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Diffstat (limited to 'common/fltk/FL/Fl_Device.H')
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diff --git a/common/fltk/FL/Fl_Device.H b/common/fltk/FL/Fl_Device.H new file mode 100644 index 00000000..5b96dc8b --- /dev/null +++ b/common/fltk/FL/Fl_Device.H @@ -0,0 +1,558 @@ +// +// "$Id: Fl_Device.H 8529 2011-03-23 12:49:30Z AlbrechtS $" +// +// Definition of classes Fl_Device, Fl_Graphics_Driver, Fl_Surface_Device, Fl_Display_Device +// for the Fast Light Tool Kit (FLTK). +// +// Copyright 2010-2011 by Bill Spitzak and others. +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Library General Public +// License as published by the Free Software Foundation; either +// version 2 of the License, or (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Library General Public License for more details. +// +// You should have received a copy of the GNU Library General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 +// USA. +// +// Please report all bugs and problems on the following page: +// +// http://www.fltk.org/str.php +// +/** \file Fl_Device.H + \brief declaration of classes Fl_Device, Fl_Graphics_Driver, Fl_Surface_Device, + Fl_Display_Device, Fl_Device_Plugin. +*/ + +#ifndef Fl_Device_H +#define Fl_Device_H + +#include <FL/x.H> +#include <FL/Fl_Plugin.H> +#include <FL/Fl_Image.H> +#include <FL/Fl_Bitmap.H> +#include <FL/Fl_Pixmap.H> +#include <FL/Fl_RGB_Image.H> + +class Fl_Graphics_Driver; +class Fl_Font_Descriptor; +/** \brief Points to the driver that currently receives all graphics requests */ +FL_EXPORT extern Fl_Graphics_Driver *fl_graphics_driver; + +/** + signature of image generation callback function. + \param[in] data user data passed to function + \param[in] x,y,w position and width of scan line in image + \param[out] buf buffer for generated image data. You must copy \p w + pixels from scanline \p y, starting at pixel \p x + to this buffer. + */ +typedef void (*Fl_Draw_Image_Cb)(void* data,int x,int y,int w,uchar* buf); + +// typedef what the x,y fields in a point are: +#ifdef WIN32 +typedef int COORD_T; +# define XPOINT XPoint +#elif defined(__APPLE__) +typedef float COORD_T; +typedef struct { float x; float y; } QPoint; +# define XPOINT QPoint +extern float fl_quartz_line_width_; +#else +typedef short COORD_T; +# define XPOINT XPoint +#endif + +/** + \brief All graphical output devices and all graphics systems. + */ +class FL_EXPORT Fl_Device { +public: + /** A string that identifies each subclass of Fl_Device. + Function class_name() applied to a device of this class returns this string. + */ + static const char *class_id; + /** + Returns the name of the class of this object. + The class of an instance of an Fl_Device subclass can be checked with code such as: + \code + if ( instance->class_name() == Fl_Printer::class_id ) { ... } + \endcode + */ + virtual const char *class_name() {return class_id;}; + /** + Virtual destructor. + + The destructor of Fl_Device must be virtual to make the destructors of + derived classes being called correctly on destruction. + */ + virtual ~Fl_Device() {}; +}; + +#define FL_REGION_STACK_SIZE 10 +#define FL_MATRIX_STACK_SIZE 32 +/** + \brief A virtual class subclassed for each graphics driver FLTK uses. + * + The virtual methods of this class are those that a graphics driver should implement to + support all of FLTK drawing functions. + <br> The public API for drawing operations is functionally presented in \ref drawing and as function lists + in the \ref fl_drawings and \ref fl_attributes modules. + */ +class FL_EXPORT Fl_Graphics_Driver : public Fl_Device { +public: + /** A 2D coordinate transformation matrix + */ + struct matrix {double a, b, c, d, x, y;}; +private: + static const matrix m0; + Fl_Font font_; // current font + Fl_Fontsize size_; // current font size + Fl_Color color_; // current color + enum {LINE, LOOP, POLYGON, POINT_}; + int sptr; + static const int matrix_stack_size = FL_MATRIX_STACK_SIZE; + matrix stack[FL_MATRIX_STACK_SIZE]; + matrix m; + int n, p_size, gap_; + XPOINT *p; + int what; + int fl_clip_state_number; + int rstackptr; + static const int region_stack_max = FL_REGION_STACK_SIZE - 1; + Fl_Region rstack[FL_REGION_STACK_SIZE]; +#ifdef WIN32 + int numcount; + int counts[20]; +#endif + Fl_Font_Descriptor *font_descriptor_; + void transformed_vertex0(COORD_T x, COORD_T y); + void fixloop(); + +protected: +/* ** \brief red color for background and/or mixing if device does not support masking or alpha * + uchar bg_r_; + ** \brief green color for background and/or mixing if device does not support masking or alpha * + uchar bg_g_; + ** \brief blue color for background and/or mixing if device does not support masking or alpha * + uchar bg_b_; */ + friend class Fl_Pixmap; + friend class Fl_Bitmap; + friend class Fl_RGB_Image; + friend void fl_rect(int x, int y, int w, int h); + friend void fl_rectf(int x, int y, int w, int h); + friend void fl_line_style(int style, int width, char* dashes); + friend void fl_xyline(int x, int y, int x1); + friend void fl_xyline(int x, int y, int x1, int y2); + friend void fl_xyline(int x, int y, int x1, int y2, int x3); + friend void fl_yxline(int x, int y, int y1); + friend void fl_yxline(int x, int y, int y1, int x2); + friend void fl_yxline(int x, int y, int y1, int x2, int y3); + friend void fl_line(int x, int y, int x1, int y1); + friend void fl_line(int x, int y, int x1, int y1, int x2, int y2); + friend void fl_draw(const char *str, int n, int x, int y); +#ifdef __APPLE__ + friend void fl_draw(const char *str, int n, float x, float y); +#endif + friend void fl_draw(int angle, const char *str, int n, int x, int y); + friend void fl_rtl_draw(const char *str, int n, int x, int y); + friend void fl_font(Fl_Font face, Fl_Fontsize size); + friend void fl_color(Fl_Color c); + friend void fl_color(uchar r, uchar g, uchar b); + friend void fl_point(int x, int y); + friend void fl_loop(int x0, int y0, int x1, int y1, int x2, int y2); + friend void fl_loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3); + friend void fl_polygon(int x0, int y0, int x1, int y1, int x2, int y2); + friend void fl_polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3); + friend void fl_begin_points(); + friend void fl_begin_line(); + friend void fl_begin_loop(); + friend void fl_begin_polygon(); + friend void fl_vertex(double x, double y); + friend void fl_curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3); + friend void fl_circle(double x, double y, double r); + friend void fl_arc(double x, double y, double r, double start, double end); + friend void fl_arc(int x, int y, int w, int h, double a1, double a2); + friend void fl_pie(int x, int y, int w, int h, double a1, double a2); + friend void fl_end_points(); + friend void fl_end_line(); + friend void fl_end_loop(); + friend void fl_end_polygon(); + friend void fl_transformed_vertex(double xf, double yf); + friend void fl_push_clip(int x, int y, int w, int h); + friend int fl_clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H); + friend int fl_not_clipped(int x, int y, int w, int h); + friend void fl_push_no_clip(); + friend void fl_pop_clip(); + friend void fl_begin_complex_polygon(); + friend void fl_gap(); + friend void fl_end_complex_polygon(); + friend void fl_push_matrix(); + friend void fl_pop_matrix(); + friend void fl_mult_matrix(double a, double b, double c, double d, double x, double y); + friend void fl_scale(double x, double y); + friend void fl_scale(double x); + friend void fl_translate(double x, double y); + friend void fl_rotate(double d); + friend double fl_transform_x(double x, double y); + friend double fl_transform_y(double x, double y); + friend double fl_transform_dx(double x, double y); + friend double fl_transform_dy(double x, double y); + friend Fl_Region fl_clip_region(); + friend void fl_clip_region(Fl_Region r); + friend void fl_restore_clip(); + + friend void fl_draw_image(const uchar* buf, int X,int Y,int W,int H, int D, int L); + friend void fl_draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D, int L); + friend void fl_draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D); + friend FL_EXPORT void fl_draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D); + friend FL_EXPORT void gl_start(); + + matrix *fl_matrix; /**< Points to the current coordinate transformation matrix */ + + /** \brief The constructor. */ + Fl_Graphics_Driver(); + /** \brief see fl_rect(int x, int y, int w, int h). */ + virtual void rect(int x, int y, int w, int h); + /** \brief see fl_rectf(int x, int y, int w, int h). */ + virtual void rectf(int x, int y, int w, int h); + /** \brief see fl_line_style(int style, int width, char* dashes). */ + virtual void line_style(int style, int width=0, char* dashes=0); + /** \brief see fl_xyline(int x, int y, int x1). */ + virtual void xyline(int x, int y, int x1); + /** \brief see fl_xyline(int x, int y, int x1, int y2). */ + virtual void xyline(int x, int y, int x1, int y2); + /** \brief see fl_xyline(int x, int y, int x1, int y2, int x3). */ + virtual void xyline(int x, int y, int x1, int y2, int x3); + /** \brief see fl_yxline(int x, int y, int y1). */ + virtual void yxline(int x, int y, int y1); + /** \brief see fl_yxline(int x, int y, int y1, int x2). */ + virtual void yxline(int x, int y, int y1, int x2); + /** \brief see fl_yxline(int x, int y, int y1, int x2, int y3). */ + virtual void yxline(int x, int y, int y1, int x2, int y3); + /** \brief see fl_line(int x, int y, int x1, int y1). */ + virtual void line(int x, int y, int x1, int y1); + /** \brief see fl_line(int x, int y, int x1, int y1, int x2, int y2). */ + virtual void line(int x, int y, int x1, int y1, int x2, int y2); + /** \brief see fl_draw(const char *str, int n, int x, int y). */ + virtual void draw(const char *str, int n, int x, int y) = 0; +#ifdef __APPLE__ + virtual void draw(const char *str, int n, float x, float y) = 0; +#endif + /** \brief see fl_draw(int angle, const char *str, int n, int x, int y). */ + virtual void draw(int angle, const char *str, int n, int x, int y) = 0; + /** \brief see fl_rtl_draw(const char *str, int n, int x, int y). */ + virtual void rtl_draw(const char *str, int n, int x, int y) = 0; + /** \brief see fl_color(Fl_Color c). */ + virtual void color(Fl_Color c) {color_ = c;} + /** \brief see fl_color(uchar r, uchar g, uchar b). */ + virtual void color(uchar r, uchar g, uchar b) = 0; + /** \brief see fl_point(int x, int y). */ + virtual void point(int x, int y); + /** \brief see fl_loop(int x0, int y0, int x1, int y1, int x2, int y2). */ + virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2); + /** \brief see fl_loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3). */ + virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3); + /** \brief see fl_polygon(int x0, int y0, int x1, int y1, int x2, int y2). */ + virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2); + /** \brief see fl_polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3). */ + virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3); + /** \brief see fl_begin_points(). */ + virtual void begin_points(); + /** \brief see fl_begin_line(). */ + virtual void begin_line(); + /** \brief see fl_begin_loop(). */ + virtual void begin_loop(); + /** \brief see fl_begin_polygon(). */ + virtual void begin_polygon(); + /** \brief see fl_vertex(double x, double y). */ + virtual void vertex(double x, double y); + /** \brief see fl_curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3). */ + virtual void curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3); + /** \brief see fl_circle(double x, double y, double r). */ + virtual void circle(double x, double y, double r); + /** \brief see fl_arc(double x, double y, double r, double start, double end). */ + virtual void arc(double x, double y, double r, double start, double end); + /** \brief see fl_arc(int x, int y, int w, int h, double a1, double a2). */ + virtual void arc(int x, int y, int w, int h, double a1, double a2); + /** \brief see fl_pie(int x, int y, int w, int h, double a1, double a2). */ + virtual void pie(int x, int y, int w, int h, double a1, double a2); + /** \brief see fl_end_points(). */ + virtual void end_points(); + /** \brief see fl_end_line(). */ + virtual void end_line(); + /** \brief see fl_end_loop(). */ + virtual void end_loop(); + /** \brief see fl_end_polygon(). */ + virtual void end_polygon(); + /** \brief see fl_begin_complex_polygon(). */ + virtual void begin_complex_polygon(); + /** \brief see fl_gap(). */ + virtual void gap(); + /** \brief see fl_end_complex_polygon(). */ + virtual void end_complex_polygon(); + /** \brief see fl_transformed_vertex(double xf, double yf). */ + virtual void transformed_vertex(double xf, double yf); + /** \brief see fl_push_clip(int x, int y, int w, int h). */ + virtual void push_clip(int x, int y, int w, int h); + /** \brief see fl_clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H). */ + virtual int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H); + /** \brief see fl_not_clipped(int x, int y, int w, int h). */ + virtual int not_clipped(int x, int y, int w, int h); + /** \brief see fl_push_no_clip(). */ + virtual void push_no_clip(); + /** \brief see fl_pop_clip(). */ + virtual void pop_clip(); + + /** \brief see fl_push_matrix(). */ + void push_matrix(); + /** \brief see fl_pop_matrix(). */ + void pop_matrix(); + /** \brief see fl_mult_matrix(double a, double b, double c, double d, double x, double y). */ + void mult_matrix(double a, double b, double c, double d, double x, double y); + /** \brief see fl_scale(double x, double y). */ + inline void scale(double x, double y) { mult_matrix(x,0,0,y,0,0); } + /** \brief see fl_scale(double x). */ + inline void scale(double x) { mult_matrix(x,0,0,x,0,0); } + /** \brief see fl_translate(double x, double y). */ + inline void translate(double x,double y) { mult_matrix(1,0,0,1,x,y); } + /** \brief see fl_rotate(double d). */ + void rotate(double d); + /** \brief see fl_transform_x(double x, double y). */ + double transform_x(double x, double y); + /** \brief see fl_transform_y(double x, double y). */ + double transform_y(double x, double y); + /** \brief see fl_transform_dx(double x, double y). */ + double transform_dx(double x, double y); + /** \brief see fl_transform_dy(double x, double y). */ + double transform_dy(double x, double y); + /** \brief see fl_clip_region(). */ + Fl_Region clip_region(); + /** \brief see fl_clip_region(Fl_Region r). */ + void clip_region(Fl_Region r); + /** \brief see fl_restore_clip(). */ + void restore_clip(); + + // Images + /** \brief see fl_draw_image(const uchar* buf, int X,int Y,int W,int H, int D, int L). */ + virtual void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0) = 0; + /** \brief see fl_draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D, int L). */ + virtual void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0) = 0; + /** \brief see fl_draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D). */ + virtual void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3) = 0; + /** \brief see fl_draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D). */ + virtual void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1) = 0; + // Image classes + /** \brief Draws an Fl_RGB_Image object to the device. + * + Specifies a bounding box for the image, with the origin (upper left-hand corner) of + the image offset by the cx and cy arguments. + */ + virtual void draw(Fl_RGB_Image * rgb,int XP, int YP, int WP, int HP, int cx, int cy) = 0; + /** \brief Draws an Fl_Pixmap object to the device. + * + Specifies a bounding box for the image, with the origin (upper left-hand corner) of + the image offset by the cx and cy arguments. + */ + virtual void draw(Fl_Pixmap * pxm,int XP, int YP, int WP, int HP, int cx, int cy) = 0; + /** \brief Draws an Fl_Bitmap object to the device. + * + Specifies a bounding box for the image, with the origin (upper left-hand corner) of + the image offset by the cx and cy arguments. + */ + virtual void draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) = 0; + +public: + static const char *class_id; + virtual const char *class_name() {return class_id;}; + /** \brief see fl_font(Fl_Font face, Fl_Fontsize size). */ + virtual void font(Fl_Font face, Fl_Fontsize size) {font_ = face; size_ = size;} + /** \brief see fl_font(void). */ + Fl_Font font() {return font_; } + /** \brief see fl_size(). */ + Fl_Fontsize size() {return size_; } + /** \brief see fl_width(const char *str, int n). */ + virtual double width(const char *str, int n) = 0; + /** \brief see fl_width(unsigned int n). */ + virtual inline double width(unsigned int c) { char ch = (char)c; return width(&ch, 1); } + /** \brief see fl_text_extents(const char*, int n, int& dx, int& dy, int& w, int& h). */ + virtual void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h); + /** \brief see fl_height(). */ + virtual int height() = 0; + /** \brief see fl_descent(). */ + virtual int descent() = 0; + /** \brief see fl_color(void). */ + Fl_Color color() {return color_;} + /** Returns a pointer to the current Fl_Font_Descriptor for the graphics driver */ + inline Fl_Font_Descriptor *font_descriptor() { return font_descriptor_;} + /** Sets the current Fl_Font_Descriptor for the graphics driver */ + inline void font_descriptor(Fl_Font_Descriptor *d) { font_descriptor_ = d;} + /** \brief The destructor */ + virtual ~Fl_Graphics_Driver() {}; +}; + +#if defined(__APPLE__) || defined(FL_DOXYGEN) +/** + \brief The Mac OS X-specific graphics class. + * + This class is implemented only on the Mac OS X platform. + */ +class FL_EXPORT Fl_Quartz_Graphics_Driver : public Fl_Graphics_Driver { +public: + static const char *class_id; + const char *class_name() {return class_id;}; + void color(Fl_Color c); + void color(uchar r, uchar g, uchar b); + void draw(const char* str, int n, int x, int y); +#ifdef __APPLE__ + void draw(const char *str, int n, float x, float y); +#endif + void draw(int angle, const char *str, int n, int x, int y); + void rtl_draw(const char* str, int n, int x, int y); + void font(Fl_Font face, Fl_Fontsize size); + void draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy); + void draw(Fl_Bitmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy); + void draw(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy); + void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0); + void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3); + void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0); + void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1); + double width(const char *str, int n); + double width(unsigned int c); + void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h); + int height(); + int descent(); +}; +#endif +#if defined(WIN32) || defined(FL_DOXYGEN) +/** + \brief The MSWindows-specific graphics class. + * + This class is implemented only on the MSWindows platform. + */ +class FL_EXPORT Fl_GDI_Graphics_Driver : public Fl_Graphics_Driver { +public: + static const char *class_id; + const char *class_name() {return class_id;}; + void color(Fl_Color c); + void color(uchar r, uchar g, uchar b); + void draw(const char* str, int n, int x, int y); + void draw(int angle, const char *str, int n, int x, int y); + void rtl_draw(const char* str, int n, int x, int y); + void font(Fl_Font face, Fl_Fontsize size); + void draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy); + void draw(Fl_Bitmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy); + void draw(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy); + void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0); + void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3); + void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0); + void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1); + double width(const char *str, int n); + double width(unsigned int c); + void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h); + int height(); + int descent(); +}; +#endif +#if !(defined(__APPLE__) || defined(WIN32)) +/** + \brief The Xlib-specific graphics class. + * + This class is implemented only on the Xlib platform. + */ +class Fl_Xlib_Graphics_Driver : public Fl_Graphics_Driver { +public: + static const char *class_id; + const char *class_name() {return class_id;}; + void color(Fl_Color c); + void color(uchar r, uchar g, uchar b); + void draw(const char* str, int n, int x, int y); + void draw(int angle, const char *str, int n, int x, int y); + void rtl_draw(const char* str, int n, int x, int y); + void font(Fl_Font face, Fl_Fontsize size); + void draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy); + void draw(Fl_Bitmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy); + void draw(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy); + void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0); + void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3); + void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0); + void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1); + double width(const char *str, int n); + double width(unsigned int c); + void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h); + int height(); + int descent(); +}; +#endif + +/** + \brief A surface that's susceptible to receive graphical output. + */ +class FL_EXPORT Fl_Surface_Device : public Fl_Device { + /** \brief The graphics driver in use by this surface. */ + Fl_Graphics_Driver *_driver; + static Fl_Surface_Device *_surface; // the surface that currently receives graphics output +protected: + /** \brief Constructor that sets the graphics driver to use for the created surface. */ + Fl_Surface_Device(Fl_Graphics_Driver *graphics_driver) {_driver = graphics_driver; }; +public: + static const char *class_id; + const char *class_name() {return class_id;}; + virtual void set_current(void); + /** \brief Sets the graphics driver of this drawing surface. */ + inline void driver(Fl_Graphics_Driver *graphics_driver) {_driver = graphics_driver;}; + /** \brief Returns the graphics driver of this drawing surface. */ + inline Fl_Graphics_Driver *driver() {return _driver; }; + /** \brief the surface that currently receives graphics output */ + static inline Fl_Surface_Device *surface() {return _surface; }; + /** \brief The destructor. */ + virtual ~Fl_Surface_Device() {} +}; + +/** + \brief A display to which the computer can draw. + */ +class FL_EXPORT Fl_Display_Device : public Fl_Surface_Device { + static Fl_Display_Device *_display; // the platform display device +public: + static const char *class_id; + const char *class_name() {return class_id;}; + /** \brief A constructor that sets the graphics driver used by the display */ + Fl_Display_Device(Fl_Graphics_Driver *graphics_driver); + /** Returns the platform display device. */ + static inline Fl_Display_Device *display_device() {return _display;}; +}; + +/** + This plugin socket allows the integration of new device drivers for special + window or screen types. It is currently used to provide an automated printing + service for OpenGL windows, if linked with fltk_gl. + */ +class FL_EXPORT Fl_Device_Plugin : public Fl_Plugin { +public: + /** \brief The constructor */ + Fl_Device_Plugin(const char *name) + : Fl_Plugin(klass(), name) { } + /** \brief Returns the class name */ + virtual const char *klass() { return "fltk:device"; } + /** \brief Returns the plugin name */ + virtual const char *name() = 0; + /** \brief Prints a widget + \param w the widget + \param x,y offsets where to print relatively to coordinates origin + \param height height of the current drawing area + */ + virtual int print(Fl_Widget* w, int x, int y, int height) = 0; +}; + +#endif // Fl_Device_H + +// +// End of "$Id: Fl_Device.H 8529 2011-03-23 12:49:30Z AlbrechtS $". +// |