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authorPierre Ossman <ossman@cendio.se>2024-10-20 11:06:13 +0200
committerPierre Ossman <ossman@cendio.se>2024-11-06 21:24:36 +0100
commit2b7857283b834391266e414adcff8c20f8fe3067 (patch)
tree146051a67b20b217593298eec695aafda89134f6 /common/os/Thread.cxx
parented07250fef4e258d0d37d1c4e520db6d6c1e6fdb (diff)
downloadtigervnc-2b7857283b834391266e414adcff8c20f8fe3067.tar.gz
tigervnc-2b7857283b834391266e414adcff8c20f8fe3067.zip
Use standard library naming for exceptions
This makes things more consistent since we mix with the standard library exceptions so often.
Diffstat (limited to 'common/os/Thread.cxx')
-rw-r--r--common/os/Thread.cxx10
1 files changed, 5 insertions, 5 deletions
diff --git a/common/os/Thread.cxx b/common/os/Thread.cxx
index e99be63e..6dca75a1 100644
--- a/common/os/Thread.cxx
+++ b/common/os/Thread.cxx
@@ -66,7 +66,7 @@ void Thread::start()
#ifdef WIN32
*(HANDLE*)threadId = CreateThread(nullptr, 0, startRoutine, this, 0, nullptr);
if (*(HANDLE*)threadId == nullptr)
- throw rdr::Win32Exception("Failed to create thread", GetLastError());
+ throw rdr::win32_error("Failed to create thread", GetLastError());
#else
int ret;
sigset_t all, old;
@@ -76,14 +76,14 @@ void Thread::start()
sigfillset(&all);
ret = pthread_sigmask(SIG_SETMASK, &all, &old);
if (ret != 0)
- throw rdr::PosixException("Failed to mask signals", ret);
+ throw rdr::posix_error("Failed to mask signals", ret);
ret = pthread_create((pthread_t*)threadId, nullptr, startRoutine, this);
pthread_sigmask(SIG_SETMASK, &old, nullptr);
if (ret != 0)
- throw rdr::PosixException("Failed to create thread", ret);
+ throw rdr::posix_error("Failed to create thread", ret);
#endif
running = true;
@@ -99,13 +99,13 @@ void Thread::wait()
ret = WaitForSingleObject(*(HANDLE*)threadId, INFINITE);
if (ret != WAIT_OBJECT_0)
- throw rdr::Win32Exception("Failed to join thread", GetLastError());
+ throw rdr::win32_error("Failed to join thread", GetLastError());
#else
int ret;
ret = pthread_join(*(pthread_t*)threadId, nullptr);
if (ret != 0)
- throw rdr::PosixException("Failed to join thread", ret);
+ throw rdr::posix_error("Failed to join thread", ret);
#endif
}