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path: root/src/text.js
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SVG.Text = SVG.invent({
  // Initialize node
  create: function() {
    this.constructor.call(this, SVG.create('text'))
    
    this._leading = new SVG.Number(1.3)    // store leading value for rebuilding
    this._rebuild = true                   // enable automatic updating of dy values
    this._build   = false                  // disable build mode for adding multiple lines

    // set default font
    this.attr('font-family', SVG.defaults.attrs['font-family'])
  }

  // Inherit from
, inherit: SVG.Shape

  // Add class methods
, extend: {
    // Move over x-axis
    x: function(x) {
      // act as getter
      if (x == null)
        return this.attr('x')
      
      // move lines as well if no textPath is present
      if (!this.textPath)
        this.lines().each(function() { if (this.newLined) this.x(x) })

      return this.attr('x', x)
    }
    // Move over y-axis
  , y: function(y) {
      var oy = this.attr('y')
        , o  = typeof oy === 'number' ? oy - this.bbox().y : 0

      // act as getter
      if (y == null)
        return typeof oy === 'number' ? oy - o : oy

      return this.attr('y', typeof y === 'number' ? y + o : y)
    }
    // Move center over x-axis
  , cx: function(x) {
      return x == null ? this.bbox().cx : this.x(x - this.bbox().width / 2)
    }
    // Move center over y-axis
  , cy: function(y) {
      return y == null ? this.bbox().cy : this.y(y - this.bbox().height / 2)
    }
    // Set the text content
  , text: function(text) {
      // act as getter
      if (typeof text === 'undefined') return this.content
      
      // remove existing content
      this.clear().build(true)
      
      if (typeof text === 'function') {
        // call block
        text.call(this, this)

      } else {
        // store text and make sure text is not blank
        text = (this.content = text).split('\n')
        
        // build new lines
        for (var i = 0, il = text.length; i < il; i++)
          this.tspan(text[i]).newLine()
      }
      
      // disable build mode and rebuild lines
      return this.build(false).rebuild()
    }
    // Set font size
  , size: function(size) {
      return this.attr('font-size', size).rebuild()
    }
    // Set / get leading
  , leading: function(value) {
      // act as getter
      if (value == null)
        return this._leading
      
      // act as setter
      this._leading = new SVG.Number(value)
      
      return this.rebuild()
    }
    // Get all the first level lines
  , lines: function() {
      // filter tspans and map them to SVG.js instances
      for (var i = 0, il = this.node.childNodes.length, lines = []; i < il; i++)
        if (this.node.childNodes[i] instanceof SVGElement)
          lines.push(SVG.adopt(this.node.childNodes[i]))
      
      // return an instance of SVG.set
      return new SVG.Set(lines)
    }
    // Rebuild appearance type
  , rebuild: function(rebuild) {
      // store new rebuild flag if given
      if (typeof rebuild == 'boolean')
        this._rebuild = rebuild

      // define position of all lines
      if (this._rebuild) {
        var self = this
        
        this.lines().each(function() {
          if (this.newLined) {
            if (!this.textPath)
              this.attr('x', self.attr('x'))
            
            this.attr('dy', self._leading * new SVG.Number(self.attr('font-size'))) 
          }
        })

        this.fire('rebuild')
      }

      return this
    }
    // Enable / disable build mode
  , build: function(build) {
      this._build = !!build
      return this
    }
  }
  
  // Add parent method
, construct: {
    // Create text element
    text: function(text) {
      return this.put(new SVG.Text).text(text)
    }
    // Create plain text element
  , plain: function(text) {
      return this.put(new SVG.Text).plain(text)
    }
  }

})

SVG.Tspan = SVG.invent({
  // Initialize node
  create: 'tspan'

  // Inherit from
, inherit: SVG.Shape

  // Add class methods
, extend: {
    // Set text content
    text: function(text) {
      typeof text === 'function' ? text.call(this, this) : this.plain(text)

      return this
    }
    // Shortcut dx
  , dx: function(dx) {
      return this.attr('dx', dx)
    }
    // Shortcut dy
  , dy: function(dy) {
      return this.attr('dy', dy)
    }
    // Create new line
  , newLine: function() {
      // fetch text parent
      var t = this.doc(SVG.Text)

      // mark new line
      this.newLined = true

      // apply new hy¡n
      return this.dy(t._leading * t.attr('font-size')).attr('x', t.x())
    }
  }
  
})

SVG.extend(SVG.Text, SVG.Tspan, {
  // Create plain text node
  plain: function(text) {
    // clear if build mode is disabled
    if (this._build === false)
      this.clear()

    // create text node
    this.node.appendChild(document.createTextNode((this.content = text)))
    
    return this
  }
  // Create a tspan
, tspan: function(text) {
    var node  = (this.textPath() || this).node
      , tspan = new SVG.Tspan

    // clear if build mode is disabled
    if (this._build === false)
      this.clear()
    
    // add new tspan
    node.appendChild(tspan.node)

    // only first level tspans are considered to be "lines"
    // that doenst make sence. A line is added to a SVG.Set which is never used or returned.
    // So why bother adding it?
    // Also: lines() reads all children so it already has this tspan in it because we added it before
    if (this instanceof SVG.Text)
      this.lines().add(tspan)

    return tspan.text(text)
  }
  // Clear all lines
, clear: function() {
    var node = (this.textPath() || this).node

    // remove existing child nodes
    while (node.hasChildNodes())
      node.removeChild(node.lastChild)
    
    // reset content references 
    if (this instanceof SVG.Text)
      this.content = ''
    
    return this
  }
  // Get length of text element
, length: function() {
    return this.node.getComputedTextLength()
  }
})