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-rw-r--r--contrib/packages/rpm/el6/SOURCES/fltk-1.3.x-screen_num.patch131
1 files changed, 0 insertions, 131 deletions
diff --git a/contrib/packages/rpm/el6/SOURCES/fltk-1.3.x-screen_num.patch b/contrib/packages/rpm/el6/SOURCES/fltk-1.3.x-screen_num.patch
deleted file mode 100644
index c157af61..00000000
--- a/contrib/packages/rpm/el6/SOURCES/fltk-1.3.x-screen_num.patch
+++ /dev/null
@@ -1,131 +0,0 @@
-diff -up fltk-1.3.0r9619/FL/Fl.H.screen_num fltk-1.3.0r9619/FL/Fl.H
---- fltk-1.3.0r9619/FL/Fl.H.screen_num 2012-07-03 13:49:28.663085580 +0200
-+++ fltk-1.3.0r9619/FL/Fl.H 2012-07-03 13:49:28.731084402 +0200
-@@ -806,6 +806,8 @@ public:
- static void screen_xywh(int &X, int &Y, int &W, int &H, int mx, int my);
- static void screen_xywh(int &X, int &Y, int &W, int &H, int n);
- static void screen_xywh(int &X, int &Y, int &W, int &H, int mx, int my, int mw, int mh);
-+ static int screen_num(int x, int y);
-+ static int screen_num(int x, int y, int w, int h);
- static void screen_dpi(float &h, float &v, int n=0);
- static void screen_work_area(int &X, int &Y, int &W, int &H, int mx, int my);
- static void screen_work_area(int &X, int &Y, int &W, int &H, int n);
-diff -up fltk-1.3.0r9619/src/screen_xywh.cxx.screen_num fltk-1.3.0r9619/src/screen_xywh.cxx
---- fltk-1.3.0r9619/src/screen_xywh.cxx.screen_num 2012-03-23 17:47:53.000000000 +0100
-+++ fltk-1.3.0r9619/src/screen_xywh.cxx 2012-07-03 13:58:01.947195396 +0200
-@@ -215,21 +215,6 @@ int Fl::screen_count() {
- return num_screens ? num_screens : 1;
- }
-
--static int find_screen_with_point(int mx, int my) {
-- int screen = 0;
-- if (num_screens < 0) screen_init();
--
-- for (int i = 0; i < num_screens; i ++) {
-- int sx, sy, sw, sh;
-- Fl::screen_xywh(sx, sy, sw, sh, i);
-- if ((mx >= sx) && (mx < (sx+sw)) && (my >= sy) && (my < (sy+sh))) {
-- screen = i;
-- break;
-- }
-- }
-- return screen;
--}
--
- /**
- Gets the bounding box of a screen
- that contains the specified screen position \p mx, \p my
-@@ -237,7 +222,7 @@ static int find_screen_with_point(int mx
- \param[in] mx, my the absolute screen position
- */
- void Fl::screen_xywh(int &X, int &Y, int &W, int &H, int mx, int my) {
-- screen_xywh(X, Y, W, H, find_screen_with_point(mx, my));
-+ screen_xywh(X, Y, W, H, screen_num(mx, my));
- }
-
-
-@@ -248,7 +233,7 @@ void Fl::screen_xywh(int &X, int &Y, int
- \param[in] mx, my the absolute screen position
- */
- void Fl::screen_work_area(int &X, int &Y, int &W, int &H, int mx, int my) {
-- screen_work_area(X, Y, W, H, find_screen_with_point(mx, my));
-+ screen_work_area(X, Y, W, H, screen_num(mx, my));
- }
-
- /**
-@@ -321,6 +306,38 @@ void Fl::screen_xywh(int &X, int &Y, int
- #endif // WIN32
- }
-
-+/**
-+ Gets the screen bounding rect for the screen
-+ which intersects the most with the rectangle
-+ defined by \p mx, \p my, \p mw, \p mh.
-+ \param[out] X,Y,W,H the corresponding screen bounding box
-+ \param[in] mx, my, mw, mh the rectangle to search for intersection with
-+ \see void screen_xywh(int &X, int &Y, int &W, int &H, int n)
-+ */
-+void Fl::screen_xywh(int &X, int &Y, int &W, int &H, int mx, int my, int mw, int mh) {
-+ screen_xywh(X, Y, W, H, screen_num(mx, my, mw, mh));
-+}
-+
-+/**
-+ Gets the screen number of a screen
-+ that contains the specified screen position \p x, \p y
-+ \param[in] x, y the absolute screen position
-+*/
-+int Fl::screen_num(int x, int y) {
-+ int screen = 0;
-+ if (num_screens < 0) screen_init();
-+
-+ for (int i = 0; i < num_screens; i ++) {
-+ int sx, sy, sw, sh;
-+ Fl::screen_xywh(sx, sy, sw, sh, i);
-+ if ((x >= sx) && (x < (sx+sw)) && (y >= sy) && (y < (sy+sh))) {
-+ screen = i;
-+ break;
-+ }
-+ }
-+ return screen;
-+}
-+
- static inline float fl_intersection(int x1, int y1, int w1, int h1,
- int x2, int y2, int w2, int h2) {
- if(x1+w1 < x2 || x2+w2 < x1 || y1+h1 < y2 || y2+h2 < y1)
-@@ -333,30 +350,27 @@ static inline float fl_intersection(int
- }
-
- /**
-- Gets the screen bounding rect for the screen
-+ Gets the screen number for the screen
- which intersects the most with the rectangle
-- defined by \p mx, \p my, \p mw, \p mh.
-- \param[out] X,Y,W,H the corresponding screen bounding box
-- \param[in] mx, my, mw, mh the rectangle to search for intersection with
-- \see void screen_xywh(int &X, int &Y, int &W, int &H, int n)
-+ defined by \p x, \p y, \p w, \p h.
-+ \param[in] x, y, w, h the rectangle to search for intersection with
- */
--void Fl::screen_xywh(int &X, int &Y, int &W, int &H, int mx, int my, int mw, int mh) {
-+int Fl::screen_num(int x, int y, int w, int h) {
- int best_screen = 0;
- float best_intersection = 0.;
- for(int i = 0; i < Fl::screen_count(); i++) {
- int sx, sy, sw, sh;
- Fl::screen_xywh(sx, sy, sw, sh, i);
-- float sintersection = fl_intersection(mx, my, mw, mh, sx, sy, sw, sh);
-+ float sintersection = fl_intersection(x, y, w, h, sx, sy, sw, sh);
- if(sintersection > best_intersection) {
- best_screen = i;
- best_intersection = sintersection;
- }
- }
-- screen_xywh(X, Y, W, H, best_screen);
-+ return best_screen;
- }
-
-
--
- /**
- Gets the screen resolution in dots-per-inch for the given screen.
- \param[out] h, v horizontal and vertical resolution