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* The animations work with the .queue methodSaivan2018-05-011-1/+1
* Another collaboration session with @FuzzymaSaivan2018-04-301-2/+2
* Initial planning for the Timeline ModuleSaivan2018-04-181-2/+2
* Removed gbox and fixed a few typosSaivan2018-03-051-1/+1
* Fixed recommendations by @Fuzzyma regarding transformsSaivan2018-03-051-2/+2
* Integrated the transformations into the changes in 3.0.0Saivan2018-03-041-1/+1
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| * removed `size()` from `SVG.Text` to avoid name clashUlrich-Matthias Schäfer2018-03-031-2/+2
* | Fixed most of the tests relating to transformationsSaivan2018-03-041-2/+2
* | Added matrix composition and decompositionsSaivan2018-03-031-2/+2
* | All transformations except fx and Transformations are passing nowSaivan2018-03-021-1/+1
* | Investigating a possible rbox issue when transformingSaivan2018-03-021-1/+1
* | Fixed a few more specifications regarding the new transformsSaivan2018-03-021-1/+1
* | Fixed some tests involving transforms and elementsSaivan2018-03-021-2/+2
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* | Implemented new transformationsSaivan2018-03-021-2/+2
* | Made developing a little more enjoyableSaivan2018-02-271-2/+2
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* So the standard linter is operational and our code is compliantSaivan2018-02-271-2/+2
* Actually added the linter to gulp and fixed most errorsSaivan2018-02-271-2/+2
* All files now loosely abide by standard lintingSaivan2018-02-271-2/+2
* The first half of the library complies with Standard lintingSaivan2018-02-271-2/+2
* make sure to remove event handlers from temporary image (#805)Ulrich-Matthias Schäfer2018-02-071-2/+2
* remove `SVG.A.show()` to resolve nameclash (fix #802)Ulrich-Matthias Schäfer2018-02-061-1/+1
* improved SVG.on and el.on (#727)Ulrich-Matthias Schäfer2017-07-281-1/+1
* The dom is checked for an svgjs:data attribute which is imported when creatin...Ulrich-Matthias Schäfer2017-07-281-2/+2
* fix bug where defs returns nothingUlrich-Matthias Schäfer2017-07-251-1/+1
* add new default constructor (#714)Ulrich-Matthias Schäfer2017-07-251-2/+2
* Lots of breaking changes. Read below! (#646, #716)Ulrich-Matthias Schäfer2017-07-251-2/+2
* use `children` instead of `childNodes` (#710), renamed `previous()` to `prev()`Ulrich-Matthias Schäfer2017-07-101-2/+2
* renamed `fill()` method on `SVG.Gradient` and `SVG.Pattern` to `url()` (#708)Ulrich-Matthias Schäfer2017-07-071-1/+1
* renamed `SVG.Stop` constructor `at()` on `SVG.Gradient` to `stop()` (#707)Ulrich-Matthias Schäfer2017-07-071-1/+1
* reworked textPath (see #705)Ulrich-Matthias Schäfer2017-07-071-2/+2
* Merge branch 'master' into 3.0.0Ulrich-Matthias Schäfer2017-07-061-2/+2
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| * fix array values which were not animated (#698)Ulrich-Matthias Schäfer2017-07-061-1/+1
| * bump 2.6.22.6.2Ulrich-Matthias Schäfer2017-06-051-3/+3
| * Update CHANGELOG and rebuild the libRémi Tétreault2017-05-271-3/+3
| * fixed `SVG.FX.step` so that the animation doesn't stop if an afterAll callbac...Rémi Tétreault2017-05-141-2/+2
| * revert the previous commitRémi Tétreault2017-05-021-3/+3
| * allow SVG.Matrix to be passed SVG.NumberRémi Tétreault2017-05-011-2/+2
| * fixed `SVG.FX.once` so that it add its callback on the last situation instead...Rémi Tétreault2017-04-301-2/+2
| * fixed a bug in path parser which made it stop parsing when hitting z command ...Ulrich-Matthias Schäfer2017-04-251-1/+1
* | `SVG.extend` now expects exactly one module or an array of modulesUlrich-Matthias Schäfer2017-04-251-2/+2
* | fixed a bug in path parser which made it stop parsing when hitting z command ...Ulrich-Matthias Schäfer2017-04-251-1/+1
* | ids are not generated upon creation anymoreUlrich-Matthias Schäfer2017-04-231-2/+2
* | changed `style()` to `css()`Ulrich-Matthias Schäfer2017-04-221-2/+2
* | Merge branch 'master' into 3.0.0Ulrich-Matthias Schäfer2017-04-221-2/+2
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| * added `options` to `on()`, back to sloppy mode2.6.0Ulrich-Matthias Schäfer2017-04-211-1/+1
| * add options arguments to `on()`Ulrich-Matthias Schäfer2017-04-201-1/+1
| * bump 2.5.32.5.3Ulrich-Matthias Schäfer2017-04-171-2/+2
| * Fix the flip transform on both axisRémi Tétreault2017-04-151-3/+3
| * skip coverage for UMDdotnetCarpenter2017-04-111-1/+1
| * patch release for strict mode2.5.2dotnetCarpenter2017-04-111-3/+3