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import { delimiter } from '../modules/core/regex.js'
import { globals } from '../utils/window.js'
import { register } from '../utils/adopter.js'
import { registerMethods } from '../utils/methods.js'
import Matrix from './Matrix.js'
import Point from './Point.js'
import parser from '../modules/core/parser.js'
function isNulledBox (box) {
return !box.w && !box.h && !box.x && !box.y
}
function domContains (node) {
return (globals.document.documentElement.contains || function (node) {
// This is IE - it does not support contains() for top-level SVGs
while (node.parentNode) {
node = node.parentNode
}
return node === document
}).call(globals.document.documentElement, node)
}
export default class Box {
constructor (...args) {
this.init(...args)
}
init (source) {
var base = [ 0, 0, 0, 0 ]
source = typeof source === 'string' ? source.split(delimiter).map(parseFloat)
: Array.isArray(source) ? source
: typeof source === 'object' ? [ source.left != null ? source.left
: source.x, source.top != null ? source.top : source.y, source.width, source.height ]
: arguments.length === 4 ? [].slice.call(arguments)
: base
this.x = source[0] || 0
this.y = source[1] || 0
this.width = this.w = source[2] || 0
this.height = this.h = source[3] || 0
// Add more bounding box properties
this.x2 = this.x + this.w
this.y2 = this.y + this.h
this.cx = this.x + this.w / 2
this.cy = this.y + this.h / 2
return this
}
// Merge rect box with another, return a new instance
merge (box) {
let x = Math.min(this.x, box.x)
let y = Math.min(this.y, box.y)
let width = Math.max(this.x + this.width, box.x + box.width) - x
let height = Math.max(this.y + this.height, box.y + box.height) - y
return new Box(x, y, width, height)
}
transform (m) {
if (!(m instanceof Matrix)) {
m = new Matrix(m)
}
let xMin = Infinity
let xMax = -Infinity
let yMin = Infinity
let yMax = -Infinity
let pts = [
new Point(this.x, this.y),
new Point(this.x2, this.y),
new Point(this.x, this.y2),
new Point(this.x2, this.y2)
]
pts.forEach(function (p) {
p = p.transform(m)
xMin = Math.min(xMin, p.x)
xMax = Math.max(xMax, p.x)
yMin = Math.min(yMin, p.y)
yMax = Math.max(yMax, p.y)
})
return new Box(
xMin, yMin,
xMax - xMin,
yMax - yMin
)
}
addOffset () {
// offset by window scroll position, because getBoundingClientRect changes when window is scrolled
this.x += globals.window.pageXOffset
this.y += globals.window.pageYOffset
return this
}
toString () {
return this.x + ' ' + this.y + ' ' + this.width + ' ' + this.height
}
toArray () {
return [ this.x, this.y, this.width, this.height ]
}
isNulled () {
return isNulledBox(this)
}
}
function getBox (cb, retry) {
let box
try {
box = cb(this.node)
if (isNulledBox(box) && !domContains(this.node)) {
throw new Error('Element not in the dom')
}
} catch (e) {
box = retry(this)
}
return box
}
export function bbox () {
return new Box(getBox.call(this, (node) => node.getBBox(), (el) => {
try {
let clone = el.clone().addTo(parser().svg).show()
let box = clone.node.getBBox()
clone.remove()
return box
} catch (e) {
throw new Error('Getting bbox of element "' + el.node.nodeName + '" is not possible. ' + e.toString())
}
}))
}
export function rbox (el) {
let box = new Box(getBox.call(this, (node) => node.getBoundingClientRect(), (el) => {
throw new Error('Getting rbox of element "' + el.node.nodeName + '" is not possible')
}))
if (el) return box.transform(el.screenCTM().inverse())
return box.addOffset()
}
registerMethods({
viewbox: {
viewbox (x, y, width, height) {
// act as getter
if (x == null) return new Box(this.attr('viewBox'))
// act as setter
return this.attr('viewBox', new Box(x, y, width, height))
},
zoom (level, point) {
var style = window.getComputedStyle(this.node)
var width = parseFloat(style.getPropertyValue('width'))
var height = parseFloat(style.getPropertyValue('height'))
var v = this.viewbox()
var zoomX = width / v.width
var zoomY = height / v.height
var zoom = Math.min(zoomX, zoomY)
if (level == null) {
return zoom
}
var zoomAmount = zoom / level
if (zoomAmount === Infinity) zoomAmount = Number.MIN_VALUE
point = point || new Point(width / 2 / zoomX + v.x, height / 2 / zoomY + v.y)
var box = new Box(v).transform(
new Matrix({ scale: zoomAmount, origin: point })
)
return this.viewbox(box)
}
}
})
register(Box)
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