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Diffstat (limited to 'common/fltk/FL/glut.H')
-rw-r--r-- | common/fltk/FL/glut.H | 491 |
1 files changed, 491 insertions, 0 deletions
diff --git a/common/fltk/FL/glut.H b/common/fltk/FL/glut.H new file mode 100644 index 00000000..98674871 --- /dev/null +++ b/common/fltk/FL/glut.H @@ -0,0 +1,491 @@ +// +// "$Id: glut.H 8623 2011-04-24 17:09:41Z AlbrechtS $" +// +// GLUT emulation header file for the Fast Light Tool Kit (FLTK). +// +// Copyright 1998-2011 by Bill Spitzak and others. +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Library General Public +// License as published by the Free Software Foundation; either +// version 2 of the License, or (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Library General Public License for more details. +// +// You should have received a copy of the GNU Library General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 +// USA. +// +// Please report all bugs and problems on the following page: +// +// http://www.fltk.org/str.php +// + +// Emulation of GLUT using fltk. + +// GLUT is Copyright (c) Mark J. Kilgard, 1994, 1995, 1996: +// "This program is freely distributable without licensing fees and is +// provided without guarantee or warrantee expressed or implied. This +// program is -not- in the public domain." + +// Although I have copied the GLUT API, none of my code is based on +// any GLUT implementation details and is therefore covered by the LGPL. + +// Commented out lines indicate parts of GLUT that are not emulated. + +#ifndef Fl_glut_H +# define Fl_glut_H + +# include "gl.h" + + +# include "Fl.H" +# include "Fl_Gl_Window.H" + +/** + GLUT is emulated using this window class and these static variables + (plus several more static variables hidden in glut_compatability.cxx): +*/ +class FL_EXPORT Fl_Glut_Window : public Fl_Gl_Window { + void _init(); + int mouse_down; +protected: + void draw(); + void draw_overlay(); + int handle(int); +public: // so the inline functions work + int number; + int menu[3]; + void make_current(); + void (*display)(); + void (*overlaydisplay)(); + void (*reshape)(int w, int h); + void (*keyboard)(uchar, int x, int y); + void (*mouse)(int b, int state, int x, int y); + void (*motion)(int x, int y); + void (*passivemotion)(int x, int y); + void (*entry)(int); + void (*visibility)(int); + void (*special)(int, int x, int y); + Fl_Glut_Window(int w, int h, const char *); + Fl_Glut_Window(int x, int y, int w, int h, const char *); + ~Fl_Glut_Window(); +}; + +extern FL_EXPORT Fl_Glut_Window *glut_window; // the current window +extern FL_EXPORT int glut_menu; // the current menu + +// function pointers that are not per-window: +extern FL_EXPORT void (*glut_idle_function)(); +extern FL_EXPORT void (*glut_menustate_function)(int); +extern FL_EXPORT void (*glut_menustatus_function)(int,int,int); + +//////////////////////////////////////////////////////////////// + +//# define GLUT_API_VERSION This does not match any version of GLUT exactly... + +FL_EXPORT void glutInit(int *argcp, char **argv); // creates first window + +FL_EXPORT void glutInitDisplayMode(unsigned int mode); +// the FL_ symbols have the same value as the GLUT ones: +# define GLUT_RGB FL_RGB +# define GLUT_RGBA FL_RGB +# define GLUT_INDEX FL_INDEX +# define GLUT_SINGLE FL_SINGLE +# define GLUT_DOUBLE FL_DOUBLE +# define GLUT_ACCUM FL_ACCUM +# define GLUT_ALPHA FL_ALPHA +# define GLUT_DEPTH FL_DEPTH +# define GLUT_STENCIL FL_STENCIL +# define GLUT_MULTISAMPLE FL_MULTISAMPLE +# define GLUT_STEREO FL_STEREO +// # define GLUT_LUMINANCE 512 + +FL_EXPORT void glutInitWindowPosition(int x, int y); + +FL_EXPORT void glutInitWindowSize(int w, int h); + +FL_EXPORT void glutMainLoop(); + +FL_EXPORT int glutCreateWindow(char *title); +FL_EXPORT int glutCreateWindow(const char *title); + +FL_EXPORT int glutCreateSubWindow(int win, int x, int y, int width, int height); + +FL_EXPORT void glutDestroyWindow(int win); + +inline void glutPostRedisplay() {glut_window->redraw();} + +FL_EXPORT void glutPostWindowRedisplay(int win); + +FL_EXPORT void glutSwapBuffers(); + +inline int glutGetWindow() {return glut_window->number;} + +FL_EXPORT void glutSetWindow(int win); + +inline void glutSetWindowTitle(char *t) {glut_window->label(t);} + +inline void glutSetIconTitle(char *t) {glut_window->iconlabel(t);} + +inline void glutPositionWindow(int x, int y) {glut_window->position(x,y);} + +inline void glutReshapeWindow(int w, int h) {glut_window->size(w,h);} + +inline void glutPopWindow() {glut_window->show();} + +inline void glutPushWindow() { /* do nothing */ } + +inline void glutIconifyWindow() {glut_window->iconize();} + +inline void glutShowWindow() {glut_window->show();} + +inline void glutHideWindow() {glut_window->hide();} + +inline void glutFullScreen() {glut_window->fullscreen();} + +inline void glutSetCursor(Fl_Cursor cursor) {glut_window->cursor(cursor);} +// notice that the numeric values are different than glut: +# define GLUT_CURSOR_RIGHT_ARROW ((Fl_Cursor)2) +# define GLUT_CURSOR_LEFT_ARROW ((Fl_Cursor)67) +# define GLUT_CURSOR_INFO FL_CURSOR_HAND +# define GLUT_CURSOR_DESTROY ((Fl_Cursor)45) +# define GLUT_CURSOR_HELP FL_CURSOR_HELP +# define GLUT_CURSOR_CYCLE ((Fl_Cursor)26) +# define GLUT_CURSOR_SPRAY ((Fl_Cursor)63) +# define GLUT_CURSOR_WAIT FL_CURSOR_WAIT +# define GLUT_CURSOR_TEXT FL_CURSOR_INSERT +# define GLUT_CURSOR_CROSSHAIR FL_CURSOR_CROSS +# define GLUT_CURSOR_UP_DOWN FL_CURSOR_NS +# define GLUT_CURSOR_LEFT_RIGHT FL_CURSOR_WE +# define GLUT_CURSOR_TOP_SIDE FL_CURSOR_N +# define GLUT_CURSOR_BOTTOM_SIDE FL_CURSOR_S +# define GLUT_CURSOR_LEFT_SIDE FL_CURSOR_W +# define GLUT_CURSOR_RIGHT_SIDE FL_CURSOR_E +# define GLUT_CURSOR_TOP_LEFT_CORNER FL_CURSOR_NW +# define GLUT_CURSOR_TOP_RIGHT_CORNER FL_CURSOR_NE +# define GLUT_CURSOR_BOTTOM_RIGHT_CORNER FL_CURSOR_SE +# define GLUT_CURSOR_BOTTOM_LEFT_CORNER FL_CURSOR_SW +# define GLUT_CURSOR_INHERIT FL_CURSOR_DEFAULT +# define GLUT_CURSOR_NONE FL_CURSOR_NONE +# define GLUT_CURSOR_FULL_CROSSHAIR FL_CURSOR_CROSS + +inline void glutWarpPointer(int, int) { /* do nothing */ } + +inline void glutEstablishOverlay() {glut_window->make_overlay_current();} + +inline void glutRemoveOverlay() {glut_window->hide_overlay();} + +inline void glutUseLayer(GLenum layer) { + layer ? glut_window->make_overlay_current() : glut_window->make_current();} +enum {GLUT_NORMAL, GLUT_OVERLAY}; + +inline void glutPostOverlayRedisplay() {glut_window->redraw_overlay();} + +inline void glutShowOverlay() {glut_window->redraw_overlay();} + +inline void glutHideOverlay() {glut_window->hide_overlay();} + +FL_EXPORT int glutCreateMenu(void (*)(int)); + +FL_EXPORT void glutDestroyMenu(int menu); + +inline int glutGetMenu() {return glut_menu;} + +inline void glutSetMenu(int m) {glut_menu = m;} + +FL_EXPORT void glutAddMenuEntry(char *label, int value); + +FL_EXPORT void glutAddSubMenu(char *label, int submenu); + +FL_EXPORT void glutChangeToMenuEntry(int item, char *labela, int value); + +FL_EXPORT void glutChangeToSubMenu(int item, char *label, int submenu); + +FL_EXPORT void glutRemoveMenuItem(int item); + +inline void glutAttachMenu(int b) {glut_window->menu[b] = glut_menu;} + +inline void glutDetachMenu(int b) {glut_window->menu[b] = 0;} + +inline void glutDisplayFunc(void (*f)()) {glut_window->display = f;} + +inline void glutReshapeFunc(void (*f)(int w, int h)) {glut_window->reshape=f;} + +inline void glutKeyboardFunc(void (*f)(uchar key, int x, int y)) { + glut_window->keyboard = f;} + +inline void glutMouseFunc(void (*f)(int b, int state, int x, int y)) { + glut_window->mouse = f;} +# define GLUT_LEFT_BUTTON 0 +# define GLUT_MIDDLE_BUTTON 1 +# define GLUT_RIGHT_BUTTON 2 +# define GLUT_DOWN 0 +# define GLUT_UP 1 + +inline void glutMotionFunc(void (*f)(int x, int y)) {glut_window->motion= f;} + +inline void glutPassiveMotionFunc(void (*f)(int x, int y)) { + glut_window->passivemotion= f;} + +inline void glutEntryFunc(void (*f)(int s)) {glut_window->entry = f;} +enum {GLUT_LEFT, GLUT_ENTERED}; + +inline void glutVisibilityFunc(void (*f)(int s)) {glut_window->visibility=f;} +enum {GLUT_NOT_VISIBLE, GLUT_VISIBLE}; + +FL_EXPORT void glutIdleFunc(void (*f)()); + +// Warning: this cast may not work on all machines: +inline void glutTimerFunc(unsigned int msec, void (*f)(int), int value) { + Fl::add_timeout(msec*.001, (void (*)(void *))f, (void *)value); +} + +inline void glutMenuStateFunc(void (*f)(int state)) { + glut_menustate_function = f;} + +inline void glutMenuStatusFunc(void (*f)(int status, int x, int y)) { + glut_menustatus_function = f;} +enum {GLUT_MENU_NOT_IN_USE, GLUT_MENU_IN_USE}; + +inline void glutSpecialFunc(void (*f)(int key, int x, int y)) { + glut_window->special = f;} +# define GLUT_KEY_F1 1 +# define GLUT_KEY_F2 2 +# define GLUT_KEY_F3 3 +# define GLUT_KEY_F4 4 +# define GLUT_KEY_F5 5 +# define GLUT_KEY_F6 6 +# define GLUT_KEY_F7 7 +# define GLUT_KEY_F8 8 +# define GLUT_KEY_F9 9 +# define GLUT_KEY_F10 10 +# define GLUT_KEY_F11 11 +# define GLUT_KEY_F12 12 +// WARNING: Different values than GLUT uses: +# define GLUT_KEY_LEFT FL_Left +# define GLUT_KEY_UP FL_Up +# define GLUT_KEY_RIGHT FL_Right +# define GLUT_KEY_DOWN FL_Down +# define GLUT_KEY_PAGE_UP FL_Page_Up +# define GLUT_KEY_PAGE_DOWN FL_Page_Down +# define GLUT_KEY_HOME FL_Home +# define GLUT_KEY_END FL_End +# define GLUT_KEY_INSERT FL_Insert + +//inline void glutSpaceballMotionFunc(void (*)(int x, int y, int z)); + +//inline void glutSpaceballRotateFunc(void (*)(int x, int y, int z)); + +//inline void glutSpaceballButtonFunc(void (*)(int button, int state)); + +//inline void glutButtonBoxFunc(void (*)(int button, int state)); + +//inline void glutDialsFunc(void (*)(int dial, int value)); + +//inline void glutTabletMotionFunc(void (*)(int x, int y)); + +//inline void glutTabletButtonFunc(void (*)(int button, int state, int x, int y)); + +inline void glutOverlayDisplayFunc(void (*f)()) { + glut_window->overlaydisplay = f;} + +//inline void glutWindowStatusFunc(void (*)(int state)); +//enum {GLUT_HIDDEN, GLUT_FULLY_RETAINED, GLUT_PARTIALLY_RETAINED, +// GLUT_FULLY_COVERED}; + +//inline void glutSetColor(int, GLfloat red, GLfloat green, GLfloat blue); + +//inline GLfloat glutGetColor(int ndx, int component); +//#define GLUT_RED 0 +//#define GLUT_GREEN 1 +//#define GLUT_BLUE 2 + +//inline void glutCopyColormap(int win); + +// Warning: values are changed from GLUT! +// Also relies on the GL_ symbols having values greater than 100 +FL_EXPORT int glutGet(GLenum type); +enum { + GLUT_RETURN_ZERO = 0, + GLUT_WINDOW_X, + GLUT_WINDOW_Y, + GLUT_WINDOW_WIDTH, + GLUT_WINDOW_HEIGHT, + GLUT_WINDOW_PARENT, + GLUT_SCREEN_WIDTH, + GLUT_SCREEN_HEIGHT, + GLUT_MENU_NUM_ITEMS, + GLUT_DISPLAY_MODE_POSSIBLE, + GLUT_INIT_WINDOW_X, + GLUT_INIT_WINDOW_Y, + GLUT_INIT_WINDOW_WIDTH, + GLUT_INIT_WINDOW_HEIGHT, + GLUT_INIT_DISPLAY_MODE, + GLUT_WINDOW_BUFFER_SIZE, + GLUT_VERSION +//GLUT_WINDOW_NUM_CHILDREN, +//GLUT_WINDOW_CURSOR, +//GLUT_SCREEN_WIDTH_MM, +//GLUT_SCREEN_HEIGHT_MM, +//GLUT_ELAPSED_TIME, +}; + +# define GLUT_WINDOW_STENCIL_SIZE GL_STENCIL_BITS +# define GLUT_WINDOW_DEPTH_SIZE GL_DEPTH_BITS +# define GLUT_WINDOW_RED_SIZE GL_RED_BITS +# define GLUT_WINDOW_GREEN_SIZE GL_GREEN_BITS +# define GLUT_WINDOW_BLUE_SIZE GL_BLUE_BITS +# define GLUT_WINDOW_ALPHA_SIZE GL_ALPHA_BITS +# define GLUT_WINDOW_ACCUM_RED_SIZE GL_ACCUM_RED_BITS +# define GLUT_WINDOW_ACCUM_GREEN_SIZE GL_ACCUM_GREEN_BITS +# define GLUT_WINDOW_ACCUM_BLUE_SIZE GL_ACCUM_BLUE_BITS +# define GLUT_WINDOW_ACCUM_ALPHA_SIZE GL_ACCUM_ALPHA_BITS +# define GLUT_WINDOW_DOUBLEBUFFER GL_DOUBLEBUFFER +# define GLUT_WINDOW_RGBA GL_RGBA +# define GLUT_WINDOW_COLORMAP_SIZE GL_INDEX_BITS +# ifdef GL_SAMPLES_SGIS +# define GLUT_WINDOW_NUM_SAMPLES GL_SAMPLES_SGIS +# else +# define GLUT_WINDOW_NUM_SAMPLES GLUT_RETURN_ZERO +# endif +# define GLUT_WINDOW_STEREO GL_STEREO + +# define GLUT_HAS_KEYBOARD 600 +# define GLUT_HAS_MOUSE 601 +# define GLUT_HAS_SPACEBALL 602 +# define GLUT_HAS_DIAL_AND_BUTTON_BOX 603 +# define GLUT_HAS_TABLET 604 +# define GLUT_NUM_MOUSE_BUTTONS 605 +# define GLUT_NUM_SPACEBALL_BUTTONS 606 +# define GLUT_NUM_BUTTON_BOX_BUTTONS 607 +# define GLUT_NUM_DIALS 608 +# define GLUT_NUM_TABLET_BUTTONS 609 +FL_EXPORT int glutDeviceGet(GLenum type); + +// WARNING: these values are different than GLUT uses: +# define GLUT_ACTIVE_SHIFT FL_SHIFT +# define GLUT_ACTIVE_CTRL FL_CTRL +# define GLUT_ACTIVE_ALT FL_ALT +inline int glutGetModifiers() {return Fl::event_state() & (GLUT_ACTIVE_SHIFT | GLUT_ACTIVE_CTRL | GLUT_ACTIVE_ALT);} + +FL_EXPORT int glutLayerGet(GLenum); +# define GLUT_OVERLAY_POSSIBLE 800 +//#define GLUT_LAYER_IN_USE 801 +//#define GLUT_HAS_OVERLAY 802 +# define GLUT_TRANSPARENT_INDEX 803 +# define GLUT_NORMAL_DAMAGED 804 +# define GLUT_OVERLAY_DAMAGED 805 + +extern "C" { +typedef void (*GLUTproc)(); +} + +FL_EXPORT GLUTproc glutGetProcAddress(const char *procName); + +//inline int glutVideoResizeGet(GLenum param); +//#define GLUT_VIDEO_RESIZE_POSSIBLE 900 +//#define GLUT_VIDEO_RESIZE_IN_USE 901 +//#define GLUT_VIDEO_RESIZE_X_DELTA 902 +//#define GLUT_VIDEO_RESIZE_Y_DELTA 903 +//#define GLUT_VIDEO_RESIZE_WIDTH_DELTA 904 +//#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 905 +//#define GLUT_VIDEO_RESIZE_X 906 +//#define GLUT_VIDEO_RESIZE_Y 907 +//#define GLUT_VIDEO_RESIZE_WIDTH 908 +//#define GLUT_VIDEO_RESIZE_HEIGHT 909 + +//inline void glutSetupVideoResizing(); + +//inline void glutStopVideoResizing(); + +//inline void glutVideoResize(int x, int y, int width, int height); + +//inline void glutVideoPan(int x, int y, int width, int height); + +// Font argument must be a void* for compatibility, so... +/** fltk glut font/size attributes used in the glutXXX functions */ +struct Fl_Glut_Bitmap_Font {Fl_Font font; Fl_Fontsize size;}; + +extern FL_EXPORT struct Fl_Glut_Bitmap_Font + glutBitmap9By15, glutBitmap8By13, glutBitmapTimesRoman10, + glutBitmapTimesRoman24, glutBitmapHelvetica10, glutBitmapHelvetica12, + glutBitmapHelvetica18; +# define GLUT_BITMAP_9_BY_15 (&glutBitmap9By15) +# define GLUT_BITMAP_8_BY_13 (&glutBitmap8By13) +# define GLUT_BITMAP_TIMES_ROMAN_10 (&glutBitmapTimesRoman10) +# define GLUT_BITMAP_TIMES_ROMAN_24 (&glutBitmapTimesRoman24) +# define GLUT_BITMAP_HELVETICA_10 (&glutBitmapHelvetica10) +# define GLUT_BITMAP_HELVETICA_12 (&glutBitmapHelvetica12) +# define GLUT_BITMAP_HELVETICA_18 (&glutBitmapHelvetica18) + +FL_EXPORT void glutBitmapCharacter(void *font, int character); +FL_EXPORT int glutBitmapHeight(void *font); +FL_EXPORT int glutBitmapLength(void *font, const unsigned char *string); +FL_EXPORT void glutBitmapString(void *font, const unsigned char *string); +FL_EXPORT int glutBitmapWidth(void *font, int character); + +FL_EXPORT int glutExtensionSupported(char *name); + +/* GLUT stroked font sub-API */ +struct Fl_Glut_StrokeVertex { + GLfloat X, Y; +}; + +struct Fl_Glut_StrokeStrip { + int Number; + const Fl_Glut_StrokeVertex* Vertices; +}; + +struct Fl_Glut_StrokeChar { + GLfloat Right; + int Number; + const Fl_Glut_StrokeStrip* Strips; +}; + +struct Fl_Glut_StrokeFont { + char* Name; // The source font name + int Quantity; // Number of chars in font + GLfloat Height; // Height of the characters + const Fl_Glut_StrokeChar** Characters;// The characters mapping +}; +extern FL_EXPORT Fl_Glut_StrokeFont glutStrokeRoman; +extern FL_EXPORT Fl_Glut_StrokeFont glutStrokeMonoRoman; +# define GLUT_STROKE_ROMAN (&glutStrokeRoman) +# define GLUT_STROKE_MONO_ROMAN (&glutStrokeMonoRoman) + +FL_EXPORT void glutStrokeCharacter(void *font, int character); +FL_EXPORT GLfloat glutStrokeHeight(void *font); +FL_EXPORT int glutStrokeLength(void *font, const unsigned char *string); +FL_EXPORT void glutStrokeString(void *font, const unsigned char *string); +FL_EXPORT int glutStrokeWidth(void *font, int character); + +/* GLUT pre-built models sub-API */ +FL_EXPORT void glutWireSphere(GLdouble radius, GLint slices, GLint stacks); +FL_EXPORT void glutSolidSphere(GLdouble radius, GLint slices, GLint stacks); +FL_EXPORT void glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks); +FL_EXPORT void glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks); +FL_EXPORT void glutWireCube(GLdouble size); +FL_EXPORT void glutSolidCube(GLdouble size); +FL_EXPORT void glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings); +FL_EXPORT void glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings); +FL_EXPORT void glutWireDodecahedron(); +FL_EXPORT void glutSolidDodecahedron(); +FL_EXPORT void glutWireTeapot(GLdouble size); +FL_EXPORT void glutSolidTeapot(GLdouble size); +FL_EXPORT void glutWireOctahedron(); +FL_EXPORT void glutSolidOctahedron(); +FL_EXPORT void glutWireTetrahedron(); +FL_EXPORT void glutSolidTetrahedron(); +FL_EXPORT void glutWireIcosahedron(); +FL_EXPORT void glutSolidIcosahedron(); + +#endif // !Fl_glut_H + +// +// End of "$Id: glut.H 8623 2011-04-24 17:09:41Z AlbrechtS $". +// |