x) { - return x == null ? this.attr('cx') : this.attr('cx', x); -} // Move by center over y-axis - -function cy(y) { - return y == null ? this.attr('cy') : this.attr('cy', y); -} // Set width of element - -function width(width) { - return width == null ? this.rx() * 2 : this.rx(new SVGNumber(width).divide(2)); -} // Set height of element - -function height(height) { - return height == null ? this.ry() * 2 : this.ry(new SVGNumber(height).divide(2)); -} - -var circled = /*#__PURE__*/Object.freeze({ - rx: rx, - ry: ry, - x: x, - y: y, - cx: cx, - cy: cy, - width: width, - height: height -}); - -class Shape extends Element {} -register(Shape); - -class Circle extends Shape { - constructor(node) { - super(nodeOrNew('circle', node), node); - } - - radius(r) { - return this.attr('r', r); - } // Radius x value - - - rx(rx$$1) { - return this.attr('r', rx$$1); - } // Alias radius x value - - - ry(ry$$1) { - return this.rx(ry$$1); - } - - size(size) { - return this.radius(new SVGNumber(size).divide(2)); - } - -} -extend(Circle, { - x, - y, - cx, - cy, - width, - height -}); -registerMethods({ - Element: { - // Create circle element - circle: wrapWithAttrCheck(function (size) { - return this.put(new Circle()).size(size).move(0, 0); - }) - } -}); -register(Circle); - -class Container extends Element { - flatten(parent) { - this.each(function () { - if (this instanceof Container) return this.flatten(parent).ungroup(parent); - return this.toParent(parent); - }); // we need this so that the root does not get removed - - this.node.firstElementChild || this.remove(); - return this; } - - ungroup(parent) { - parent = parent || this.parent(); - this.each(function () { - return this.toParent(parent); + function to(x, y) { + return (this._element || this).type === 'radialGradient' ? this.attr({ + cx: new SVGNumber(x), + cy: new SVGNumber(y) + }) : this.attr({ + x2: new SVGNumber(x), + y2: new SVGNumber(y) }); - this.remove(); - return this; - } - -} -register(Container); - -class Defs extends Container { - constructor(node) { - super(nodeOrNew('defs', node), node); - } - - flatten() { - return this; } - ungroup() { - return this; - } + var gradiented = /*#__PURE__*/Object.freeze({ + from: from, + to: to + }); -} -register(Defs); + var Gradient = + /*#__PURE__*/ + function (_Container) { + _inherits(Gradient, _Container); -class Ellipse extends Shape { - constructor(node) { - super(nodeOrNew('ellipse', node), node); - } + function Gradient(type, attrs) { + _classCallCheck(this, Gradient); - size(width$$1, height$$1) { - var p = proportionalSize(this, width$$1, height$$1); - return this.rx(new SVGNumber(p.width).divide(2)).ry(new SVGNumber(p.height).divide(2)); - } + return _possibleConstructorReturn(this, _getPrototypeOf(Gradient).call(this, nodeOrNew(type + 'Gradient', typeof type === 'string' ? null : type), attrs)); + } // Add a color stop -} -extend(Ellipse, circled); -registerMethods('Container', { - // Create an ellipse - ellipse: wrapWithAttrCheck(function (width$$1, height$$1) { - return this.put(new Ellipse()).size(width$$1, height$$1).move(0, 0); - }) -}); -register(Ellipse); - -class Stop extends Element { - constructor(node) { - super(nodeOrNew('stop', node), node); - } // add color stops - - - update(o) { - if (typeof o === 'number' || o instanceof SVGNumber) { - o = { - offset: arguments[0], - color: arguments[1], - opacity: arguments[2] - }; - } // set attributes + _createClass(Gradient, [{ + key: "stop", + value: function stop(offset, color, opacity) { + return this.put(new Stop()).update(offset, color, opacity); + } // Update gradient - if (o.opacity != null) this.attr('stop-opacity', o.opacity); - if (o.color != null) this.attr('stop-color', o.color); - if (o.offset != null) this.attr('offset', new SVGNumber(o.offset)); - return this; - } + }, { + key: "update", + value: function update(block) { + // remove all stops + this.clear(); // invoke passed block -} -register(Stop); + if (typeof block === 'function') { + block.call(this, this); + } -function from(x, y) { - return (this._element || this).type === 'radialGradient' ? this.attr({ - fx: new SVGNumber(x), - fy: new SVGNumber(y) - }) : this.attr({ - x1: new SVGNumber(x), - y1: new SVGNumber(y) - }); -} -function to(x, y) { - return (this._element || this).type === 'radialGradient' ? this.attr({ - cx: new SVGNumber(x), - cy: new SVGNumber(y) - }) : this.attr({ - x2: new SVGNumber(x), - y2: new SVGNumber(y) + return this; + } // Return the fill id + + }, { + key: "url", + value: function url() { + return 'url(#' + this.id() + ')'; + } // Alias string convertion to fill + + }, { + key: "toString", + value: function toString() { + return this.url(); + } // custom attr to handle transform + + }, { + key: "attr", + value: function attr(a, b, c) { + if (a === 'transform') a = 'gradientTransform'; + return _get(_getPrototypeOf(Gradient.prototype), "attr", this).call(this, a, b, c); + } + }, { + key: "targets", + value: function targets() { + return baseFind('svg [fill*="' + this.id() + '"]'); + } + }, { + key: "bbox", + value: function bbox$$1() { + return new Box(); + } + }]); + + return Gradient; + }(Container); + extend(Gradient, gradiented); + registerMethods({ + Container: { + // Create gradient element in defs + gradient: wrapWithAttrCheck(function (type, block) { + return this.defs().gradient(type, block); + }) + }, + // define gradient + Defs: { + gradient: wrapWithAttrCheck(function (type, block) { + return this.put(new Gradient(type)).update(block); + }) + } }); -} - -var gradiented = /*#__PURE__*/Object.freeze({ - from: from, - to: to -}); - -class Gradient extends Container { - constructor(type, attrs) { - super(nodeOrNew(type + 'Gradient', typeof type === 'string' ? null : type), attrs); - } // Add a color stop + register(Gradient); + var Pattern = + /*#__PURE__*/ + function (_Container) { + _inherits(Pattern, _Container); - stop(offset, color, opacity) { - return this.put(new Stop()).update(offset, color, opacity); - } // Update gradient + // Initialize node + function Pattern(node) { + _classCallCheck(this, Pattern); + return _possibleConstructorReturn(this, _getPrototypeOf(Pattern).call(this, nodeOrNew('pattern', node), node)); + } // Return the fill id - update(block) { - // remove all stops - this.clear(); // invoke passed block - if (typeof block === 'function') { - block.call(this, this); - } - - return this; - } // Return the fill id + _createClass(Pattern, [{ + key: "url", + value: function url() { + return 'url(#' + this.id() + ')'; + } // Update pattern by rebuilding + }, { + key: "update", + value: function update(block) { + // remove content + this.clear(); // invoke passed block - url() { - return 'url(#' + this.id() + ')'; - } // Alias string convertion to fill + if (typeof block === 'function') { + block.call(this, this); + } + return this; + } // Alias string convertion to fill - toString() { - return this.url(); - } // custom attr to handle transform + }, { + key: "toString", + value: function toString() { + return this.url(); + } // custom attr to handle transform + }, { + key: "attr", + value: function attr(a, b, c) { + if (a === 'transform') a = 'patternTransform'; + return _get(_getPrototypeOf(Pattern.prototype), "attr", this).call(this, a, b, c); + } + }, { + key: "targets", + value: function targets() { + return baseFind('svg [fill*="' + this.id() + '"]'); + } + }, { + key: "bbox", + value: function bbox$$1() { + return new Box(); + } + }]); - attr(a, b, c) { - if (a === 'transform') a = 'gradientTransform'; - return super.attr(a, b, c); - } + return Pattern; + }(Container); + registerMethods({ + Container: { + // Create pattern element in defs + pattern: function pattern() { + var _this$defs; - targets() { - return baseFind('svg [fill*="' + this.id() + '"]'); - } + return (_this$defs = this.defs()).pattern.apply(_this$defs, arguments); + } + }, + Defs: { + pattern: wrapWithAttrCheck(function (width, height, block) { + return this.put(new Pattern()).update(block).attr({ + x: 0, + y: 0, + width: width, + height: height, + patternUnits: 'userSpaceOnUse' + }); + }) + } + }); + register(Pattern); - bbox() { - return new Box(); - } + var Image = + /*#__PURE__*/ + function (_Shape) { + _inherits(Image, _Shape); -} -extend(Gradient, gradiented); -registerMethods({ - Container: { - // Create gradient element in defs - gradient: wrapWithAttrCheck(function (type, block) { - return this.defs().gradient(type, block); - }) - }, - // define gradient - Defs: { - gradient: wrapWithAttrCheck(function (type, block) { - return this.put(new Gradient(type)).update(block); - }) - } -}); -register(Gradient); + function Image(node) { + _classCallCheck(this, Image); -class Pattern extends Container { - // Initialize node - constructor(node) { - super(nodeOrNew('pattern', node), node); - } // Return the fill id + return _possibleConstructorReturn(this, _getPrototypeOf(Image).call(this, nodeOrNew('image', node), node)); + } // (re)load image - url() { - return 'url(#' + this.id() + ')'; - } // Update pattern by rebuilding + _createClass(Image, [{ + key: "load", + value: function load(url, callback) { + if (!url) return this; + var img = new globals.window.Image(); + on(img, 'load', function (e) { + var p = this.parent(Pattern); // ensure image size + if (this.width() === 0 && this.height() === 0) { + this.size(img.width, img.height); + } - update(block) { - // remove content - this.clear(); // invoke passed block + if (p instanceof Pattern) { + // ensure pattern size if not set + if (p.width() === 0 && p.height() === 0) { + p.size(this.width(), this.height()); + } + } - if (typeof block === 'function') { - block.call(this, this); + if (typeof callback === 'function') { + callback.call(this, e); + } + }, this); + on(img, 'load error', function () { + // dont forget to unbind memory leaking events + off(img); + }); + return this.attr('href', img.src = url, xlink); + } + }]); + + return Image; + }(Shape); + registerAttrHook(function (attr$$1, val, _this) { + // convert image fill and stroke to patterns + if (attr$$1 === 'fill' || attr$$1 === 'stroke') { + if (isImage.test(val)) { + val = _this.root().defs().image(val); + } } - return this; - } // Alias string convertion to fill - - - toString() { - return this.url(); - } // custom attr to handle transform - + if (val instanceof Image) { + val = _this.root().defs().pattern(0, 0, function (pattern) { + pattern.add(val); + }); + } - attr(a, b, c) { - if (a === 'transform') a = 'patternTransform'; - return super.attr(a, b, c); - } + return val; + }); + registerMethods({ + Container: { + // create image element, load image and set its size + image: wrapWithAttrCheck(function (source, callback) { + return this.put(new Image()).size(0, 0).load(source, callback); + }) + } + }); + register(Image); + + var PointArray = subClassArray('PointArray', SVGArray); + extend(PointArray, { + // Convert array to string + toString: function toString() { + // convert to a poly point string + for (var i = 0, il = this.length, array = []; i < il; i++) { + array.push(this[i].join(',')); + } - targets() { - return baseFind('svg [fill*="' + this.id() + '"]'); - } + return array.join(' '); + }, + // Convert array to line object + toLine: function toLine() { + return { + x1: this[0][0], + y1: this[0][1], + x2: this[1][0], + y2: this[1][1] + }; + }, + // Get morphed array at given position + at: function at(pos) { + // make sure a destination is defined + if (!this.destination) return this; // generate morphed point string - bbox() { - return new Box(); - } + for (var i = 0, il = this.length, array = []; i < il; i++) { + array.push([this[i][0] + (this.destination[i][0] - this[i][0]) * pos, this[i][1] + (this.destination[i][1] - this[i][1]) * pos]); + } -} -registerMethods({ - Container: { - // Create pattern element in defs - pattern(...args) { - return this.defs().pattern(...args); - } + return new PointArray(array); + }, + // Parse point string and flat array + parse: function parse() { + var array = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [[0, 0]]; + var points = []; // if it is an array + + if (array instanceof Array) { + // and it is not flat, there is no need to parse it + if (array[0] instanceof Array) { + return array; + } + } else { + // Else, it is considered as a string + // parse points + array = array.trim().split(delimiter).map(parseFloat); + } // validate points - https://svgwg.org/svg2-draft/shapes.html#DataTypePoints + // Odd number of coordinates is an error. In such cases, drop the last odd coordinate. - }, - Defs: { - pattern: wrapWithAttrCheck(function (width, height, block) { - return this.put(new Pattern()).update(block).attr({ - x: 0, - y: 0, - width: width, - height: height, - patternUnits: 'userSpaceOnUse' - }); - }) - } -}); -register(Pattern); -class Image extends Shape { - constructor(node) { - super(nodeOrNew('image', node), node); - } // (re)load image + if (array.length % 2 !== 0) array.pop(); // wrap points in two-tuples and parse points as floats + for (var i = 0, len = array.length; i < len; i = i + 2) { + points.push([array[i], array[i + 1]]); + } - load(url, callback) { - if (!url) return this; - var img = new globals.window.Image(); - on(img, 'load', function (e) { - var p = this.parent(Pattern); // ensure image size + return points; + }, + // Move point string + move: function move(x, y) { + var box = this.bbox(); // get relative offset - if (this.width() === 0 && this.height() === 0) { - this.size(img.width, img.height); - } + x -= box.x; + y -= box.y; // move every point - if (p instanceof Pattern) { - // ensure pattern size if not set - if (p.width() === 0 && p.height() === 0) { - p.size(this.width(), this.height()); + if (!isNaN(x) && !isNaN(y)) { + for (var i = this.length - 1; i >= 0; i--) { + this[i] = [this[i][0] + x, this[i][1] + y]; } } - if (typeof callback === 'function') { - callback.call(this, e); + return this; + }, + // Resize poly string + size: function size(width, height) { + var i; + var box = this.bbox(); // recalculate position of all points according to new size + + for (i = this.length - 1; i >= 0; i--) { + if (box.width) this[i][0] = (this[i][0] - box.x) * width / box.width + box.x; + if (box.height) this[i][1] = (this[i][1] - box.y) * height / box.height + box.y; } - }, this); - on(img, 'load error', function () { - // dont forget to unbind memory leaking events - off(img); - }); - return this.attr('href', img.src = url, xlink); - } -} -registerAttrHook(function (attr$$1, val, _this) { - // convert image fill and stroke to patterns - if (attr$$1 === 'fill' || attr$$1 === 'stroke') { - if (isImage.test(val)) { - val = _this.root().defs().image(val); + return this; + }, + // Get bounding box of points + bbox: function bbox() { + var maxX = -Infinity; + var maxY = -Infinity; + var minX = Infinity; + var minY = Infinity; + this.forEach(function (el) { + maxX = Math.max(el[0], maxX); + maxY = Math.max(el[1], maxY); + minX = Math.min(el[0], minX); + minY = Math.min(el[1], minY); + }); + return { + x: minX, + y: minY, + width: maxX - minX, + height: maxY - minY + }; } - } - - if (val instanceof Image) { - val = _this.root().defs().pattern(0, 0, pattern => { - pattern.add(val); - }); - } + }); - return val; -}); -registerMethods({ - Container: { - // create image element, load image and set its size - image: wrapWithAttrCheck(function (source, callback) { - return this.put(new Image()).size(0, 0).load(source, callback); - }) - } -}); -register(Image); - -const PointArray = subClassArray('PointArray', SVGArray); -extend(PointArray, { - // Convert array to string - toString() { - // convert to a poly point string - for (var i = 0, il = this.length, array = []; i < il; i++) { - array.push(this[i].join(',')); - } + var MorphArray = PointArray; // Move by left top corner over x-axis - return array.join(' '); - }, + function x$1(x) { + return x == null ? this.bbox().x : this.move(x, this.bbox().y); + } // Move by left top corner over y-axis - // Convert array to line object - toLine() { - return { - x1: this[0][0], - y1: this[0][1], - x2: this[1][0], - y2: this[1][1] - }; - }, + function y$1(y) { + return y == null ? this.bbox().y : this.move(this.bbox().x, y); + } // Set width of element - // Get morphed array at given position - at(pos) { - // make sure a destination is defined - if (!this.destination) return this; // generate morphed point string + function width$1(width) { + var b = this.bbox(); + return width == null ? b.width : this.size(width, b.height); + } // Set height of element - for (var i = 0, il = this.length, array = []; i < il; i++) { - array.push([this[i][0] + (this.destination[i][0] - this[i][0]) * pos, this[i][1] + (this.destination[i][1] - this[i][1]) * pos]); - } + function height$1(height) { + var b = this.bbox(); + return height == null ? b.height : this.size(b.width, height); + } - return new PointArray(array); - }, + var pointed = /*#__PURE__*/Object.freeze({ + MorphArray: MorphArray, + x: x$1, + y: y$1, + width: width$1, + height: height$1 + }); - // Parse point string and flat array - parse(array = [[0, 0]]) { - var points = []; // if it is an array + var Line = + /*#__PURE__*/ + function (_Shape) { + _inherits(Line, _Shape); + + // Initialize node + function Line(node) { + _classCallCheck(this, Line); + + return _possibleConstructorReturn(this, _getPrototypeOf(Line).call(this, nodeOrNew('line', node), node)); + } // Get array + + + _createClass(Line, [{ + key: "array", + value: function array() { + return new PointArray([[this.attr('x1'), this.attr('y1')], [this.attr('x2'), this.attr('y2')]]); + } // Overwrite native plot() method + + }, { + key: "plot", + value: function plot(x1, y1, x2, y2) { + if (x1 == null) { + return this.array(); + } else if (typeof y1 !== 'undefined') { + x1 = { + x1: x1, + y1: y1, + x2: x2, + y2: y2 + }; + } else { + x1 = new PointArray(x1).toLine(); + } - if (array instanceof Array) { - // and it is not flat, there is no need to parse it - if (array[0] instanceof Array) { - return array; - } - } else { - // Else, it is considered as a string - // parse points - array = array.trim().split(delimiter).map(parseFloat); - } // validate points - https://svgwg.org/svg2-draft/shapes.html#DataTypePoints - // Odd number of coordinates is an error. In such cases, drop the last odd coordinate. + return this.attr(x1); + } // Move by left top corner + }, { + key: "move", + value: function move(x, y) { + return this.attr(this.array().move(x, y).toLine()); + } // Set element size to given width and height - if (array.length % 2 !== 0) array.pop(); // wrap points in two-tuples and parse points as floats + }, { + key: "size", + value: function size(width, height) { + var p = proportionalSize(this, width, height); + return this.attr(this.array().size(p.width, p.height).toLine()); + } + }]); + + return Line; + }(Shape); + extend(Line, pointed); + registerMethods({ + Container: { + // Create a line element + line: wrapWithAttrCheck(function () { + for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) { + args[_key] = arguments[_key]; + } - for (var i = 0, len = array.length; i < len; i = i + 2) { - points.push([array[i], array[i + 1]]); + // make sure plot is called as a setter + // x1 is not necessarily a number, it can also be an array, a string and a PointArray + return Line.prototype.plot.apply(this.put(new Line()), args[0] != null ? args : [0, 0, 0, 0]); + }) } + }); + register(Line); + + var Marker = + /*#__PURE__*/ + function (_Container) { + _inherits(Marker, _Container); + + // Initialize node + function Marker(node) { + _classCallCheck(this, Marker); + + return _possibleConstructorReturn(this, _getPrototypeOf(Marker).call(this, nodeOrNew('marker', node), node)); + } // Set width of element + + + _createClass(Marker, [{ + key: "width", + value: function width(_width) { + return this.attr('markerWidth', _width); + } // Set height of element + + }, { + key: "height", + value: function height(_height) { + return this.attr('markerHeight', _height); + } // Set marker refX and refY + + }, { + key: "ref", + value: function ref(x, y) { + return this.attr('refX', x).attr('refY', y); + } // Update marker + + }, { + key: "update", + value: function update(block) { + // remove all content + this.clear(); // invoke passed block + + if (typeof block === 'function') { + block.call(this, this); + } - return points; - }, + return this; + } // Return the fill id - // Move point string - move(x, y) { - var box = this.bbox(); // get relative offset + }, { + key: "toString", + value: function toString() { + return 'url(#' + this.id() + ')'; + } + }]); - x -= box.x; - y -= box.y; // move every point + return Marker; + }(Container); + registerMethods({ + Container: { + marker: function marker() { + var _this$defs; - if (!isNaN(x) && !isNaN(y)) { - for (var i = this.length - 1; i >= 0; i--) { - this[i] = [this[i][0] + x, this[i][1] + y]; + // Create marker element in defs + return (_this$defs = this.defs()).marker.apply(_this$defs, arguments); } - } - - return this; - }, + }, + Defs: { + // Create marker + marker: wrapWithAttrCheck(function (width, height, block) { + // Set default viewbox to match the width and height, set ref to cx and cy and set orient to auto + return this.put(new Marker()).size(width, height).ref(width / 2, height / 2).viewbox(0, 0, width, height).attr('orient', 'auto').update(block); + }) + }, + marker: { + // Create and attach markers + marker: function marker(_marker, width, height, block) { + var attr = ['marker']; // Build attribute name - // Resize poly string - size(width, height) { - var i; - var box = this.bbox(); // recalculate position of all points according to new size + if (_marker !== 'all') attr.push(_marker); + attr = attr.join('-'); // Set marker attribute - for (i = this.length - 1; i >= 0; i--) { - if (box.width) this[i][0] = (this[i][0] - box.x) * width / box.width + box.x; - if (box.height) this[i][1] = (this[i][1] - box.y) * height / box.height + box.y; + _marker = arguments[1] instanceof Marker ? arguments[1] : this.defs().marker(width, height, block); + return this.attr(attr, _marker); + } } - - return this; - }, - - // Get bounding box of points - bbox() { - var maxX = -Infinity; - var maxY = -Infinity; - var minX = Infinity; - var minY = Infinity; - this.forEach(function (el) { - maxX = Math.max(el[0], maxX); - maxY = Math.max(el[1], maxY); - minX = Math.min(el[0], minX); - minY = Math.min(el[1], minY); - }); - return { - x: minX, - y: minY, - width: maxX - minX, - height: maxY - minY + }); + register(Marker); + + /*** + Base Class + ========== + The base stepper class that will be + ***/ + + function makeSetterGetter(k, f) { + return function (v) { + if (v == null) return this[v]; + this[k] = v; + if (f) f.call(this); + return this; }; } -}); - -let MorphArray = PointArray; // Move by left top corner over x-axis - -function x$1(x) { - return x == null ? this.bbox().x : this.move(x, this.bbox().y); -} // Move by left top corner over y-axis - -function y$1(y) { - return y == null ? this.bbox().y : this.move(this.bbox().x, y); -} // Set width of element - -function width$1(width) { - let b = this.bbox(); - return width == null ? b.width : this.size(width, b.height); -} // Set height of element - -function height$1(height) { - let b = this.bbox(); - return height == null ? b.height : this.size(b.width, height); -} - -var pointed = /*#__PURE__*/Object.freeze({ - MorphArray: MorphArray, - x: x$1, - y: y$1, - width: width$1, - height: height$1 -}); - -class Line extends Shape { - // Initialize node - constructor(node) { - super(nodeOrNew('line', node), node); - } // Get array - - - array() { - return new PointArray([[this.attr('x1'), this.attr('y1')], [this.attr('x2'), this.attr('y2')]]); - } // Overwrite native plot() method - - - plot(x1, y1, x2, y2) { - if (x1 == null) { - return this.array(); - } else if (typeof y1 !== 'undefined') { - x1 = { - x1: x1, - y1: y1, - x2: x2, - y2: y2 + var easing = { + '-': function _(pos) { + return pos; + }, + '<>': function _(pos) { + return -Math.cos(pos * Math.PI) / 2 + 0.5; + }, + '>': function _(pos) { + return Math.sin(pos * Math.PI / 2); + }, + '<': function _(pos) { + return -Math.cos(pos * Math.PI / 2) + 1; + }, + bezier: function bezier(x1, y1, x2, y2) { + // see https://www.w3.org/TR/css-easing-1/#cubic-bezier-algo + return function (t) { + if (t < 0) { + if (x1 > 0) { + return y1 / x1 * t; + } else if (x2 > 0) { + return y2 / x2 * t; + } else { + return 0; + } + } else if (t > 1) { + if (x2 < 1) { + return (1 - y2) / (1 - x2) * t + (y2 - x2) / (1 - x2); + } else if (x1 < 1) { + return (1 - y1) / (1 - x1) * t + (y1 - x1) / (1 - x1); + } else { + return 1; + } + } else { + return 3 * t * Math.pow(1 - t, 2) * y1 + 3 * Math.pow(t, 2) * (1 - t) * y2 + Math.pow(t, 3); + } }; - } else { - x1 = new PointArray(x1).toLine(); - } - - return this.attr(x1); - } // Move by left top corner - - - move(x, y) { - return this.attr(this.array().move(x, y).toLine()); - } // Set element size to given width and height - - - size(width, height) { - var p = proportionalSize(this, width, height); - return this.attr(this.array().size(p.width, p.height).toLine()); - } - -} -extend(Line, pointed); -registerMethods({ - Container: { - // Create a line element - line: wrapWithAttrCheck(function (...args) { - // make sure plot is called as a setter - // x1 is not necessarily a number, it can also be an array, a string and a PointArray - return Line.prototype.plot.apply(this.put(new Line()), args[0] != null ? args : [0, 0, 0, 0]); - }) - } -}); -register(Line); - -class Marker extends Container { - // Initialize node - constructor(node) { - super(nodeOrNew('marker', node), node); - } // Set width of element - - - width(width) { - return this.attr('markerWidth', width); - } // Set height of element - - - height(height) { - return this.attr('markerHeight', height); - } // Set marker refX and refY - + }, + // see https://www.w3.org/TR/css-easing-1/#step-timing-function-algo + steps: function steps(_steps) { + var stepPosition = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 'end'; + // deal with "jump-" prefix + stepPosition = stepPosition.split('-').reverse()[0]; + var jumps = _steps; + + if (stepPosition === 'none') { + --jumps; + } else if (stepPosition === 'both') { + ++jumps; + } // The beforeFlag is essentially useless + + + return function (t) { + var beforeFlag = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false; + // Step is called currentStep in referenced url + var step = Math.floor(t * _steps); + var jumping = t * step % 1 === 0; + + if (stepPosition === 'start' || stepPosition === 'both') { + ++step; + } - ref(x, y) { - return this.attr('refX', x).attr('refY', y); - } // Update marker + if (beforeFlag && jumping) { + --step; + } + if (t >= 0 && step < 0) { + step = 0; + } - update(block) { - // remove all content - this.clear(); // invoke passed block + if (t <= 1 && step > jumps) { + step = jumps; + } - if (typeof block === 'function') { - block.call(this, this); + return step / jumps; + }; + } + }; + var Stepper = + /*#__PURE__*/ + function () { + function Stepper() { + _classCallCheck(this, Stepper); } - return this; - } // Return the fill id - + _createClass(Stepper, [{ + key: "done", + value: function done() { + return false; + } + }]); - toString() { - return 'url(#' + this.id() + ')'; - } + return Stepper; + }(); + /*** + Easing Functions + ================ + ***/ -} -registerMethods({ - Container: { - marker(...args) { - // Create marker element in defs - return this.defs().marker(...args); - } + var Ease = + /*#__PURE__*/ + function (_Stepper) { + _inherits(Ease, _Stepper); - }, - Defs: { - // Create marker - marker: wrapWithAttrCheck(function (width, height, block) { - // Set default viewbox to match the width and height, set ref to cx and cy and set orient to auto - return this.put(new Marker()).size(width, height).ref(width / 2, height / 2).viewbox(0, 0, width, height).attr('orient', 'auto').update(block); - }) - }, - marker: { - // Create and attach markers - marker(marker, width, height, block) { - var attr = ['marker']; // Build attribute name + function Ease(fn) { + var _this; - if (marker !== 'all') attr.push(marker); - attr = attr.join('-'); // Set marker attribute + _classCallCheck(this, Ease); - marker = arguments[1] instanceof Marker ? arguments[1] : this.defs().marker(width, height, block); - return this.attr(attr, marker); + _this = _possibleConstructorReturn(this, _getPrototypeOf(Ease).call(this)); + _this.ease = easing[fn || timeline.ease] || fn; + return _this; } - } -}); -register(Marker); - -var _strictMethod = function (method, arg) { - return !!method && _fails(function () { - // eslint-disable-next-line no-useless-call - arg ? method.call(null, function () { /* empty */ }, 1) : method.call(null); - }); -}; - -var $sort = [].sort; -var test = [1, 2, 3]; - -_export(_export.P + _export.F * (_fails(function () { - // IE8- - test.sort(undefined); -}) || !_fails(function () { - // V8 bug - test.sort(null); - // Old WebKit -}) || !_strictMethod($sort)), 'Array', { - // 22.1.3.25 Array.prototype.sort(comparefn) - sort: function sort(comparefn) { - return comparefn === undefined - ? $sort.call(_toObject(this)) - : $sort.call(_toObject(this), _aFunction(comparefn)); - } -}); - -/*** -Base Class -========== -The base stepper class that will be -***/ - -function makeSetterGetter(k, f) { - return function (v) { - if (v == null) return this[v]; - this[k] = v; - if (f) f.call(this); - return this; - }; -} - -let easing = { - '-': function _(pos) { - return pos; - }, - '<>': function _(pos) { - return -Math.cos(pos * Math.PI) / 2 + 0.5; - }, - '>': function _(pos) { - return Math.sin(pos * Math.PI / 2); - }, - '<': function _(pos) { - return -Math.cos(pos * Math.PI / 2) + 1; - }, - bezier: function bezier(x1, y1, x2, y2) { - // see https://www.w3.org/TR/css-easing-1/#cubic-bezier-algo - return function (t) { - if (t < 0) { - if (x1 > 0) { - return y1 / x1 * t; - } else if (x2 > 0) { - return y2 / x2 * t; - } else { - return 0; - } - } else if (t > 1) { - if (x2 < 1) { - return (1 - y2) / (1 - x2) * t + (y2 - x2) / (1 - x2); - } else if (x1 < 1) { - return (1 - y1) / (1 - x1) * t + (y1 - x1) / (1 - x1); - } else { - return 1; + _createClass(Ease, [{ + key: "step", + value: function step(from, to, pos) { + if (typeof from !== 'number') { + return pos < 1 ? from : to; } - } else { - return 3 * t * (1 - t) ** 2 * y1 + 3 * t ** 2 * (1 - t) * y2 + t ** 3; + + return from + (to - from) * this.ease(pos); } - }; - }, - // see https://www.w3.org/TR/css-easing-1/#step-timing-function-algo - steps: function steps(_steps, stepPosition = 'end') { - // deal with "jump-" prefix - stepPosition = stepPosition.split('-').reverse()[0]; - let jumps = _steps; + }]); - if (stepPosition === 'none') { - --jumps; - } else if (stepPosition === 'both') { - ++jumps; - } // The beforeFlag is essentially useless + return Ease; + }(Stepper); + /*** + Controller Types + ================ + ***/ + var Controller = + /*#__PURE__*/ + function (_Stepper2) { + _inherits(Controller, _Stepper2); - return (t, beforeFlag = false) => { - // Step is called currentStep in referenced url - let step = Math.floor(t * _steps); - const jumping = t * step % 1 === 0; + function Controller(fn) { + var _this2; - if (stepPosition === 'start' || stepPosition === 'both') { - ++step; - } + _classCallCheck(this, Controller); - if (beforeFlag && jumping) { - --step; - } + _this2 = _possibleConstructorReturn(this, _getPrototypeOf(Controller).call(this)); + _this2.stepper = fn; + return _this2; + } - if (t >= 0 && step < 0) { - step = 0; + _createClass(Controller, [{ + key: "step", + value: function step(current, target, dt, c) { + return this.stepper(current, target, dt, c); } - - if (t <= 1 && step > jumps) { - step = jumps; + }, { + key: "done", + value: function done(c) { + return c.done; } + }]); - return step / jumps; - }; - } -}; -class Stepper { - done() { - return false; - } - -} -/*** -Easing Functions -================ -***/ + return Controller; + }(Stepper); -class Ease extends Stepper { - constructor(fn) { - super(); - this.ease = easing[fn || timeline.ease] || fn; - } + function recalculate() { + // Apply the default parameters + var duration = (this._duration || 500) / 1000; + var overshoot = this._overshoot || 0; // Calculate the PID natural response - step(from, to, pos) { - if (typeof from !== 'number') { - return pos < 1 ? from : to; - } + var eps = 1e-10; + var pi = Math.PI; + var os = Math.log(overshoot / 100 + eps); + var zeta = -os / Math.sqrt(pi * pi + os * os); + var wn = 3.9 / (zeta * duration); // Calculate the Spring values - return from + (to - from) * this.ease(pos); + this.d = 2 * zeta * wn; + this.k = wn * wn; } -} -/*** -Controller Types -================ -***/ + var Spring = + /*#__PURE__*/ + function (_Controller) { + _inherits(Spring, _Controller); -class Controller extends Stepper { - constructor(fn) { - super(); - this.stepper = fn; - } + function Spring(duration, overshoot) { + var _this3; - step(current, target, dt, c) { - return this.stepper(current, target, dt, c); - } + _classCallCheck(this, Spring); - done(c) { - return c.done; - } + _this3 = _possibleConstructorReturn(this, _getPrototypeOf(Spring).call(this)); -} + _this3.duration(duration || 500).overshoot(overshoot || 0); -function recalculate() { - // Apply the default parameters - var duration = (this._duration || 500) / 1000; - var overshoot = this._overshoot || 0; // Calculate the PID natural response + return _this3; + } - var eps = 1e-10; - var pi = Math.PI; - var os = Math.log(overshoot / 100 + eps); - var zeta = -os / Math.sqrt(pi * pi + os * os); - var wn = 3.9 / (zeta * duration); // Calculate the Spring values + _createClass(Spring, [{ + key: "step", + value: function step(current, target, dt, c) { + if (typeof current === 'string') return current; + c.done = dt === Infinity; + if (dt === Infinity) return target; + if (dt === 0) return current; + if (dt > 100) dt = 16; + dt /= 1000; // Get the previous velocity - this.d = 2 * zeta * wn; - this.k = wn * wn; -} + var velocity = c.velocity || 0; // Apply the control to get the new position and store it -class Spring extends Controller { - constructor(duration, overshoot) { - super(); - this.duration(duration || 500).overshoot(overshoot || 0); - } + var acceleration = -this.d * velocity - this.k * (current - target); + var newPosition = current + velocity * dt + acceleration * dt * dt / 2; // Store the velocity - step(current, target, dt, c) { - if (typeof current === 'string') return current; - c.done = dt === Infinity; - if (dt === Infinity) return target; - if (dt === 0) return current; - if (dt > 100) dt = 16; - dt /= 1000; // Get the previous velocity + c.velocity = velocity + acceleration * dt; // Figure out if we have converged, and if so, pass the value - var velocity = c.velocity || 0; // Apply the control to get the new position and store it + c.done = Math.abs(target - newPosition) + Math.abs(velocity) < 0.002; + return c.done ? target : newPosition; + } + }]); - var acceleration = -this.d * velocity - this.k * (current - target); - var newPosition = current + velocity * dt + acceleration * dt * dt / 2; // Store the velocity + return Spring; + }(Controller); + extend(Spring, { + duration: makeSetterGetter('_duration', recalculate), + overshoot: makeSetterGetter('_overshoot', recalculate) + }); + var PID = + /*#__PURE__*/ + function (_Controller2) { + _inherits(PID, _Controller2); - c.velocity = velocity + acceleration * dt; // Figure out if we have converged, and if so, pass the value + function PID(p, i, d, windup) { + var _this4; - c.done = Math.abs(target - newPosition) + Math.abs(velocity) < 0.002; - return c.done ? target : newPosition; - } + _classCallCheck(this, PID); -} -extend(Spring, { - duration: makeSetterGetter('_duration', recalculate), - overshoot: makeSetterGetter('_overshoot', recalculate) -}); -class PID extends Controller { - constructor(p, i, d, windup) { - super(); - p = p == null ? 0.1 : p; - i = i == null ? 0.01 : i; - d = d == null ? 0 : d; - windup = windup == null ? 1000 : windup; - this.p(p).i(i).d(d).windup(windup); - } + _this4 = _possibleConstructorReturn(this, _getPrototypeOf(PID).call(this)); + p = p == null ? 0.1 : p; + i = i == null ? 0.01 : i; + d = d == null ? 0 : d; + windup = windup == null ? 1000 : windup; - step(current, target, dt, c) { - if (typeof current === 'string') return current; - c.done = dt === Infinity; - if (dt === Infinity) return target; - if (dt === 0) return current; - var p = target - current; - var i = (c.integral || 0) + p * dt; - var d = (p - (c.error || 0)) / dt; - var windup = this.windup; // antiwindup - - if (windup !== false) { - i = Math.max(-windup, Math.min(i, windup)); - } + _this4.p(p).i(i).d(d).windup(windup); - c.error = p; - c.integral = i; - c.done = Math.abs(p) < 0.001; - return c.done ? target : current + (this.P * p + this.I * i + this.D * d); - } + return _this4; + } -} -extend(PID, { - windup: makeSetterGetter('windup'), - p: makeSetterGetter('P'), - i: makeSetterGetter('I'), - d: makeSetterGetter('D') -}); + _createClass(PID, [{ + key: "step", + value: function step(current, target, dt, c) { + if (typeof current === 'string') return current; + c.done = dt === Infinity; + if (dt === Infinity) return target; + if (dt === 0) return current; + var p = target - current; + var i = (c.integral || 0) + p * dt; + var d = (p - (c.error || 0)) / dt; + var windup = this.windup; // antiwindup + + if (windup !== false) { + i = Math.max(-windup, Math.min(i, windup)); + } -const PathArray = subClassArray('PathArray', SVGArray); -function pathRegReplace(a, b, c, d) { - return c + d.replace(dots, ' .'); -} + c.error = p; + c.integral = i; + c.done = Math.abs(p) < 0.001; + return c.done ? target : current + (this.P * p + this.I * i + this.D * d); + } + }]); + + return PID; + }(Controller); + extend(PID, { + windup: makeSetterGetter('windup'), + p: makeSetterGetter('P'), + i: makeSetterGetter('I'), + d: makeSetterGetter('D') + }); -function arrayToString(a) { - for (var i = 0, il = a.length, s = ''; i < il; i++) { - s += a[i][0]; + var PathArray = subClassArray('PathArray', SVGArray); + function pathRegReplace(a, b, c, d) { + return c + d.replace(dots, ' .'); + } - if (a[i][1] != null) { - s += a[i][1]; + function arrayToString(a) { + for (var i = 0, il = a.length, s = ''; i < il; i++) { + s += a[i][0]; - if (a[i][2] != null) { - s += ' '; - s += a[i][2]; + if (a[i][1] != null) { + s += a[i][1]; - if (a[i][3] != null) { - s += ' '; - s += a[i][3]; + if (a[i][2] != null) { s += ' '; - s += a[i][4]; + s += a[i][2]; - if (a[i][5] != null) { + if (a[i][3] != null) { s += ' '; - s += a[i][5]; + s += a[i][3]; s += ' '; - s += a[i][6]; + s += a[i][4]; - if (a[i][7] != null) { + if (a[i][5] != null) { s += ' '; - s += a[i][7]; + s += a[i][5]; + s += ' '; + s += a[i][6]; + + if (a[i][7] != null) { + s += ' '; + s += a[i][7]; + } } } } } } + + return s + ' '; } - return s + ' '; -} - -const pathHandlers = { - M: function M(c, p, p0) { - p.x = p0.x = c[0]; - p.y = p0.y = c[1]; - return ['M', p.x, p.y]; - }, - L: function L(c, p) { - p.x = c[0]; - p.y = c[1]; - return ['L', c[0], c[1]]; - }, - H: function H(c, p) { - p.x = c[0]; - return ['H', c[0]]; - }, - V: function V(c, p) { - p.y = c[0]; - return ['V', c[0]]; - }, - C: function C(c, p) { - p.x = c[4]; - p.y = c[5]; - return ['C', c[0], c[1], c[2], c[3], c[4], c[5]]; - }, - S: function S(c, p) { - p.x = c[2]; - p.y = c[3]; - return ['S', c[0], c[1], c[2], c[3]]; - }, - Q: function Q(c, p) { - p.x = c[2]; - p.y = c[3]; - return ['Q', c[0], c[1], c[2], c[3]]; - }, - T: function T(c, p) { - p.x = c[0]; - p.y = c[1]; - return ['T', c[0], c[1]]; - }, - Z: function Z(c, p, p0) { - p.x = p0.x; - p.y = p0.y; - return ['Z']; - }, - A: function A(c, p) { - p.x = c[5]; - p.y = c[6]; - return ['A', c[0], c[1], c[2], c[3], c[4], c[5], c[6]]; + var pathHandlers = { + M: function M(c, p, p0) { + p.x = p0.x = c[0]; + p.y = p0.y = c[1]; + return ['M', p.x, p.y]; + }, + L: function L(c, p) { + p.x = c[0]; + p.y = c[1]; + return ['L', c[0], c[1]]; + }, + H: function H(c, p) { + p.x = c[0]; + return ['H', c[0]]; + }, + V: function V(c, p) { + p.y = c[0]; + return ['V', c[0]]; + }, + C: function C(c, p) { + p.x = c[4]; + p.y = c[5]; + return ['C', c[0], c[1], c[2], c[3], c[4], c[5]]; + }, + S: function S(c, p) { + p.x = c[2]; + p.y = c[3]; + return ['S', c[0], c[1], c[2], c[3]]; + }, + Q: function Q(c, p) { + p.x = c[2]; + p.y = c[3]; + return ['Q', c[0], c[1], c[2], c[3]]; + }, + T: function T(c, p) { + p.x = c[0]; + p.y = c[1]; + return ['T', c[0], c[1]]; + }, + Z: function Z(c, p, p0) { + p.x = p0.x; + p.y = p0.y; + return ['Z']; + }, + A: function A(c, p) { + p.x = c[5]; + p.y = c[6]; + return ['A', c[0], c[1], c[2], c[3], c[4], c[5], c[6]]; + } + }; + var mlhvqtcsaz = 'mlhvqtcsaz'.split(''); + + for (var i = 0, il = mlhvqtcsaz.length; i < il; ++i) { + pathHandlers[mlhvqtcsaz[i]] = function (i) { + return function (c, p, p0) { + if (i === 'H') c[0] = c[0] + p.x;else if (i === 'V') c[0] = c[0] + p.y;else if (i === 'A') { + c[5] = c[5] + p.x; + c[6] = c[6] + p.y; + } else { + for (var j = 0, jl = c.length; j < jl; ++j) { + c[j] = c[j] + (j % 2 ? p.y : p.x); + } + } + return pathHandlers[i](c, p, p0); + }; + }(mlhvqtcsaz[i].toUpperCase()); } -}; -let mlhvqtcsaz = 'mlhvqtcsaz'.split(''); - -for (var i$1 = 0, il = mlhvqtcsaz.length; i$1 < il; ++i$1) { - pathHandlers[mlhvqtcsaz[i$1]] = function (i) { - return function (c, p, p0) { - if (i === 'H') c[0] = c[0] + p.x;else if (i === 'V') c[0] = c[0] + p.y;else if (i === 'A') { - c[5] = c[5] + p.x; - c[6] = c[6] + p.y; - } else { - for (var j = 0, jl = c.length; j < jl; ++j) { - c[j] = c[j] + (j % 2 ? p.y : p.x); + + extend(PathArray, { + // Convert array to string + toString: function toString() { + return arrayToString(this); + }, + // Move path string + move: function move(x, y) { + // get bounding box of current situation + var box = this.bbox(); // get relative offset + + x -= box.x; + y -= box.y; + + if (!isNaN(x) && !isNaN(y)) { + // move every point + for (var l, i = this.length - 1; i >= 0; i--) { + l = this[i][0]; + + if (l === 'M' || l === 'L' || l === 'T') { + this[i][1] += x; + this[i][2] += y; + } else if (l === 'H') { + this[i][1] += x; + } else if (l === 'V') { + this[i][1] += y; + } else if (l === 'C' || l === 'S' || l === 'Q') { + this[i][1] += x; + this[i][2] += y; + this[i][3] += x; + this[i][4] += y; + + if (l === 'C') { + this[i][5] += x; + this[i][6] += y; + } + } else if (l === 'A') { + this[i][6] += x; + this[i][7] += y; + } } } - return pathHandlers[i](c, p, p0); - }; - }(mlhvqtcsaz[i$1].toUpperCase()); -} - -extend(PathArray, { - // Convert array to string - toString() { - return arrayToString(this); - }, - - // Move path string - move(x, y) { - // get bounding box of current situation - var box = this.bbox(); // get relative offset - - x -= box.x; - y -= box.y; - - if (!isNaN(x) && !isNaN(y)) { - // move every point - for (var l, i = this.length - 1; i >= 0; i--) { + + return this; + }, + // Resize path string + size: function size(width, height) { + // get bounding box of current situation + var box = this.bbox(); + var i, l; // recalculate position of all points according to new size + + for (i = this.length - 1; i >= 0; i--) { l = this[i][0]; if (l === 'M' || l === 'L' || l === 'T') { - this[i][1] += x; - this[i][2] += y; + this[i][1] = (this[i][1] - box.x) * width / box.width + box.x; + this[i][2] = (this[i][2] - box.y) * height / box.height + box.y; } else if (l === 'H') { - this[i][1] += x; + this[i][1] = (this[i][1] - box.x) * width / box.width + box.x; } else if (l === 'V') { - this[i][1] += y; + this[i][1] = (this[i][1] - box.y) * height / box.height + box.y; } else if (l === 'C' || l === 'S' || l === 'Q') { - this[i][1] += x; - this[i][2] += y; - this[i][3] += x; - this[i][4] += y; + this[i][1] = (this[i][1] - box.x) * width / box.width + box.x; + this[i][2] = (this[i][2] - box.y) * height / box.height + box.y; + this[i][3] = (this[i][3] - box.x) * width / box.width + box.x; + this[i][4] = (this[i][4] - box.y) * height / box.height + box.y; if (l === 'C') { - this[i][5] += x; - this[i][6] += y; + this[i][5] = (this[i][5] - box.x) * width / box.width + box.x; + this[i][6] = (this[i][6] - box.y) * height / box.height + box.y; } } else if (l === 'A') { - this[i][6] += x; - this[i][7] += y; - } - } - } + // resize radii + this[i][1] = this[i][1] * width / box.width; + this[i][2] = this[i][2] * height / box.height; // move position values - return this; - }, - - // Resize path string - size(width, height) { - // get bounding box of current situation - var box = this.bbox(); - var i, l; // recalculate position of all points according to new size - - for (i = this.length - 1; i >= 0; i--) { - l = this[i][0]; - - if (l === 'M' || l === 'L' || l === 'T') { - this[i][1] = (this[i][1] - box.x) * width / box.width + box.x; - this[i][2] = (this[i][2] - box.y) * height / box.height + box.y; - } else if (l === 'H') { - this[i][1] = (this[i][1] - box.x) * width / box.width + box.x; - } else if (l === 'V') { - this[i][1] = (this[i][1] - box.y) * height / box.height + box.y; - } else if (l === 'C' || l === 'S' || l === 'Q') { - this[i][1] = (this[i][1] - box.x) * width / box.width + box.x; - this[i][2] = (this[i][2] - box.y) * height / box.height + box.y; - this[i][3] = (this[i][3] - box.x) * width / box.width + box.x; - this[i][4] = (this[i][4] - box.y) * height / box.height + box.y; - - if (l === 'C') { - this[i][5] = (this[i][5] - box.x) * width / box.width + box.x; - this[i][6] = (this[i][6] - box.y) * height / box.height + box.y; + this[i][6] = (this[i][6] - box.x) * width / box.width + box.x; + this[i][7] = (this[i][7] - box.y) * height / box.height + box.y; } - } else if (l === 'A') { - // resize radii - this[i][1] = this[i][1] * width / box.width; - this[i][2] = this[i][2] * height / box.height; // move position values - - this[i][6] = (this[i][6] - box.x) * width / box.width + box.x; - this[i][7] = (this[i][7] - box.y) * height / box.height + box.y; } - } - - return this; - }, - - // Test if the passed path array use the same path data commands as this path array - equalCommands(pathArray) { - var i, il, equalCommands; - pathArray = new PathArray(pathArray); - equalCommands = this.length === pathArray.length; - - for (i = 0, il = this.length; equalCommands && i < il; i++) { - equalCommands = this[i][0] === pathArray[i][0]; - } - - return equalCommands; - }, - - // Make path array morphable - morph(pathArray) { - pathArray = new PathArray(pathArray); - - if (this.equalCommands(pathArray)) { - this.destination = pathArray; - } else { - this.destination = null; - } - - return this; - }, - - // Get morphed path array at given position - at(pos) { - // make sure a destination is defined - if (!this.destination) return this; - var sourceArray = this; - var destinationArray = this.destination.value; - var array = []; - var pathArray = new PathArray(); - var i, il, j, jl; // Animate has specified in the SVG spec - // See: https://www.w3.org/TR/SVG11/paths.html#PathElement - - for (i = 0, il = sourceArray.length; i < il; i++) { - array[i] = [sourceArray[i][0]]; - - for (j = 1, jl = sourceArray[i].length; j < jl; j++) { - array[i][j] = sourceArray[i][j] + (destinationArray[i][j] - sourceArray[i][j]) * pos; - } // For the two flags of the elliptical arc command, the SVG spec say: - // Flags and booleans are interpolated as fractions between zero and one, with any non-zero value considered to be a value of one/true - // Elliptical arc command as an array followed by corresponding indexes: - // ['A', rx, ry, x-axis-rotation, large-arc-flag, sweep-flag, x, y] - // 0 1 2 3 4 5 6 7 - - - if (array[i][0] === 'A') { - array[i][4] = +(array[i][4] !== 0); - array[i][5] = +(array[i][5] !== 0); - } - } // Directly modify the value of a path array, this is done this way for performance - - - pathArray.value = array; - return pathArray; - }, - - // Absolutize and parse path to array - parse(array = [['M', 0, 0]]) { - // if it's already a patharray, no need to parse it - if (array instanceof PathArray) return array; // prepare for parsing - - var s; - var paramCnt = { - 'M': 2, - 'L': 2, - 'H': 1, - 'V': 1, - 'C': 6, - 'S': 4, - 'Q': 4, - 'T': 2, - 'A': 7, - 'Z': 0 - }; - - if (typeof array === 'string') { - array = array.replace(numbersWithDots, pathRegReplace) // convert 45.123.123 to 45.123 .123 - .replace(pathLetters, ' $& ') // put some room between letters and numbers - .replace(hyphen, '$1 -') // add space before hyphen - .trim() // trim - .split(delimiter); // split into array - } else { - array = array.reduce(function (prev, curr) { - return [].concat.call(prev, curr); - }, []); - } // array now is an array containing all parts of a path e.g. ['M', '0', '0', 'L', '30', '30' ...] + return this; + }, + // Test if the passed path array use the same path data commands as this path array + equalCommands: function equalCommands(pathArray) { + var i, il, equalCommands; + pathArray = new PathArray(pathArray); + equalCommands = this.length === pathArray.length; + + for (i = 0, il = this.length; equalCommands && i < il; i++) { + equalCommands = this[i][0] === pathArray[i][0]; + } - var result = []; - var p = new Point(); - var p0 = new Point(); - var index = 0; - var len = array.length; + return equalCommands; + }, + // Make path array morphable + morph: function morph(pathArray) { + pathArray = new PathArray(pathArray); - do { - // Test if we have a path letter - if (isPathLetter.test(array[index])) { - s = array[index]; - ++index; // If last letter was a move command and we got no new, it defaults to [L]ine - } else if (s === 'M') { - s = 'L'; - } else if (s === 'm') { - s = 'l'; + if (this.equalCommands(pathArray)) { + this.destination = pathArray; + } else { + this.destination = null; } - result.push(pathHandlers[s].call(null, array.slice(index, index = index + paramCnt[s.toUpperCase()]).map(parseFloat), p, p0)); - } while (len > index); + return this; + }, + // Get morphed path array at given position + at: function at(pos) { + // make sure a destination is defined + if (!this.destination) return this; + var sourceArray = this; + var destinationArray = this.destination.value; + var array = []; + var pathArray = new PathArray(); + var i, il, j, jl; // Animate has specified in the SVG spec + // See: https://www.w3.org/TR/SVG11/paths.html#PathElement + + for (i = 0, il = sourceArray.length; i < il; i++) { + array[i] = [sourceArray[i][0]]; + + for (j = 1, jl = sourceArray[i].length; j < jl; j++) { + array[i][j] = sourceArray[i][j] + (destinationArray[i][j] - sourceArray[i][j]) * pos; + } // For the two flags of the elliptical arc command, the SVG spec say: + // Flags and booleans are interpolated as fractions between zero and one, with any non-zero value considered to be a value of one/true + // Elliptical arc command as an array followed by corresponding indexes: + // ['A', rx, ry, x-axis-rotation, large-arc-flag, sweep-flag, x, y] + // 0 1 2 3 4 5 6 7 + + + if (array[i][0] === 'A') { + array[i][4] = +(array[i][4] !== 0); + array[i][5] = +(array[i][5] !== 0); + } + } // Directly modify the value of a path array, this is done this way for performance - return result; - }, - // Get bounding box of path - bbox() { - parser().path.setAttribute('d', this.toString()); - return parser.nodes.path.getBBox(); - } + pathArray.value = array; + return pathArray; + }, + // Absolutize and parse path to array + parse: function parse() { + var array = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [['M', 0, 0]]; + // if it's already a patharray, no need to parse it + if (array instanceof PathArray) return array; // prepare for parsing + + var s; + var paramCnt = { + 'M': 2, + 'L': 2, + 'H': 1, + 'V': 1, + 'C': 6, + 'S': 4, + 'Q': 4, + 'T': 2, + 'A': 7, + 'Z': 0 + }; -}); + if (typeof array === 'string') { + array = array.replace(numbersWithDots, pathRegReplace) // convert 45.123.123 to 45.123 .123 + .replace(pathLetters, ' $& ') // put some room between letters and numbers + .replace(hyphen, '$1 -') // add space before hyphen + .trim() // trim + .split(delimiter); // split into array + } else { + array = array.reduce(function (prev, curr) { + return [].concat.call(prev, curr); + }, []); + } // array now is an array containing all parts of a path e.g. ['M', '0', '0', 'L', '30', '30' ...] + + + var result = []; + var p = new Point(); + var p0 = new Point(); + var index = 0; + var len = array.length; + + do { + // Test if we have a path letter + if (isPathLetter.test(array[index])) { + s = array[index]; + ++index; // If last letter was a move command and we got no new, it defaults to [L]ine + } else if (s === 'M') { + s = 'L'; + } else if (s === 'm') { + s = 'l'; + } -class Morphable { - constructor(stepper) { - this._stepper = stepper || new Ease('-'); - this._from = null; - this._to = null; - this._type = null; - this._context = null; - this._morphObj = null; - } + result.push(pathHandlers[s].call(null, array.slice(index, index = index + paramCnt[s.toUpperCase()]).map(parseFloat), p, p0)); + } while (len > index); - from(val) { - if (val == null) { - return this._from; + return result; + }, + // Get bounding box of path + bbox: function bbox() { + parser().path.setAttribute('d', this.toString()); + return parser.nodes.path.getBBox(); } + }); - this._from = this._set(val); - return this; - } - - to(val) { - if (val == null) { - return this._to; + var Morphable = + /*#__PURE__*/ + function () { + function Morphable(stepper) { + _classCallCheck(this, Morphable); + + this._stepper = stepper || new Ease('-'); + this._from = null; + this._to = null; + this._type = null; + this._context = null; + this._morphObj = null; } - this._to = this._set(val); - return this; - } - - type(type) { - // getter - if (type == null) { - return this._type; - } // setter - - - this._type = type; - return this; - } - - _set(value) { - if (!this._type) { - var type = typeof value; - - if (type === 'number') { - this.type(SVGNumber); - } else if (type === 'string') { - if (Color.isColor(value)) { - this.type(Color); - } else if (delimiter.test(value)) { - this.type(pathLetters.test(value) ? PathArray : SVGArray); - } else if (numberAndUnit.test(value)) { - this.type(SVGNumber); - } else { - this.type(NonMorphable); + _createClass(Morphable, [{ + key: "from", + value: function from(val) { + if (val == null) { + return this._from; } - } else if (morphableTypes.indexOf(value.constructor) > -1) { - this.type(value.constructor); - } else if (Array.isArray(value)) { - this.type(SVGArray); - } else if (type === 'object') { - this.type(ObjectBag); - } else { - this.type(NonMorphable); - } - } - - var result = new this._type(value).toArray(); - this._morphObj = this._morphObj || new this._type(); - this._context = this._context || Array.apply(null, Array(result.length)).map(Object); - return result; - } - - stepper(stepper) { - if (stepper == null) return this._stepper; - this._stepper = stepper; - return this; - } - - done() { - var complete = this._context.map(this._stepper.done).reduce(function (last, curr) { - return last && curr; - }, true); - - return complete; - } - at(pos) { - var _this = this; + this._from = this._set(val); + return this; + } + }, { + key: "to", + value: function to(val) { + if (val == null) { + return this._to; + } - return this._morphObj.fromArray(this._from.map(function (i, index) { - return _this._stepper.step(i, _this._to[index], pos, _this._context[index], _this._context); - })); - } + this._to = this._set(val); + return this; + } + }, { + key: "type", + value: function type(_type) { + // getter + if (_type == null) { + return this._type; + } // setter -} -class NonMorphable { - constructor(...args) { - this.init(...args); - } - init(val) { - val = Array.isArray(val) ? val[0] : val; - this.value = val; - return this; - } + this._type = _type; + return this; + } + }, { + key: "_set", + value: function _set$$1(value) { + if (!this._type) { + var type = _typeof(value); + + if (type === 'number') { + this.type(SVGNumber); + } else if (type === 'string') { + if (Color.isColor(value)) { + this.type(Color); + } else if (delimiter.test(value)) { + this.type(pathLetters.test(value) ? PathArray : SVGArray); + } else if (numberAndUnit.test(value)) { + this.type(SVGNumber); + } else { + this.type(NonMorphable); + } + } else if (morphableTypes.indexOf(value.constructor) > -1) { + this.type(value.constructor); + } else if (Array.isArray(value)) { + this.type(SVGArray); + } else if (type === 'object') { + this.type(ObjectBag); + } else { + this.type(NonMorphable); + } + } - valueOf() { - return this.value; - } + var result = new this._type(value).toArray(); + this._morphObj = this._morphObj || new this._type(); + this._context = this._context || Array.apply(null, Array(result.length)).map(Object); + return result; + } + }, { + key: "stepper", + value: function stepper(_stepper) { + if (_stepper == null) return this._stepper; + this._stepper = _stepper; + return this; + } + }, { + key: "done", + value: function done() { + var complete = this._context.map(this._stepper.done).reduce(function (last, curr) { + return last && curr; + }, true); - toArray() { - return [this.value]; - } + return complete; + } + }, { + key: "at", + value: function at(pos) { + var _this = this; + + return this._morphObj.fromArray(this._from.map(function (i, index) { + return _this._stepper.step(i, _this._to[index], pos, _this._context[index], _this._context); + })); + } + }]); -} -class TransformBag { - constructor(...args) { - this.init(...args); - } + return Morphable; + }(); + var NonMorphable = + /*#__PURE__*/ + function () { + function NonMorphable() { + _classCallCheck(this, NonMorphable); - init(obj) { - if (Array.isArray(obj)) { - obj = { - scaleX: obj[0], - scaleY: obj[1], - shear: obj[2], - rotate: obj[3], - translateX: obj[4], - translateY: obj[5], - originX: obj[6], - originY: obj[7] - }; + this.init.apply(this, arguments); } - Object.assign(this, TransformBag.defaults, obj); - return this; - } - - toArray() { - var v = this; - return [v.scaleX, v.scaleY, v.shear, v.rotate, v.translateX, v.translateY, v.originX, v.originY]; - } - -} -TransformBag.defaults = { - scaleX: 1, - scaleY: 1, - shear: 0, - rotate: 0, - translateX: 0, - translateY: 0, - originX: 0, - originY: 0 -}; -class ObjectBag { - constructor(...args) { - this.init(...args); - } + _createClass(NonMorphable, [{ + key: "init", + value: function init(val) { + val = Array.isArray(val) ? val[0] : val; + this.value = val; + return this; + } + }, { + key: "valueOf", + value: function valueOf() { + return this.value; + } + }, { + key: "toArray", + value: function toArray() { + return [this.value]; + } + }]); - init(objOrArr) { - this.values = []; + return NonMorphable; + }(); + var TransformBag = + /*#__PURE__*/ + function () { + function TransformBag() { + _classCallCheck(this, TransformBag); - if (Array.isArray(objOrArr)) { - this.values = objOrArr; - return; + this.init.apply(this, arguments); } - objOrArr = objOrArr || {}; - var entries = []; + _createClass(TransformBag, [{ + key: "init", + value: function init(obj) { + if (Array.isArray(obj)) { + obj = { + scaleX: obj[0], + scaleY: obj[1], + shear: obj[2], + rotate: obj[3], + translateX: obj[4], + translateY: obj[5], + originX: obj[6], + originY: obj[7] + }; + } - for (let i in objOrArr) { - entries.push([i, objOrArr[i]]); - } + Object.assign(this, TransformBag.defaults, obj); + return this; + } + }, { + key: "toArray", + value: function toArray() { + var v = this; + return [v.scaleX, v.scaleY, v.shear, v.rotate, v.translateX, v.translateY, v.originX, v.originY]; + } + }]); + + return TransformBag; + }(); + TransformBag.defaults = { + scaleX: 1, + scaleY: 1, + shear: 0, + rotate: 0, + translateX: 0, + translateY: 0, + originX: 0, + originY: 0 + }; + var ObjectBag = + /*#__PURE__*/ + function () { + function ObjectBag() { + _classCallCheck(this, ObjectBag); - entries.sort((a, b) => { - return a[0] - b[0]; - }); - this.values = entries.reduce((last, curr) => last.concat(curr), []); - return this; - } + this.init.apply(this, arguments); + } - valueOf() { - var obj = {}; - var arr = this.values; + _createClass(ObjectBag, [{ + key: "init", + value: function init(objOrArr) { + this.values = []; - for (var i = 0, len = arr.length; i < len; i += 2) { - obj[arr[i]] = arr[i + 1]; - } + if (Array.isArray(objOrArr)) { + this.values = objOrArr; + return; + } - return obj; - } + var entries = Object.entries(objOrArr || {}).sort(function (a, b) { + return a[0] - b[0]; + }); + this.values = entries.reduce(function (last, curr) { + return last.concat(curr); + }, []); + return this; + } + }, { + key: "valueOf", + value: function valueOf() { + var obj = {}; + var arr = this.values; + + for (var i = 0, len = arr.length; i < len; i += 2) { + obj[arr[i]] = arr[i + 1]; + } - toArray() { - return this.values; + return obj; + } + }, { + key: "toArray", + value: function toArray() { + return this.values; + } + }]); + + return ObjectBag; + }(); + var morphableTypes = [NonMorphable, TransformBag, ObjectBag]; + function registerMorphableType() { + var type = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : []; + morphableTypes.push.apply(morphableTypes, _toConsumableArray([].concat(type))); + } + function makeMorphable() { + extend(morphableTypes, { + to: function to(val) { + return new Morphable().type(this.constructor).from(this.valueOf()).to(val); + }, + fromArray: function fromArray(arr) { + this.init(arr); + return this; + } + }); } -} -const morphableTypes = [NonMorphable, TransformBag, ObjectBag]; -function registerMorphableType(type = []) { - morphableTypes.push(...[].concat(type)); -} -function makeMorphable() { - extend(morphableTypes, { - to(val) { - return new Morphable().type(this.constructor).from(this.valueOf()).to(val); - }, - - fromArray(arr) { - this.init(arr); - return this; + var Path = + /*#__PURE__*/ + function (_Shape) { + _inherits(Path, _Shape); + + // Initialize node + function Path(node) { + _classCallCheck(this, Path); + + return _possibleConstructorReturn(this, _getPrototypeOf(Path).call(this, nodeOrNew('path', node), node)); + } // Get array + + + _createClass(Path, [{ + key: "array", + value: function array() { + return this._array || (this._array = new PathArray(this.attr('d'))); + } // Plot new path + + }, { + key: "plot", + value: function plot(d) { + return d == null ? this.array() : this.clear().attr('d', typeof d === 'string' ? d : this._array = new PathArray(d)); + } // Clear array cache + + }, { + key: "clear", + value: function clear() { + delete this._array; + return this; + } // Move by left top corner + + }, { + key: "move", + value: function move(x, y) { + return this.attr('d', this.array().move(x, y)); + } // Move by left top corner over x-axis + + }, { + key: "x", + value: function x(_x) { + return _x == null ? this.bbox().x : this.move(_x, this.bbox().y); + } // Move by left top corner over y-axis + + }, { + key: "y", + value: function y(_y) { + return _y == null ? this.bbox().y : this.move(this.bbox().x, _y); + } // Set element size to given width and height + + }, { + key: "size", + value: function size(width, height) { + var p = proportionalSize(this, width, height); + return this.attr('d', this.array().size(p.width, p.height)); + } // Set width of element + + }, { + key: "width", + value: function width(_width) { + return _width == null ? this.bbox().width : this.size(_width, this.bbox().height); + } // Set height of element + + }, { + key: "height", + value: function height(_height) { + return _height == null ? this.bbox().height : this.size(this.bbox().width, _height); + } + }, { + key: "targets", + value: function targets() { + return baseFind('svg textpath [href*="' + this.id() + '"]'); + } + }]); + + return Path; + }(Shape); // Define morphable array + Path.prototype.MorphArray = PathArray; // Add parent method + + registerMethods({ + Container: { + // Create a wrapped path element + path: wrapWithAttrCheck(function (d) { + // make sure plot is called as a setter + return this.put(new Path()).plot(d || new PathArray()); + }) } - }); -} - -class Path extends Shape { - // Initialize node - constructor(node) { - super(nodeOrNew('path', node), node); - } // Get array + register(Path); - - array() { - return this._array || (this._array = new PathArray(this.attr('d'))); + function array() { + return this._array || (this._array = new PointArray(this.attr('points'))); } // Plot new path - - plot(d) { - return d == null ? this.array() : this.clear().attr('d', typeof d === 'string' ? d : this._array = new PathArray(d)); + function plot(p) { + return p == null ? this.array() : this.clear().attr('points', typeof p === 'string' ? p : this._array = new PointArray(p)); } // Clear array cache - - clear() { + function clear() { delete this._array; return this; } // Move by left top corner - - move(x, y) { - return this.attr('d', this.array().move(x, y)); - } // Move by left top corner over x-axis - - - x(x) { - return x == null ? this.bbox().x : this.move(x, this.bbox().y); - } // Move by left top corner over y-axis - - - y(y) { - return y == null ? this.bbox().y : this.move(this.bbox().x, y); + function move(x, y) { + return this.attr('points', this.array().move(x, y)); } // Set element size to given width and height - - size(width, height) { + function size(width, height) { var p = proportionalSize(this, width, height); - return this.attr('d', this.array().size(p.width, p.height)); - } // Set width of element - - - width(width) { - return width == null ? this.bbox().width : this.size(width, this.bbox().height); - } // Set height of element - - - height(height) { - return height == null ? this.bbox().height : this.size(this.bbox().width, height); + return this.attr('points', this.array().size(p.width, p.height)); } - targets() { - return baseFind('svg textpath [href*="' + this.id() + '"]'); - } + var poly = /*#__PURE__*/Object.freeze({ + array: array, + plot: plot, + clear: clear, + move: move, + size: size + }); -} // Define morphable array + var Polygon = + /*#__PURE__*/ + function (_Shape) { + _inherits(Polygon, _Shape); -Path.prototype.MorphArray = PathArray; // Add parent method + // Initialize node + function Polygon(node) { + _classCallCheck(this, Polygon); -registerMethods({ - Container: { - // Create a wrapped path element - path: wrapWithAttrCheck(function (d) { - // make sure plot is called as a setter - return this.put(new Path()).plot(d || new PathArray()); - }) - } -}); -register(Path); - -function array() { - return this._array || (this._array = new PointArray(this.attr('points'))); -} // Plot new path - -function plot(p) { - return p == null ? this.array() : this.clear().attr('points', typeof p === 'string' ? p : this._array = new PointArray(p)); -} // Clear array cache - -function clear() { - delete this._array; - return this; -} // Move by left top corner - -function move(x, y) { - return this.attr('points', this.array().move(x, y)); -} // Set element size to given width and height - -function size(width, height) { - let p = proportionalSize(this, width, height); - return this.attr('points', this.array().size(p.width, p.height)); -} - -var poly = /*#__PURE__*/Object.freeze({ - array: array, - plot: plot, - clear: clear, - move: move, - size: size -}); - -class Polygon extends Shape { - // Initialize node - constructor(node) { - super(nodeOrNew('polygon', node), node); - } + return _possibleConstructorReturn(this, _getPrototypeOf(Polygon).call(this, nodeOrNew('polygon', node), node)); + } -} -registerMethods({ - Container: { - // Create a wrapped polygon element - polygon: wrapWithAttrCheck(function (p) { - // make sure plot is called as a setter - return this.put(new Polygon()).plot(p || new PointArray()); - }) - } -}); -extend(Polygon, pointed); -extend(Polygon, poly); -register(Polygon); - -class Polyline extends Shape { - // Initialize node - constructor(node) { - super(nodeOrNew('polyline', node), node); - } + return Polygon; + }(Shape); + registerMethods({ + Container: { + // Create a wrapped polygon element + polygon: wrapWithAttrCheck(function (p) { + // make sure plot is called as a setter + return this.put(new Polygon()).plot(p || new PointArray()); + }) + } + }); + extend(Polygon, pointed); + extend(Polygon, poly); + register(Polygon); -} -registerMethods({ - Container: { - // Create a wrapped polygon element - polyline: wrapWithAttrCheck(function (p) { - // make sure plot is called as a setter - return this.put(new Polyline()).plot(p || new PointArray()); - }) - } -}); -extend(Polyline, pointed); -extend(Polyline, poly); -register(Polyline); - -class Rect extends Shape { - // Initialize node - constructor(node) { - super(nodeOrNew('rect', node), node); - } + var Polyline = + /*#__PURE__*/ + function (_Shape) { + _inherits(Polyline, _Shape); -} -extend(Rect, { - rx, - ry -}); -registerMethods({ - Container: { - // Create a rect element - rect: wrapWithAttrCheck(function (width$$1, height$$1) { - return this.put(new Rect()).size(width$$1, height$$1); - }) - } -}); -register(Rect); + // Initialize node + function Polyline(node) { + _classCallCheck(this, Polyline); -class Queue { - constructor() { - this._first = null; - this._last = null; - } + return _possibleConstructorReturn(this, _getPrototypeOf(Polyline).call(this, nodeOrNew('polyline', node), node)); + } - push(value) { - // An item stores an id and the provided value - var item = value.next ? value : { - value: value, - next: null, - prev: null // Deal with the queue being empty or populated + return Polyline; + }(Shape); + registerMethods({ + Container: { + // Create a wrapped polygon element + polyline: wrapWithAttrCheck(function (p) { + // make sure plot is called as a setter + return this.put(new Polyline()).plot(p || new PointArray()); + }) + } + }); + extend(Polyline, pointed); + extend(Polyline, poly); + register(Polyline); - }; + var Rect = + /*#__PURE__*/ + function (_Shape) { + _inherits(Rect, _Shape); - if (this._last) { - item.prev = this._last; - this._last.next = item; - this._last = item; - } else { - this._last = item; - this._first = item; - } // Update the length and return the current item + // Initialize node + function Rect(node) { + _classCallCheck(this, Rect); + return _possibleConstructorReturn(this, _getPrototypeOf(Rect).call(this, nodeOrNew('rect', node), node)); + } - return item; - } + return Rect; + }(Shape); + extend(Rect, { + rx: rx, + ry: ry + }); + registerMethods({ + Container: { + // Create a rect element + rect: wrapWithAttrCheck(function (width$$1, height$$1) { + return this.put(new Rect()).size(width$$1, height$$1); + }) + } + }); + register(Rect); - shift() { - // Check if we have a value - var remove = this._first; - if (!remove) return null; // If we do, remove it and relink things + var Queue = + /*#__PURE__*/ + function () { + function Queue() { + _classCallCheck(this, Queue); - this._first = remove.next; - if (this._first) this._first.prev = null; - this._last = this._first ? this._last : null; - return remove.value; - } // Shows us the first item in the list + this._first = null; + this._last = null; + } + _createClass(Queue, [{ + key: "push", + value: function push(value) { + // An item stores an id and the provided value + var item = value.next ? value : { + value: value, + next: null, + prev: null // Deal with the queue being empty or populated + + }; + + if (this._last) { + item.prev = this._last; + this._last.next = item; + this._last = item; + } else { + this._last = item; + this._first = item; + } // Update the length and return the current item - first() { - return this._first && this._first.value; - } // Shows us the last item in the list + return item; + } + }, { + key: "shift", + value: function shift() { + // Check if we have a value + var remove = this._first; + if (!remove) return null; // If we do, remove it and relink things + + this._first = remove.next; + if (this._first) this._first.prev = null; + this._last = this._first ? this._last : null; + return remove.value; + } // Shows us the first item in the list + + }, { + key: "first", + value: function first() { + return this._first && this._first.value; + } // Shows us the last item in the list + + }, { + key: "last", + value: function last() { + return this._last && this._last.value; + } // Removes the item that was returned from the push + + }, { + key: "remove", + value: function remove(item) { + // Relink the previous item + if (item.prev) item.prev.next = item.next; + if (item.next) item.next.prev = item.prev; + if (item === this._last) this._last = item.prev; + if (item === this._first) this._first = item.next; // Invalidate item + + item.prev = null; + item.next = null; + } + }]); - last() { - return this._last && this._last.value; - } // Removes the item that was returned from the push + return Queue; + }(); + var Animator = { + nextDraw: null, + frames: new Queue(), + timeouts: new Queue(), + timer: function timer() { + return globals.window.performance || globals.window.Date; + }, + transforms: [], + frame: function frame(fn) { + // Store the node + var node = Animator.frames.push({ + run: fn + }); // Request an animation frame if we don't have one - remove(item) { - // Relink the previous item - if (item.prev) item.prev.next = item.next; - if (item.next) item.next.prev = item.prev; - if (item === this._last) this._last = item.prev; - if (item === this._first) this._first = item.next; // Invalidate item + if (Animator.nextDraw === null) { + Animator.nextDraw = globals.window.requestAnimationFrame(Animator._draw); + } // Return the node so we can remove it easily - item.prev = null; - item.next = null; - } -} + return node; + }, + transform_frame: function transform_frame(fn, id) { + Animator.transforms[id] = fn; + }, + timeout: function timeout(fn, delay) { + delay = delay || 0; // Work out when the event should fire + + var time = Animator.timer().now() + delay; // Add the timeout to the end of the queue -const Animator = { - nextDraw: null, - frames: new Queue(), - timeouts: new Queue(), - timer: globals.window.performance || globals.window.Date, - transforms: [], + var node = Animator.timeouts.push({ + run: fn, + time: time + }); // Request another animation frame if we need one - frame(fn) { - // Store the node - var node = Animator.frames.push({ - run: fn - }); // Request an animation frame if we don't have one + if (Animator.nextDraw === null) { + Animator.nextDraw = globals.window.requestAnimationFrame(Animator._draw); + } - if (Animator.nextDraw === null) { - Animator.nextDraw = globals.window.requestAnimationFrame(Animator._draw); - } // Return the node so we can remove it easily + return node; + }, + cancelFrame: function cancelFrame(node) { + Animator.frames.remove(node); + }, + clearTimeout: function clearTimeout(node) { + Animator.timeouts.remove(node); + }, + _draw: function _draw(now) { + // Run all the timeouts we can run, if they are not ready yet, add them + // to the end of the queue immediately! (bad timeouts!!! [sarcasm]) + var nextTimeout = null; + var lastTimeout = Animator.timeouts.last(); + + while (nextTimeout = Animator.timeouts.shift()) { + // Run the timeout if its time, or push it to the end + if (now >= nextTimeout.time) { + nextTimeout.run(); + } else { + Animator.timeouts.push(nextTimeout); + } // If we hit the last item, we should stop shifting out more items - return node; - }, + if (nextTimeout === lastTimeout) break; + } // Run all of the animation frames - transform_frame(fn, id) { - Animator.transforms[id] = fn; - }, - timeout(fn, delay) { - delay = delay || 0; // Work out when the event should fire + var nextFrame = null; + var lastFrame = Animator.frames.last(); - var time = Animator.timer.now() + delay; // Add the timeout to the end of the queue + while (nextFrame !== lastFrame && (nextFrame = Animator.frames.shift())) { + nextFrame.run(); + } - var node = Animator.timeouts.push({ - run: fn, - time: time - }); // Request another animation frame if we need one + Animator.transforms.forEach(function (el) { + el(); + }); // If we have remaining timeouts or frames, draw until we don't anymore - if (Animator.nextDraw === null) { - Animator.nextDraw = globals.window.requestAnimationFrame(Animator._draw); + Animator.nextDraw = Animator.timeouts.first() || Animator.frames.first() ? globals.window.requestAnimationFrame(Animator._draw) : null; } + }; - return node; - }, + var makeSchedule = function makeSchedule(runnerInfo) { + var start = runnerInfo.start; + var duration = runnerInfo.runner.duration(); + var end = start + duration; + return { + start: start, + duration: duration, + end: end, + runner: runnerInfo.runner + }; + }; - cancelFrame(node) { - node != null && Animator.frames.remove(node); - }, + var Timeline = + /*#__PURE__*/ + function (_EventTarget) { + _inherits(Timeline, _EventTarget); - clearTimeout(node) { - node != null && Animator.timeouts.remove(node); - }, + // Construct a new timeline on the given element + function Timeline() { + var _this; - _draw(now) { - // Run all the timeouts we can run, if they are not ready yet, add them - // to the end of the queue immediately! (bad timeouts!!! [sarcasm]) - var nextTimeout = null; - var lastTimeout = Animator.timeouts.last(); + _classCallCheck(this, Timeline); - while (nextTimeout = Animator.timeouts.shift()) { - // Run the timeout if its time, or push it to the end - if (now >= nextTimeout.time) { - nextTimeout.run(); - } else { - Animator.timeouts.push(nextTimeout); - } // If we hit the last item, we should stop shifting out more items + _this = _possibleConstructorReturn(this, _getPrototypeOf(Timeline).call(this)); + _this._timeSource = function () { + var w = globals.window; + return (w.performance || w.Date).now(); + }; // Store the timing variables - if (nextTimeout === lastTimeout) break; - } // Run all of the animation frames + _this._startTime = 0; + _this._speed = 1.0; // Play control variables control how the animation proceeds - var nextFrame = null; - var lastFrame = Animator.frames.last(); + _this._reverse = false; + _this._persist = 0; // Keep track of the running animations and their starting parameters - while (nextFrame !== lastFrame && (nextFrame = Animator.frames.shift())) { - nextFrame.run(); + _this._nextFrame = null; + _this._paused = false; + _this._runners = []; + _this._order = []; + _this._time = 0; + _this._lastSourceTime = 0; + _this._lastStepTime = 0; + return _this; } + /** + * + */ + // schedules a runner on the timeline + + + _createClass(Timeline, [{ + key: "schedule", + value: function schedule(runner, delay, when) { + // FIXME: how to sort? maybe by runner id? + if (runner == null) { + return this._runners.map(makeSchedule).sort(function (a, b) { + return a.start - b.start || a.duration - b.duration; + }); + } - Animator.transforms.forEach(function (el) { - el(); - }); // If we have remaining timeouts or frames, draw until we don't anymore - - Animator.nextDraw = Animator.timeouts.first() || Animator.frames.first() ? globals.window.requestAnimationFrame(Animator._draw) : null; - } - -}; - -var makeSchedule = function makeSchedule(runnerInfo) { - var start = runnerInfo.start; - var duration = runnerInfo.runner.duration(); - var end = start + duration; - return { - start: start, - duration: duration, - end: end, - runner: runnerInfo.runner - }; -}; - -const defaultSource = function defaultSource() { - let w = globals.window; - return (w.performance || w.Date).now(); -}; + if (!this.active()) { + this._step(); -class Timeline extends EventTarget { - // Construct a new timeline on the given element - constructor(timeSource = defaultSource) { - super(); - this._timeSource = timeSource; // Store the timing variables + if (when == null) { + when = 'now'; + } + } // The start time for the next animation can either be given explicitly, + // derived from the current timeline time or it can be relative to the + // last start time to chain animations direclty + + + var absoluteStartTime = 0; + delay = delay || 0; // Work out when to start the animation + + if (when == null || when === 'last' || when === 'after') { + // Take the last time and increment + absoluteStartTime = this._startTime; + } else if (when === 'absolute' || when === 'start') { + absoluteStartTime = delay; + delay = 0; + } else if (when === 'now') { + absoluteStartTime = this._time; + } else if (when === 'relative') { + var runnerInfo = this._runners[runner.id]; + + if (runnerInfo) { + absoluteStartTime = runnerInfo.start + delay; + delay = 0; + } + } else { + throw new Error('Invalid value for the "when" parameter'); + } // Manage runner - this._startTime = 0; - this._speed = 1.0; // Determines how long a runner is hold in memory. Can be a dt or true/false - this._persist = 0; // Keep track of the running animations and their starting parameters + runner.unschedule(); + runner.timeline(this); + runner.time(-delay); // Save startTime for next runner - this._nextFrame = null; - this._paused = true; - this._runners = []; - this._order = []; - this._time = 0; - this._lastSourceTime = 0; - this._lastStepTime = 0; // Make sure that step is always called in class context + this._startTime = absoluteStartTime + runner.duration() + delay; // Save runnerInfo - this._step = this._step.bind(this); - } // schedules a runner on the timeline + this._runners[runner.id] = { + persist: this.persist(), + runner: runner, + start: absoluteStartTime // Save order and continue + }; - schedule(runner, delay, when) { - if (runner == null) { - return this._runners.map(makeSchedule).sort(function (a, b) { - return a.runner.id - b.runner.id; - }); - } // The start time for the next animation can either be given explicitly, - // derived from the current timeline time or it can be relative to the - // last start time to chain animations direclty - - - var absoluteStartTime = 0; - var endTime = this.getEndTime(); - delay = delay || 0; // Work out when to start the animation - - if (when == null || when === 'last' || when === 'after') { - // Take the last time and increment - absoluteStartTime = endTime; - } else if (when === 'absolute' || when === 'start') { - absoluteStartTime = delay; - delay = 0; - } else if (when === 'now') { - absoluteStartTime = this._time; - } else if (when === 'relative') { - let runnerInfo = this._runners[runner.id]; - - if (runnerInfo) { - absoluteStartTime = runnerInfo.start + delay; - delay = 0; - } - } else { - throw new Error('Invalid value for the "when" parameter'); - } // Manage runner + this._order.push(runner.id); + this._continue(); - runner.unschedule(); - runner.timeline(this); // runner.time(-delay) - // Save runnerInfo + return this; + } // Remove the runner from this timeline - this._runners[runner.id] = { - persist: this.persist(), - runner: runner, - start: absoluteStartTime + delay // Save order, update Time if needed and continue + }, { + key: "unschedule", + value: function unschedule(runner) { + var index = this._order.indexOf(runner.id); - }; + if (index < 0) return this; + delete this._runners[runner.id]; - this._order.push(runner.id); + this._order.splice(index, 1); - this.updateTime()._continue(); + runner.timeline(null); + return this; + } + }, { + key: "play", + value: function play() { + // Now make sure we are not paused and continue the animation + this._paused = false; + return this._continue(); + } + }, { + key: "pause", + value: function pause() { + // Cancel the next animation frame and pause + this._nextFrame = null; + this._paused = true; + return this; + } + }, { + key: "stop", + value: function stop() { + // Cancel the next animation frame and go to start + this.seek(-this._time); + return this.pause(); + } + }, { + key: "finish", + value: function finish() { + this.seek(Infinity); + return this.pause(); + } + }, { + key: "speed", + value: function speed(_speed) { + if (_speed == null) return this._speed; + this._speed = _speed; + return this; + } + }, { + key: "reverse", + value: function reverse(yes) { + var currentSpeed = this.speed(); + if (yes == null) return this.speed(-currentSpeed); + var positive = Math.abs(currentSpeed); + return this.speed(yes ? positive : -positive); + } + }, { + key: "seek", + value: function seek(dt) { + this._time += dt; + return this._continue(); + } + }, { + key: "time", + value: function time(_time) { + if (_time == null) return this._time; + this._time = _time; + return this; + } + }, { + key: "persist", + value: function persist(dtOrForever) { + if (dtOrForever == null) return this._persist; + this._persist = dtOrForever; + return this; + } + }, { + key: "source", + value: function source(fn) { + if (fn == null) return this._timeSource; + this._timeSource = fn; + return this; + } + }, { + key: "_step", + value: function _step() { + // If the timeline is paused, just do nothing + if (this._paused) return; // Get the time delta from the last time and update the time + + var time = this._timeSource(); + + var dtSource = time - this._lastSourceTime; + var dtTime = this._speed * dtSource + (this._time - this._lastStepTime); + this._lastSourceTime = time; // Update the time + + this._time += dtTime; + this._lastStepTime = this._time; // this.fire('time', this._time) + // Run all of the runners directly + + var runnersLeft = false; + + for (var i = 0, len = this._order.length; i < len; i++) { + // Get and run the current runner and ignore it if its inactive + var runnerInfo = this._runners[this._order[i]]; + var runner = runnerInfo.runner; + var dt = dtTime; // Make sure that we give the actual difference + // between runner start time and now + + var dtToStart = this._time - runnerInfo.start; // Dont run runner if not started yet + + if (dtToStart < 0) { + runnersLeft = true; + continue; + } else if (dtToStart < dt) { + // Adjust dt to make sure that animation is on point + dt = dtToStart; + } - return this; - } // Remove the runner from this timeline + if (!runner.active()) continue; // If this runner is still going, signal that we need another animation + // frame, otherwise, remove the completed runner + var finished = runner.step(dt).done; - unschedule(runner) { - var index = this._order.indexOf(runner.id); + if (!finished) { + runnersLeft = true; // continue + } else if (runnerInfo.persist !== true) { + // runner is finished. And runner might get removed + var endTime = runner.duration() - runner.time() + this._time; - if (index < 0) return this; - delete this._runners[runner.id]; + if (endTime + this._persist < this._time) { + // Delete runner and correct index + delete this._runners[this._order[i]]; + this._order.splice(i--, 1) && --len; + runner.timeline(null); + } + } + } // Get the next animation frame to keep the simulation going - this._order.splice(index, 1); - runner.timeline(null); - return this; - } // Calculates the end of the timeline + if (runnersLeft) { + this._nextFrame = Animator.frame(this._step.bind(this)); + } else { + this._nextFrame = null; + } + return this; + } // Checks if we are running and continues the animation - getEndTime() { - var lastRunnerInfo = this._runners[this._order[this._order.length - 1]]; - var lastDuration = lastRunnerInfo ? lastRunnerInfo.runner.duration() : 0; - var lastStartTime = lastRunnerInfo ? lastRunnerInfo.start : 0; - return lastStartTime + lastDuration; - } // Makes sure, that after pausing the time doesn't jump + }, { + key: "_continue", + value: function _continue() { + if (this._paused) return this; + if (!this._nextFrame) { + this._nextFrame = Animator.frame(this._step.bind(this)); + } - updateTime() { - if (!this.active()) { - this._lastSourceTime = this._timeSource(); + return this; + } + }, { + key: "active", + value: function active() { + return !!this._nextFrame; + } + }]); + + return Timeline; + }(EventTarget); + registerMethods({ + Element: { + timeline: function timeline() { + this._timeline = this._timeline || new Timeline(); + return this._timeline; + } } + }); - return this; - } - - play() { - // Now make sure we are not paused and continue the animation - this._paused = false; - return this.updateTime()._continue(); - } + var Runner = + /*#__PURE__*/ + function (_EventTarget) { + _inherits(Runner, _EventTarget); - pause() { - this._paused = true; - return this._continue(); - } + function Runner(options) { + var _this; - stop() { - // Go to start and pause - this.time(0); - return this.pause(); - } + _classCallCheck(this, Runner); - finish() { - // Go to end and pause - this.time(this.getEndTime() + 1); - return this.pause(); - } + _this = _possibleConstructorReturn(this, _getPrototypeOf(Runner).call(this)); // Store a unique id on the runner, so that we can identify it later - speed(speed) { - if (speed == null) return this._speed; - this._speed = speed; - return this; - } + _this.id = Runner.id++; // Ensure a default value - reverse(yes) { - var currentSpeed = this.speed(); - if (yes == null) return this.speed(-currentSpeed); - var positive = Math.abs(currentSpeed); - return this.speed(yes ? positive : -positive); - } + options = options == null ? timeline.duration : options; // Ensure that we get a controller - seek(dt) { - return this.time(this._time + dt); - } + options = typeof options === 'function' ? new Controller(options) : options; // Declare all of the variables - time(time) { - if (time == null) return this._time; - this._time = time; - return this._continue(true); - } + _this._element = null; + _this._timeline = null; + _this.done = false; + _this._queue = []; // Work out the stepper and the duration - persist(dtOrForever) { - if (dtOrForever == null) return this._persist; - this._persist = dtOrForever; - return this; - } + _this._duration = typeof options === 'number' && options; + _this._isDeclarative = options instanceof Controller; + _this._stepper = _this._isDeclarative ? options : new Ease(); // We copy the current values from the timeline because they can change - source(fn) { - if (fn == null) return this._timeSource; - this._timeSource = fn; - return this; - } + _this._history = {}; // Store the state of the runner - _step(immediateStep = false) { - // Get the time delta from the last time and update the time - var time = this._timeSource(); + _this.enabled = true; + _this._time = 0; + _this._last = 0; // Save transforms applied to this runner - var dtSource = time - this._lastSourceTime; - if (immediateStep) dtSource = 0; - var dtTime = this._speed * dtSource + (this._time - this._lastStepTime); - this._lastSourceTime = time; // Only update the time if we use the timeSource. - // Otherwise use the current time + _this.transforms = new Matrix(); + _this.transformId = 1; // Looping variables - if (!immediateStep) { - // Update the time - this._time += dtTime; - this._time = this._time < 0 ? 0 : this._time; + _this._haveReversed = false; + _this._reverse = false; + _this._loopsDone = 0; + _this._swing = false; + _this._wait = 0; + _this._times = 1; + return _this; } + /* + Runner Definitions + ================== + These methods help us define the runtime behaviour of the Runner or they + help us make new runners from the current runner + */ - this._lastStepTime = this._time; - this.fire('time', this._time); // Run all of the runners directly - - var runnersLeft = false; - for (var i = 0, len = this._order.length; i < len; i++) { - // Get and run the current runner and ignore it if its inactive - var runnerInfo = this._runners[this._order[i]]; - var runner = runnerInfo.runner; - let dt = dtTime; // Make sure that we give the actual difference - // between runner start time and now + _createClass(Runner, [{ + key: "element", + value: function element(_element) { + if (_element == null) return this._element; + this._element = _element; - let dtToStart = this._time - runnerInfo.start; // Dont run runner if not started yet + _element._prepareRunner(); - if (dtToStart <= 0) { - runnersLeft = true; // This is for the case that teh timeline was seeked so that the time - // is now before the startTime of the runner. Thats why we need to set - // the runner to position 0 - - runner.reset(); - continue; - } else if (dtToStart < dt) { - // Adjust dt to make sure that animation is on point - dt = dtToStart; + return this; + } + }, { + key: "timeline", + value: function timeline$$1(_timeline) { + // check explicitly for undefined so we can set the timeline to null + if (typeof _timeline === 'undefined') return this._timeline; + this._timeline = _timeline; + return this; + } + }, { + key: "animate", + value: function animate(duration, delay, when) { + var o = Runner.sanitise(duration, delay, when); + var runner = new Runner(o.duration); + if (this._timeline) runner.timeline(this._timeline); + if (this._element) runner.element(this._element); + return runner.loop(o).schedule(delay, when); } + }, { + key: "schedule", + value: function schedule(timeline$$1, delay, when) { + // The user doesn't need to pass a timeline if we already have one + if (!(timeline$$1 instanceof Timeline)) { + when = delay; + delay = timeline$$1; + timeline$$1 = this.timeline(); + } // If there is no timeline, yell at the user... - if (!runner.active()) continue; // If this runner is still going, signal that we need another animation - // frame, otherwise, remove the completed runner - var finished = runner.step(dt).done; + if (!timeline$$1) { + throw Error('Runner cannot be scheduled without timeline'); + } // Schedule the runner on the timeline provided - if (!finished) { - runnersLeft = true; // continue - } else if (runnerInfo.persist !== true) { - // runner is finished. And runner might get removed - var endTime = runner.duration() - runner.time() + this._time; - if (endTime + this._persist < this._time) { - // Delete runner and correct index - delete this._runners[this._order[i]]; - this._order.splice(i--, 1) && --len; - runner.timeline(null); - } + timeline$$1.schedule(this, delay, when); + return this; + } + }, { + key: "unschedule", + value: function unschedule() { + var timeline$$1 = this.timeline(); + timeline$$1 && timeline$$1.unschedule(this); + return this; + } + }, { + key: "loop", + value: function loop(times, swing, wait) { + // Deal with the user passing in an object + if (_typeof(times) === 'object') { + swing = times.swing; + wait = times.wait; + times = times.times; + } // Sanitise the values and store them + + + this._times = times || Infinity; + this._swing = swing || false; + this._wait = wait || 0; + return this; } - } // Basically: we continue when there are runners right from us in time - // when -->, and when runners are left from us when <-- + }, { + key: "delay", + value: function delay(_delay) { + return this.animate(0, _delay); + } + /* + Basic Functionality + =================== + These methods allow us to attach basic functions to the runner directly + */ + }, { + key: "queue", + value: function queue(initFn, runFn, retargetFn, isTransform) { + this._queue.push({ + initialiser: initFn || noop, + runner: runFn || noop, + retarget: retargetFn, + isTransform: isTransform, + initialised: false, + finished: false + }); + + var timeline$$1 = this.timeline(); + timeline$$1 && this.timeline()._continue(); + return this; + } + }, { + key: "during", + value: function during(fn) { + return this.queue(null, fn); + } + }, { + key: "after", + value: function after(fn) { + return this.on('finish', fn); + } + /* + Runner animation methods + ======================== + Control how the animation plays + */ - if (runnersLeft && !(this._speed < 0 && this._time === 0) || this._order.length && this._speed < 0 && this._time > 0) { - this._continue(); - } else { - this.fire('finished'); - this.pause(); - } + }, { + key: "time", + value: function time(_time) { + if (_time == null) { + return this._time; + } - return this; - } // Checks if we are running and continues the animation + var dt = _time - this._time; + this.step(dt); + return this; + } + }, { + key: "duration", + value: function duration() { + return this._times * (this._wait + this._duration) - this._wait; + } + }, { + key: "loops", + value: function loops(p) { + var loopDuration = this._duration + this._wait; + + if (p == null) { + var loopsDone = Math.floor(this._time / loopDuration); + var relativeTime = this._time - loopsDone * loopDuration; + var position = relativeTime / this._duration; + return Math.min(loopsDone + position, this._times); + } + var whole = Math.floor(p); + var partial = p % 1; + var time = loopDuration * whole + this._duration * partial; + return this.time(time); + } + }, { + key: "position", + value: function position(p) { + // Get all of the variables we need + var x$$1 = this._time; + var d = this._duration; + var w = this._wait; + var t = this._times; + var s = this._swing; + var r = this._reverse; + var position; + + if (p == null) { + /* + This function converts a time to a position in the range [0, 1] + The full explanation can be found in this desmos demonstration + https://www.desmos.com/calculator/u4fbavgche + The logic is slightly simplified here because we can use booleans + */ + // Figure out the value without thinking about the start or end time + var f = function f(x$$1) { + var swinging = s * Math.floor(x$$1 % (2 * (w + d)) / (w + d)); + var backwards = swinging && !r || !swinging && r; + var uncliped = Math.pow(-1, backwards) * (x$$1 % (w + d)) / d + backwards; + var clipped = Math.max(Math.min(uncliped, 1), 0); + return clipped; + }; // Figure out the value by incorporating the start time + + + var endTime = t * (w + d) - w; + position = x$$1 <= 0 ? Math.round(f(1e-5)) : x$$1 < endTime ? f(x$$1) : Math.round(f(endTime - 1e-5)); + return position; + } // Work out the loops done and add the position to the loops done + + + var loopsDone = Math.floor(this.loops()); + var swingForward = s && loopsDone % 2 === 0; + var forwards = swingForward && !r || r && swingForward; + position = loopsDone + (forwards ? p : 1 - p); + return this.loops(position); + } + }, { + key: "progress", + value: function progress(p) { + if (p == null) { + return Math.min(1, this._time / this.duration()); + } - _continue(immediateStep = false) { - Animator.cancelFrame(this._nextFrame); - this._nextFrame = null; - if (immediateStep) return this._step(true); - if (this._paused) return this; - this._nextFrame = Animator.frame(this._step); - return this; - } + return this.time(p * this.duration()); + } + }, { + key: "step", + value: function step(dt) { + // If we are inactive, this stepper just gets skipped + if (!this.enabled) return this; // Update the time and get the new position - active() { - return !!this._nextFrame; - } + dt = dt == null ? 16 : dt; + this._time += dt; + var position = this.position(); // Figure out if we need to run the stepper in this frame -} -registerMethods({ - Element: { - timeline: function timeline() { - this._timeline = this._timeline || new Timeline(); - return this._timeline; - } - } -}); + var running = this._lastPosition !== position && this._time >= 0; + this._lastPosition = position; // Figure out if we just started -class Runner extends EventTarget { - constructor(options) { - super(); // Store a unique id on the runner, so that we can identify it later + var duration = this.duration(); + var justStarted = this._lastTime < 0 && this._time > 0; + var justFinished = this._lastTime < this._time && this.time > duration; + this._lastTime = this._time; - this.id = Runner.id++; // Ensure a default value + if (justStarted) { + this.fire('start', this); + } // Work out if the runner is finished set the done flag here so animations + // know, that they are running in the last step (this is good for + // transformations which can be merged) - options = options == null ? timeline.duration : options; // Ensure that we get a controller - options = typeof options === 'function' ? new Controller(options) : options; // Declare all of the variables + var declarative = this._isDeclarative; + this.done = !declarative && !justFinished && this._time >= duration; // Call initialise and the run function - this._element = null; - this._timeline = null; - this.done = false; - this._queue = []; // Work out the stepper and the duration + if (running || declarative) { + this._initialise(running); // clear the transforms on this runner so they dont get added again and again - this._duration = typeof options === 'number' && options; - this._isDeclarative = options instanceof Controller; - this._stepper = this._isDeclarative ? options : new Ease(); // We copy the current values from the timeline because they can change - this._history = {}; // Store the state of the runner + this.transforms = new Matrix(); - this.enabled = true; - this._time = 0; - this._lastTime = 0; // At creation, the runner is in reseted state + var converged = this._run(declarative ? dt : position); - this._reseted = true; // Save transforms applied to this runner + this.fire('step', this); + } // correct the done flag here + // declaritive animations itself know when they converged - this.transforms = new Matrix(); - this.transformId = 1; // Looping variables - this._haveReversed = false; - this._reverse = false; - this._loopsDone = 0; - this._swing = false; - this._wait = 0; - this._times = 1; - } - /* - Runner Definitions - ================== - These methods help us define the runtime behaviour of the Runner or they - help us make new runners from the current runner - */ + this.done = this.done || converged && declarative; + if (this.done) { + this.fire('finish', this); + } - element(element) { - if (element == null) return this._element; - this._element = element; + return this; + } + }, { + key: "finish", + value: function finish() { + return this.step(Infinity); + } + }, { + key: "reverse", + value: function reverse(_reverse) { + this._reverse = _reverse == null ? !this._reverse : _reverse; + return this; + } + }, { + key: "ease", + value: function ease(fn) { + this._stepper = new Ease(fn); + return this; + } + }, { + key: "active", + value: function active(enabled) { + if (enabled == null) return this.enabled; + this.enabled = enabled; + return this; + } + /* + Private Methods + =============== + Methods that shouldn't be used externally + */ + // Save a morpher to the morpher list so that we can retarget it later - element._prepareRunner(); + }, { + key: "_rememberMorpher", + value: function _rememberMorpher(method, morpher) { + this._history[method] = { + morpher: morpher, + caller: this._queue[this._queue.length - 1] + }; + } // Try to set the target for a morpher if the morpher exists, otherwise + // do nothing and return false - return this; - } + }, { + key: "_tryRetarget", + value: function _tryRetarget(method, target) { + if (this._history[method]) { + // if the last method wasnt even initialised, throw it away + if (!this._history[method].caller.initialised) { + var index = this._queue.indexOf(this._history[method].caller); - timeline(timeline$$1) { - // check explicitly for undefined so we can set the timeline to null - if (typeof timeline$$1 === 'undefined') return this._timeline; - this._timeline = timeline$$1; - return this; - } + this._queue.splice(index, 1); - animate(duration, delay, when) { - var o = Runner.sanitise(duration, delay, when); - var runner = new Runner(o.duration); - if (this._timeline) runner.timeline(this._timeline); - if (this._element) runner.element(this._element); - return runner.loop(o).schedule(delay, when); - } + return false; + } // for the case of transformations, we use the special retarget function + // which has access to the outer scope - schedule(timeline$$1, delay, when) { - // The user doesn't need to pass a timeline if we already have one - if (!(timeline$$1 instanceof Timeline)) { - when = delay; - delay = timeline$$1; - timeline$$1 = this.timeline(); - } // If there is no timeline, yell at the user... + if (this._history[method].caller.retarget) { + this._history[method].caller.retarget(target); // for everything else a simple morpher change is sufficient - if (!timeline$$1) { - throw Error('Runner cannot be scheduled without timeline'); - } // Schedule the runner on the timeline provided + } else { + this._history[method].morpher.to(target); + } + this._history[method].caller.finished = false; + var timeline$$1 = this.timeline(); + timeline$$1 && timeline$$1._continue(); + return true; + } - timeline$$1.schedule(this, delay, when); - return this; - } + return false; + } // Run each initialise function in the runner if required - unschedule() { - var timeline$$1 = this.timeline(); - timeline$$1 && timeline$$1.unschedule(this); - return this; - } + }, { + key: "_initialise", + value: function _initialise(running) { + // If we aren't running, we shouldn't initialise when not declarative + if (!running && !this._isDeclarative) return; // Loop through all of the initialisers - loop(times, swing, wait) { - // Deal with the user passing in an object - if (typeof times === 'object') { - swing = times.swing; - wait = times.wait; - times = times.times; - } // Sanitise the values and store them + for (var i = 0, len = this._queue.length; i < len; ++i) { + // Get the current initialiser + var current = this._queue[i]; // Determine whether we need to initialise + var needsIt = this._isDeclarative || !current.initialised && running; + running = !current.finished; // Call the initialiser if we need to - this._times = times || Infinity; - this._swing = swing || false; - this._wait = wait || 0; - return this; - } + if (needsIt && running) { + current.initialiser.call(this); + current.initialised = true; + } + } + } // Run each run function for the position or dt given - delay(delay) { - return this.animate(0, delay); - } - /* - Basic Functionality - =================== - These methods allow us to attach basic functions to the runner directly - */ - - - queue(initFn, runFn, retargetFn, isTransform) { - this._queue.push({ - initialiser: initFn || noop, - runner: runFn || noop, - retarget: retargetFn, - isTransform: isTransform, - initialised: false, - finished: false - }); + }, { + key: "_run", + value: function _run(positionOrDt) { + // Run all of the _queue directly + var allfinished = true; - var timeline$$1 = this.timeline(); - timeline$$1 && this.timeline()._continue(); - return this; - } + for (var i = 0, len = this._queue.length; i < len; ++i) { + // Get the current function to run + var current = this._queue[i]; // Run the function if its not finished, we keep track of the finished + // flag for the sake of declarative _queue - during(fn) { - return this.queue(null, fn); - } + var converged = current.runner.call(this, positionOrDt); + current.finished = current.finished || converged === true; + allfinished = allfinished && current.finished; + } // We report when all of the constructors are finished - after(fn) { - return this.on('finish', fn); - } - /* - Runner animation methods - ======================== - Control how the animation plays - */ + return allfinished; + } + }, { + key: "addTransform", + value: function addTransform(transform, index) { + this.transforms.lmultiplyO(transform); + return this; + } + }, { + key: "clearTransform", + value: function clearTransform() { + this.transforms = new Matrix(); + return this; + } // TODO: Keep track of all transformations so that deletion is faster + + }, { + key: "clearTransformsFromQueue", + value: function clearTransformsFromQueue() { + if (!this.done) { + this._queue = this._queue.filter(function (item) { + return !item.isTransform; + }); + } + } + }], [{ + key: "sanitise", + value: function sanitise(duration, delay, when) { + // Initialise the default parameters + var times = 1; + var swing = false; + var wait = 0; + duration = duration || timeline.duration; + delay = delay || timeline.delay; + when = when || 'last'; // If we have an object, unpack the values + + if (_typeof(duration) === 'object' && !(duration instanceof Stepper)) { + delay = duration.delay || delay; + when = duration.when || when; + swing = duration.swing || swing; + times = duration.times || times; + wait = duration.wait || wait; + duration = duration.duration || timeline.duration; + } - time(time) { - if (time == null) { - return this._time; - } + return { + duration: duration, + delay: delay, + swing: swing, + times: times, + wait: wait, + when: when + }; + } + }]); - let dt = time - this._time; - this.step(dt); - return this; - } + return Runner; + }(EventTarget); + Runner.id = 0; - duration() { - return this._times * (this._wait + this._duration) - this._wait; - } + var FakeRunner = + /*#__PURE__*/ + function () { + function FakeRunner() { + var transforms = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : new Matrix(); + var id = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : -1; + var done = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : true; - loops(p) { - var loopDuration = this._duration + this._wait; + _classCallCheck(this, FakeRunner); - if (p == null) { - var loopsDone = Math.floor(this._time / loopDuration); - var relativeTime = this._time - loopsDone * loopDuration; - var position = relativeTime / this._duration; - return Math.min(loopsDone + position, this._times); + this.transforms = transforms; + this.id = id; + this.done = done; } - var whole = Math.floor(p); - var partial = p % 1; - var time = loopDuration * whole + this._duration * partial; - return this.time(time); - } + _createClass(FakeRunner, [{ + key: "clearTransformsFromQueue", + value: function clearTransformsFromQueue() {} + }]); - position(p) { - // Get all of the variables we need - var x$$1 = this._time; - var d = this._duration; - var w = this._wait; - var t = this._times; - var s = this._swing; - var r = this._reverse; - var position; - - if (p == null) { - /* - This function converts a time to a position in the range [0, 1] - The full explanation can be found in this desmos demonstration - https://www.desmos.com/calculator/u4fbavgche - The logic is slightly simplified here because we can use booleans - */ - // Figure out the value without thinking about the start or end time - const f = function f(x$$1) { - var swinging = s * Math.floor(x$$1 % (2 * (w + d)) / (w + d)); - var backwards = swinging && !r || !swinging && r; - var uncliped = Math.pow(-1, backwards) * (x$$1 % (w + d)) / d + backwards; - var clipped = Math.max(Math.min(uncliped, 1), 0); - return clipped; - }; // Figure out the value by incorporating the start time - - - var endTime = t * (w + d) - w; - position = x$$1 <= 0 ? Math.round(f(1e-5)) : x$$1 < endTime ? f(x$$1) : Math.round(f(endTime - 1e-5)); - return position; - } // Work out the loops done and add the position to the loops done - - - var loopsDone = Math.floor(this.loops()); - var swingForward = s && loopsDone % 2 === 0; - var forwards = swingForward && !r || r && swingForward; - position = loopsDone + (forwards ? p : 1 - p); - return this.loops(position); - } + return FakeRunner; + }(); - progress(p) { - if (p == null) { - return Math.min(1, this._time / this.duration()); + extend([Runner, FakeRunner], { + mergeWith: function mergeWith(runner) { + return new FakeRunner(runner.transforms.lmultiply(this.transforms), runner.id); } + }); // FakeRunner.emptyRunner = new FakeRunner() - return this.time(p * this.duration()); - } - - step(dt) { - // If we are inactive, this stepper just gets skipped - if (!this.enabled) return this; // Update the time and get the new position - - dt = dt == null ? 16 : dt; - this._time += dt; - var position = this.position(); // Figure out if we need to run the stepper in this frame - - var running = this._lastPosition !== position && this._time >= 0; - this._lastPosition = position; // Figure out if we just started - - var duration = this.duration(); - var justStarted = this._lastTime <= 0 && this._time > 0; - var justFinished = this._lastTime < this._time && this.time > duration; - this._lastTime = this._time; - - if (justStarted) { - this.fire('start', this); - } // Work out if the runner is finished set the done flag here so animations - // know, that they are running in the last step (this is good for - // transformations which can be merged) - - - var declarative = this._isDeclarative; - this.done = !declarative && !justFinished && this._time >= duration; // Runner is running. So its not in reseted state anymore - - this._reseted = false; // Call initialise and the run function - - if (running || declarative) { - this._initialise(running); // clear the transforms on this runner so they dont get added again and again - - - this.transforms = new Matrix(); - - var converged = this._run(declarative ? dt : position); + var lmultiply = function lmultiply(last, curr) { + return last.lmultiplyO(curr); + }; - this.fire('step', this); - } // correct the done flag here - // declaritive animations itself know when they converged + var getRunnerTransform = function getRunnerTransform(runner) { + return runner.transforms; + }; + function mergeTransforms() { + // Find the matrix to apply to the element and apply it + var runners = this._transformationRunners.runners; + var netTransform = runners.map(getRunnerTransform).reduce(lmultiply, new Matrix()); + this.transform(netTransform); - this.done = this.done || converged && declarative; + this._transformationRunners.merge(); - if (this.done) { - this.fire('finish', this); + if (this._transformationRunners.length() === 1) { + this._frameId = null; } - - return this; - } - - reset() { - if (this._reseted) return this; - this.loops(0); - this._reseted = true; - return this; - } - - finish() { - return this.step(Infinity); - } - - reverse(reverse) { - this._reverse = reverse == null ? !this._reverse : reverse; - return this; - } - - ease(fn) { - this._stepper = new Ease(fn); - return this; } - active(enabled) { - if (enabled == null) return this.enabled; - this.enabled = enabled; - return this; - } - /* - Private Methods - =============== - Methods that shouldn't be used externally - */ - // Save a morpher to the morpher list so that we can retarget it later - - - _rememberMorpher(method, morpher) { - this._history[method] = { - morpher: morpher, - caller: this._queue[this._queue.length - 1] - }; - } // Try to set the target for a morpher if the morpher exists, otherwise - // do nothing and return false - - - _tryRetarget(method, target) { - if (this._history[method]) { - // if the last method wasnt even initialised, throw it away - if (!this._history[method].caller.initialised) { - let index = this._queue.indexOf(this._history[method].caller); - - this._queue.splice(index, 1); - - return false; - } // for the case of transformations, we use the special retarget function - // which has access to the outer scope - - - if (this._history[method].caller.retarget) { - this._history[method].caller.retarget(target); // for everything else a simple morpher change is sufficient - - } else { - this._history[method].morpher.to(target); - } + var RunnerArray = + /*#__PURE__*/ + function () { + function RunnerArray() { + _classCallCheck(this, RunnerArray); - this._history[method].caller.finished = false; - var timeline$$1 = this.timeline(); - timeline$$1 && timeline$$1._continue(); - return true; + this.runners = []; + this.ids = []; } - return false; - } // Run each initialise function in the runner if required - - - _initialise(running) { - // If we aren't running, we shouldn't initialise when not declarative - if (!running && !this._isDeclarative) return; // Loop through all of the initialisers + _createClass(RunnerArray, [{ + key: "add", + value: function add(runner) { + if (this.runners.includes(runner)) return; + var id = runner.id + 1; + var leftSibling = this.ids.reduce(function (last, curr) { + if (curr > last && curr < id) return curr; + return last; + }, 0); + var index = this.ids.indexOf(leftSibling) + 1; + this.ids.splice(index, 0, id); + this.runners.splice(index, 0, runner); + return this; + } + }, { + key: "getByID", + value: function getByID(id) { + return this.runners[this.ids.indexOf(id + 1)]; + } + }, { + key: "remove", + value: function remove(id) { + var index = this.ids.indexOf(id + 1); + this.ids.splice(index, 1); + this.runners.splice(index, 1); + return this; + } + }, { + key: "merge", + value: function merge() { + var _this2 = this; - for (var i = 0, len = this._queue.length; i < len; ++i) { - // Get the current initialiser - var current = this._queue[i]; // Determine whether we need to initialise + var lastRunner = null; + this.runners.forEach(function (runner, i) { + if (lastRunner && runner.done && lastRunner.done) { + _this2.remove(runner.id); - var needsIt = this._isDeclarative || !current.initialised && running; - running = !current.finished; // Call the initialiser if we need to + _this2.edit(lastRunner.id, runner.mergeWith(lastRunner)); + } - if (needsIt && running) { - current.initialiser.call(this); - current.initialised = true; + lastRunner = runner; + }); + return this; + } + }, { + key: "edit", + value: function edit(id, newRunner) { + var index = this.ids.indexOf(id + 1); + this.ids.splice(index, 1, id); + this.runners.splice(index, 1, newRunner); + return this; + } + }, { + key: "length", + value: function length() { + return this.ids.length; + } + }, { + key: "clearBefore", + value: function clearBefore(id) { + var deleteCnt = this.ids.indexOf(id + 1) || 1; + this.ids.splice(0, deleteCnt, 0); + this.runners.splice(0, deleteCnt, new FakeRunner()).forEach(function (r) { + return r.clearTransformsFromQueue(); + }); + return this; + } + }]); + + return RunnerArray; + }(); + + var frameId = 0; + registerMethods({ + Element: { + animate: function animate(duration, delay, when) { + var o = Runner.sanitise(duration, delay, when); + var timeline$$1 = this.timeline(); + return new Runner(o.duration).loop(o).element(this).timeline(timeline$$1).schedule(delay, when); + }, + delay: function delay(by, when) { + return this.animate(0, by, when); + }, + // this function searches for all runners on the element and deletes the ones + // which run before the current one. This is because absolute transformations + // overwfrite anything anyway so there is no need to waste time computing + // other runners + _clearTransformRunnersBefore: function _clearTransformRunnersBefore(currentRunner) { + this._transformationRunners.clearBefore(currentRunner.id); + }, + _currentTransform: function _currentTransform(current) { + return this._transformationRunners.runners // we need the equal sign here to make sure, that also transformations + // on the same runner which execute before the current transformation are + // taken into account + .filter(function (runner) { + return runner.id <= current.id; + }).map(getRunnerTransform).reduce(lmultiply, new Matrix()); + }, + addRunner: function addRunner(runner) { + this._transformationRunners.add(runner); + + Animator.transform_frame(mergeTransforms.bind(this), this._frameId); + }, + _prepareRunner: function _prepareRunner() { + if (this._frameId == null) { + this._transformationRunners = new RunnerArray().add(new FakeRunner(new Matrix(this))); + this._frameId = frameId++; + } } } - } // Run each run function for the position or dt given - - - _run(positionOrDt) { - // Run all of the _queue directly - var allfinished = true; - - for (var i = 0, len = this._queue.length; i < len; ++i) { - // Get the current function to run - var current = this._queue[i]; // Run the function if its not finished, we keep track of the finished - // flag for the sake of declarative _queue - - var converged = current.runner.call(this, positionOrDt); - current.finished = current.finished || converged === true; - allfinished = allfinished && current.finished; - } // We report when all of the constructors are finished - - - return allfinished; - } - - addTransform(transform, index) { - this.transforms.lmultiplyO(transform); - return this; - } - - clearTransform() { - this.transforms = new Matrix(); - return this; - } // TODO: Keep track of all transformations so that deletion is faster - + }); + extend(Runner, { + attr: function attr(a, v) { + return this.styleAttr('attr', a, v); + }, + // Add animatable styles + css: function css(s, v) { + return this.styleAttr('css', s, v); + }, + styleAttr: function styleAttr(type, name, val) { + // apply attributes individually + if (_typeof(name) === 'object') { + for (var key in val) { + this.styleAttr(type, key, val[key]); + } + } - clearTransformsFromQueue() { - if (!this.done) { - this._queue = this._queue.filter(item => { - return !item.isTransform; + var morpher = new Morphable(this._stepper).to(val); + this.queue(function () { + morpher = morpher.from(this.element()[type](name)); + }, function (pos) { + this.element()[type](name, morpher.at(pos)); + return morpher.done(); }); - } - } - - static sanitise(duration, delay, when) { - // Initialise the default parameters - var times = 1; - var swing = false; - var wait = 0; - duration = duration || timeline.duration; - delay = delay || timeline.delay; - when = when || 'last'; // If we have an object, unpack the values - - if (typeof duration === 'object' && !(duration instanceof Stepper)) { - delay = duration.delay || delay; - when = duration.when || when; - swing = duration.swing || swing; - times = duration.times || times; - wait = duration.wait || wait; - duration = duration.duration || timeline.duration; - } - - return { - duration: duration, - delay: delay, - swing: swing, - times: times, - wait: wait, - when: when - }; - } - -} -Runner.id = 0; - -class FakeRunner { - constructor(transforms = new Matrix(), id = -1, done = true) { - this.transforms = transforms; - this.id = id; - this.done = done; - } - - clearTransformsFromQueue() {} - -} - -extend([Runner, FakeRunner], { - mergeWith(runner) { - return new FakeRunner(runner.transforms.lmultiply(this.transforms), runner.id); - } - -}); // FakeRunner.emptyRunner = new FakeRunner() + return this; + }, + zoom: function zoom(level, point$$1) { + var morpher = new Morphable(this._stepper).to(new SVGNumber(level)); + this.queue(function () { + morpher = morpher.from(this.zoom()); + }, function (pos) { + this.element().zoom(morpher.at(pos), point$$1); + return morpher.done(); + }); + return this; + }, -const lmultiply = (last, curr) => last.lmultiplyO(curr); + /** + ** absolute transformations + **/ + // + // M v -----|-----(D M v = F v)------|-----> T v + // + // 1. define the final state (T) and decompose it (once) + // t = [tx, ty, the, lam, sy, sx] + // 2. on every frame: pull the current state of all previous transforms + // (M - m can change) + // and then write this as m = [tx0, ty0, the0, lam0, sy0, sx0] + // 3. Find the interpolated matrix F(pos) = m + pos * (t - m) + // - Note F(0) = M + // - Note F(1) = T + // 4. Now you get the delta matrix as a result: D = F * inv(M) + transform: function transform(transforms, relative, affine) { + // If we have a declarative function, we should retarget it if possible + relative = transforms.relative || relative; + + if (this._isDeclarative && !relative && this._tryRetarget('transform', transforms)) { + return this; + } // Parse the parameters + + + var isMatrix = Matrix.isMatrixLike(transforms); + affine = transforms.affine != null ? transforms.affine : affine != null ? affine : !isMatrix; // Create a morepher and set its type + + var morpher = new Morphable(this._stepper).type(affine ? TransformBag : Matrix); + var origin; + var element; + var current; + var currentAngle; + var startTransform; + + function setup() { + // make sure element and origin is defined + element = element || this.element(); + origin = origin || getOrigin(transforms, element); + startTransform = new Matrix(relative ? undefined : element); // add the runner to the element so it can merge transformations + + element.addRunner(this); // Deactivate all transforms that have run so far if we are absolute + + if (!relative) { + element._clearTransformRunnersBefore(this); + } + } -const getRunnerTransform = runner => runner.transforms; + function run(pos) { + // clear all other transforms before this in case something is saved + // on this runner. We are absolute. We dont need these! + if (!relative) this.clearTransform(); -function mergeTransforms() { - // Find the matrix to apply to the element and apply it - let runners = this._transformationRunners.runners; - let netTransform = runners.map(getRunnerTransform).reduce(lmultiply, new Matrix()); - this.transform(netTransform); + var _transform = new Point(origin).transform(element._currentTransform(this)), + x$$1 = _transform.x, + y$$1 = _transform.y; - this._transformationRunners.merge(); + var target = new Matrix(_objectSpread({}, transforms, { + origin: [x$$1, y$$1] + })); + var start = this._isDeclarative && current ? current : startTransform; - if (this._transformationRunners.length() === 1) { - this._frameId = null; - } -} + if (affine) { + target = target.decompose(x$$1, y$$1); + start = start.decompose(x$$1, y$$1); // Get the current and target angle as it was set -class RunnerArray { - constructor() { - this.runners = []; - this.ids = []; - } + var rTarget = target.rotate; + var rCurrent = start.rotate; // Figure out the shortest path to rotate directly - add(runner) { - if (this.runners.includes(runner)) return; - let id = runner.id + 1; - let leftSibling = this.ids.reduce((last, curr) => { - if (curr > last && curr < id) return curr; - return last; - }, 0); - let index = this.ids.indexOf(leftSibling) + 1; - this.ids.splice(index, 0, id); - this.runners.splice(index, 0, runner); - return this; - } + var possibilities = [rTarget - 360, rTarget, rTarget + 360]; + var distances = possibilities.map(function (a) { + return Math.abs(a - rCurrent); + }); + var shortest = Math.min.apply(Math, _toConsumableArray(distances)); + var index = distances.indexOf(shortest); + target.rotate = possibilities[index]; + } - getByID(id) { - return this.runners[this.ids.indexOf(id + 1)]; - } + if (relative) { + // we have to be careful here not to overwrite the rotation + // with the rotate method of Matrix + if (!isMatrix) { + target.rotate = transforms.rotate || 0; + } - remove(id) { - let index = this.ids.indexOf(id + 1); - this.ids.splice(index, 1); - this.runners.splice(index, 1); - return this; - } + if (this._isDeclarative && currentAngle) { + start.rotate = currentAngle; + } + } - merge() { - let lastRunner = null; - this.runners.forEach((runner, i) => { - if (lastRunner && runner.done && lastRunner.done) { - this.remove(runner.id); - this.edit(lastRunner.id, runner.mergeWith(lastRunner)); + morpher.from(start); + morpher.to(target); + var affineParameters = morpher.at(pos); + currentAngle = affineParameters.rotate; + current = new Matrix(affineParameters); + this.addTransform(current); + return morpher.done(); } - lastRunner = runner; - }); - return this; - } - - edit(id, newRunner) { - let index = this.ids.indexOf(id + 1); - this.ids.splice(index, 1, id); - this.runners.splice(index, 1, newRunner); - return this; - } - - length() { - return this.ids.length; - } + function retarget(newTransforms) { + // only get a new origin if it changed since the last call + if ((newTransforms.origin || 'center').toString() !== (transforms.origin || 'center').toString()) { + origin = getOrigin(transforms, element); + } // overwrite the old transformations with the new ones - clearBefore(id) { - let deleteCnt = this.ids.indexOf(id + 1) || 1; - this.ids.splice(0, deleteCnt, 0); - this.runners.splice(0, deleteCnt, new FakeRunner()).forEach(r => r.clearTransformsFromQueue()); - return this; - } -} + transforms = _objectSpread({}, newTransforms, { + origin: origin + }); + } -let frameId = 0; -registerMethods({ - Element: { - animate(duration, delay, when) { - var o = Runner.sanitise(duration, delay, when); - var timeline$$1 = this.timeline(); - return new Runner(o.duration).loop(o).element(this).timeline(timeline$$1.play()).schedule(delay, when); + this.queue(setup, run, retarget, true); + this._isDeclarative && this._rememberMorpher('transform', morpher); + return this; }, - - delay(by, when) { - return this.animate(0, by, when); + // Animatable x-axis + x: function x$$1(_x, relative) { + return this._queueNumber('x', _x); }, - - // this function searches for all runners on the element and deletes the ones - // which run before the current one. This is because absolute transformations - // overwfrite anything anyway so there is no need to waste time computing - // other runners - _clearTransformRunnersBefore(currentRunner) { - this._transformationRunners.clearBefore(currentRunner.id); + // Animatable y-axis + y: function y$$1(_y) { + return this._queueNumber('y', _y); }, - - _currentTransform(current) { - return this._transformationRunners.runners // we need the equal sign here to make sure, that also transformations - // on the same runner which execute before the current transformation are - // taken into account - .filter(runner => runner.id <= current.id).map(getRunnerTransform).reduce(lmultiply, new Matrix()); + dx: function dx(x$$1) { + return this._queueNumberDelta('x', x$$1); }, - - addRunner(runner) { - this._transformationRunners.add(runner); - - Animator.transform_frame(mergeTransforms.bind(this), this._frameId); + dy: function dy(y$$1) { + return this._queueNumberDelta('y', y$$1); }, + _queueNumberDelta: function _queueNumberDelta(method, to$$1) { + to$$1 = new SVGNumber(to$$1); // Try to change the target if we have this method already registerd + + if (this._tryRetarget(method, to$$1)) return this; // Make a morpher and queue the animation + + var morpher = new Morphable(this._stepper).to(to$$1); + var from$$1 = null; + this.queue(function () { + from$$1 = this.element()[method](); + morpher.from(from$$1); + morpher.to(from$$1 + to$$1); + }, function (pos) { + this.element()[method](morpher.at(pos)); + return morpher.done(); + }, function (newTo) { + morpher.to(from$$1 + new SVGNumber(newTo)); + }); // Register the morpher so that if it is changed again, we can retarget it + + this._rememberMorpher(method, morpher); - _prepareRunner() { - if (this._frameId == null) { - this._transformationRunners = new RunnerArray().add(new FakeRunner(new Matrix(this))); - this._frameId = frameId++; - } - } - - } -}); -extend(Runner, { - attr(a, v) { - return this.styleAttr('attr', a, v); - }, - - // Add animatable styles - css(s, v) { - return this.styleAttr('css', s, v); - }, - - styleAttr(type, name, val) { - // apply attributes individually - if (typeof name === 'object') { - for (var key in val) { - this.styleAttr(type, key, val[key]); - } - } - - var morpher = new Morphable(this._stepper).to(val); - this.queue(function () { - morpher = morpher.from(this.element()[type](name)); - }, function (pos) { - this.element()[type](name, morpher.at(pos)); - return morpher.done(); - }); - return this; - }, - - zoom(level, point$$1) { - var morpher = new Morphable(this._stepper).to(new SVGNumber(level)); - this.queue(function () { - morpher = morpher.from(this.zoom()); - }, function (pos) { - this.element().zoom(morpher.at(pos), point$$1); - return morpher.done(); - }); - return this; - }, - - /** - ** absolute transformations - **/ - // - // M v -----|-----(D M v = F v)------|-----> T v - // - // 1. define the final state (T) and decompose it (once) - // t = [tx, ty, the, lam, sy, sx] - // 2. on every frame: pull the current state of all previous transforms - // (M - m can change) - // and then write this as m = [tx0, ty0, the0, lam0, sy0, sx0] - // 3. Find the interpolated matrix F(pos) = m + pos * (t - m) - // - Note F(0) = M - // - Note F(1) = T - // 4. Now you get the delta matrix as a result: D = F * inv(M) - transform(transforms, relative, affine) { - // If we have a declarative function, we should retarget it if possible - relative = transforms.relative || relative; - - if (this._isDeclarative && !relative && this._tryRetarget('transform', transforms)) { return this; - } // Parse the parameters - - - var isMatrix = Matrix.isMatrixLike(transforms); - affine = transforms.affine != null ? transforms.affine : affine != null ? affine : !isMatrix; // Create a morepher and set its type + }, + _queueObject: function _queueObject(method, to$$1) { + // Try to change the target if we have this method already registerd + if (this._tryRetarget(method, to$$1)) return this; // Make a morpher and queue the animation - const morpher = new Morphable(this._stepper).type(affine ? TransformBag : Matrix); - let origin; - let element; - let current; - let currentAngle; - let startTransform; + var morpher = new Morphable(this._stepper).to(to$$1); + this.queue(function () { + morpher.from(this.element()[method]()); + }, function (pos) { + this.element()[method](morpher.at(pos)); + return morpher.done(); + }); // Register the morpher so that if it is changed again, we can retarget it - function setup() { - // make sure element and origin is defined - element = element || this.element(); - origin = origin || getOrigin(transforms, element); - startTransform = new Matrix(relative ? undefined : element); // add the runner to the element so it can merge transformations + this._rememberMorpher(method, morpher); - element.addRunner(this); // Deactivate all transforms that have run so far if we are absolute + return this; + }, + _queueNumber: function _queueNumber(method, value) { + return this._queueObject(method, new SVGNumber(value)); + }, + // Animatable center x-axis + cx: function cx$$1(x$$1) { + return this._queueNumber('cx', x$$1); + }, + // Animatable center y-axis + cy: function cy$$1(y$$1) { + return this._queueNumber('cy', y$$1); + }, + // Add animatable move + move: function move(x$$1, y$$1) { + return this.x(x$$1).y(y$$1); + }, + // Add animatable center + center: function center(x$$1, y$$1) { + return this.cx(x$$1).cy(y$$1); + }, + // Add animatable size + size: function size(width$$1, height$$1) { + // animate bbox based size for all other elements + var box; - if (!relative) { - element._clearTransformRunnersBefore(this); + if (!width$$1 || !height$$1) { + box = this._element.bbox(); } - } - - function run(pos) { - // clear all other transforms before this in case something is saved - // on this runner. We are absolute. We dont need these! - if (!relative) this.clearTransform(); - - let _transform = new Point(origin).transform(element._currentTransform(this)), - x$$1 = _transform.x, - y$$1 = _transform.y; - - let target = new Matrix(_objectSpread({}, transforms, { - origin: [x$$1, y$$1] - })); - let start = this._isDeclarative && current ? current : startTransform; - if (affine) { - target = target.decompose(x$$1, y$$1); - start = start.decompose(x$$1, y$$1); // Get the current and target angle as it was set - - const rTarget = target.rotate; - const rCurrent = start.rotate; // Figure out the shortest path to rotate directly - - const possibilities = [rTarget - 360, rTarget, rTarget + 360]; - const distances = possibilities.map(a => Math.abs(a - rCurrent)); - const shortest = Math.min(...distances); - const index = distances.indexOf(shortest); - target.rotate = possibilities[index]; + if (!width$$1) { + width$$1 = box.width / box.height * height$$1; } - if (relative) { - // we have to be careful here not to overwrite the rotation - // with the rotate method of Matrix - if (!isMatrix) { - target.rotate = transforms.rotate || 0; - } - - if (this._isDeclarative && currentAngle) { - start.rotate = currentAngle; - } + if (!height$$1) { + height$$1 = box.height / box.width * width$$1; } - morpher.from(start); - morpher.to(target); - let affineParameters = morpher.at(pos); - currentAngle = affineParameters.rotate; - current = new Matrix(affineParameters); - this.addTransform(current); - return morpher.done(); - } - - function retarget(newTransforms) { - // only get a new origin if it changed since the last call - if ((newTransforms.origin || 'center').toString() !== (transforms.origin || 'center').toString()) { - origin = getOrigin(transforms, element); - } // overwrite the old transformations with the new ones + return this.width(width$$1).height(height$$1); + }, + // Add animatable width + width: function width$$1(_width) { + return this._queueNumber('width', _width); + }, + // Add animatable height + height: function height$$1(_height) { + return this._queueNumber('height', _height); + }, + // Add animatable plot + plot: function plot(a, b, c, d) { + // Lines can be plotted with 4 arguments + if (arguments.length === 4) { + return this.plot([a, b, c, d]); + } + var morpher = this._element.MorphArray().to(a); - transforms = _objectSpread({}, newTransforms, { - origin + this.queue(function () { + morpher.from(this._element.array()); + }, function (pos) { + this._element.plot(morpher.at(pos)); }); - } - - this.queue(setup, run, retarget, true); - this._isDeclarative && this._rememberMorpher('transform', morpher); - return this; - }, - - // Animatable x-axis - x(x$$1, relative) { - return this._queueNumber('x', x$$1); - }, - - // Animatable y-axis - y(y$$1) { - return this._queueNumber('y', y$$1); - }, - - dx(x$$1) { - return this._queueNumberDelta('x', x$$1); - }, - - dy(y$$1) { - return this._queueNumberDelta('y', y$$1); - }, - - _queueNumberDelta(method, to$$1) { - to$$1 = new SVGNumber(to$$1); // Try to change the target if we have this method already registerd - - if (this._tryRetarget(method, to$$1)) return this; // Make a morpher and queue the animation - - var morpher = new Morphable(this._stepper).to(to$$1); - var from$$1 = null; - this.queue(function () { - from$$1 = this.element()[method](); - morpher.from(from$$1); - morpher.to(from$$1 + to$$1); - }, function (pos) { - this.element()[method](morpher.at(pos)); - return morpher.done(); - }, function (newTo) { - morpher.to(from$$1 + new SVGNumber(newTo)); - }); // Register the morpher so that if it is changed again, we can retarget it - - this._rememberMorpher(method, morpher); - - return this; - }, - - _queueObject(method, to$$1) { - // Try to change the target if we have this method already registerd - if (this._tryRetarget(method, to$$1)) return this; // Make a morpher and queue the animation - - var morpher = new Morphable(this._stepper).to(to$$1); - this.queue(function () { - morpher.from(this.element()[method]()); - }, function (pos) { - this.element()[method](morpher.at(pos)); - return morpher.done(); - }); // Register the morpher so that if it is changed again, we can retarget it - - this._rememberMorpher(method, morpher); - - return this; - }, - - _queueNumber(method, value) { - return this._queueObject(method, new SVGNumber(value)); - }, - - // Animatable center x-axis - cx(x$$1) { - return this._queueNumber('cx', x$$1); - }, - - // Animatable center y-axis - cy(y$$1) { - return this._queueNumber('cy', y$$1); - }, - - // Add animatable move - move(x$$1, y$$1) { - return this.x(x$$1).y(y$$1); - }, - - // Add animatable center - center(x$$1, y$$1) { - return this.cx(x$$1).cy(y$$1); - }, - - // Add animatable size - size(width$$1, height$$1) { - // animate bbox based size for all other elements - var box; - - if (!width$$1 || !height$$1) { - box = this._element.bbox(); - } - - if (!width$$1) { - width$$1 = box.width / box.height * height$$1; - } + return this; + }, + // Add leading method + leading: function leading(value) { + return this._queueNumber('leading', value); + }, + // Add animatable viewbox + viewbox: function viewbox(x$$1, y$$1, width$$1, height$$1) { + return this._queueObject('viewbox', new Box(x$$1, y$$1, width$$1, height$$1)); + }, + update: function update(o) { + if (_typeof(o) !== 'object') { + return this.update({ + offset: arguments[0], + color: arguments[1], + opacity: arguments[2] + }); + } - if (!height$$1) { - height$$1 = box.height / box.width * width$$1; + if (o.opacity != null) this.attr('stop-opacity', o.opacity); + if (o.color != null) this.attr('stop-color', o.color); + if (o.offset != null) this.attr('offset', o.offset); + return this; } + }); + extend(Runner, { + rx: rx, + ry: ry, + from: from, + to: to + }); - return this.width(width$$1).height(height$$1); - }, + var Svg$1 = + /*#__PURE__*/ + function (_Container) { + _inherits(Svg, _Container); - // Add animatable width - width(width$$1) { - return this._queueNumber('width', width$$1); - }, + function Svg(node) { + var _this; - // Add animatable height - height(height$$1) { - return this._queueNumber('height', height$$1); - }, + _classCallCheck(this, Svg); - // Add animatable plot - plot(a, b, c, d) { - // Lines can be plotted with 4 arguments - if (arguments.length === 4) { - return this.plot([a, b, c, d]); - } + _this = _possibleConstructorReturn(this, _getPrototypeOf(Svg).call(this, nodeOrNew('svg', node), node)); - var morpher = this._element.MorphArray().to(a); + _this.namespace(); - this.queue(function () { - morpher.from(this._element.array()); - }, function (pos) { - this._element.plot(morpher.at(pos)); - }); - return this; - }, - - // Add leading method - leading(value) { - return this._queueNumber('leading', value); - }, - - // Add animatable viewbox - viewbox(x$$1, y$$1, width$$1, height$$1) { - return this._queueObject('viewbox', new Box(x$$1, y$$1, width$$1, height$$1)); - }, - - update(o) { - if (typeof o !== 'object') { - return this.update({ - offset: arguments[0], - color: arguments[1], - opacity: arguments[2] - }); + return _this; } - if (o.opacity != null) this.attr('stop-opacity', o.opacity); - if (o.color != null) this.attr('stop-color', o.color); - if (o.offset != null) this.attr('offset', o.offset); - return this; - } - -}); -extend(Runner, { - rx, - ry, - from, - to -}); - -class Svg$1 extends Container { - constructor(node) { - super(nodeOrNew('svg', node), node); - this.namespace(); - } - - isRoot() { - return !this.node.parentNode || !(this.node.parentNode instanceof globals.window.SVGElement) || this.node.parentNode.nodeName === '#document'; - } // Check if this is a root svg - // If not, call docs from this element - - - root() { - if (this.isRoot()) return this; - return super.root(); - } // Add namespaces - - - namespace() { - if (!this.isRoot()) return this.root().namespace(); - return this.attr({ - xmlns: ns, - version: '1.1' - }).attr('xmlns:xlink', xlink, xmlns).attr('xmlns:svgjs', svgjs, xmlns); - } // Creates and returns defs element - - - defs() { - if (!this.isRoot()) return this.root().defs(); - return adopt(this.node.getElementsByTagName('defs')[0]) || this.put(new Defs()); - } // custom parent method + _createClass(Svg, [{ + key: "isRoot", + value: function isRoot() { + return !this.node.parentNode || !(this.node.parentNode instanceof globals.window.SVGElement) || this.node.parentNode.nodeName === '#document'; + } // Check if this is a root svg + // If not, call docs from this element + + }, { + key: "root", + value: function root$$1() { + if (this.isRoot()) return this; + return _get(_getPrototypeOf(Svg.prototype), "root", this).call(this); + } // Add namespaces + + }, { + key: "namespace", + value: function namespace() { + if (!this.isRoot()) return this.root().namespace(); + return this.attr({ + xmlns: ns, + version: '1.1' + }).attr('xmlns:xlink', xlink, xmlns).attr('xmlns:svgjs', svgjs, xmlns); + } // Creates and returns defs element + + }, { + key: "defs", + value: function defs() { + if (!this.isRoot()) return this.root().defs(); + return adopt(this.node.getElementsByTagName('defs')[0]) || this.put(new Defs()); + } // custom parent method + + }, { + key: "parent", + value: function parent(type) { + if (this.isRoot()) { + return this.node.parentNode.nodeName === '#document' ? null : adopt(this.node.parentNode); + } + return _get(_getPrototypeOf(Svg.prototype), "parent", this).call(this, type); + } + }, { + key: "clear", + value: function clear() { + // remove children + while (this.node.hasChildNodes()) { + this.node.removeChild(this.node.lastChild); + } - parent(type) { - if (this.isRoot()) { - return this.node.parentNode.nodeName === '#document' ? null : adopt(this.node.parentNode); + return this; + } + }]); + + return Svg; + }(Container); + registerMethods({ + Container: { + // Create nested svg document + nested: wrapWithAttrCheck(function () { + return this.put(new Svg$1()); + }) } + }); + register(Svg$1, 'Svg', true); - return super.parent(type); - } + function plain(text) { + // clear if build mode is disabled + if (this._build === false) { + this.clear(); + } // create text node - clear() { - // remove children - while (this.node.hasChildNodes()) { - this.node.removeChild(this.node.lastChild); - } + this.node.appendChild(globals.document.createTextNode(text)); return this; - } + } // Get length of text element -} -registerMethods({ - Container: { - // Create nested svg document - nested: wrapWithAttrCheck(function () { - return this.put(new Svg$1()); - }) + function length() { + return this.node.getComputedTextLength(); } -}); -register(Svg$1, 'Svg', true); -class Symbol extends Container { - // Initialize node - constructor(node) { - super(nodeOrNew('symbol', node), node); - } + var textable = /*#__PURE__*/Object.freeze({ + plain: plain, + length: length + }); -} -registerMethods({ - Container: { - symbol: wrapWithAttrCheck(function () { - return this.put(new Symbol()); - }) - } -}); -register(Symbol); + var Text = + /*#__PURE__*/ + function (_Shape) { + _inherits(Text, _Shape); -function plain(text) { - // clear if build mode is disabled - if (this._build === false) { - this.clear(); - } // create text node + // Initialize node + function Text(node) { + var _this; + _classCallCheck(this, Text); - this.node.appendChild(globals.document.createTextNode(text)); - return this; -} // Get length of text element + _this = _possibleConstructorReturn(this, _getPrototypeOf(Text).call(this, nodeOrNew('text', node), node)); + _this.dom.leading = new SVGNumber(1.3); // store leading value for rebuilding -function length() { - return this.node.getComputedTextLength(); -} + _this._rebuild = true; // enable automatic updating of dy values -var textable = /*#__PURE__*/Object.freeze({ - plain: plain, - length: length -}); + _this._build = false; // disable build mode for adding multiple lines + // set default font -class Text extends Shape { - // Initialize node - constructor(node) { - super(nodeOrNew('text', node), node); - this.dom.leading = new SVGNumber(1.3); // store leading value for rebuilding + _this.attr('font-family', attrs['font-family']); - this._rebuild = true; // enable automatic updating of dy values + return _this; + } // Move over x-axis - this._build = false; // disable build mode for adding multiple lines - // set default font - this.attr('font-family', attrs['font-family']); - } // Move over x-axis + _createClass(Text, [{ + key: "x", + value: function x(_x) { + // act as getter + if (_x == null) { + return this.attr('x'); + } + return this.attr('x', _x); + } // Move over y-axis - x(x) { - // act as getter - if (x == null) { - return this.attr('x'); - } + }, { + key: "y", + value: function y(_y) { + var oy = this.attr('y'); + var o = typeof oy === 'number' ? oy - this.bbox().y : 0; // act as getter - return this.attr('x', x); - } // Move over y-axis + if (_y == null) { + return typeof oy === 'number' ? oy - o : oy; + } + return this.attr('y', typeof _y === 'number' ? _y + o : _y); + } // Move center over x-axis - y(y) { - var oy = this.attr('y'); - var o = typeof oy === 'number' ? oy - this.bbox().y : 0; // act as getter + }, { + key: "cx", + value: function cx(x) { + return x == null ? this.bbox().cx : this.x(x - this.bbox().width / 2); + } // Move center over y-axis - if (y == null) { - return typeof oy === 'number' ? oy - o : oy; - } + }, { + key: "cy", + value: function cy(y) { + return y == null ? this.bbox().cy : this.y(y - this.bbox().height / 2); + } // Set the text content - return this.attr('y', typeof y === 'number' ? y + o : y); - } // Move center over x-axis + }, { + key: "text", + value: function text(_text) { + // act as getter + if (_text === undefined) { + var children = this.node.childNodes; + var firstLine = 0; + _text = ''; + for (var i = 0, len = children.length; i < len; ++i) { + // skip textPaths - they are no lines + if (children[i].nodeName === 'textPath') { + if (i === 0) firstLine = 1; + continue; + } // add newline if its not the first child and newLined is set to true - cx(x) { - return x == null ? this.bbox().cx : this.x(x - this.bbox().width / 2); - } // Move center over y-axis + if (i !== firstLine && children[i].nodeType !== 3 && adopt(children[i]).dom.newLined === true) { + _text += '\n'; + } // add content of this node - cy(y) { - return y == null ? this.bbox().cy : this.y(y - this.bbox().height / 2); - } // Set the text content + _text += children[i].textContent; + } - text(text) { - // act as getter - if (text === undefined) { - var children = this.node.childNodes; - var firstLine = 0; - text = ''; + return _text; + } // remove existing content - for (var i = 0, len = children.length; i < len; ++i) { - // skip textPaths - they are no lines - if (children[i].nodeName === 'textPath') { - if (i === 0) firstLine = 1; - continue; - } // add newline if its not the first child and newLined is set to true + this.clear().build(true); - if (i !== firstLine && children[i].nodeType !== 3 && adopt(children[i]).dom.newLined === true) { - text += '\n'; - } // add content of this node + if (typeof _text === 'function') { + // call block + _text.call(this, this); + } else { + // store text and make sure text is not blank + _text = _text.split('\n'); // build new lines + for (var j = 0, jl = _text.length; j < jl; j++) { + this.tspan(_text[j]).newLine(); + } + } // disable build mode and rebuild lines + + + return this.build(false).rebuild(); + } // Set / get leading + + }, { + key: "leading", + value: function leading(value) { + // act as getter + if (value == null) { + return this.dom.leading; + } // act as setter + + + this.dom.leading = new SVGNumber(value); + return this.rebuild(); + } // Rebuild appearance type + + }, { + key: "rebuild", + value: function rebuild(_rebuild) { + // store new rebuild flag if given + if (typeof _rebuild === 'boolean') { + this._rebuild = _rebuild; + } // define position of all lines + + + if (this._rebuild) { + var self = this; + var blankLineOffset = 0; + var leading = this.dom.leading; + this.each(function () { + var fontSize = globals.window.getComputedStyle(this.node).getPropertyValue('font-size'); + var dy = leading * new SVGNumber(fontSize); + + if (this.dom.newLined) { + this.attr('x', self.attr('x')); + + if (this.text() === '\n') { + blankLineOffset += dy; + } else { + this.attr('dy', dy + blankLineOffset); + blankLineOffset = 0; + } + } + }); + this.fire('rebuild'); + } - text += children[i].textContent; + return this; + } // Enable / disable build mode + + }, { + key: "build", + value: function build(_build) { + this._build = !!_build; + return this; + } // overwrite method from parent to set data properly + + }, { + key: "setData", + value: function setData(o) { + this.dom = o; + this.dom.leading = new SVGNumber(o.leading || 1.3); + return this; } - - return text; - } // remove existing content - - - this.clear().build(true); - - if (typeof text === 'function') { - // call block - text.call(this, this); - } else { - // store text and make sure text is not blank - text = text.split('\n'); // build new lines - - for (var j = 0, jl = text.length; j < jl; j++) { - this.tspan(text[j]).newLine(); + }]); + + return Text; + }(Shape); + extend(Text, textable); + registerMethods({ + Container: { + // Create text element + text: wrapWithAttrCheck(function (text) { + return this.put(new Text()).text(text); + }), + // Create plain text element + plain: wrapWithAttrCheck(function (text) { + return this.put(new Text()).plain(text); + }) + } + }); + register(Text); + + var Tspan = + /*#__PURE__*/ + function (_Text) { + _inherits(Tspan, _Text); + + // Initialize node + function Tspan(node) { + _classCallCheck(this, Tspan); + + return _possibleConstructorReturn(this, _getPrototypeOf(Tspan).call(this, nodeOrNew('tspan', node), node)); + } // Set text content + + + _createClass(Tspan, [{ + key: "text", + value: function text(_text) { + if (_text == null) return this.node.textContent + (this.dom.newLined ? '\n' : ''); + typeof _text === 'function' ? _text.call(this, this) : this.plain(_text); + return this; + } // Shortcut dx + + }, { + key: "dx", + value: function dx(_dx) { + return this.attr('dx', _dx); + } // Shortcut dy + + }, { + key: "dy", + value: function dy(_dy) { + return this.attr('dy', _dy); + } // Create new line + + }, { + key: "newLine", + value: function newLine() { + // fetch text parent + var t = this.parent(Text); // mark new line + + this.dom.newLined = true; // apply new position + + return this.dy(t.dom.leading * t.attr('font-size')).attr('x', t.x()); } - } // disable build mode and rebuild lines - - - return this.build(false).rebuild(); - } // Set / get leading + }]); + return Tspan; + }(Text); + extend(Tspan, textable); + registerMethods({ + Tspan: { + tspan: wrapWithAttrCheck(function (text) { + var tspan = new Tspan(); // clear if build mode is disabled - leading(value) { - // act as getter - if (value == null) { - return this.dom.leading; - } // act as setter + if (!this._build) { + this.clear(); + } // add new tspan - this.dom.leading = new SVGNumber(value); - return this.rebuild(); - } // Rebuild appearance type - - - rebuild(rebuild) { - // store new rebuild flag if given - if (typeof rebuild === 'boolean') { - this._rebuild = rebuild; - } // define position of all lines - - - if (this._rebuild) { - var self = this; - var blankLineOffset = 0; - var leading = this.dom.leading; - this.each(function () { - var fontSize = globals.window.getComputedStyle(this.node).getPropertyValue('font-size'); - var dy = leading * new SVGNumber(fontSize); - - if (this.dom.newLined) { - this.attr('x', self.attr('x')); - - if (this.text() === '\n') { - blankLineOffset += dy; - } else { - this.attr('dy', dy + blankLineOffset); - blankLineOffset = 0; - } - } - }); - this.fire('rebuild'); + this.node.appendChild(tspan.node); + return tspan.text(text); + }) } + }); + register(Tspan); - return this; - } // Enable / disable build mode + var Bare = + /*#__PURE__*/ + function (_Container) { + _inherits(Bare, _Container); + function Bare(node, attrs) { + _classCallCheck(this, Bare); - build(build) { - this._build = !!build; - return this; - } // overwrite method from parent to set data properly + return _possibleConstructorReturn(this, _getPrototypeOf(Bare).call(this, nodeOrNew(node, typeof node === 'string' ? null : node), attrs)); + } + _createClass(Bare, [{ + key: "words", + value: function words(text) { + // remove contents + while (this.node.hasChildNodes()) { + this.node.removeChild(this.node.lastChild); + } // create text node - setData(o) { - this.dom = o; - this.dom.leading = new SVGNumber(o.leading || 1.3); - return this; - } -} -extend(Text, textable); -registerMethods({ - Container: { - // Create text element - text: wrapWithAttrCheck(function (text) { - return this.put(new Text()).text(text); - }), - // Create plain text element - plain: wrapWithAttrCheck(function (text) { - return this.put(new Text()).plain(text); + this.node.appendChild(globals.document.createTextNode(text)); + return this; + } + }]); + + return Bare; + }(Container); + register(Bare); + registerMethods('Container', { + // Create an element that is not described by SVG.js + element: wrapWithAttrCheck(function (node) { + return this.put(new Bare(node)); }) - } -}); -register(Text); - -class Tspan extends Text { - // Initialize node - constructor(node) { - super(nodeOrNew('tspan', node), node); - } // Set text content + }); + var ClipPath = + /*#__PURE__*/ + function (_Container) { + _inherits(ClipPath, _Container); - text(text) { - if (text == null) return this.node.textContent + (this.dom.newLined ? '\n' : ''); - typeof text === 'function' ? text.call(this, this) : this.plain(text); - return this; - } // Shortcut dx + function ClipPath(node) { + _classCallCheck(this, ClipPath); + return _possibleConstructorReturn(this, _getPrototypeOf(ClipPath).call(this, nodeOrNew('clipPath', node), node)); + } // Unclip all clipped elements and remove itself - dx(dx) { - return this.attr('dx', dx); - } // Shortcut dy + _createClass(ClipPath, [{ + key: "remove", + value: function remove() { + // unclip all targets + this.targets().forEach(function (el) { + el.unclip(); + }); // remove clipPath from parent - dy(dy) { - return this.attr('dy', dy); - } // Create new line + return _get(_getPrototypeOf(ClipPath.prototype), "remove", this).call(this); + } + }, { + key: "targets", + value: function targets() { + return baseFind('svg [clip-path*="' + this.id() + '"]'); + } + }]); + + return ClipPath; + }(Container); + registerMethods({ + Container: { + // Create clipping element + clip: wrapWithAttrCheck(function () { + return this.defs().put(new ClipPath()); + }) + }, + Element: { + // Distribute clipPath to svg element + clipWith: function clipWith(element) { + // use given clip or create a new one + var clipper = element instanceof ClipPath ? element : this.parent().clip().add(element); // apply mask + + return this.attr('clip-path', 'url("#' + clipper.id() + '")'); + }, + // Unclip element + unclip: function unclip() { + return this.attr('clip-path', null); + }, + clipper: function clipper() { + return this.reference('clip-path'); + } + } + }); + register(ClipPath); + var G = + /*#__PURE__*/ + function (_Container) { + _inherits(G, _Container); - newLine() { - // fetch text parent - var t = this.parent(Text); // mark new line + function G(node) { + _classCallCheck(this, G); - this.dom.newLined = true; // apply new position + return _possibleConstructorReturn(this, _getPrototypeOf(G).call(this, nodeOrNew('g', node), node)); + } - return this.dy(t.dom.leading * t.attr('font-size')).attr('x', t.x()); - } + return G; + }(Container); + registerMethods({ + Element: { + // Create a group element + group: wrapWithAttrCheck(function () { + return this.put(new G()); + }) + } + }); + register(G); -} -extend(Tspan, textable); -registerMethods({ - Tspan: { - tspan: wrapWithAttrCheck(function (text) { - var tspan = new Tspan(); // clear if build mode is disabled + var HtmlNode = + /*#__PURE__*/ + function (_Dom) { + _inherits(HtmlNode, _Dom); - if (!this._build) { - this.clear(); - } // add new tspan + function HtmlNode() { + _classCallCheck(this, HtmlNode); + return _possibleConstructorReturn(this, _getPrototypeOf(HtmlNode).apply(this, arguments)); + } - this.node.appendChild(tspan.node); - return tspan.text(text); - }) - } -}); -register(Tspan); + return HtmlNode; + }(Dom); + register(HtmlNode); -class ClipPath extends Container { - constructor(node) { - super(nodeOrNew('clipPath', node), node); - } // Unclip all clipped elements and remove itself + var A = + /*#__PURE__*/ + function (_Container) { + _inherits(A, _Container); + function A(node) { + _classCallCheck(this, A); - remove() { - // unclip all targets - this.targets().forEach(function (el) { - el.unclip(); - }); // remove clipPath from parent + return _possibleConstructorReturn(this, _getPrototypeOf(A).call(this, nodeOrNew('a', node), node)); + } // Link url - return super.remove(); - } - targets() { - return baseFind('svg [clip-path*="' + this.id() + '"]'); - } + _createClass(A, [{ + key: "to", + value: function to(url) { + return this.attr('href', url, xlink); + } // Link target attribute -} -registerMethods({ - Container: { - // Create clipping element - clip: wrapWithAttrCheck(function () { - return this.defs().put(new ClipPath()); - }) - }, - Element: { - // Distribute clipPath to svg element - clipWith(element) { - // use given clip or create a new one - let clipper = element instanceof ClipPath ? element : this.parent().clip().add(element); // apply mask - - return this.attr('clip-path', 'url("#' + clipper.id() + '")'); + }, { + key: "target", + value: function target(_target) { + return this.attr('target', _target); + } + }]); + + return A; + }(Container); + registerMethods({ + Container: { + // Create a hyperlink element + link: wrapWithAttrCheck(function (url) { + return this.put(new A()).to(url); + }) }, + Element: { + // Create a hyperlink element + linkTo: function linkTo(url) { + var link = new A(); - // Unclip element - unclip() { - return this.attr('clip-path', null); - }, + if (typeof url === 'function') { + url.call(link, link); + } else { + link.to(url); + } - clipper() { - return this.reference('clip-path'); + return this.parent().put(link).put(this); + } } + }); + register(A); - } -}); -register(ClipPath); - -class G extends Container { - constructor(node) { - super(nodeOrNew('g', node), node); - } - -} -registerMethods({ - Element: { - // Create a group element - group: wrapWithAttrCheck(function () { - return this.put(new G()); - }) - } -}); -register(G); - -class A extends Container { - constructor(node) { - super(nodeOrNew('a', node), node); - } // Link url + var Mask = + /*#__PURE__*/ + function (_Container) { + _inherits(Mask, _Container); + // Initialize node + function Mask(node) { + _classCallCheck(this, Mask); - to(url) { - return this.attr('href', url, xlink); - } // Link target attribute + return _possibleConstructorReturn(this, _getPrototypeOf(Mask).call(this, nodeOrNew('mask', node), node)); + } // Unmask all masked elements and remove itself - target(target) { - return this.attr('target', target); - } + _createClass(Mask, [{ + key: "remove", + value: function remove() { + // unmask all targets + this.targets().forEach(function (el) { + el.unmask(); + }); // remove mask from parent -} -registerMethods({ - Container: { - // Create a hyperlink element - link: wrapWithAttrCheck(function (url) { - return this.put(new A()).to(url); - }) - }, - Element: { - // Create a hyperlink element - linkTo: function linkTo(url) { - var link = new A(); - - if (typeof url === 'function') { - url.call(link, link); - } else { - link.to(url); + return _get(_getPrototypeOf(Mask.prototype), "remove", this).call(this); + } + }, { + key: "targets", + value: function targets() { + return baseFind('svg [mask*="' + this.id() + '"]'); + } + }]); + + return Mask; + }(Container); + registerMethods({ + Container: { + mask: wrapWithAttrCheck(function () { + return this.defs().put(new Mask()); + }) + }, + Element: { + // Distribute mask to svg element + maskWith: function maskWith(element) { + // use given mask or create a new one + var masker = element instanceof Mask ? element : this.parent().mask().add(element); // apply mask + + return this.attr('mask', 'url("#' + masker.id() + '")'); + }, + // Unmask element + unmask: function unmask() { + return this.attr('mask', null); + }, + masker: function masker() { + return this.reference('mask'); } - - return this.parent().put(link).put(this); } - } -}); -register(A); - -class Mask extends Container { - // Initialize node - constructor(node) { - super(nodeOrNew('mask', node), node); - } // Unmask all masked elements and remove itself - + }); + register(Mask); - remove() { - // unmask all targets - this.targets().forEach(function (el) { - el.unmask(); - }); // remove mask from parent + function cssRule(selector, rule) { + if (!selector) return ''; + if (!rule) return selector; + var ret = selector + '{'; - return super.remove(); - } + for (var i in rule) { + ret += unCamelCase(i) + ':' + rule[i] + ';'; + } - targets() { - return baseFind('svg [mask*="' + this.id() + '"]'); + ret += '}'; + return ret; } -} -registerMethods({ - Container: { - mask: wrapWithAttrCheck(function () { - return this.defs().put(new Mask()); - }) - }, - Element: { - // Distribute mask to svg element - maskWith(element) { - // use given mask or create a new one - var masker = element instanceof Mask ? element : this.parent().mask().add(element); // apply mask - - return this.attr('mask', 'url("#' + masker.id() + '")'); - }, + var Style = + /*#__PURE__*/ + function (_Element) { + _inherits(Style, _Element); - // Unmask element - unmask() { - return this.attr('mask', null); - }, + function Style(node) { + _classCallCheck(this, Style); - masker() { - return this.reference('mask'); + return _possibleConstructorReturn(this, _getPrototypeOf(Style).call(this, nodeOrNew('style', node), node)); } - } -}); -register(Mask); + _createClass(Style, [{ + key: "words", + value: function words(w) { + this.node.textContent += w || ''; + return this; + } + }, { + key: "font", + value: function font(name, src) { + var params = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {}; + return this.rule('@font-face', _objectSpread({ + fontFamily: name, + src: src + }, params)); + } + }, { + key: "rule", + value: function rule(selector, obj) { + return this.words(cssRule(selector, obj)); + } + }]); -function cssRule(selector, rule) { - if (!selector) return ''; - if (!rule) return selector; - var ret = selector + '{'; + return Style; + }(Element); + registerMethods('Dom', { + style: wrapWithAttrCheck(function (selector, obj) { + return this.put(new Style()).rule(selector, obj); + }), + fontface: wrapWithAttrCheck(function (name, src, params) { + return this.put(new Style()).font(name, src, params); + }) + }); + register(Style); - for (var i in rule) { - ret += unCamelCase(i) + ':' + rule[i] + ';'; - } + var _Symbol = + /*#__PURE__*/ + function (_Container) { + _inherits(_Symbol, _Container); - ret += '}'; - return ret; -} + // Initialize node + function _Symbol(node) { + _classCallCheck(this, _Symbol); -class Style extends Element { - constructor(node) { - super(nodeOrNew('style', node), node); - } + return _possibleConstructorReturn(this, _getPrototypeOf(_Symbol).call(this, nodeOrNew('symbol', node), node)); + } - addText(w = '') { - this.node.textContent += w; - return this; - } + return _Symbol; + }(Container); + registerMethods({ + Container: { + symbol: wrapWithAttrCheck(function () { + return this.put(new _Symbol()); + }) + } + }); + register(_Symbol); - font(name, src, params = {}) { - return this.rule('@font-face', _objectSpread({ - fontFamily: name, - src: src - }, params)); - } + var TextPath = + /*#__PURE__*/ + function (_Text) { + _inherits(TextPath, _Text); - rule(selector, obj) { - return this.addText(cssRule(selector, obj)); - } + // Initialize node + function TextPath(node) { + _classCallCheck(this, TextPath); -} -registerMethods('Dom', { - style: wrapWithAttrCheck(function (selector, obj) { - return this.put(new Style()).rule(selector, obj); - }), - fontface: wrapWithAttrCheck(function (name, src, params) { - return this.put(new Style()).font(name, src, params); - }) -}); -register(Style); + return _possibleConstructorReturn(this, _getPrototypeOf(TextPath).call(this, nodeOrNew('textPath', node), node)); + } // return the array of the path track element -class TextPath extends Text { - // Initialize node - constructor(node) { - super(nodeOrNew('textPath', node), node); - } // return the array of the path track element + _createClass(TextPath, [{ + key: "array", + value: function array() { + var track = this.track(); + return track ? track.array() : null; + } // Plot path if any - array() { - var track = this.track(); - return track ? track.array() : null; - } // Plot path if any + }, { + key: "plot", + value: function plot(d) { + var track = this.track(); + var pathArray = null; + if (track) { + pathArray = track.plot(d); + } - plot(d) { - var track = this.track(); - var pathArray = null; + return d == null ? pathArray : this; + } // Get the path element - if (track) { - pathArray = track.plot(d); - } + }, { + key: "track", + value: function track() { + return this.reference('href'); + } + }]); + + return TextPath; + }(Text); + registerMethods({ + Container: { + textPath: wrapWithAttrCheck(function (text, path) { + return this.defs().path(path).text(text).addTo(this); + }) + }, + Text: { + // Create path for text to run on + path: wrapWithAttrCheck(function (track) { + var path = new TextPath(); // if track is a path, reuse it - return d == null ? pathArray : this; - } // Get the path element + if (!(track instanceof Path)) { + // create path element + track = this.root().defs().path(track); + } // link textPath to path and add content - track() { - return this.reference('href'); - } + path.attr('href', '#' + track, xlink); // add textPath element as child node and return textPath -} -registerMethods({ - Container: { - textPath: wrapWithAttrCheck(function (text, path) { - return this.defs().path(path).text(text).addTo(this); - }) - }, - Text: { - // Create path for text to run on - path: wrapWithAttrCheck(function (track) { - var path = new TextPath(); // if track is a path, reuse it + return this.put(path); + }), + // Get the textPath children + textPath: function textPath() { + return this.find('textPath')[0]; + } + }, + Path: { + // creates a textPath from this path + text: wrapWithAttrCheck(function (text) { + if (text instanceof Text) { + var txt = text.text(); + return text.clear().path(this).text(txt); + } - if (!(track instanceof Path)) { - // create path element - track = this.root().defs().path(track); - } // link textPath to path and add content + return this.parent().put(new Text()).path(this).text(text); + }), + targets: function targets() { + return baseFind('svg [href*="' + this.id() + '"]'); + } + } + }); + TextPath.prototype.MorphArray = PathArray; + register(TextPath); + var Use = + /*#__PURE__*/ + function (_Shape) { + _inherits(Use, _Shape); - path.attr('href', '#' + track, xlink); // add textPath element as child node and return textPath + function Use(node) { + _classCallCheck(this, Use); - return this.put(path); - }), + return _possibleConstructorReturn(this, _getPrototypeOf(Use).call(this, nodeOrNew('use', node), node)); + } // Use element as a reference - // Get the textPath children - textPath() { - return this.find('textPath')[0]; - } - }, - Path: { - // creates a textPath from this path - text: wrapWithAttrCheck(function (text) { - if (text instanceof Text) { - var txt = text.text(); - return text.clear().path(this).text(txt); + _createClass(Use, [{ + key: "element", + value: function element(_element, file) { + // Set lined element + return this.attr('href', (file || '') + '#' + _element, xlink); } - - return this.parent().put(new Text()).path(this).text(text); - }), - - targets() { - return baseFind('svg [href*="' + this.id() + '"]'); + }]); + + return Use; + }(Shape); + registerMethods({ + Container: { + // Create a use element + use: wrapWithAttrCheck(function (element, file) { + return this.put(new Use()).element(element, file); + }) } + }); + register(Use); + + /* Optional Modules */ + extend([Svg$1, Symbol, Image, Pattern, Marker], getMethodsFor('viewbox')); + extend([Line, Polyline, Polygon, Path], getMethodsFor('marker')); + extend(Text, getMethodsFor('Text')); + extend(Path, getMethodsFor('Path')); + extend(Defs, getMethodsFor('Defs')); + extend([Text, Tspan], getMethodsFor('Tspan')); + extend([Rect, Ellipse, Circle, Gradient], getMethodsFor('radius')); + extend(EventTarget, getMethodsFor('EventTarget')); + extend(Dom, getMethodsFor('Dom')); + extend(Element, getMethodsFor('Element')); + extend(Shape, getMethodsFor('Shape')); // extend(Element, getConstructor('Memory')) + + extend(Container, getMethodsFor('Container')); + extend(Runner, getMethodsFor('Runner')); + List.extend(getMethodNames()); + registerMorphableType([SVGNumber, Color, Box, Matrix, SVGArray, PointArray, PathArray]); + makeMorphable(); + + var svgMembers = /*#__PURE__*/Object.freeze({ + Morphable: Morphable, + registerMorphableType: registerMorphableType, + makeMorphable: makeMorphable, + TransformBag: TransformBag, + ObjectBag: ObjectBag, + NonMorphable: NonMorphable, + defaults: defaults, + parser: parser, + find: baseFind, + registerWindow: registerWindow, + Animator: Animator, + Controller: Controller, + Ease: Ease, + PID: PID, + Spring: Spring, + easing: easing, + Queue: Queue, + Runner: Runner, + Timeline: Timeline, + SVGArray: SVGArray, + Box: Box, + Color: Color, + EventTarget: EventTarget, + Matrix: Matrix, + SVGNumber: SVGNumber, + PathArray: PathArray, + Point: Point, + PointArray: PointArray, + List: List, + Bare: Bare, + Circle: Circle, + ClipPath: ClipPath, + Container: Container, + Defs: Defs, + Dom: Dom, + Element: Element, + Ellipse: Ellipse, + Gradient: Gradient, + G: G, + HtmlNode: HtmlNode, + A: A, + Image: Image, + Line: Line, + Marker: Marker, + Mask: Mask, + Path: Path, + Pattern: Pattern, + Polygon: Polygon, + Polyline: Polyline, + Rect: Rect, + Shape: Shape, + Stop: Stop, + Style: Style, + Svg: Svg$1, + Symbol: _Symbol, + Text: Text, + TextPath: TextPath, + Tspan: Tspan, + Use: Use, + map: map, + filter: filter, + radians: radians, + degrees: degrees, + camelCase: camelCase, + unCamelCase: unCamelCase, + capitalize: capitalize, + proportionalSize: proportionalSize, + getOrigin: getOrigin, + ns: ns, + xmlns: xmlns, + xlink: xlink, + svgjs: svgjs, + on: on, + off: off, + dispatch: dispatch, + root: root, + makeNode: makeNode, + makeInstance: makeInstance, + nodeOrNew: nodeOrNew, + adopt: adopt, + register: register, + getClass: getClass, + eid: eid, + assignNewId: assignNewId, + extend: extend, + extendWithAttrCheck: extendWithAttrCheck, + wrapWithAttrCheck: wrapWithAttrCheck + }); + function SVG(element) { + return makeInstance(element); } -}); -TextPath.prototype.MorphArray = PathArray; -register(TextPath); - -class Use extends Shape { - constructor(node) { - super(nodeOrNew('use', node), node); - } // Use element as a reference - + Object.assign(SVG, svgMembers); + SVG.utils = SVG; + SVG.regex = regex; + SVG.get = SVG; - element(element, file) { - // Set lined element - return this.attr('href', (file || '') + '#' + element, xlink); - } + return SVG; -} -registerMethods({ - Container: { - // Create a use element - use: wrapWithAttrCheck(function (element, file) { - return this.put(new Use()).element(element, file); - }) - } -}); -register(Use); - -/* Optional Modules */ -const SVG = makeInstance; -extend([Svg$1, Symbol, Image, Pattern, Marker], getMethodsFor('viewbox')); -extend([Line, Polyline, Polygon, Path], getMethodsFor('marker')); -extend(Text, getMethodsFor('Text')); -extend(Path, getMethodsFor('Path')); -extend(Defs, getMethodsFor('Defs')); -extend([Text, Tspan], getMethodsFor('Tspan')); -extend([Rect, Ellipse, Circle, Gradient], getMethodsFor('radius')); -extend(EventTarget, getMethodsFor('EventTarget')); -extend(Dom, getMethodsFor('Dom')); -extend(Element, getMethodsFor('Element')); -extend(Shape, getMethodsFor('Shape')); // extend(Element, getConstructor('Memory')) - -extend(Container, getMethodsFor('Container')); -extend(Runner, getMethodsFor('Runner')); -List.extend(getMethodNames()); -registerMorphableType([SVGNumber, Color, Box, Matrix, SVGArray, PointArray, PathArray]); -makeMorphable(); - -export { Morphable, registerMorphableType, makeMorphable, TransformBag, ObjectBag, NonMorphable, defaults, utils, namespaces, regex, SVG, parser, baseFind as find, registerWindow, Animator, Controller, Ease, PID, Spring, easing, Queue, Runner, Timeline, SVGArray as Array, Box, Color, EventTarget, Matrix, SVGNumber as Number, PathArray, Point, PointArray, List, Circle, ClipPath, Container, Defs, Dom, Element, Ellipse, Gradient, G, A, Image, Line, Marker, Mask, Path, Pattern, Polygon, Polyline, Rect, Shape, Stop, Style, Svg$1 as Svg, Symbol, Text, TextPath, Tspan, Use, on, off, dispatch, root, makeNode, makeInstance, nodeOrNew, adopt, register, getClass, eid, assignNewId, extend, extendWithAttrCheck, wrapWithAttrCheck }; -//# sourceMappingURL=svg.js.map +}()); diff --git a/spec/Dom.js b/spec/Dom.js deleted file mode 100644 index 372c46b..0000000 --- a/spec/Dom.js +++ /dev/null @@ -1,11 +0,0 @@ -let svgdom -if (typeof require === 'function') { - svgdom = require('svgdom') -} else { - svgdom = window -} - -export default { - window: svgdom, - document: svgdom.document -} diff --git a/spec/SpecRunnerEs6.html b/spec/SpecRunnerEs6.html index a2bb70a..fadc3a7 100644 --- a/spec/SpecRunnerEs6.html +++ b/spec/SpecRunnerEs6.html @@ -14,46 +14,13 @@ <link rel="stylesheet" href="fixtures/fixture.css"> - <!-- include source files here... --> - <script src="../dist/svg.js" charset="utf-8"></script> - </head> <body> - <svg height="0" width="0" id="inlineSVG"> - <defs> - <linearGradient> - <stop offset="5%" stop-color="green"/> - <stop offset="95%" stop-color="gold"/> - </linearGradient> - <radialGradient> - <stop offset="10%" stop-color="gold"/> - <stop offset="95%" stop-color="green"/> - </radialGradient> - </defs> - <desc>Some description</desc> - <path id="lineAB" d="M 100 350 l 150 -300" stroke="red" stroke-width="3" fill="none" /> - <path id="lineBC" d="M 250 50 l 150 300" stroke="red" stroke-width="3" fill="none" /> - <path d="M 175 200 l 150 0" stroke="green" stroke-width="3" fill="none" /> - <path d="M 100 350 q 150 -300 300 0" stroke="blue" stroke-width="5" fill="none" /> - <g stroke="black" stroke-width="3" fill="black" id="pointGroup"> - <circle id="pointA" cx="100" cy="350" r="3" /> - <circle id="pointB" cx="250" cy="50" r="3" /> - <circle id="pointC" cx="400" cy="350" r="3" /> - </g> - <g font-size="30" font="sans-serif" fill="black" stroke="none" text-anchor="middle" id="labelGroup"> - <text x="100" y="350" dx="-30">A</text> - <text x="250" y="50" dy="-10">B</text> - <text x="400" y="350" dx="30">C</text> - </g> - <polygon points="200,10 250,190 160,210" /> - <polyline points="20,20 40,25 60,40 80,120 120,140 200,180" /> - </svg> - - <!-- include spec files here... --> + <script type="module" src="setupBrowser.js"></script> <script type="module" src="spec/types/ArrayPolyfill.js"></script> <script type="module" src="spec/types/Base.js"></script> <script type="module" src="spec/types/Box.js"></script> diff --git a/spec/fixtures/fixture.css b/spec/fixtures/fixture.css index e72e421..4fad17b 100644 --- a/spec/fixtures/fixture.css +++ b/spec/fixtures/fixture.css @@ -3,4 +3,4 @@ height: 500px; position: fixed; z-index: -1; -}
\ No newline at end of file +} diff --git a/spec/helpers.js b/spec/helpers.js new file mode 100644 index 0000000..23f92bb --- /dev/null +++ b/spec/helpers.js @@ -0,0 +1,159 @@ +import { getWindow } from '../src/utils/window.js' + +function tag(name, attrs, children) { + let doc = getWindow().document + var el = doc.createElement(name) + + for(var i in attrs){ + el.setAttribute(i, attrs[i]) + } + + for(var i in children){ + if(typeof children[i] == 'string') + children[i] = doc.createTextNode(children[i]) + + el.appendChild(children[i]) + } + + return el +} + +export function fixtures () { + return tag('svg', { + height:0, + width:0, + id:'inlineSVG' + },[ + tag('defs', {}, [ + tag('linearGradient', {}, [ + tag('stop', {offset: '5%', 'stop-color': 'green'}), + tag('stop', {offset: '95%', 'stop-color': 'gold'}), + ]), + tag('radialGradient', {}, [ + tag('stop', {offset: '5%', 'stop-color': 'green'}), + tag('stop', {offset: '95%', 'stop-color': 'gold'}), + ]) + ]), + tag('desc', {}, ['Some description']), + tag('path', { + id: 'lineAB', + d: 'M 100 350 l 150 -300', + stroke: 'red', + 'stroke-width': '3', + fill: 'none' + }), + tag('path', { + id: 'lineBC', + d: 'M 250 50 l 150 300', + stroke: 'red', + 'stroke-width': '3', + fill: 'none' + }), + tag('path', { + d: 'M 175 200 l 150 0', + stroke: 'green', + 'stroke-width': '3', + fill: 'none' + }), + tag('path', { + d: 'M 100 350 q 150 -300 300 0', + stroke: 'blue', + 'stroke-width': '5', + fill: 'none' + }), + tag('g', { + stroke: 'black', + 'stroke-width': '2', + fill: 'black', + id: 'pointGroup' + },[ + tag('circle', { + id: 'pointA', + cx: '100', + cy: '350', + r: '3', + }), + tag('circle', { + id: 'pointB', + cx: '250', + cy: '50', + r: '50', + }), + tag('circle', { + id: 'pointC', + cx: '400', + cy: '350', + r: '50', + }) + ]), + tag('g', { + 'font-size': '30', + font: 'sans-serif', + fill: 'black', + stroke: 'none', + 'text-anchor': 'middle', + id: 'labelGroup' + },[ + tag('text', { + x: '100', + y: '350', + dy: '-30', + }, ['A']), + tag('text', { + x: '250', + y: '50', + dy: '-10', + }, ['B']), + tag('text', { + x: '400', + y: '350', + dx: '30', + }, ['C']) + ]), + tag('polygon', {points: '200,10 250,190 160,210'}), + tag('polyline', {points: '20,20 40,25 60,40 80,120 120,140 200,180'}) + ]) +} + +export function buildFixtures () { + let doc = getWindow().document + let body = doc.body || doc.documentElement + + let div = doc.createElement('div') + div.id = 'fixtures' + + try { + // FIXME: doesnt work in svgdom + div.style.position = 'absolute' + div.style.top = 0 + div.style.left = 0 + } catch (e) {} + + div.appendChild(fixtures()) + body.appendChild(div) +} + +export function buildCanvas () { + let doc = getWindow().document + let body = doc.body || doc.documentElement + + let div = doc.createElement('div') + div.id = 'canvas' + + try { + // FIXME: doesnt work in svgdom + div.style.position = 'absolute' + div.style.top = 0 + div.style.left = 0 + } catch (e) {} + body.appendChild(div) +} + +export function clear () { + let doc = getWindow().document + let canvas = doc.getElementById('canvas') + //let fixtures = doc.getElementById('fixtures') + + //fixtures.parentNode.removeChild(fixtures) + canvas.parentNode.removeChild(canvas) +} diff --git a/spec/run.js b/spec/run.js index 1173cc2..19c5027 100644 --- a/spec/run.js +++ b/spec/run.js @@ -1,4 +1,9 @@ import Jasmine from 'jasmine' +import svgdom from 'svgdom' + +import { buildCanvas, buildFixtures, clear } from './helpers.js' +import { registerWindow } from '../src/main.js' + const jasmine = new Jasmine() //jasmine.loadConfigFile('spec/support/jasmine.json') @@ -14,4 +19,18 @@ jasmine.loadConfig({ ] }) +jasmine.jasmine.currentEnv_.beforeEach(() => { + let win = /*new*/ svgdom + registerWindow(win, win.document) + buildCanvas() + buildFixtures() + global.container = win.document.getElementById('canvas') +}) + +jasmine.jasmine.currentEnv_.afterEach(() => { + clear() + global.container = null + registerWindow() +}) + jasmine.execute() diff --git a/spec/setupBrowser.js b/spec/setupBrowser.js new file mode 100644 index 0000000..6ec7816 --- /dev/null +++ b/spec/setupBrowser.js @@ -0,0 +1,12 @@ +import { buildCanvas, buildFixtures, clear } from './helpers.js' + +beforeEach(() => { + //buildFixtures() + buildCanvas() + window.container = document.getElementById('canvas') +}) + +afterEach(() => { + clear() + window.container = null +}) diff --git a/spec/spec/animator.js b/spec/spec/animator.js index b1834b4..5ccdcca 100644 --- a/spec/spec/animator.js +++ b/spec/spec/animator.js @@ -2,7 +2,6 @@ describe('SVG.Animator', function () { beforeEach(function () { jasmine.RequestAnimationFrame.install() - SVG.Animator.timer = jasmine.RequestAnimationFrame.mockPerf SVG.Animator.timeouts = new SVG.Queue() SVG.Animator.frames = new SVG.Queue() SVG.Animator.nextDraw = null @@ -10,7 +9,6 @@ describe('SVG.Animator', function () { afterEach(function () { jasmine.RequestAnimationFrame.uninstall() - SVG.Animator.timer = jasmine.RequestAnimationFrame.realPerf }) describe('timeout()', function () { diff --git a/spec/spec/types/Box.js b/spec/spec/types/Box.js index d431121..1e98982 100644 --- a/spec/spec/types/Box.js +++ b/spec/spec/types/Box.js @@ -1,27 +1,20 @@ -import { makeInstance as SVG, extend } from '../../../src/utils/adopter.js' +import { + Box, + Gradient, + Matrix, + Rect, + makeInstance as SVG +} from '../../../src/main.js' import { getMethodsFor } from '../../../src/utils/methods.js' -import { registerWindow } from '../../../src/utils/window.js' -import Box from '../../../src/types/Box.js' -import Dom from '../../Dom.js' -import Gradient from '../../../src/elements/Gradient.js' -import Matrix from '../../../src/types/Matrix.js' -import Rect from '../../../src/elements/Rect.js' +import { getWindow, withWindow } from '../../../src/utils/window.js' const viewbox = getMethodsFor('viewbox').viewbox const { any, objectContaining, arrayContaining } = jasmine -const getDocument = () => { - return typeof document !== "undefined" ? document : Dom.document -} - -const getWindow = () => { - return typeof window !== "undefined" ? window : Dom.window -} - const getBody = () => { - const doc = getDocument() - return doc.body || doc.documentElement + let win = getWindow() + return win.document.body || win.document.documentElement } describe('Box.js', () => { @@ -107,12 +100,11 @@ describe('Box.js', () => { describe('addOffset()', () => { it('adds the current page offset to the box', () => { - registerWindow({pageXOffset: 50, pageYOffset: 25}) - const box = new Box(100, 100, 100, 100).addOffset() + withWindow({pageXOffset: 50, pageYOffset: 25}, () => { + const box = new Box(100, 100, 100, 100).addOffset() - expect(box.toArray()).toEqual([150, 125, 100, 100]) - - registerWindow() + expect(box.toArray()).toEqual([150, 125, 100, 100]) + }) }) }) @@ -137,16 +129,8 @@ describe('Box.js', () => { describe('Element', () => { describe('bbox()', () => { - beforeEach(() => { - registerWindow(getWindow(), getDocument()) - }) - - afterEach(() => { - registerWindow() - }) - it('returns the bounding box of the element', () => { - const canvas = SVG().addTo(getBody()) + const canvas = SVG().addTo(container) const rect = new Rect().size(100, 200).move(20, 30).addTo(canvas) expect(rect.bbox()).toEqual(any(Box)) @@ -158,23 +142,15 @@ describe('Box.js', () => { expect(rect.bbox().toArray()).toEqual([20, 30, 100, 200]) }) - it('throws when it is not possible to get a bbox', () => { - const gradient = new Gradient('radial') - expect(() => gradient.bbox()).toThrow() - }) + // it('throws when it is not possible to get a bbox', () => { + // const gradient = new Gradient('radial') + // expect(() => gradient.bbox()).toThrow() + // }) }) describe('rbox()', () => { - beforeEach(() => { - registerWindow(getWindow(), getDocument()) - }) - - afterEach(() => { - registerWindow() - }) - it('returns the BoundingClientRect of the element', () => { - const canvas = SVG().addTo(getBody()) + const canvas = SVG().addTo(container) const rect = new Rect().size(100, 200).move(20, 30).addTo(canvas) .attr('transform', new Matrix({scale: 2, translate:[40, 50]})) @@ -182,35 +158,19 @@ describe('Box.js', () => { expect(rect.rbox().toArray()).toEqual([80, 110, 200, 400]) }) - it('returns the BoundingClientRect of the element even if the node is not in the dom', () => { - const rect = new Rect().size(100, 200).move(20, 30) - .attr('transform', new Matrix({scale: 2, translate:[40, 50]})) - - expect(rect.rbox().toArray()).toEqual([80, 110, 200, 400]) - }) - - it('throws when it is not possible to get the BoundingClientRect', () => { - const gradient = new Gradient('radial') - expect(() => gradient.rbox()).toThrow() + it('throws when element is not in dom', () => { + expect(() => new Rect().rbox()).toThrow() }) }) describe('viewbox()', () => { - beforeEach(() => { - registerWindow(getWindow(), getDocument()) - }) - - afterEach(() => { - registerWindow() - }) - it('sets the viewbox of the element', () => { - const canvas = viewbox.call(SVG().addTo(getBody()), 10, 10, 200, 200) + const canvas = viewbox.call(SVG().addTo(container), 10, 10, 200, 200) expect(canvas.attr('viewBox')).toEqual('10 10 200 200') }) it('gets the viewbox of the element', () => { - const canvas = viewbox.call(SVG().addTo(getBody()), 10, 10, 200, 200) + const canvas = viewbox.call(SVG().addTo(container), 10, 10, 200, 200) expect(viewbox.call(canvas)).toEqual(any(Box)) expect(viewbox.call(canvas).toArray()).toEqual([10, 10, 200, 200]) }) diff --git a/src/animation/Animator.js b/src/animation/Animator.js index 1392daa..0119cba 100644 --- a/src/animation/Animator.js +++ b/src/animation/Animator.js @@ -5,7 +5,7 @@ const Animator = { nextDraw: null, frames: new Queue(), timeouts: new Queue(), - timer: globals.window.performance || globals.window.Date, + timer: () => globals.window.performance || globals.window.Date, transforms: [], frame (fn) { @@ -29,7 +29,7 @@ const Animator = { delay = delay || 0 // Work out when the event should fire - var time = Animator.timer.now() + delay + var time = Animator.timer().now() + delay // Add the timeout to the end of the queue var node = Animator.timeouts.push({ run: fn, time: time }) diff --git a/src/types/Box.js b/src/types/Box.js index e55f114..a08ad67 100644 --- a/src/types/Box.js +++ b/src/types/Box.js @@ -104,7 +104,7 @@ export default class Box { } } -function getBox (cb) { +function getBox (cb, retry) { let box try { @@ -114,23 +114,29 @@ function getBox (cb) { throw new Error('Element not in the dom') } } catch (e) { - try { - let clone = this.clone().addTo(parser().svg).show() - box = cb(clone.node) - clone.remove() - } catch (e) { - throw new Error('Getting a bounding box of element "' + this.node.nodeName + '" is not possible') - } + box = retry(this) } + return box } export function bbox () { - return new Box(getBox.call(this, (node) => node.getBBox())) + return new Box(getBox.call(this, (node) => node.getBBox(), (el) => { + try { + let clone = el.clone().addTo(parser().svg).show() + let box = clone.node.getBBox() + clone.remove() + return box + } catch (e) { + throw new Error('Getting bbox of element "' + el.node.nodeName + '" is not possible') + } + })) } export function rbox (el) { - let box = new Box(getBox.call(this, (node) => node.getBoundingClientRect())) + let box = new Box(getBox.call(this, (node) => node.getBoundingClientRect(), (el) => { + throw new Error('Getting rbox of element "' + el.node.nodeName + '" is not possible') + })) if (el) return box.transform(el.screenCTM().inverse()) return box.addOffset() } diff --git a/src/utils/window.js b/src/utils/window.js index 9e51339..626fde3 100644 --- a/src/utils/window.js +++ b/src/utils/window.js @@ -7,3 +7,26 @@ export function registerWindow (win = null, doc = null) { globals.window = win globals.document = doc } + +const save = {} + +export function saveWindow () { + save.window = globals.window + save.document = globals.document +} + +export function restoreWindow () { + globals.window = save.window + globals.document = save.document +} + +export function withWindow (win, fn) { + saveWindow() + registerWindow(win, win.document) + fn(win, win.document) + restoreWindow() +} + +export function getWindow () { + return globals.window +} |