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SVG.Path = SVG.invent({
  // Initialize node
  create: 'path'

  // Inherit from
, inherit: SVG.Shape

  // Add class methods
, extend: {
    // Define morphable array
    morphArray:  SVG.PathArray
    // Get array
  , array: function() {
      return this._array || (this._array = new SVG.PathArray(this.attr('d')))
    }
    // Plot new poly points
  , plot: function(p) {
      return this.attr('d', (this._array = new SVG.PathArray(p)))
    }
    // Move by left top corner
  , move: function(x, y) {
      return this.attr('d', this.array().move(x, y))
    }
    // Move by left top corner over x-axis
  , x: function(x) {
      return x == null ? this.bbox().x : this.move(x, this.bbox().y)
    }
    // Move by left top corner over y-axis
  , y: function(y) {
      return y == null ? this.bbox().y : this.move(this.bbox().x, y)
    }
    // Set element size to given width and height
  , size: function(width, height) {
      var p = proportionalSize(this, width, height)
      
      return this.attr('d', this.array().size(p.width, p.height))
    }
    // Set width of element
  , width: function(width) {
      return width == null ? this.bbox().width : this.size(width, this.bbox().height)
    }
    // Set height of element
  , height: function(height) {
      return height == null ? this.bbox().height : this.size(this.bbox().width, height)
    }
    
  }
  
  // Add parent method
, construct: {
    // Create a wrapped path element
    path: function(d) {
      return this.put(new SVG.Path).plot(d)
    }
  }
})