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+//
+// "$Id: glut.H 8623 2011-04-24 17:09:41Z AlbrechtS $"
+//
+// GLUT emulation header file for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2011 by Bill Spitzak and others.
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Library General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Library General Public License for more details.
+//
+// You should have received a copy of the GNU Library General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
+// USA.
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+// Emulation of GLUT using fltk.
+
+// GLUT is Copyright (c) Mark J. Kilgard, 1994, 1995, 1996:
+// "This program is freely distributable without licensing fees and is
+// provided without guarantee or warrantee expressed or implied. This
+// program is -not- in the public domain."
+
+// Although I have copied the GLUT API, none of my code is based on
+// any GLUT implementation details and is therefore covered by the LGPL.
+
+// Commented out lines indicate parts of GLUT that are not emulated.
+
+#ifndef Fl_glut_H
+# define Fl_glut_H
+
+# include "gl.h"
+
+
+# include "Fl.H"
+# include "Fl_Gl_Window.H"
+
+/**
+ GLUT is emulated using this window class and these static variables
+ (plus several more static variables hidden in glut_compatability.cxx):
+*/
+class FL_EXPORT Fl_Glut_Window : public Fl_Gl_Window {
+ void _init();
+ int mouse_down;
+protected:
+ void draw();
+ void draw_overlay();
+ int handle(int);
+public: // so the inline functions work
+ int number;
+ int menu[3];
+ void make_current();
+ void (*display)();
+ void (*overlaydisplay)();
+ void (*reshape)(int w, int h);
+ void (*keyboard)(uchar, int x, int y);
+ void (*mouse)(int b, int state, int x, int y);
+ void (*motion)(int x, int y);
+ void (*passivemotion)(int x, int y);
+ void (*entry)(int);
+ void (*visibility)(int);
+ void (*special)(int, int x, int y);
+ Fl_Glut_Window(int w, int h, const char *);
+ Fl_Glut_Window(int x, int y, int w, int h, const char *);
+ ~Fl_Glut_Window();
+};
+
+extern FL_EXPORT Fl_Glut_Window *glut_window; // the current window
+extern FL_EXPORT int glut_menu; // the current menu
+
+// function pointers that are not per-window:
+extern FL_EXPORT void (*glut_idle_function)();
+extern FL_EXPORT void (*glut_menustate_function)(int);
+extern FL_EXPORT void (*glut_menustatus_function)(int,int,int);
+
+////////////////////////////////////////////////////////////////
+
+//# define GLUT_API_VERSION This does not match any version of GLUT exactly...
+
+FL_EXPORT void glutInit(int *argcp, char **argv); // creates first window
+
+FL_EXPORT void glutInitDisplayMode(unsigned int mode);
+// the FL_ symbols have the same value as the GLUT ones:
+# define GLUT_RGB FL_RGB
+# define GLUT_RGBA FL_RGB
+# define GLUT_INDEX FL_INDEX
+# define GLUT_SINGLE FL_SINGLE
+# define GLUT_DOUBLE FL_DOUBLE
+# define GLUT_ACCUM FL_ACCUM
+# define GLUT_ALPHA FL_ALPHA
+# define GLUT_DEPTH FL_DEPTH
+# define GLUT_STENCIL FL_STENCIL
+# define GLUT_MULTISAMPLE FL_MULTISAMPLE
+# define GLUT_STEREO FL_STEREO
+// # define GLUT_LUMINANCE 512
+
+FL_EXPORT void glutInitWindowPosition(int x, int y);
+
+FL_EXPORT void glutInitWindowSize(int w, int h);
+
+FL_EXPORT void glutMainLoop();
+
+FL_EXPORT int glutCreateWindow(char *title);
+FL_EXPORT int glutCreateWindow(const char *title);
+
+FL_EXPORT int glutCreateSubWindow(int win, int x, int y, int width, int height);
+
+FL_EXPORT void glutDestroyWindow(int win);
+
+inline void glutPostRedisplay() {glut_window->redraw();}
+
+FL_EXPORT void glutPostWindowRedisplay(int win);
+
+FL_EXPORT void glutSwapBuffers();
+
+inline int glutGetWindow() {return glut_window->number;}
+
+FL_EXPORT void glutSetWindow(int win);
+
+inline void glutSetWindowTitle(char *t) {glut_window->label(t);}
+
+inline void glutSetIconTitle(char *t) {glut_window->iconlabel(t);}
+
+inline void glutPositionWindow(int x, int y) {glut_window->position(x,y);}
+
+inline void glutReshapeWindow(int w, int h) {glut_window->size(w,h);}
+
+inline void glutPopWindow() {glut_window->show();}
+
+inline void glutPushWindow() { /* do nothing */ }
+
+inline void glutIconifyWindow() {glut_window->iconize();}
+
+inline void glutShowWindow() {glut_window->show();}
+
+inline void glutHideWindow() {glut_window->hide();}
+
+inline void glutFullScreen() {glut_window->fullscreen();}
+
+inline void glutSetCursor(Fl_Cursor cursor) {glut_window->cursor(cursor);}
+// notice that the numeric values are different than glut:
+# define GLUT_CURSOR_RIGHT_ARROW ((Fl_Cursor)2)
+# define GLUT_CURSOR_LEFT_ARROW ((Fl_Cursor)67)
+# define GLUT_CURSOR_INFO FL_CURSOR_HAND
+# define GLUT_CURSOR_DESTROY ((Fl_Cursor)45)
+# define GLUT_CURSOR_HELP FL_CURSOR_HELP
+# define GLUT_CURSOR_CYCLE ((Fl_Cursor)26)
+# define GLUT_CURSOR_SPRAY ((Fl_Cursor)63)
+# define GLUT_CURSOR_WAIT FL_CURSOR_WAIT
+# define GLUT_CURSOR_TEXT FL_CURSOR_INSERT
+# define GLUT_CURSOR_CROSSHAIR FL_CURSOR_CROSS
+# define GLUT_CURSOR_UP_DOWN FL_CURSOR_NS
+# define GLUT_CURSOR_LEFT_RIGHT FL_CURSOR_WE
+# define GLUT_CURSOR_TOP_SIDE FL_CURSOR_N
+# define GLUT_CURSOR_BOTTOM_SIDE FL_CURSOR_S
+# define GLUT_CURSOR_LEFT_SIDE FL_CURSOR_W
+# define GLUT_CURSOR_RIGHT_SIDE FL_CURSOR_E
+# define GLUT_CURSOR_TOP_LEFT_CORNER FL_CURSOR_NW
+# define GLUT_CURSOR_TOP_RIGHT_CORNER FL_CURSOR_NE
+# define GLUT_CURSOR_BOTTOM_RIGHT_CORNER FL_CURSOR_SE
+# define GLUT_CURSOR_BOTTOM_LEFT_CORNER FL_CURSOR_SW
+# define GLUT_CURSOR_INHERIT FL_CURSOR_DEFAULT
+# define GLUT_CURSOR_NONE FL_CURSOR_NONE
+# define GLUT_CURSOR_FULL_CROSSHAIR FL_CURSOR_CROSS
+
+inline void glutWarpPointer(int, int) { /* do nothing */ }
+
+inline void glutEstablishOverlay() {glut_window->make_overlay_current();}
+
+inline void glutRemoveOverlay() {glut_window->hide_overlay();}
+
+inline void glutUseLayer(GLenum layer) {
+ layer ? glut_window->make_overlay_current() : glut_window->make_current();}
+enum {GLUT_NORMAL, GLUT_OVERLAY};
+
+inline void glutPostOverlayRedisplay() {glut_window->redraw_overlay();}
+
+inline void glutShowOverlay() {glut_window->redraw_overlay();}
+
+inline void glutHideOverlay() {glut_window->hide_overlay();}
+
+FL_EXPORT int glutCreateMenu(void (*)(int));
+
+FL_EXPORT void glutDestroyMenu(int menu);
+
+inline int glutGetMenu() {return glut_menu;}
+
+inline void glutSetMenu(int m) {glut_menu = m;}
+
+FL_EXPORT void glutAddMenuEntry(char *label, int value);
+
+FL_EXPORT void glutAddSubMenu(char *label, int submenu);
+
+FL_EXPORT void glutChangeToMenuEntry(int item, char *labela, int value);
+
+FL_EXPORT void glutChangeToSubMenu(int item, char *label, int submenu);
+
+FL_EXPORT void glutRemoveMenuItem(int item);
+
+inline void glutAttachMenu(int b) {glut_window->menu[b] = glut_menu;}
+
+inline void glutDetachMenu(int b) {glut_window->menu[b] = 0;}
+
+inline void glutDisplayFunc(void (*f)()) {glut_window->display = f;}
+
+inline void glutReshapeFunc(void (*f)(int w, int h)) {glut_window->reshape=f;}
+
+inline void glutKeyboardFunc(void (*f)(uchar key, int x, int y)) {
+ glut_window->keyboard = f;}
+
+inline void glutMouseFunc(void (*f)(int b, int state, int x, int y)) {
+ glut_window->mouse = f;}
+# define GLUT_LEFT_BUTTON 0
+# define GLUT_MIDDLE_BUTTON 1
+# define GLUT_RIGHT_BUTTON 2
+# define GLUT_DOWN 0
+# define GLUT_UP 1
+
+inline void glutMotionFunc(void (*f)(int x, int y)) {glut_window->motion= f;}
+
+inline void glutPassiveMotionFunc(void (*f)(int x, int y)) {
+ glut_window->passivemotion= f;}
+
+inline void glutEntryFunc(void (*f)(int s)) {glut_window->entry = f;}
+enum {GLUT_LEFT, GLUT_ENTERED};
+
+inline void glutVisibilityFunc(void (*f)(int s)) {glut_window->visibility=f;}
+enum {GLUT_NOT_VISIBLE, GLUT_VISIBLE};
+
+FL_EXPORT void glutIdleFunc(void (*f)());
+
+// Warning: this cast may not work on all machines:
+inline void glutTimerFunc(unsigned int msec, void (*f)(int), int value) {
+ Fl::add_timeout(msec*.001, (void (*)(void *))f, (void *)value);
+}
+
+inline void glutMenuStateFunc(void (*f)(int state)) {
+ glut_menustate_function = f;}
+
+inline void glutMenuStatusFunc(void (*f)(int status, int x, int y)) {
+ glut_menustatus_function = f;}
+enum {GLUT_MENU_NOT_IN_USE, GLUT_MENU_IN_USE};
+
+inline void glutSpecialFunc(void (*f)(int key, int x, int y)) {
+ glut_window->special = f;}
+# define GLUT_KEY_F1 1
+# define GLUT_KEY_F2 2
+# define GLUT_KEY_F3 3
+# define GLUT_KEY_F4 4
+# define GLUT_KEY_F5 5
+# define GLUT_KEY_F6 6
+# define GLUT_KEY_F7 7
+# define GLUT_KEY_F8 8
+# define GLUT_KEY_F9 9
+# define GLUT_KEY_F10 10
+# define GLUT_KEY_F11 11
+# define GLUT_KEY_F12 12
+// WARNING: Different values than GLUT uses:
+# define GLUT_KEY_LEFT FL_Left
+# define GLUT_KEY_UP FL_Up
+# define GLUT_KEY_RIGHT FL_Right
+# define GLUT_KEY_DOWN FL_Down
+# define GLUT_KEY_PAGE_UP FL_Page_Up
+# define GLUT_KEY_PAGE_DOWN FL_Page_Down
+# define GLUT_KEY_HOME FL_Home
+# define GLUT_KEY_END FL_End
+# define GLUT_KEY_INSERT FL_Insert
+
+//inline void glutSpaceballMotionFunc(void (*)(int x, int y, int z));
+
+//inline void glutSpaceballRotateFunc(void (*)(int x, int y, int z));
+
+//inline void glutSpaceballButtonFunc(void (*)(int button, int state));
+
+//inline void glutButtonBoxFunc(void (*)(int button, int state));
+
+//inline void glutDialsFunc(void (*)(int dial, int value));
+
+//inline void glutTabletMotionFunc(void (*)(int x, int y));
+
+//inline void glutTabletButtonFunc(void (*)(int button, int state, int x, int y));
+
+inline void glutOverlayDisplayFunc(void (*f)()) {
+ glut_window->overlaydisplay = f;}
+
+//inline void glutWindowStatusFunc(void (*)(int state));
+//enum {GLUT_HIDDEN, GLUT_FULLY_RETAINED, GLUT_PARTIALLY_RETAINED,
+// GLUT_FULLY_COVERED};
+
+//inline void glutSetColor(int, GLfloat red, GLfloat green, GLfloat blue);
+
+//inline GLfloat glutGetColor(int ndx, int component);
+//#define GLUT_RED 0
+//#define GLUT_GREEN 1
+//#define GLUT_BLUE 2
+
+//inline void glutCopyColormap(int win);
+
+// Warning: values are changed from GLUT!
+// Also relies on the GL_ symbols having values greater than 100
+FL_EXPORT int glutGet(GLenum type);
+enum {
+ GLUT_RETURN_ZERO = 0,
+ GLUT_WINDOW_X,
+ GLUT_WINDOW_Y,
+ GLUT_WINDOW_WIDTH,
+ GLUT_WINDOW_HEIGHT,
+ GLUT_WINDOW_PARENT,
+ GLUT_SCREEN_WIDTH,
+ GLUT_SCREEN_HEIGHT,
+ GLUT_MENU_NUM_ITEMS,
+ GLUT_DISPLAY_MODE_POSSIBLE,
+ GLUT_INIT_WINDOW_X,
+ GLUT_INIT_WINDOW_Y,
+ GLUT_INIT_WINDOW_WIDTH,
+ GLUT_INIT_WINDOW_HEIGHT,
+ GLUT_INIT_DISPLAY_MODE,
+ GLUT_WINDOW_BUFFER_SIZE,
+ GLUT_VERSION
+//GLUT_WINDOW_NUM_CHILDREN,
+//GLUT_WINDOW_CURSOR,
+//GLUT_SCREEN_WIDTH_MM,
+//GLUT_SCREEN_HEIGHT_MM,
+//GLUT_ELAPSED_TIME,
+};
+
+# define GLUT_WINDOW_STENCIL_SIZE GL_STENCIL_BITS
+# define GLUT_WINDOW_DEPTH_SIZE GL_DEPTH_BITS
+# define GLUT_WINDOW_RED_SIZE GL_RED_BITS
+# define GLUT_WINDOW_GREEN_SIZE GL_GREEN_BITS
+# define GLUT_WINDOW_BLUE_SIZE GL_BLUE_BITS
+# define GLUT_WINDOW_ALPHA_SIZE GL_ALPHA_BITS
+# define GLUT_WINDOW_ACCUM_RED_SIZE GL_ACCUM_RED_BITS
+# define GLUT_WINDOW_ACCUM_GREEN_SIZE GL_ACCUM_GREEN_BITS
+# define GLUT_WINDOW_ACCUM_BLUE_SIZE GL_ACCUM_BLUE_BITS
+# define GLUT_WINDOW_ACCUM_ALPHA_SIZE GL_ACCUM_ALPHA_BITS
+# define GLUT_WINDOW_DOUBLEBUFFER GL_DOUBLEBUFFER
+# define GLUT_WINDOW_RGBA GL_RGBA
+# define GLUT_WINDOW_COLORMAP_SIZE GL_INDEX_BITS
+# ifdef GL_SAMPLES_SGIS
+# define GLUT_WINDOW_NUM_SAMPLES GL_SAMPLES_SGIS
+# else
+# define GLUT_WINDOW_NUM_SAMPLES GLUT_RETURN_ZERO
+# endif
+# define GLUT_WINDOW_STEREO GL_STEREO
+
+# define GLUT_HAS_KEYBOARD 600
+# define GLUT_HAS_MOUSE 601
+# define GLUT_HAS_SPACEBALL 602
+# define GLUT_HAS_DIAL_AND_BUTTON_BOX 603
+# define GLUT_HAS_TABLET 604
+# define GLUT_NUM_MOUSE_BUTTONS 605
+# define GLUT_NUM_SPACEBALL_BUTTONS 606
+# define GLUT_NUM_BUTTON_BOX_BUTTONS 607
+# define GLUT_NUM_DIALS 608
+# define GLUT_NUM_TABLET_BUTTONS 609
+FL_EXPORT int glutDeviceGet(GLenum type);
+
+// WARNING: these values are different than GLUT uses:
+# define GLUT_ACTIVE_SHIFT FL_SHIFT
+# define GLUT_ACTIVE_CTRL FL_CTRL
+# define GLUT_ACTIVE_ALT FL_ALT
+inline int glutGetModifiers() {return Fl::event_state() & (GLUT_ACTIVE_SHIFT | GLUT_ACTIVE_CTRL | GLUT_ACTIVE_ALT);}
+
+FL_EXPORT int glutLayerGet(GLenum);
+# define GLUT_OVERLAY_POSSIBLE 800
+//#define GLUT_LAYER_IN_USE 801
+//#define GLUT_HAS_OVERLAY 802
+# define GLUT_TRANSPARENT_INDEX 803
+# define GLUT_NORMAL_DAMAGED 804
+# define GLUT_OVERLAY_DAMAGED 805
+
+extern "C" {
+typedef void (*GLUTproc)();
+}
+
+FL_EXPORT GLUTproc glutGetProcAddress(const char *procName);
+
+//inline int glutVideoResizeGet(GLenum param);
+//#define GLUT_VIDEO_RESIZE_POSSIBLE 900
+//#define GLUT_VIDEO_RESIZE_IN_USE 901
+//#define GLUT_VIDEO_RESIZE_X_DELTA 902
+//#define GLUT_VIDEO_RESIZE_Y_DELTA 903
+//#define GLUT_VIDEO_RESIZE_WIDTH_DELTA 904
+//#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 905
+//#define GLUT_VIDEO_RESIZE_X 906
+//#define GLUT_VIDEO_RESIZE_Y 907
+//#define GLUT_VIDEO_RESIZE_WIDTH 908
+//#define GLUT_VIDEO_RESIZE_HEIGHT 909
+
+//inline void glutSetupVideoResizing();
+
+//inline void glutStopVideoResizing();
+
+//inline void glutVideoResize(int x, int y, int width, int height);
+
+//inline void glutVideoPan(int x, int y, int width, int height);
+
+// Font argument must be a void* for compatibility, so...
+/** fltk glut font/size attributes used in the glutXXX functions */
+struct Fl_Glut_Bitmap_Font {Fl_Font font; Fl_Fontsize size;};
+
+extern FL_EXPORT struct Fl_Glut_Bitmap_Font
+ glutBitmap9By15, glutBitmap8By13, glutBitmapTimesRoman10,
+ glutBitmapTimesRoman24, glutBitmapHelvetica10, glutBitmapHelvetica12,
+ glutBitmapHelvetica18;
+# define GLUT_BITMAP_9_BY_15 (&glutBitmap9By15)
+# define GLUT_BITMAP_8_BY_13 (&glutBitmap8By13)
+# define GLUT_BITMAP_TIMES_ROMAN_10 (&glutBitmapTimesRoman10)
+# define GLUT_BITMAP_TIMES_ROMAN_24 (&glutBitmapTimesRoman24)
+# define GLUT_BITMAP_HELVETICA_10 (&glutBitmapHelvetica10)
+# define GLUT_BITMAP_HELVETICA_12 (&glutBitmapHelvetica12)
+# define GLUT_BITMAP_HELVETICA_18 (&glutBitmapHelvetica18)
+
+FL_EXPORT void glutBitmapCharacter(void *font, int character);
+FL_EXPORT int glutBitmapHeight(void *font);
+FL_EXPORT int glutBitmapLength(void *font, const unsigned char *string);
+FL_EXPORT void glutBitmapString(void *font, const unsigned char *string);
+FL_EXPORT int glutBitmapWidth(void *font, int character);
+
+FL_EXPORT int glutExtensionSupported(char *name);
+
+/* GLUT stroked font sub-API */
+struct Fl_Glut_StrokeVertex {
+ GLfloat X, Y;
+};
+
+struct Fl_Glut_StrokeStrip {
+ int Number;
+ const Fl_Glut_StrokeVertex* Vertices;
+};
+
+struct Fl_Glut_StrokeChar {
+ GLfloat Right;
+ int Number;
+ const Fl_Glut_StrokeStrip* Strips;
+};
+
+struct Fl_Glut_StrokeFont {
+ char* Name; // The source font name
+ int Quantity; // Number of chars in font
+ GLfloat Height; // Height of the characters
+ const Fl_Glut_StrokeChar** Characters;// The characters mapping
+};
+extern FL_EXPORT Fl_Glut_StrokeFont glutStrokeRoman;
+extern FL_EXPORT Fl_Glut_StrokeFont glutStrokeMonoRoman;
+# define GLUT_STROKE_ROMAN (&glutStrokeRoman)
+# define GLUT_STROKE_MONO_ROMAN (&glutStrokeMonoRoman)
+
+FL_EXPORT void glutStrokeCharacter(void *font, int character);
+FL_EXPORT GLfloat glutStrokeHeight(void *font);
+FL_EXPORT int glutStrokeLength(void *font, const unsigned char *string);
+FL_EXPORT void glutStrokeString(void *font, const unsigned char *string);
+FL_EXPORT int glutStrokeWidth(void *font, int character);
+
+/* GLUT pre-built models sub-API */
+FL_EXPORT void glutWireSphere(GLdouble radius, GLint slices, GLint stacks);
+FL_EXPORT void glutSolidSphere(GLdouble radius, GLint slices, GLint stacks);
+FL_EXPORT void glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
+FL_EXPORT void glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
+FL_EXPORT void glutWireCube(GLdouble size);
+FL_EXPORT void glutSolidCube(GLdouble size);
+FL_EXPORT void glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
+FL_EXPORT void glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
+FL_EXPORT void glutWireDodecahedron();
+FL_EXPORT void glutSolidDodecahedron();
+FL_EXPORT void glutWireTeapot(GLdouble size);
+FL_EXPORT void glutSolidTeapot(GLdouble size);
+FL_EXPORT void glutWireOctahedron();
+FL_EXPORT void glutSolidOctahedron();
+FL_EXPORT void glutWireTetrahedron();
+FL_EXPORT void glutSolidTetrahedron();
+FL_EXPORT void glutWireIcosahedron();
+FL_EXPORT void glutSolidIcosahedron();
+
+#endif // !Fl_glut_H
+
+//
+// End of "$Id: glut.H 8623 2011-04-24 17:09:41Z AlbrechtS $".
+//