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path: root/src/element.js
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SVG.Element = SVG.invent({
  // Initialize node
  create: function(node) {
    /* make stroke value accessible dynamically */
    this._stroke = SVG.defaults.attrs.stroke
    
    /* initialize style store */
    this.styles = {}
    
    /* initialize transformation store with defaults */
    this.trans = SVG.defaults.trans()
    
    /* keep reference to the element node */
    if (this.node = node) {
      this.type = node.nodeName
      this.node.instance = this
    }
  }

  // Add class methods
, extend: {
    // Move over x-axis
    x: function(x) {
      if (x) {
        x = new SVG.Number(x)
        x.value /= this.trans.scaleX
      }
      return this.attr('x', x)
    }
    // Move over y-axis
  , y: function(y) {
      if (y) {
        y = new SVG.Number(y)
        y.value /= this.trans.scaleY
      }
      return this.attr('y', y)
    }
    // Move by center over x-axis
  , cx: function(x) {
      return x == null ? this.x() + this.width() / 2 : this.x(x - this.width() / 2)
    }
    // Move by center over y-axis
  , cy: function(y) {
      return y == null ? this.y() + this.height() / 2 : this.y(y - this.height() / 2)
    }
    // Move element to given x and y values
  , move: function(x, y) {
      return this.x(x).y(y)
    }
    // Move element by its center
  , center: function(x, y) {
      return this.cx(x).cy(y)
    }
    // Set width of element
  , width: function(width) {
      return this.attr('width', width)
    }
    // Set height of element
  , height: function(height) {
      return this.attr('height', height)
    }
    // Set element size to given width and height
  , size: function(width, height) {
      var p = this._proportionalSize(width, height)

      return this.attr({
        width:  new SVG.Number(p.width)
      , height: new SVG.Number(p.height)
      })
    }
    // Clone element
  , clone: function() {
      var clone , attr
        , type = this.type
      
      /* invoke shape method with shape-specific arguments */
      clone = type == 'rect' || type == 'ellipse' ?
        this.parent[type](0,0) :
      type == 'line' ?
        this.parent[type](0,0,0,0) :
      type == 'image' ?
        this.parent[type](this.src) :
      type == 'text' ?
        this.parent[type](this.content) :
      type == 'path' ?
        this.parent[type](this.attr('d')) :
      type == 'polyline' || type == 'polygon' ?
        this.parent[type](this.attr('points')) :
      type == 'g' ?
        this.parent.group() :
        this.parent[type]()
      
      /* apply attributes attributes */
      attr = this.attr()
      delete attr.id
      clone.attr(attr)
      
      /* copy transformations */
      clone.trans = this.trans
      
      /* apply attributes and translations */
      return clone.transform({})
    }
    // Remove element
  , remove: function() {
      if (this.parent)
        this.parent.removeElement(this)
      
      return this
    }
    // Replace element
  , replace: function(element) {
      this.after(element).remove()

      return element
    }
    // Add element to given container and return self
  , addTo: function(parent) {
      return parent.put(this)
    }
    // Add element to given container and return container
  , putIn: function(parent) {
      return parent.add(this)
    }
    // Get parent document
  , doc: function(type) {
      return this._parent(type || SVG.Doc)
    }
    // Set svg element attribute
  , attr: function(a, v, n) {
      if (a == null) {
        /* get an object of attributes */
        a = {}
        v = this.node.attributes
        for (n = v.length - 1; n >= 0; n--)
          a[v[n].nodeName] = SVG.regex.test(v[n].nodeValue, 'isNumber') ? parseFloat(v[n].nodeValue) : v[n].nodeValue
        
        return a
        
      } else if (typeof a == 'object') {
        /* apply every attribute individually if an object is passed */
        for (v in a) this.attr(v, a[v])
        
      } else if (v === null) {
          /* remove value */
          this.node.removeAttribute(a)
        
      } else if (v == null) {
        /* act as a getter for style attributes */
        if (this._isStyle(a)) {
          return a == 'text' ?
                   this.content :
                 a == 'leading' && this.leading ?
                   this.leading() :
                   this.style(a)
        
        /* act as a getter if the first and only argument is not an object */
        } else {
          v = this.node.getAttribute(a)
          return v == null ? 
            SVG.defaults.attrs[a] :
          SVG.regex.test(v, 'isNumber') ?
            parseFloat(v) : v
        }
      
      } else if (a == 'style') {
        /* redirect to the style method */
        return this.style(v)
      
      } else {
        /* treat x differently on text elements */
        if (a == 'x' && Array.isArray(this.lines))
          for (n = this.lines.length - 1; n >= 0; n--)
            this.lines[n].attr(a, v)
        
        /* BUG FIX: some browsers will render a stroke if a color is given even though stroke width is 0 */
        if (a == 'stroke-width')
          this.attr('stroke', parseFloat(v) > 0 ? this._stroke : null)
        else if (a == 'stroke')
          this._stroke = v
        
        /* ensure full hex color */
        if (SVG.Color.test(v) || SVG.Color.isRgb(v))
          v = new SVG.Color(v)

        /* ensure correct numeric values */
        else if (typeof v === 'number')
          v = new SVG.Number(v)

        /* parse array values */
        else if (Array.isArray(v))
          v = new SVG.Array(v)

        /* set give attribute on node */
        n != null ?
          this.node.setAttributeNS(n, a, v.toString()) :
          this.node.setAttribute(a, v.toString())
        
        /* if the passed argument belongs in the style as well, add it there */
        if (this._isStyle(a)) {
          a == 'text' ?
            this.text(v) :
          a == 'leading' && this.leading ?
            this.leading(v) :
            this.style(a, v)
          
          /* rebuild if required */
          if (this.rebuild)
            this.rebuild(a, v)
        }
      }
      
      return this
    }
    // Manage transformations
  , transform: function(o, v) {
      
      if (arguments.length == 0) {
        /* act as a getter if no argument is given */
        return this.trans
        
      } else if (typeof o === 'string') {
        /* act as a getter if only one string argument is given */
        if (arguments.length < 2)
          return this.trans[o]
        
        /* apply transformations as object if key value arguments are given*/
        var transform = {}
        transform[o] = v
        
        return this.transform(transform)
      }
      
      /* ... otherwise continue as a setter */
      var transform = []
      
      /* parse matrix */
      o = this._parseMatrix(o)
      
      /* merge values */
      for (v in o)
        if (o[v] != null)
          this.trans[v] = o[v]
      
      /* compile matrix */
      this.trans.matrix = this.trans.a
                  + ' ' + this.trans.b
                  + ' ' + this.trans.c
                  + ' ' + this.trans.d
                  + ' ' + this.trans.e
                  + ' ' + this.trans.f
      
      /* alias current transformations */
      o = this.trans
      
      /* add matrix */
      if (o.matrix != SVG.defaults.matrix)
        transform.push('matrix(' + o.matrix + ')')
      
      /* add rotation */
      if (o.rotation != 0)
        transform.push('rotate(' + o.rotation + ' ' + (o.cx == null ? this.bbox().cx : o.cx) + ' ' + (o.cy == null ? this.bbox().cy : o.cy) + ')')
      
      /* add scale */
      if (o.scaleX != 1 || o.scaleY != 1)
        transform.push('scale(' + o.scaleX + ' ' + o.scaleY + ')')
      
      /* add skew on x axis */
      if (o.skewX != 0)
        transform.push('skewX(' + o.skewX + ')')
      
      /* add skew on y axis */
      if (o.skewY != 0)
        transform.push('skewY(' + o.skewY + ')')
      
      /* add translation */
      if (o.x != 0 || o.y != 0)
        transform.push('translate(' + new SVG.Number(o.x / o.scaleX) + ' ' + new SVG.Number(o.y / o.scaleY) + ')')
      
      /* update transformations, even if there are none */
      if (transform.length == 0)
        this.node.removeAttribute('transform')
      else
        this.node.setAttribute('transform', transform.join(' '))
      
      return this
    }
    // Dynamic style generator
  , style: function(s, v) {
      if (arguments.length == 0) {
        /* get full style */
        return this.attr('style') || ''
      
      } else if (arguments.length < 2) {
        /* apply every style individually if an object is passed */
        if (typeof s == 'object') {
          for (v in s) this.style(v, s[v])
        
        } else if (SVG.regex.isCss.test(s)) {
          /* parse css string */
          s = s.split(';')

          /* apply every definition individually */
          for (var i = 0; i < s.length; i++) {
            v = s[i].split(':')

            if (v.length == 2)
              this.style(v[0].replace(/\s+/g, ''), v[1].replace(/^\s+/,'').replace(/\s+$/,''))
          }
        } else {
          /* act as a getter if the first and only argument is not an object */
          return this.styles[s]
        }
      
      } else if (v === null || SVG.regex.test(v, 'isBlank')) {
        /* remove value */
        delete this.styles[s]
        
      } else {
        /* store value */
        this.styles[s] = v
      }
      
      /* rebuild style string */
      s = ''
      for (v in this.styles)
        s += v + ':' + this.styles[v] + ';'
      
      /* apply style */
      if (s == '')
        this.node.removeAttribute('style')
      else
        this.node.setAttribute('style', s)
      
      return this
    }
    // Get bounding box
  , bbox: function() {
      return new SVG.BBox(this)
    }
    // Get rect box
  , rbox: function() {
      return new SVG.RBox(this)
    }
    // Checks whether the given point inside the bounding box of the element
  , inside: function(x, y) {
      var box = this.bbox()
      
      return x > box.x
          && y > box.y
          && x < box.x + box.width
          && y < box.y + box.height
    }
    // Show element
  , show: function() {
      return this.style('display', '')
    }
    // Hide element
  , hide: function() {
      return this.style('display', 'none')
    }
    // Is element visible?
  , visible: function() {
      return this.style('display') != 'none'
    }
    // Return id on string conversion
  , toString: function() {
      return this.attr('id')
    }
    // Private: find svg parent by instance
  , _parent: function(parent) {
      var element = this
      
      while (element != null && !(element instanceof parent))
        element = element.parent

      return element
    }
    // Private: tester method for style detection
  , _isStyle: function(a) {
      return typeof a == 'string' ? SVG.regex.test(a, 'isStyle') : false
    }
    // Private: parse a matrix string
  , _parseMatrix: function(o) {
      if (o.matrix) {
        /* split matrix string */
        var m = o.matrix.replace(/\s/g, '').split(',')
        
        /* pasrse values */
        if (m.length == 6) {
          o.a = parseFloat(m[0])
          o.b = parseFloat(m[1])
          o.c = parseFloat(m[2])
          o.d = parseFloat(m[3])
          o.e = parseFloat(m[4])
          o.f = parseFloat(m[5])
        }
      }
      
      return o
    }
    // Private: calculate proportional width and height values when necessary
  , _proportionalSize: function(width, height) {
      if (width == null || height == null) {
        var box = this.bbox()

        if (height == null)
          height = box.height / box.width * width
        else if (width == null)
          width = box.width / box.height * height
      }
      
      return {
        width:  width
      , height: height
      }
    }
  }
  
})