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author | Pierre Ossman <ossman@cendio.se> | 2024-04-02 16:13:23 +0200 |
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committer | Pierre Ossman <ossman@cendio.se> | 2024-06-24 13:42:54 +0200 |
commit | 139f0e8a4b81fe3dcd9476ec5ee16ea5e74af901 (patch) | |
tree | 8d06ede9e14516516a44c5ed710058003088eec2 /common/rfb/Palette.h | |
parent | 45198e5235f4b724277665b242cf855a0ff4518b (diff) | |
download | tigervnc-139f0e8a4b81fe3dcd9476ec5ee16ea5e74af901.tar.gz tigervnc-139f0e8a4b81fe3dcd9476ec5ee16ea5e74af901.zip |
Use nullptr in all C++ code
It's more readable than 0, and a bit safer than NULL, so let's try to
follow modern norms.
Diffstat (limited to 'common/rfb/Palette.h')
-rw-r--r-- | common/rfb/Palette.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/common/rfb/Palette.h b/common/rfb/Palette.h index 6b8cc57e..d22af0dc 100644 --- a/common/rfb/Palette.h +++ b/common/rfb/Palette.h @@ -75,10 +75,10 @@ inline bool rfb::Palette::insert(uint32_t colour, int numPixels) hash_key = genHash(colour); pnode = hash[hash_key]; - prev_pnode = NULL; + prev_pnode = nullptr; // Do we already have an entry for this colour? - while (pnode != NULL) { + while (pnode != nullptr) { if (pnode->colour == colour) { // Yup @@ -114,12 +114,12 @@ inline bool rfb::Palette::insert(uint32_t colour, int numPixels) // Create a new colour entry pnode = &list[numColours]; - pnode->next = NULL; + pnode->next = nullptr; pnode->idx = 0; pnode->colour = colour; // Add it to the hash table - if (prev_pnode != NULL) + if (prev_pnode != nullptr) prev_pnode->next = pnode; else hash[hash_key] = pnode; @@ -152,7 +152,7 @@ inline unsigned char rfb::Palette::lookup(uint32_t colour) const hash_key = genHash(colour); pnode = hash[hash_key]; - while (pnode != NULL) { + while (pnode != nullptr) { if (pnode->colour == colour) return pnode->idx; pnode = pnode->next; |