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author | Ulrich-Matthias Schäfer <ulima.ums@googlemail.com> | 2018-12-07 15:35:41 +0100 |
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committer | Ulrich-Matthias Schäfer <ulima.ums@googlemail.com> | 2018-12-07 15:35:41 +0100 |
commit | 7b02d60829d1151a9fd1e726a0a995b92b165328 (patch) | |
tree | 5a7c86988fedd7420d45336ee36edf98e109e8a1 /src/animation/Runner.js | |
parent | 5161dfdb3a08490da0ae1c5c8b6515eb0ae0da30 (diff) | |
download | svg.js-7b02d60829d1151a9fd1e726a0a995b92b165328.tar.gz svg.js-7b02d60829d1151a9fd1e726a0a995b92b165328.zip |
Release 3.0.43.0.4
Diffstat (limited to 'src/animation/Runner.js')
-rw-r--r-- | src/animation/Runner.js | 45 |
1 files changed, 19 insertions, 26 deletions
diff --git a/src/animation/Runner.js b/src/animation/Runner.js index 6a085b6..8c26578 100644 --- a/src/animation/Runner.js +++ b/src/animation/Runner.js @@ -168,7 +168,7 @@ export default class Runner extends EventTarget { } after (fn) { - return this.on('finish', fn) + return this.on('finished', fn) } /* @@ -276,7 +276,8 @@ export default class Runner extends EventTarget { // Figure out if we just started var duration = this.duration() var justStarted = this._lastTime <= 0 && this._time > 0 - var justFinished = this._lastTime < this._time && this.time > duration + var justFinished = this._lastTime < duration && this._time >= duration + this._lastTime = this._time if (justStarted) { this.fire('start', this) @@ -304,15 +305,15 @@ export default class Runner extends EventTarget { // correct the done flag here // declaritive animations itself know when they converged this.done = this.done || (converged && declarative) - if (this.done) { - this.fire('finish', this) + if (justFinished) { + this.fire('finished', this) } return this } reset () { if (this._reseted) return this - this.loops(0) + this.time(0) this._reseted = true return this } @@ -443,7 +444,7 @@ export default class Runner extends EventTarget { // TODO: Keep track of all transformations so that deletion is faster clearTransformsFromQueue () { - if (!this.done || !this._timeline || !this._timeline._order.includes(this)) { + if (!this.done || !this._timeline || !this._timeline._runnerIds.includes(this.id)) { this._queue = this._queue.filter((item) => { return !item.isTransform }) @@ -530,18 +531,10 @@ class RunnerArray { add (runner) { if (this.runners.includes(runner)) return - let id = runner.id + 1 - let leftSibling = this.ids.reduce((last, curr) => { - if (curr > last && curr < id) return curr - return last - }, 0) - - let index = this.ids.indexOf(leftSibling) + 1 - - this.ids.splice(index, 0, id) - this.runners.splice(index, 0, runner) + this.runners.push(runner) + this.ids.push(id) return this } @@ -564,10 +557,11 @@ class RunnerArray { const condition = lastRunner && runner.done && lastRunner.done // don't merge runner when persisted on timeline - && (!runner._timeline || !runner._timeline._order.includes(runner.id)) - && (!lastRunner._timeline || !lastRunner._timeline._order.includes(lastRunner.id)) + && (!runner._timeline || !runner._timeline._runnerIds.includes(runner.id)) + && (!lastRunner._timeline || !lastRunner._timeline._runnerIds.includes(lastRunner.id)) if (condition) { + // the +1 happens in the function this.remove(runner.id) this.edit(lastRunner.id, runner.mergeWith(lastRunner)) } @@ -580,7 +574,7 @@ class RunnerArray { edit (id, newRunner) { let index = this.ids.indexOf(id + 1) - this.ids.splice(index, 1, id) + this.ids.splice(index, 1, id + 1) this.runners.splice(index, 1, newRunner) return this } @@ -636,11 +630,10 @@ registerMethods({ this._transformationRunners.add(runner) // Make sure that the runner merge is executed at the very end of - // all Animator functions. Thats why we use setTimeout here - setTimeout(() => { - Animator.cancelFrame(this._frameId) - this._frameId = Animator.frame(mergeTransforms.bind(this)) - }, 0) + // all Animator functions. Thats why we use immediate here to execute + // the merge right after all frames are run + Animator.cancelImmediate(this._frameId) + this._frameId = Animator.immediate(mergeTransforms.bind(this)) }, _prepareRunner () { @@ -689,7 +682,7 @@ extend(Runner, { var morpher = new Morphable(this._stepper).to(new SVGNumber(level)) this.queue(function () { - morpher = morpher.from(this.zoom()) + morpher = morpher.from(this.element().zoom()) }, function (pos) { this.element().zoom(morpher.at(pos), point) return morpher.done() @@ -804,8 +797,8 @@ extend(Runner, { currentAngle = affineParameters.rotate current = new Matrix(affineParameters) - element._addRunner(this) this.addTransform(current) + element._addRunner(this) return morpher.done() } |