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author | Pierre Ossman <ossman@cendio.se> | 2024-09-10 16:55:32 +0200 |
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committer | Pierre Ossman <ossman@cendio.se> | 2024-10-09 13:37:08 +0200 |
commit | 40df30d258ebfd24a447fababc649867c24513d8 (patch) | |
tree | e29c3abaac640eb1cfe951cae4ce4fe6896c8029 /win/rfb_win32/LaunchProcess.cxx | |
parent | 56b3460aa318b650f12833ba119fa6decb930148 (diff) | |
download | tigervnc-40df30d258ebfd24a447fababc649867c24513d8.tar.gz tigervnc-40df30d258ebfd24a447fababc649867c24513d8.zip |
Split SystemException to handle Windows
Windows has (at least) two error namespaces, both errno and
GetLastResult(). These overlap, so it is important we keep track of
which one we are dealing with.
To make things extra problematic, the BSD socket API normally uses
errno, but on Windows it has been mapped in to the GetLastResult()
namespace.
Try to keep better control of this by using separate classes for the
namespaces.
Diffstat (limited to 'win/rfb_win32/LaunchProcess.cxx')
-rw-r--r-- | win/rfb_win32/LaunchProcess.cxx | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/win/rfb_win32/LaunchProcess.cxx b/win/rfb_win32/LaunchProcess.cxx index 92a68273..beb7e6b7 100644 --- a/win/rfb_win32/LaunchProcess.cxx +++ b/win/rfb_win32/LaunchProcess.cxx @@ -53,7 +53,7 @@ void LaunchProcess::start(HANDLE userToken, bool createConsole) { char buf[256]; HDESK desktop = GetThreadDesktop(GetCurrentThreadId()); if (!GetUserObjectInformation(desktop, UOI_NAME, buf, 256, &size)) - throw rdr::SystemException("unable to launch process", GetLastError()); + throw rdr::Win32Exception("unable to launch process", GetLastError()); snprintf(desktopName, 256, "WinSta0\\%s", buf); @@ -95,7 +95,7 @@ void LaunchProcess::start(HANDLE userToken, bool createConsole) { flags, nullptr, nullptr, &sinfo, &procInfo); if (!success) - throw rdr::SystemException("unable to launch process", GetLastError()); + throw rdr::Win32Exception("unable to launch process", GetLastError()); // Wait for it to finish initialising WaitForInputIdle(procInfo.hProcess, 15000); @@ -119,7 +119,7 @@ bool LaunchProcess::await(DWORD timeoutMs) { detach(); return true; } else if (result == WAIT_FAILED) { - throw rdr::SystemException("await() failed", GetLastError()); + throw rdr::Win32Exception("await() failed", GetLastError()); } return false; } |