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- added reverse functionality for animations
- documented the `situation` object in `SVG.FX`
- renamed `SVG.SetFX` to `SVG.FX.Set`
-- added distinction between relative and absolute matrix transformations -> __TODO!__
+- added distinction between relative and absolute matrix transformations
- added specs for `SVG.FX` -> __TODO!__
- implemented the `element()` method using the `SVG.Bare` class to create elements that are not described by SVG.js
- removed `SVG.Symbol` but kept the `symbol()` method using the new `element()` method