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* reordered modules, add es6 buildUlrich-Matthias Schäfer2018-11-061-25/+0
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* Linted all files, upgraded all dependenciesUlrich-Matthias Schäfer2018-11-051-2/+1
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* resolve circular references and make example working againUlrich-Matthias Schäfer2018-10-271-15/+17
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* convert everything to es6 classes and importsUlrich-Matthias Schäfer2018-10-251-10/+11
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* fixed all that errors which come along when removing an object. Fixed tests, ↵Ulrich-Matthias Schäfer2018-03-011-1/+1
| | | | too and added isRoot test
* All files now loosely abide by standard lintingSaivan2018-02-271-7/+8
| | | | | | This commit completes the rest of the files, making sure they are in the standard linting format. Next we will add the linter to the build process of our application.
* Lots of breaking changes. Read below! (#646, #716)Ulrich-Matthias Schäfer2017-07-251-0/+22
- added `SVG.HTMLNode` which is the object wrapped around html nodes to put something in them - moved `defs()` method from `SVG.Parent` to `SVG.Element` - `SVG()` can be called with css selector, node or svg string, now. Without an argument it creates a new `SVG.Doc()` (#646) - `add()`, `put()`, `addTo()`, `putIn()` now excepts all arguments accepted by `SVG()` - `SVG.Nested` is not `overflow:visible` by default - all `SVG.*` objects now can have a node as parameter when constructing - `SVG()` does not set a default size anymore