| Commit message (Collapse) | Author | Age | Files | Lines |
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This commit fixes most of the errors raised by standard.
There is still a strange call error, but that will be the
focus of the next commit
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This commit completes the rest of the files, making sure they are
in the standard linting format. Next we will add the linter to
the build process of our application.
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parameter (#671)
e.g. `el.animate().zoom(level, point)`
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Here is a list of the changes:
* Enhance the call to plot in the constructor of SVG.Path, SVG.Line,
SVG.Polyline and SVG.Polygon
* Rewrite the description of the tests of the method plot for SVG.TextPath,
SVG.Path, SVG.Line, SVG.Polyline and SVG.Polygon to make it more precise
* Remove the useless parens surrounding track in the method array
of SVG.TextPath
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This commit is mostly to clean up the implementation of the initAnimation
method of the Fx Module (issue #547). It also fixes these issues: #552, #582
and #584.
Here is a list of the changes and fixes that are made:
* Add a plot and array method to SVG.TextPath (issue #582)
* Make the method plot a getter when no parameter is passed for SVG.Polyline,
SVG.Polygon, SVG.Line, SVG.Path (this idea come from issue #547)
* Allow SVG.PointArray to be passed flat array
* Change the regexp SVG.PointArray use to parse string to allow more
flexibility in the way spaces and commas can be used to separate points
(something like this is now accepted: '1, 2, 3, 4')
* Allow plot to be called with 4 parameters when animating an SVG.Line
* Fix a bug in the plain morphing part of SVG.MorphObj that is in the FX module
* Relative value for SVG.Number are now calculated in its morph method (idea
from issue #547)
* Clean up the implementation of the initAnimation method of the FX module
(issues #547, #552, #584)
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