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import { getWindow } from '../src/utils/window.js'
import { svg } from '../src/modules/core/namespaces.js'
function tag(name, attrs, children) {
const doc = getWindow().document
const el = doc.createElementNS(svg, name)
let i
for (i in attrs) {
el.setAttribute(i, attrs[i])
}
for (i in children) {
if (typeof children[i] === 'string') {
children[i] = doc.createTextNode(children[i])
}
el.appendChild(children[i])
}
return el
}
export function fixtures() {
return tag(
'svg',
{
height: 0,
width: 0,
id: 'inlineSVG'
},
[
tag('defs', {}, [
tag('linearGradient', {}, [
tag('stop', { offset: '5%', 'stop-color': 'green' }),
tag('stop', { offset: '95%', 'stop-color': 'gold' })
]),
tag('radialGradient', {}, [
tag('stop', { offset: '5%', 'stop-color': 'green' }),
tag('stop', { offset: '95%', 'stop-color': 'gold' })
])
]),
tag('desc', {}, ['Some description']),
tag('path', {
id: 'lineAB',
d: 'M 100 350 l 150 -300',
stroke: 'red',
'stroke-width': '3',
fill: 'none'
}),
tag('path', {
id: 'lineBC',
d: 'M 250 50 l 150 300',
stroke: 'red',
'stroke-width': '3',
fill: 'none'
}),
tag('path', {
d: 'M 175 200 l 150 0',
stroke: 'green',
'stroke-width': '3',
fill: 'none'
}),
tag('path', {
d: 'M 100 350 q 150 -300 300 0',
stroke: 'blue',
'stroke-width': '5',
fill: 'none'
}),
tag(
'g',
{
stroke: 'black',
'stroke-width': '2',
fill: 'black',
id: 'pointGroup'
},
[
tag('circle', {
id: 'pointA',
cx: '100',
cy: '350',
r: '3'
}),
tag('circle', {
id: 'pointB',
cx: '250',
cy: '50',
r: '50'
}),
tag('circle', {
id: 'pointC',
cx: '400',
cy: '350',
r: '50'
})
]
),
tag(
'g',
{
'font-size': '30',
font: 'sans-serif',
fill: 'black',
stroke: 'none',
'text-anchor': 'middle',
id: 'labelGroup'
},
[
tag(
'text',
{
x: '100',
y: '350',
dy: '-30'
},
['A']
),
tag(
'text',
{
x: '250',
y: '50',
dy: '-10'
},
['B']
),
tag(
'text',
{
x: '400',
y: '350',
dx: '30'
},
['C']
)
]
),
tag('polygon', { points: '200,10 250,190 160,210' }),
tag('polyline', { points: '20,20 40,25 60,40 80,120 120,140 200,180' })
]
)
}
export function buildFixtures() {
const doc = getWindow().document
const body = doc.body || doc.documentElement
const div = doc.createElement('div')
div.id = 'fixtures'
try {
// FIXME: doesn't work in svgdom
div.style.position = 'absolute'
div.style.top = 0
div.style.left = 0
} catch (e) {
//
}
div.appendChild(fixtures())
body.appendChild(div)
}
export function buildCanvas() {
const doc = getWindow().document
const body = doc.body || doc.documentElement
const div = doc.createElement('div')
div.id = 'canvas'
try {
// FIXME: doesn't work in svgdom
div.style.position = 'absolute'
div.style.top = 0
div.style.left = 0
} catch (e) {
//
}
body.appendChild(div)
}
export function clear() {
const doc = getWindow().document
const canvas = doc.getElementById('canvas')
const fixtures = doc.getElementById('fixtures')
// remove if present
fixtures && fixtures.parentNode.removeChild(fixtures)
canvas.parentNode.removeChild(canvas)
;[...doc.querySelectorAll('svg')].forEach((el) =>
el.parentNode.removeChild(el)
)
}
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