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Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 19 |
1 files changed, 9 insertions, 10 deletions
@@ -2361,9 +2361,10 @@ To create the element in your drawing: var rounded = draw.rounded(200, 100) ``` -That's, the invention is now ready to be used! +That's it, the invention is now ready to be used! -The `SVG.invent()` function always expectes an object. The object accepts the following configuration values: +#### Accepted values +The `SVG.invent()` function always expectes an object. The object can have the following configuration values: - `create`: can be either a string with the node name (e.g. `rect`, `ellipse`, ...) or a custom initializer function; `[required]` - `inherit`: the desired svg.js class to inherit from (e.g. `SVG.Shape`, `SVG.Element`, `SVG.Container`, `SVG.Rect`, ...); `[optional]` @@ -2380,7 +2381,7 @@ Svg.js has a modular structure. It is very easy to add you own methods at differ ```javascript SVG.extend(SVG.Shape, { paintRed: function() { - return this.fill({ color: 'red' }) + return this.fill('red') } }) ``` @@ -2390,7 +2391,7 @@ Now all shapes will have the paintRed method available. Say we want to have the ```javascript SVG.extend(SVG.Ellipse, { paintRed: function() { - return this.fill({ color: 'orangered' }) + return this.fill('orangered') } }) @@ -2404,11 +2405,9 @@ The SVG document can be extended by using: ```javascript SVG.extend(SVG.Doc, { paintAllPink: function() { - for (var i = 0, l = this.children.length; i < l; i++) { - this.children[i].fill({ color: 'pink' }) - } - - return this + this.each(function() { + this.fill('pink') + }) } }) ``` @@ -2417,7 +2416,7 @@ You can also extend multiple elements at once: ```javascript SVG.extend(SVG.Ellipse, SVG.Path, SVG.Polygon, { paintRed: function() { - return this.fill({ color: 'orangered' }) + return this.fill('orangered') } }) |